3dmov: Add GL header dependency
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@ -8,8 +8,7 @@ if $(HAIKU_GCC_VERSION[1]) < 3 {
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SubDirC++Flags --no-warnings ;
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}
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Application 3DMov :
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local sources =
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Application.cpp
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MainWindow.cpp
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ViewObject.cpp
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@ -18,6 +17,12 @@ Application 3DMov :
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ViewCube.cpp
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ViewSphere.cpp
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GLUtility.cpp
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;
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Includes [ FGristFiles $(sources) ] : $(HAIKU_MESA_HEADERS_DEPENDENCY) ;
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Application 3DMov :
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$(sources)
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: be GL game $(HAIKU_LOCALE_LIBS) media translation $(TARGET_LIBSUPC++)
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: 3dmov.rdef
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;
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