* Cleanup in the Gradient department. No fuctional change.
Renamed BGradient::color_step to BGradient::ColorStop as it's called everywhere else. Also renamed BGradient::gradient_type to just BGradient::Type. Renamed BGradient::Type() to GetType(). * Simplification of method names in Painter.cpp. Some not yet complete and yet inactive code to accelerate vertical gradients (bypassing AGG for this special case). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29214 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
c88313977f
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@ -1,5 +1,5 @@
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/*
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* Copyright 2006-2008, Haiku.
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* Copyright 2006-2009, Haiku.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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@ -21,7 +21,7 @@ class BRect;
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class BGradient : public BArchivable {
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public:
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enum gradient_type {
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enum Type {
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TYPE_LINEAR = 0,
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TYPE_RADIAL,
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TYPE_RADIAL_FOCUS,
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@ -30,13 +30,13 @@ public:
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TYPE_NONE
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};
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struct color_step {
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color_step(const rgb_color c, float o);
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color_step(uint8 r, uint8 g, uint8 b, uint8 a, float o);
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color_step(const color_step& other);
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color_step();
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struct ColorStop {
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ColorStop(const rgb_color c, float o);
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ColorStop(uint8 r, uint8 g, uint8 b, uint8 a, float o);
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ColorStop(const ColorStop& other);
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ColorStop();
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bool operator!=(const color_step& other) const;
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bool operator!=(const ColorStop& other) const;
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rgb_color color;
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float offset;
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@ -53,26 +53,26 @@ public:
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bool operator==(const BGradient& other) const;
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bool operator!=(const BGradient& other) const;
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bool ColorStepsAreEqual(const BGradient& other) const;
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bool ColorStopsAreEqual(const BGradient& other) const;
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void SetColors(const BGradient& other);
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void SetColorStops(const BGradient& other);
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int32 AddColor(const rgb_color& color, float offset);
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bool AddColor(const color_step& color, int32 index);
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bool AddColorStop(const ColorStop& colorStop, int32 index);
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bool RemoveColor(int32 index);
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bool SetColor(int32 index, const color_step& step);
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bool SetColorStop(int32 index, const ColorStop& colorStop);
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bool SetColor(int32 index, const rgb_color& color);
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bool SetOffset(int32 index, float offset);
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int32 CountColors() const;
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color_step* ColorAt(int32 index) const;
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color_step* ColorAtFast(int32 index) const;
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color_step* Colors() const;
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void SortColorStepsByOffset();
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int32 CountColorStops() const;
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ColorStop* ColorStopAt(int32 index) const;
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ColorStop* ColorStopAtFast(int32 index) const;
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ColorStop* ColorStops() const;
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void SortColorStopsByOffset();
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gradient_type Type() const
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Type GetType() const
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{ return fType; }
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void MakeEmpty();
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@ -102,8 +102,8 @@ private:
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} conic;
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} fData;
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BList fColors;
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gradient_type fType;
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BList fColorStops;
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Type fType;
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};
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#endif // _GRADIENT_H
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@ -43,10 +43,10 @@ public:
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void DrawRadialFocus(BRect update);
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void DrawDiamond(BRect update);
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void DrawConic(BRect update);
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void SetType(BGradient::gradient_type type);
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void SetType(BGradient::Type type);
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private:
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BGradient::gradient_type fType;
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BGradient::Type fType;
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};
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@ -426,7 +426,7 @@ GradientsView::DrawConic(BRect update)
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void
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GradientsView::SetType(BGradient::gradient_type type)
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GradientsView::SetType(BGradient::Type type)
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{
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fType = type;
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Invalidate();
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@ -164,7 +164,7 @@ GradientControl::MouseMoved(BPoint where, uint32 transit, const BMessage* dragMe
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float offset = _OffsetFor(where);
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if (fDraggingStepIndex >= 0) {
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BGradient::color_step* step = fGradient->ColorAt(fDraggingStepIndex);
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BGradient::ColorStop* step = fGradient->ColorAt(fDraggingStepIndex);
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if (step) {
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if (fGradient->SetOffset(fDraggingStepIndex, offset)) {
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_UpdateColors();
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@ -201,7 +201,7 @@ GradientControl::MessageReceived(BMessage* message)
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if (restore_color_from_message(message, color, 0) >= B_OK) {
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bool update = false;
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if (fDropIndex >= 0) {
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if (BGradient::color_step* step
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if (BGradient::ColorStop* step
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= fGradient->ColorAt(fDropIndex)) {
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color.alpha = step->color.alpha;
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}
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@ -255,7 +255,7 @@ GradientControl::KeyDown(const char* bytes, int32 numBytes)
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case B_END:
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case B_LEFT_ARROW:
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case B_RIGHT_ARROW: {
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if (BGradient::color_step* step
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if (BGradient::ColorStop* step
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= fGradient->ColorAt(fCurrentStepIndex)) {
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BRect r = _GradientBitmapRect();
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float x = r.left + r.Width() * step->offset;
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@ -381,7 +381,7 @@ GradientControl::Draw(BRect updateRect)
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markerPos.y = b.bottom + 4.0;
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BPoint leftBottom(-6.0, 6.0);
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BPoint rightBottom(6.0, 6.0);
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for (int32 i = 0; BGradient::color_step* step = fGradient->ColorAt(i);
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for (int32 i = 0; BGradient::ColorStop* step = fGradient->ColorAt(i);
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i++) {
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markerPos.x = b.left + (b.Width() * step->offset);
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@ -463,7 +463,7 @@ GradientControl::SetCurrentStop(const rgb_color& color)
