Made the BRect::*Copy() methods const as they should have been.
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@ -1,16 +1,16 @@
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/*
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/*
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* Copyright 2001-2009, Haiku, Inc. All rights reserved.
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* Copyright 2001-2012, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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* Distributed under the terms of the MIT License.
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*/
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*/
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#ifndef _RECT_H
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#ifndef _RECT_H
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#define _RECT_H
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#define _RECT_H
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#include <math.h>
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#include <Point.h>
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#include <Point.h>
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#include <Size.h>
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#include <Size.h>
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#include <math.h>
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class BRect {
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class BRect {
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public:
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public:
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@ -54,16 +54,16 @@ public:
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// Expression transformations
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// Expression transformations
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BRect& InsetBySelf(BPoint inset);
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BRect& InsetBySelf(BPoint inset);
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BRect& InsetBySelf(float dx, float dy);
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BRect& InsetBySelf(float dx, float dy);
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BRect InsetByCopy(BPoint inset);
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BRect InsetByCopy(BPoint inset) const;
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BRect InsetByCopy(float dx, float dy);
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BRect InsetByCopy(float dx, float dy) const;
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BRect& OffsetBySelf(BPoint offset);
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BRect& OffsetBySelf(BPoint offset);
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BRect& OffsetBySelf(float dx, float dy);
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BRect& OffsetBySelf(float dx, float dy);
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BRect OffsetByCopy(BPoint offset);
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BRect OffsetByCopy(BPoint offset) const;
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BRect OffsetByCopy(float dx, float dy);
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BRect OffsetByCopy(float dx, float dy) const;
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BRect& OffsetToSelf(BPoint offset);
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BRect& OffsetToSelf(BPoint offset);
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BRect& OffsetToSelf(float dx, float dy);
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BRect& OffsetToSelf(float dx, float dy);
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BRect OffsetToCopy(BPoint offset);
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BRect OffsetToCopy(BPoint offset) const;
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BRect OffsetToCopy(float dx, float dy);
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BRect OffsetToCopy(float dx, float dy) const;
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// Comparison
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// Comparison
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bool operator==(BRect r) const;
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bool operator==(BRect r) const;
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@ -120,7 +120,7 @@ inline
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BRect::BRect()
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BRect::BRect()
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:
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:
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left(0),
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left(0),
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top(0),
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top(0),
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right(-1),
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right(-1),
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bottom(-1)
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bottom(-1)
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{
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{
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@ -1,5 +1,5 @@
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/*
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/*
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* Copyright 2001-2007, Haiku, Inc. All Rights Reserved.
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* Copyright 2001-2012, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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* Distributed under the terms of the MIT License.
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*
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*
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* Authors:
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* Authors:
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@ -80,7 +80,7 @@ BRect::InsetBySelf(float dx, float dy)
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BRect
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BRect
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BRect::InsetByCopy(BPoint point)
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BRect::InsetByCopy(BPoint point) const
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{
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{
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BRect copy(*this);
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BRect copy(*this);
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copy.InsetBy(point);
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copy.InsetBy(point);
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@ -89,7 +89,7 @@ BRect::InsetByCopy(BPoint point)
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BRect
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BRect
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BRect::InsetByCopy(float dx, float dy)
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BRect::InsetByCopy(float dx, float dy) const
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{
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{
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BRect copy(*this);
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BRect copy(*this);
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copy.InsetBy(dx, dy);
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copy.InsetBy(dx, dy);
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@ -134,7 +134,7 @@ BRect::OffsetBySelf(float dx, float dy)
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BRect
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BRect
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BRect::OffsetByCopy(BPoint point)
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BRect::OffsetByCopy(BPoint point) const
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{
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{
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BRect copy(*this);
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BRect copy(*this);
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copy.OffsetBy(point);
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copy.OffsetBy(point);
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@ -143,7 +143,7 @@ BRect::OffsetByCopy(BPoint point)
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BRect
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BRect
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BRect::OffsetByCopy(float dx, float dy)
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BRect::OffsetByCopy(float dx, float dy) const
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{
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{
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BRect copy(*this);
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BRect copy(*this);
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copy.OffsetBy(dx, dy);
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copy.OffsetBy(dx, dy);
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@ -188,7 +188,7 @@ BRect::OffsetToSelf(float dx, float dy)
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BRect
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BRect
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BRect::OffsetToCopy(BPoint point)
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BRect::OffsetToCopy(BPoint point) const
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{
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{
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BRect copy(*this);
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BRect copy(*this);
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copy.OffsetTo(point);
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copy.OffsetTo(point);
