Put return types for funcs on their own line.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22905 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -19,7 +19,8 @@ CubeView::~CubeView()
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{
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}
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void CubeView::AttachedToWindow()
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void
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CubeView::AttachedToWindow()
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{
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}
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@ -20,7 +20,8 @@ GLMovApp::~GLMovApp()
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{
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}
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void GLMovApp::ReadyToRun()
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void
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GLMovApp::ReadyToRun()
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{
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GLMovWindow *win = GLMovWindow::MakeWindow(OBJ_CUBE);
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}
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@ -36,7 +37,8 @@ void GLMovApp::MessageReceived(BMessage *message)
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{
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}
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int main(int argc, char **argv)
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int
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main(int argc, char **argv)
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{
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GLMovApp app;
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app.Run();
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@ -19,7 +19,8 @@ GLMovView::~GLMovView()
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{
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}
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void GLMovView::AttachedToWindow()
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void
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GLMovView::AttachedToWindow()
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{
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}
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@ -27,7 +27,8 @@ GLMovWindow::~GLMovWindow()
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{
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}
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bool GLMovWindow::QuitRequested()
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bool
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GLMovWindow::QuitRequested()
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{
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be_app->Lock();
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if (be_app->CountWindows() < 2)
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@ -36,7 +37,8 @@ bool GLMovWindow::QuitRequested()
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return true;
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}
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void GLMovWindow::MessageReceived(BMessage *message)
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void
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GLMovWindow::MessageReceived(BMessage *message)
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{
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switch (message->what) {
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case MSG_OBJ1:
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@ -52,13 +54,15 @@ void GLMovWindow::MessageReceived(BMessage *message)
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}
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}
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void GLMovWindow::DirectConnected(direct_buffer_info *info)
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void
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GLMovWindow::DirectConnected(direct_buffer_info *info)
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{
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fGLView->DirectConnected(info);
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}
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GLMovWindow *GLMovWindow::MakeWindow(object_type obj)
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GLMovWindow *
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GLMovWindow::MakeWindow(object_type obj)
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{
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GLMovWindow *win;
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GLMovView *view;
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