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bool
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GradientControl::GetCurrentStop(rgb_color* color) const
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{
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BGradient::color_step* stop
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BGradient::ColorStop* stop
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= fGradient->ColorAt(fCurrentStepIndex);
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if (stop && color) {
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*color = stop->color;
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@ -617,7 +617,7 @@ GradientControl::_StepIndexFor(BPoint where) const
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int32 index = -1;
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BRect r = _GradientBitmapRect();
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BRect markerFrame(Bounds());
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for (int32 i = 0; BGradient::color_step* step
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for (int32 i = 0; BGradient::ColorStop* step
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= fGradient->ColorAt(i); i++) {
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markerFrame.left = markerFrame.right = r.left
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+ (r.Width() * step->offset);
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@ -648,7 +648,7 @@ GradientControl::_UpdateCurrentColor() const
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if (!fMessage || !fTarget || !fTarget->Looper())
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return;
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// set the CanvasView current color
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if (BGradient::color_step* step = fGradient->ColorAt(fCurrentStepIndex)) {
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if (BGradient::ColorStop* step = fGradient->ColorAt(fCurrentStepIndex)) {
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BMessage message(*fMessage);
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store_color_in_message(&message, step->color);
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fTarget->Looper()->PostMessage(&message, fTarget);
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@ -606,7 +606,7 @@ FlatIconExporter::_WriteGradient(LittleEndianBuffer& buffer,
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bool alpha = false;
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bool gray = true;
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for (int32 i = 0; i < gradientStopCount; i++) {
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BGradient::color_step* step = gradient->ColorAtFast(i);
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BGradient::ColorStop* step = gradient->ColorAtFast(i);
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if (step->color.alpha < 255)
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alpha = true;
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if (step->color.red != step->color.green
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@ -632,7 +632,7 @@ FlatIconExporter::_WriteGradient(LittleEndianBuffer& buffer,
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}
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for (int32 i = 0; i < gradientStopCount; i++) {
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BGradient::color_step* step = gradient->ColorAtFast(i);
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BGradient::ColorStop* step = gradient->ColorAtFast(i);
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uint8 stopOffset = (uint8)(step->offset * 255.0);
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uint32 color = (uint32&)step->color;
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if (!buffer.Write(stopOffset))
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@ -803,7 +803,7 @@ DocumentBuilder::_AddShape(path_attributes& attributes, bool outline,
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rgb_color color;
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BGradient::color_step* step;
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BGradient::ColorStop* step;
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if (gradient && (step = gradient->ColorAt(0))) {
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color.red = step->color.red;
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color.green = step->color.green;
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@ -412,7 +412,7 @@ SVGExporter::_ExportGradient(const Gradient* gradient, BPositionIO* stream)
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// write stop tags
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char color[16];
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for (int32 i = 0; BGradient::color_step* stop = gradient->ColorAt(i); i++) {
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for (int32 i = 0; BGradient::ColorStop* stop = gradient->ColorAt(i); i++) {
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sprintf(color, "%.2x%.2x%.2x", stop->color.red,
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stop->color.green,
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@ -471,7 +471,7 @@ LinkReceiver::ReadRegion(BRegion* region)
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static BGradient*
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gradient_for_type(BGradient::gradient_type type)
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gradient_for_type(BGradient::Type type)
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{
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switch (type) {
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case BGradient::TYPE_LINEAR:
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@ -495,10 +495,10 @@ status_t
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LinkReceiver::ReadGradient(BGradient** _gradient)
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{
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GTRACE(("LinkReceiver::ReadGradient\n"));
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BGradient::gradient_type gradientType;
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BGradient::Type gradientType;
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int32 colorsCount;
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status_t ret;
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if ((ret = Read(&gradientType, sizeof(BGradient::gradient_type))) != B_OK)
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if ((ret = Read(&gradientType, sizeof(BGradient::Type))) != B_OK)
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return ret;
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if ((ret = Read(&colorsCount, sizeof(int32))) != B_OK)
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return ret;
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@ -509,11 +509,11 @@ LinkReceiver::ReadGradient(BGradient** _gradient)
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*_gradient = gradient;
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if (colorsCount > 0) {
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BGradient::color_step step;
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BGradient::ColorStop stop;
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for (int i = 0; i < colorsCount; i++) {
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if ((ret = Read(&step, sizeof(BGradient::color_step))) != B_OK)
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if ((ret = Read(&stop, sizeof(BGradient::ColorStop))) != B_OK)
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return ret;
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if (!gradient->AddColor(step, i))
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if (!gradient->AddColorStop(stop, i))
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return B_NO_MEMORY;
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}
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}
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@ -126,15 +126,16 @@ status_t
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ServerLink::AttachGradient(const BGradient &gradient)
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{
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GTRACE(("ServerLink::AttachGradient\n"));
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BGradient::gradient_type gradientType = gradient.Type();
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int32 colorsCount = gradient.CountColors();
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GTRACE(("ServerLink::AttachGradient> colors count == %d\n", (int)colorsCount));
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fSender->Attach(&gradientType, sizeof(BGradient::gradient_type));
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fSender->Attach(&colorsCount, sizeof(int32));
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if (colorsCount > 0) {
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for (int i = 0; i < colorsCount; i++) {
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fSender->Attach(gradient.ColorAtFast(i),
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sizeof(BGradient::color_step));
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BGradient::Type gradientType = gradient.GetType();
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int32 stopCount = gradient.CountColorStops();
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GTRACE(("ServerLink::AttachGradient> color stop count == %d\n",
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(int)stopCount));
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fSender->Attach(&gradientType, sizeof(BGradient::Type));
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fSender->Attach(&stopCount, sizeof(int32));
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if (stopCount > 0) {
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for (int i = 0; i < stopCount; i++) {
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fSender->Attach(gradient.ColorStopAtFast(i),
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sizeof(BGradient::ColorStop));
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}
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}
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@ -1,5 +1,5 @@
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/*
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* Copyright 2006-2008, Haiku.