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@ -197,7 +197,7 @@ BRect::OffsetToCopy(BPoint point)
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BRect
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BRect
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BRect::OffsetToCopy(float dx, float dy)
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BRect::OffsetToCopy(float dx, float dy) const
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{
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{
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BRect copy(*this);
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BRect copy(*this);
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copy.OffsetTo(dx, dy);
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copy.OffsetTo(dx, dy);
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@ -215,31 +215,31 @@ BRect::PrintToStream() const
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bool
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bool
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BRect::operator==(BRect rect) const
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BRect::operator==(BRect rect) const
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{
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{
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return left == rect.left && right == rect.right &&
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return left == rect.left && right == rect.right &&
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top == rect.top && bottom == rect.bottom;
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top == rect.top && bottom == rect.bottom;
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}
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}
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bool
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bool
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BRect::operator!=(BRect rect) const
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BRect::operator!=(BRect rect) const
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{
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{
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return !(*this == rect);
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return !(*this == rect);
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}
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}
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BRect
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BRect
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BRect::operator&(BRect rect) const
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BRect::operator&(BRect rect) const
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{
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{
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return BRect(max_c(left, rect.left), max_c(top, rect.top),
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return BRect(max_c(left, rect.left), max_c(top, rect.top),
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min_c(right, rect.right), min_c(bottom, rect.bottom));
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min_c(right, rect.right), min_c(bottom, rect.bottom));
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}
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}
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BRect
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BRect
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BRect::operator|(BRect rect) const
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BRect::operator|(BRect rect) const
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{
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{
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return BRect(min_c(left, rect.left), min_c(top, rect.top),
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return BRect(min_c(left, rect.left), min_c(top, rect.top),
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max_c(right, rect.right), max_c(bottom, rect.bottom));
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max_c(right, rect.right), max_c(bottom, rect.bottom));
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}
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}
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@ -250,7 +250,7 @@ BRect::Intersects(BRect rect) const
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return false;
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return false;
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return !(rect.left > right || rect.right < left
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return !(rect.left > right || rect.right < left
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|| rect.top > bottom || rect.bottom < top);
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|| rect.top > bottom || rect.bottom < top);
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}
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}
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@ -258,7 +258,7 @@ bool
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BRect::Contains(BPoint point) const
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BRect::Contains(BPoint point) const
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{
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{
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return point.x >= left && point.x <= right
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return point.x >= left && point.x <= right
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&& point.y >= top && point.y <= bottom;
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&& point.y >= top && point.y <= bottom;
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}
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}
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@ -266,5 +266,66 @@ bool
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BRect::Contains(BRect rect) const
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BRect::Contains(BRect rect) const
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{
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{
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return rect.left >= left && rect.right <= right
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return rect.left >= left && rect.right <= right
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&& rect.top >= top && rect.bottom <= bottom;
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&& rect.top >= top && rect.bottom <= bottom;
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}
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}
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// #pragma mark - BeOS compatibility only
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#if __GNUC__ == 2
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extern "C" BRect
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InsetByCopy__5BRectG6BPoint(BRect* self, BPoint point)
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{
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BRect copy(*self);
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copy.InsetBy(point);
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return copy;
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}
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extern "C" BRect
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InsetByCopy__5BRectff(BRect* self, float dx, float dy)
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{
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BRect copy(*self);
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copy.InsetBy(dx, dy);
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return copy;
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}
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extern "C" BRect
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OffsetByCopy__5BRectG6BPoint(BRect* self, BPoint point)
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{
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BRect copy(*self);
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copy.OffsetBy(point);
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return copy;
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}
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extern "C" BRect
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OffsetByCopy__5BRectff(BRect* self, float dx, float dy)
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{
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BRect copy(*self);
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copy.OffsetBy(dx, dy);
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return copy;
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}
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extern "C" BRect
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OffsetToCopy__5BRectG6BPoint(BRect* self, BPoint point)
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{
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BRect copy(*self);
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copy.OffsetTo(point);
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return copy;
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}
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extern "C" BRect
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OffsetToCopy__5BRectff(BRect* self, float dx, float dy)
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{
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BRect copy(*self);
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copy.OffsetTo(dx, dy);
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return copy;
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}
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#endif // __GNUC__ == 2
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