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* Copyright 2006-2009, Haiku.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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@ -16,7 +16,7 @@
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// constructor
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BGradient::color_step::color_step(const rgb_color c, float o)
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BGradient::ColorStop::ColorStop(const rgb_color c, float o)
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{
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color.red = c.red;
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color.green = c.green;
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@ -27,7 +27,7 @@ BGradient::color_step::color_step(const rgb_color c, float o)
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// constructor
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BGradient::color_step::color_step(uint8 r, uint8 g, uint8 b, uint8 a, float o)
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BGradient::ColorStop::ColorStop(uint8 r, uint8 g, uint8 b, uint8 a, float o)
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{
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color.red = r;
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color.green = g;
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@ -38,7 +38,7 @@ BGradient::color_step::color_step(uint8 r, uint8 g, uint8 b, uint8 a, float o)
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// constructor
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BGradient::color_step::color_step(const color_step& other)
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BGradient::ColorStop::ColorStop(const ColorStop& other)
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{
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color.red = other.color.red;
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color.green = other.color.green;
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@ -49,7 +49,7 @@ BGradient::color_step::color_step(const color_step& other)
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// constructor
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BGradient::color_step::color_step()
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BGradient::ColorStop::ColorStop()
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{
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color.red = 0;
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color.green = 0;
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@ -61,7 +61,7 @@ BGradient::color_step::color_step()
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// operator!=
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bool
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BGradient::color_step::operator!=(const color_step& other) const
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BGradient::ColorStop::operator!=(const ColorStop& other) const
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{
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return color.red != other.color.red ||
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color.green != other.color.green ||
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@ -72,10 +72,10 @@ BGradient::color_step::operator!=(const color_step& other) const
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static int
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sort_color_steps_by_offset(const void* _left, const void* _right)
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sort_color_stops_by_offset(const void* _left, const void* _right)
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{
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const BGradient::color_step** left = (const BGradient::color_step**)_left;
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const BGradient::color_step** right = (const BGradient::color_step**)_right;
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const BGradient::ColorStop** left = (const BGradient::ColorStop**)_left;
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const BGradient::ColorStop** right = (const BGradient::ColorStop**)_right;
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if ((*left)->offset > (*right)->offset)
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return 1;
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else if ((*left)->offset < (*right)->offset)
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@ -90,7 +90,7 @@ sort_color_steps_by_offset(const void* _left, const void* _right)
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// constructor
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BGradient::BGradient()
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: BArchivable(),
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fColors(4),
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fColorStops(4),
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fType(TYPE_NONE)
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{
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}
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@ -99,17 +99,17 @@ BGradient::BGradient()
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// constructor
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BGradient::BGradient(BMessage* archive)
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: BArchivable(archive),
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fColors(4),
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fColorStops(4),
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fType(TYPE_NONE)
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{
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if (!archive)
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return;
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// color steps
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color_step step;
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for (int32 i = 0; archive->FindFloat("offset", i, &step.offset) >= B_OK; i++) {
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if (archive->FindInt32("color", i, (int32*)&step.color) >= B_OK)
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AddColor(step, i);
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// color stops
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ColorStop stop;
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for (int32 i = 0; archive->FindFloat("offset", i, &stop.offset) >= B_OK; i++) {
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if (archive->FindInt32("color", i, (int32*)&stop.color) >= B_OK)
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AddColorStop(stop, i);
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else
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break;
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}
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@ -177,11 +177,11 @@ BGradient::Archive(BMessage* into, bool deep) const
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// color steps
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if (ret >= B_OK) {
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for (int32 i = 0; color_step* step = ColorAt(i); i++) {
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ret = into->AddInt32("color", (const uint32&)step->color);
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for (int32 i = 0; ColorStop* stop = ColorStopAt(i); i++) {
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ret = into->AddInt32("color", (const uint32&)stop->color);
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if (ret < B_OK)
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break;
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ret = into->AddFloat("offset", step->offset);
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ret = into->AddFloat("offset", stop->offset);
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if (ret < B_OK)
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break;
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}
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@ -246,7 +246,7 @@ BGradient::Archive(BMessage* into, bool deep) const
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BGradient&
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BGradient::operator=(const BGradient& other)
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{
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SetColors(other);
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SetColorStops(other);
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fType = other.fType;
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return *this;
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}
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@ -256,7 +256,7 @@ BGradient::operator=(const BGradient& other)
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bool
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BGradient::operator==(const BGradient& other) const
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{
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return ((other.Type() == Type()) && ColorStepsAreEqual(other));
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return ((other.GetType() == GetType()) && ColorStopsAreEqual(other));
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}
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@ -268,19 +268,19 @@ BGradient::operator!=(const BGradient& other) const
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}
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// ColorStepsAreEqual
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// ColorStopsAreEqual
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bool
|
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BGradient::ColorStepsAreEqual(const BGradient& other) const
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BGradient::ColorStopsAreEqual(const BGradient& other) const
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{
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int32 count = CountColors();
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if (count == other.CountColors() &&
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int32 count = CountColorStops();
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if (count == other.CountColorStops() &&
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fType == other.fType) {
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bool equal = true;
|
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for (int32 i = 0; i < count; i++) {
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color_step* ourStep = ColorAtFast(i);
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color_step* otherStep = other.ColorAtFast(i);
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if (*ourStep != *otherStep) {
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ColorStop* ourStop = ColorStopAtFast(i);
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ColorStop* otherStop = other.ColorStopAtFast(i);
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if (*ourStop != *otherStop) {
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equal = false;
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break;
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}
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@ -291,13 +291,13 @@ BGradient::ColorStepsAreEqual(const BGradient& other) const
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}
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// SetColors
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// SetColorStops
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void
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BGradient::SetColors(const BGradient& other)
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BGradient::SetColorStops(const BGradient& other)
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{
|
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MakeEmpty();
|
||||
for (int32 i = 0; color_step* step = other.ColorAt(i); i++)
|
||||
AddColor(*step, i);
|
||||
for (int32 i = 0; ColorStop* stop = other.ColorStopAt(i); i++)
|
||||
AddColorStop(*stop, i);
|
||||
}
|
||||
|
||||
|
||||
@ -306,29 +306,29 @@ int32
|
||||
BGradient::AddColor(const rgb_color& color, float offset)
|
||||
{
|
||||
// find the correct index (sorted by offset)
|
||||
color_step* step = new color_step(color, offset);
|
||||
ColorStop* stop = new ColorStop(color, offset);
|
||||
int32 index = 0;
|
||||
int32 count = CountColors();
|
||||
int32 count = CountColorStops();
|
||||
for (; index < count; index++) {
|
||||
color_step* s = ColorAtFast(index);
|
||||
if (s->offset > step->offset)
|
||||
ColorStop* s = ColorStopAtFast(index);
|
||||
if (s->offset > stop->offset)
|
||||
break;
|
||||
}
|
||||
if (!fColors.AddItem((void*)step, index)) {
|
||||
delete step;
|
||||
if (!fColorStops.AddItem((void*)stop, index)) {
|
||||
delete stop;
|
||||
return -1;
|
||||
}
|
||||
return index;
|
||||
}
|
||||
|
||||
|
||||
// AddColor
|
||||
// AddColorStop
|
||||
bool
|
||||
BGradient::AddColor(const color_step& color, int32 index)
|
||||
BGradient::AddColorStop(const ColorStop& colorStop, int32 index)
|
||||
{
|
||||
color_step* step = new color_step(color);
|
||||
if (!fColors.AddItem((void*)step, index)) {
|
||||
delete step;
|
||||
ColorStop* stop = new ColorStop(colorStop);
|
||||
if (!fColorStops.AddItem((void*)stop, index)) {
|
||||
delete stop;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
@ -339,23 +339,23 @@ BGradient::AddColor(const color_step& color, int32 index)
|
||||
bool
|
||||
BGradient::RemoveColor(int32 index)
|
||||
{
|
||||
color_step* step = (color_step*)fColors.RemoveItem(index);
|
||||
if (!step) {
|
||||
ColorStop* stop = (ColorStop*)fColorStops.RemoveItem(index);
|
||||
if (!stop) {
|
||||
return false;
|
||||
}
|
||||
delete step;
|
||||
delete stop;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// SetColor
|
||||
// SetColorStop
|
||||
bool
|
||||
BGradient::SetColor(int32 index, const color_step& color)
|
||||
BGradient::SetColorStop(int32 index, const ColorStop& color)
|
||||
{
|
||||
if (color_step* step = ColorAt(index)) {
|
||||
if (*step != color) {
|
||||
step->color = color.color;
|
||||
step->offset = color.offset;
|
||||
if (ColorStop* stop = ColorStopAt(index)) {
|
||||
if (*stop != color) {
|
||||
stop->color = color.color;
|
||||
stop->offset = color.offset;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -367,12 +367,11 @@ BGradient::SetColor(int32 index, const color_step& color)
|
||||
bool
|
||||
BGradient::SetColor(int32 index, const rgb_color& color)
|
||||
{
|
||||
if (color_step* step = ColorAt(index)) {
|
||||
if ((uint32&)step->color != (uint32&)color) {
|
||||
step->color = color;
|
||||
ColorStop* stop = ColorStopAt(index);
|
||||
if (stop && stop->color != color) {
|
||||
stop->color = color;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -381,55 +380,55 @@ BGradient::SetColor(int32 index, const rgb_color& color)
|
||||
bool
|
||||
BGradient::SetOffset(int32 index, float offset)
|
||||
{
|
||||
color_step* step = ColorAt(index);
|
||||
if (step && step->offset != offset) {
|
||||
step->offset = offset;
|
||||
ColorStop* stop = ColorStopAt(index);
|
||||
if (stop && stop->offset != offset) {
|
||||
stop->offset = offset;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// CountColors
|
||||
// CountColorStops
|
||||
int32
|
||||
BGradient::CountColors() const
|
||||
BGradient::CountColorStops() const
|
||||
{
|
||||
return fColors.CountItems();
|
||||
return fColorStops.CountItems();
|
||||
}
|
||||
|
||||
|
||||
// ColorAt
|
||||
BGradient::color_step*
|
||||
BGradient::ColorAt(int32 index) const
|
||||
// ColorStopAt
|
||||
BGradient::ColorStop*
|
||||
BGradient::ColorStopAt(int32 index) const
|
||||
{
|
||||
return (color_step*)fColors.ItemAt(index);
|
||||
return (ColorStop*)fColorStops.ItemAt(index);
|
||||
}
|
||||
|
||||
|
||||
// ColorAtFast
|
||||
BGradient::color_step*
|
||||
BGradient::ColorAtFast(int32 index) const
|
||||
// ColorStopAtFast
|
||||
BGradient::ColorStop*
|
||||
BGradient::ColorStopAtFast(int32 index) const
|
||||
{
|
||||
return (color_step*)fColors.ItemAtFast(index);
|
||||
return (ColorStop*)fColorStops.ItemAtFast(index);
|
||||
}
|
||||
|
||||
|
||||
// Colors
|
||||
BGradient::color_step*
|
||||
BGradient::Colors() const
|
||||
// ColorStops
|
||||
BGradient::ColorStop*
|
||||
BGradient::ColorStops() const
|
||||
{
|
||||
if (CountColors() > 0) {
|
||||
return (color_step*) fColors.Items();
|
||||
if (CountColorStops() > 0) {
|
||||
return (ColorStop*) fColorStops.Items();
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
// SortColorStepsByOffset
|
||||
// SortColorStopsByOffset
|
||||
void
|
||||
BGradient::SortColorStepsByOffset()
|
||||
BGradient::SortColorStopsByOffset()
|
||||
{
|
||||
fColors.SortItems(sort_color_steps_by_offset);
|
||||
fColorStops.SortItems(sort_color_stops_by_offset);
|
||||
}
|
||||
|
||||
|
||||
@ -437,8 +436,8 @@ BGradient::SortColorStepsByOffset()
|
||||
void
|
||||
BGradient::MakeEmpty()
|
||||
{
|
||||
int32 count = CountColors();
|
||||
int32 count = CountColorStops();
|
||||
for (int32 i = 0; i < count; i++)
|
||||
delete ColorAtFast(i);
|
||||
fColors.MakeEmpty();
|
||||
delete ColorStopAtFast(i);
|
||||
fColorStops.MakeEmpty();
|
||||
}
|
||||
|
@ -33,8 +33,8 @@ Gradient::Gradient(bool empty)
|
||||
fInheritTransformation(true)
|
||||
{
|
||||
if (!empty) {
|
||||
AddColor(BGradient::color_step(0, 0, 0, 255, 0.0), 0);
|
||||
AddColor(BGradient::color_step(255, 255, 255, 255, 1.0), 1);
|
||||
AddColor(BGradient::ColorStop(0, 0, 0, 255, 0.0), 0);
|
||||
AddColor(BGradient::ColorStop(255, 255, 255, 255, 1.0), 1);
|
||||
}
|
||||
}
|
||||
|
||||
@ -63,7 +63,7 @@ Gradient::Gradient(BMessage* archive)
|
||||
LoadFrom((const double*)matrix);
|
||||
|
||||
// color steps
|
||||
BGradient::color_step step;
|
||||
BGradient::ColorStop step;
|
||||
for (int32 i = 0; archive->FindFloat("offset", i, &step.offset) >= B_OK; i++) {
|
||||
if (archive->FindInt32("color", i, (int32*)&step.color) >= B_OK)
|
||||
AddColor(step, i);
|
||||
@ -97,7 +97,7 @@ Gradient::Gradient(const Gradient& other)
|
||||
fInterpolation(other.fInterpolation),
|
||||
fInheritTransformation(other.fInheritTransformation)
|
||||
{
|
||||
for (int32 i = 0; BGradient::color_step* step = other.ColorAt(i); i++) {
|
||||
for (int32 i = 0; BGradient::ColorStop* step = other.ColorAt(i); i++) {
|
||||
AddColor(*step, i);
|
||||
}
|
||||
}
|
||||
@ -126,7 +126,7 @@ Gradient::Archive(BMessage* into, bool deep) const
|
||||
|
||||
// color steps
|
||||
if (ret >= B_OK) {
|
||||
for (int32 i = 0; BGradient::color_step* step = ColorAt(i); i++) {
|
||||
for (int32 i = 0; BGradient::ColorStop* step = ColorAt(i); i++) {
|
||||
ret = into->AddInt32("color", (const uint32&)step->color);
|
||||
if (ret < B_OK)
|
||||
break;
|
||||
@ -198,8 +198,8 @@ Gradient::ColorStepsAreEqual(const Gradient& other) const
|
||||
|
||||
bool equal = true;
|
||||
for (int32 i = 0; i < count; i++) {
|
||||
BGradient::color_step* ourStep = ColorAtFast(i);
|
||||
BGradient::color_step* otherStep = other.ColorAtFast(i);
|
||||
BGradient::ColorStop* ourStep = ColorAtFast(i);
|
||||
BGradient::ColorStop* otherStep = other.ColorAtFast(i);
|
||||
if (*ourStep != *otherStep) {
|
||||
equal = false;
|
||||
break;
|
||||
@ -219,7 +219,7 @@ Gradient::SetColors(const Gradient& other)
|
||||
#endif
|
||||
|
||||
_MakeEmpty();
|
||||
for (int32 i = 0; BGradient::color_step* step = other.ColorAt(i); i++)
|
||||
for (int32 i = 0; BGradient::ColorStop* step = other.ColorAt(i); i++)
|
||||
AddColor(*step, i);
|
||||
|
||||
Notify();
|
||||
@ -232,11 +232,11 @@ int32
|
||||
Gradient::AddColor(const rgb_color& color, float offset)
|
||||
{
|
||||
// find the correct index (sorted by offset)
|
||||
BGradient::color_step* step = new BGradient::color_step(color, offset);
|
||||
BGradient::ColorStop* step = new BGradient::ColorStop(color, offset);
|
||||
int32 index = 0;
|
||||
int32 count = CountColors();
|
||||
for (; index < count; index++) {
|
||||
BGradient::color_step* s = ColorAtFast(index);
|
||||
BGradient::ColorStop* s = ColorAtFast(index);
|
||||
if (s->offset > step->offset)
|
||||
break;
|
||||
}
|
||||
@ -250,9 +250,9 @@ Gradient::AddColor(const rgb_color& color, float offset)
|
||||
|
||||
// AddColor
|
||||
bool
|
||||
Gradient::AddColor(const BGradient::color_step& color, int32 index)
|
||||
Gradient::AddColor(const BGradient::ColorStop& color, int32 index)
|
||||
{
|
||||
BGradient::color_step* step = new BGradient::color_step(color);
|
||||
BGradient::ColorStop* step = new BGradient::ColorStop(color);
|
||||
if (!fColors.AddItem((void*)step, index)) {
|
||||
delete step;
|
||||
return false;
|
||||
@ -265,8 +265,8 @@ Gradient::AddColor(const BGradient::color_step& color, int32 index)
|
||||
bool
|
||||
Gradient::RemoveColor(int32 index)
|
||||
{
|
||||
BGradient::color_step* step
|
||||
= (BGradient::color_step*)fColors.RemoveItem(index);
|
||||
BGradient::ColorStop* step
|
||||
= (BGradient::ColorStop*)fColors.RemoveItem(index);
|
||||
if (!step) {
|
||||
return false;
|
||||
}
|
||||
@ -279,9 +279,9 @@ Gradient::RemoveColor(int32 index)
|
||||
|
||||
// SetColor
|
||||
bool
|
||||
Gradient::SetColor(int32 index, const BGradient::color_step& color)
|
||||
Gradient::SetColor(int32 index, const BGradient::ColorStop& color)
|
||||
{
|
||||
if (BGradient::color_step* step = ColorAt(index)) {
|
||||
if (BGradient::ColorStop* step = ColorAt(index)) {
|
||||
if (*step != color) {
|
||||
step->color = color.color;
|
||||
step->offset = color.offset;
|
||||
@ -296,7 +296,7 @@ Gradient::SetColor(int32 index, const BGradient::color_step& color)
|
||||
bool
|
||||
Gradient::SetColor(int32 index, const rgb_color& color)
|
||||
{
|
||||
if (BGradient::color_step* step = ColorAt(index)) {
|
||||
if (BGradient::ColorStop* step = ColorAt(index)) {
|
||||
if ((uint32&)step->color != (uint32&)color) {
|
||||
step->color = color;
|
||||
Notify();
|
||||
@ -310,7 +310,7 @@ Gradient::SetColor(int32 index, const rgb_color& color)
|
||||
bool
|
||||
Gradient::SetOffset(int32 index, float offset)
|
||||
{
|
||||
BGradient::color_step* step = ColorAt(index);
|
||||
BGradient::ColorStop* step = ColorAt(index);
|
||||
if (step && step->offset != offset) {
|
||||
step->offset = offset;
|
||||
Notify();
|
||||
@ -329,17 +329,17 @@ Gradient::CountColors() const
|
||||
}
|
||||
|
||||
// ColorAt
|
||||
BGradient::color_step*
|
||||
BGradient::ColorStop*
|
||||
Gradient::ColorAt(int32 index) const
|
||||
{
|
||||
return (BGradient::color_step*)fColors.ItemAt(index);
|
||||
return (BGradient::ColorStop*)fColors.ItemAt(index);
|
||||
}
|
||||
|
||||
// ColorAtFast
|
||||
BGradient::color_step*
|
||||
BGradient::ColorStop*
|
||||
Gradient::ColorAtFast(int32 index) const
|
||||
{
|
||||
return (BGradient::color_step*)fColors.ItemAtFast(index);
|
||||
return (BGradient::ColorStop*)fColors.ItemAtFast(index);
|
||||
}
|
||||
|
||||
// #pragma mark -
|
||||
@ -395,13 +395,13 @@ gauss(double f)
|
||||
void
|
||||
Gradient::MakeGradient(uint32* colors, int32 count) const
|
||||
{
|
||||
BGradient::color_step* from = ColorAt(0);
|
||||
BGradient::ColorStop* from = ColorAt(0);
|
||||
|
||||
if (!from)
|
||||
return;
|
||||
|
||||
// find the step with the lowest offset
|
||||
for (int32 i = 0; BGradient::color_step* step = ColorAt(i); i++) {
|
||||
for (int32 i = 0; BGradient::ColorStop* step = ColorAt(i); i++) {
|
||||
if (step->offset < from->offset)
|
||||
from = step;
|
||||
}
|
||||
@ -426,7 +426,7 @@ Gradient::MakeGradient(uint32* colors, int32 count) const
|
||||
|
||||
// put all steps that we need to interpolate to into a list
|
||||
BList nextSteps(fColors.CountItems() - 1);
|
||||
for (int32 i = 0; BGradient::color_step* step = ColorAt(i); i++) {
|
||||
for (int32 i = 0; BGradient::ColorStop* step = ColorAt(i); i++) {
|
||||
if (step != from)
|
||||
nextSteps.AddItem((void*)step);
|
||||
}
|
||||
@ -435,10 +435,10 @@ Gradient::MakeGradient(uint32* colors, int32 count) const
|
||||
while (!nextSteps.IsEmpty()) {
|
||||
|
||||
// find the step with the next offset
|
||||
BGradient::color_step* to = NULL;
|
||||
BGradient::ColorStop* to = NULL;
|
||||
float nextOffsetDist = 2.0;
|
||||
for (int32 i = 0; BGradient::color_step* step
|
||||
= (BGradient::color_step*)nextSteps.ItemAt(i); i++) {
|
||||
for (int32 i = 0; BGradient::ColorStop* step
|
||||
= (BGradient::ColorStop*)nextSteps.ItemAt(i); i++) {
|
||||
float d = step->offset - from->offset;
|
||||
if (d < nextOffsetDist && d >= 0) {
|
||||
to = step;
|
||||
@ -588,7 +588,7 @@ Gradient::PrintToStream() const
|
||||
string_for_type(fType),
|
||||
string_for_interpolation(fInterpolation),
|
||||
fInheritTransformation);
|
||||
for (int32 i = 0; BGradient::color_step* step = ColorAt(i); i++) {
|
||||
for (int32 i = 0; BGradient::ColorStop* step = ColorAt(i); i++) {
|
||||
printf(" %ld: offset: %.1f -> color(%d, %d, %d, %d)\n",
|
||||
i, step->offset,
|
||||
step->color.red,
|
||||
|
@ -73,19 +73,19 @@ class Gradient : public Transformable {
|
||||
|
||||
|
||||
int32 AddColor(const rgb_color& color, float offset);
|
||||
bool AddColor(const BGradient::color_step& color,
|
||||
bool AddColor(const BGradient::ColorStop& color,
|
||||
int32 index);
|
||||
|
||||
bool RemoveColor(int32 index);
|
||||
|
||||
bool SetColor(int32 index,
|
||||
const BGradient::color_step& step);
|
||||
const BGradient::ColorStop& step);
|
||||
bool SetColor(int32 index, const rgb_color& color);
|
||||
bool SetOffset(int32 index, float offset);
|
||||
|
||||
int32 CountColors() const;
|
||||
BGradient::color_step* ColorAt(int32 index) const;
|
||||
BGradient::color_step* ColorAtFast(int32 index) const;
|
||||
BGradient::ColorStop* ColorAt(int32 index) const;
|
||||
BGradient::ColorStop* ColorAtFast(int32 index) const;
|
||||
|
||||
void SetType(gradients_type type);
|
||||
gradients_type Type() const
|
||||
|
@ -169,7 +169,7 @@ Style::HasTransparency() const
|
||||
if (fGradient) {
|
||||
int32 count = fGradient->CountColors();
|
||||
for (int32 i = 0; i < count; i++) {
|
||||
BGradient::color_step* step = fGradient->ColorAtFast(i);
|
||||
BGradient::ColorStop* step = fGradient->ColorAtFast(i);
|
||||
if (step->color.alpha < 255)
|
||||
return true;
|
||||
}
|
||||
|
@ -814,7 +814,7 @@ View::ConvertToScreenForDrawing(BRegion* region) const
|
||||
void
|
||||
View::ConvertToScreenForDrawing(BGradient* gradient) const
|
||||
{
|
||||
switch(gradient->Type()) {
|
||||
switch(gradient->GetType()) {
|
||||
case BGradient::TYPE_LINEAR: {
|
||||
BGradientLinear* linear = (BGradientLinear*) gradient;
|
||||
BPoint start = linear->Start();
|
||||
@ -825,7 +825,7 @@ View::ConvertToScreenForDrawing(BGradient* gradient) const
|
||||
ConvertToScreen(&end);
|
||||
linear->SetStart(start);
|
||||
linear->SetEnd(end);
|
||||
linear->SortColorStepsByOffset();
|
||||
linear->SortColorStopsByOffset();
|
||||
break;
|
||||
}
|
||||
case BGradient::TYPE_RADIAL: {
|
||||
@ -834,7 +834,7 @@ View::ConvertToScreenForDrawing(BGradient* gradient) const
|
||||
fDrawState->Transform(¢er);
|
||||
ConvertToScreen(¢er);
|
||||
radial->SetCenter(center);
|
||||
radial->SortColorStepsByOffset();
|
||||
radial->SortColorStopsByOffset();
|
||||
break;
|
||||
}
|
||||
case BGradient::TYPE_RADIAL_FOCUS: {
|
||||
@ -847,7 +847,7 @@ View::ConvertToScreenForDrawing(BGradient* gradient) const
|
||||
ConvertToScreen(&focal);
|
||||
radialFocus->SetCenter(center);
|
||||
radialFocus->SetFocal(focal);
|
||||
radialFocus->SortColorStepsByOffset();
|
||||
radialFocus->SortColorStopsByOffset();
|
||||
break;
|
||||
}
|
||||
case BGradient::TYPE_DIAMOND: {
|
||||
@ -856,7 +856,7 @@ View::ConvertToScreenForDrawing(BGradient* gradient) const
|
||||
fDrawState->Transform(¢er);
|
||||
ConvertToScreen(¢er);
|
||||
diamond->SetCenter(center);
|
||||
diamond->SortColorStepsByOffset();
|
||||
diamond->SortColorStopsByOffset();
|
||||
break;
|
||||
}
|
||||
case BGradient::TYPE_CONIC: {
|
||||
@ -865,7 +865,7 @@ View::ConvertToScreenForDrawing(BGradient* gradient) const
|
||||
fDrawState->Transform(¢er);
|
||||
ConvertToScreen(¢er);
|
||||
conic->SetCenter(center);
|
||||
conic->SortColorStepsByOffset();
|
||||
conic->SortColorStopsByOffset();
|
||||
break;
|
||||
}
|
||||
case BGradient::TYPE_NONE: {
|
||||
|
@ -639,8 +639,7 @@ DrawingEngine::FillArc(BRect r, const float& angle, const float& span,
|
||||
BPoint center(r.left + xRadius,
|
||||
r.top + yRadius);
|
||||
|
||||
fPainter->FillArcGradient(center, xRadius, yRadius, angle, span,
|
||||
gradient);
|
||||
fPainter->FillArc(center, xRadius, yRadius, angle, span, gradient);
|
||||
|
||||
_CopyToFront(clipped);
|
||||
}
|
||||
@ -669,7 +668,7 @@ DrawingEngine::FillBezier(BPoint* pts, const BGradient& gradient)
|
||||
// TODO: figure out bounds and hide cursor depending on that
|
||||
AutoFloatingOverlaysHider _(fGraphicsCard);
|
||||
|
||||
BRect touched = fPainter->FillBezierGradient(pts, gradient);
|
||||
BRect touched = fPainter->FillBezier(pts, gradient);
|
||||
|
||||
_CopyToFront(touched);
|
||||
}
|
||||
@ -723,7 +722,7 @@ DrawingEngine::FillEllipse(BRect r, const BGradient& gradient)
|
||||
if (clipped.IsValid()) {
|
||||
AutoFloatingOverlaysHider _(fGraphicsCard, clipped);
|
||||
|
||||
fPainter->FillEllipseGradient(r, gradient);
|
||||
fPainter->FillEllipse(r, gradient);
|
||||
|
||||
_CopyToFront(clipped);
|
||||
}
|
||||
@ -761,7 +760,7 @@ DrawingEngine::FillPolygon(BPoint* ptlist, int32 numpts, BRect bounds,
|
||||
if (bounds.IsValid()) {
|
||||
AutoFloatingOverlaysHider _(fGraphicsCard, bounds);
|
||||
|
||||
fPainter->FillPolygonGradient(ptlist, numpts, gradient, closed);
|
||||
fPainter->FillPolygon(ptlist, numpts, gradient, closed);
|
||||
|
||||
_CopyToFront(bounds);
|
||||
}
|
||||
@ -979,7 +978,7 @@ DrawingEngine::FillRect(BRect r, const BGradient& gradient)
|
||||
|
||||
AutoFloatingOverlaysHider overlaysHider(fGraphicsCard, r);
|
||||
|
||||
fPainter->FillRectGradient(r, gradient);
|
||||
fPainter->FillRect(r, gradient);
|
||||
|
||||
_CopyToFront(r);
|
||||
}
|
||||
@ -1049,11 +1048,11 @@ DrawingEngine::FillRegion(BRegion& r, const BGradient& gradient)
|
||||
|
||||
AutoFloatingOverlaysHider overlaysHider(fGraphicsCard, clipped);
|
||||
|
||||
BRect touched = fPainter->FillRectGradient(r.RectAt(0), gradient);
|
||||
BRect touched = fPainter->FillRect(r.RectAt(0), gradient);
|
||||
|
||||
int32 count = r.CountRects();
|
||||
for (int32 i = 1; i < count; i++)
|
||||
touched = touched | fPainter->FillRectGradient(r.RectAt(i), gradient);
|
||||
touched = touched | fPainter->FillRect(r.RectAt(i), gradient);
|
||||
|
||||
_CopyToFront(r.Frame());
|
||||
}
|
||||
@ -1104,7 +1103,7 @@ DrawingEngine::FillRoundRect(BRect r, float xrad, float yrad,
|
||||
if (clipped.IsValid()) {
|
||||
AutoFloatingOverlaysHider _(fGraphicsCard, clipped);
|
||||
|
||||
BRect touched = fPainter->FillRoundRectGradient(r, xrad, yrad, gradient);
|
||||
BRect touched = fPainter->FillRoundRect(r, xrad, yrad, gradient);
|
||||
|
||||
_CopyToFront(touched);
|
||||
}
|
||||
@ -1140,7 +1139,7 @@ DrawingEngine::FillShape(const BRect& bounds, int32 opCount,
|
||||
// shape is drawn on screen, TODO: optimize
|
||||
AutoFloatingOverlaysHider _(fGraphicsCard);
|
||||
|
||||
BRect touched = fPainter->FillShapeGradient(opCount, opList, ptCount,
|
||||
BRect touched = fPainter->FillShape(opCount, opList, ptCount,
|
||||
ptList, gradient);
|
||||
|
||||
_CopyToFront(touched);
|
||||
@ -1179,7 +1178,7 @@ DrawingEngine::FillTriangle(BPoint* pts, const BRect& bounds,
|
||||
if (clipped.IsValid()) {
|
||||
AutoFloatingOverlaysHider _(fGraphicsCard, clipped);
|
||||
|
||||
fPainter->FillTriangleGradient(pts[0], pts[1], pts[2], gradient);
|
||||
fPainter->FillTriangle(pts[0], pts[1], pts[2], gradient);
|
||||
|
||||
_CopyToFront(clipped);
|
||||
}
|
||||
|
@ -506,9 +506,9 @@ Painter::FillTriangle(BPoint pt1, BPoint pt2, BPoint pt3) const
|
||||
return _DrawTriangle(pt1, pt2, pt3, true);
|
||||
}
|
||||
|
||||
// FillTriangleGradient
|
||||
// FillTriangle
|
||||
BRect
|
||||
Painter::FillTriangleGradient(BPoint pt1, BPoint pt2, BPoint pt3,
|
||||
Painter::FillTriangle(BPoint pt1, BPoint pt2, BPoint pt3,
|
||||
const BGradient& gradient) const
|
||||
{
|
||||
CHECK_CLIPPING
|
||||
@ -525,7 +525,7 @@ Painter::FillTriangleGradient(BPoint pt1, BPoint pt2, BPoint pt3,
|
||||
|
||||
fPath.close_polygon();
|
||||
|
||||
return _FillPathGradient(fPath, gradient);
|
||||
return _FillPath(fPath, gradient);
|
||||
}
|
||||
|
||||
// DrawPolygon
|
||||
@ -559,9 +559,9 @@ Painter::DrawPolygon(BPoint* p, int32 numPts,
|
||||
return BRect(0.0, 0.0, -1.0, -1.0);
|
||||
}
|
||||
|
||||
// FillPolygonGradient
|
||||
// FillPolygon
|
||||
BRect
|
||||
Painter::FillPolygonGradient(BPoint* p, int32 numPts,
|
||||
Painter::FillPolygon(BPoint* p, int32 numPts,
|
||||
const BGradient& gradient, bool closed) const
|
||||
{
|
||||
CHECK_CLIPPING
|
||||
@ -582,7 +582,7 @@ Painter::FillPolygonGradient(BPoint* p, int32 numPts,
|
||||
if (closed)
|
||||
fPath.close_polygon();
|
||||
|
||||
return _FillPathGradient(fPath, gradient);
|
||||
return _FillPath(fPath, gradient);
|
||||
}
|
||||
return BRect(0.0, 0.0, -1.0, -1.0);
|
||||
}
|
||||
@ -614,9 +614,9 @@ Painter::DrawBezier(BPoint* p, bool filled) const
|
||||
}
|
||||
}
|
||||
|
||||
// FillBezierGradient
|
||||
// FillBezier
|
||||
BRect
|
||||
Painter::FillBezierGradient(BPoint* p, const BGradient& gradient) const
|
||||
Painter::FillBezier(BPoint* p, const BGradient& gradient) const
|
||||
{
|
||||
CHECK_CLIPPING
|
||||
|
||||
@ -634,15 +634,14 @@ Painter::FillBezierGradient(BPoint* p, const BGradient& gradient) const
|
||||
|
||||
|
||||
fPath.close_polygon();
|
||||
return _FillPathGradient(fCurve, gradient);
|
||||
return _FillPath(fCurve, gradient);
|
||||
}
|
||||
|
||||
|
||||
// DrawShape
|
||||
BRect
|
||||
Painter::DrawShape(const int32& opCount, const uint32* opList,
|
||||
const int32& ptCount, const BPoint* points,
|
||||
bool filled) const
|
||||
const int32& ptCount, const BPoint* points, bool filled) const
|
||||
{
|
||||
CHECK_CLIPPING
|
||||
|
||||
@ -686,9 +685,9 @@ Painter::DrawShape(const int32& opCount, const uint32* opList,
|
||||
return _StrokePath(fCurve);
|
||||
}
|
||||
|
||||
// FillShapeGradient
|
||||
// FillShape
|
||||
BRect
|
||||
Painter::FillShapeGradient(const int32& opCount, const uint32* opList,
|
||||
Painter::FillShape(const int32& opCount, const uint32* opList,
|
||||
const int32& ptCount, const BPoint* points,
|
||||
const BGradient& gradient) const
|
||||
{
|
||||
@ -728,7 +727,7 @@ Painter::FillShapeGradient(const int32& opCount, const uint32* opList,
|
||||
fPath.close_polygon();
|
||||
}
|
||||
|
||||
return _FillPathGradient(fCurve, gradient);
|
||||
return _FillPath(fCurve, gradient);
|
||||
}
|
||||
|
||||
// StrokeRect
|
||||
@ -854,9 +853,9 @@ Painter::FillRect(const BRect& r) const
|
||||
return _FillPath(fPath);
|
||||
}
|
||||
|
||||
// FillRectGradient
|
||||
// FillRect
|
||||
BRect
|
||||
Painter::FillRectGradient(const BRect& r, const BGradient& gradient) const
|
||||
Painter::FillRect(const BRect& r, const BGradient& gradient) const
|
||||
{
|
||||
CHECK_CLIPPING
|
||||
|
||||
@ -879,7 +878,7 @@ Painter::FillRectGradient(const BRect& r, const BGradient& gradient) const
|
||||
fPath.line_to(a.x, b.y);
|
||||
fPath.close_polygon();
|
||||
|
||||
return _FillPathGradient(fPath, gradient);
|
||||
return _FillPath(fPath, gradient);
|
||||
}
|
||||
|
||||
// FillRect
|
||||
@ -921,6 +920,53 @@ gfxset32(offset + y1 * bpr, color.data32, (x2 - x1 + 1) * 4);
|
||||
} while (fBaseRenderer.next_clip_box());
|
||||
}
|
||||
|
||||
#if 0
|
||||
// FillRectVerticalGradient
|
||||
void
|
||||
Painter::FillRectVerticalGradient(const BRect& r,
|
||||
const BGradientLinear& gradient) const
|
||||
{
|
||||
if (!fValidClipping)
|
||||
return;
|
||||
|
||||
int32 gradientArraySize = r.IntegerHeight() + 1;
|
||||
rgb_color gradientArray[gradientArraySize];
|
||||
for (int32 i = 0; i < gradientArraySize; i++) {
|
||||
}
|
||||
|
||||
uint8* dst = fBuffer.row_ptr(0);
|
||||
uint32 bpr = fBuffer.stride();
|
||||
int32 left = (int32)r.left;
|
||||
int32 top = (int32)r.top;
|
||||
int32 right = (int32)r.right;
|
||||
int32 bottom = (int32)r.bottom;
|
||||
// get a 32 bit pixel ready with the color
|
||||
pixel32 color;
|
||||
color.data8[0] = c.blue;
|
||||
color.data8[1] = c.green;
|
||||
color.data8[2] = c.red;
|
||||
color.data8[3] = c.alpha;
|
||||
// fill rects, iterate over clipping boxes
|
||||
fBaseRenderer.first_clip_box();
|
||||
do {
|
||||
int32 x1 = max_c(fBaseRenderer.xmin(), left);
|
||||
int32 x2 = min_c(fBaseRenderer.xmax(), right);
|
||||
if (x1 <= x2) {
|
||||
int32 y1 = max_c(fBaseRenderer.ymin(), top);
|
||||
int32 y2 = min_c(fBaseRenderer.ymax(), bottom);
|
||||
uint8* offset = dst + x1 * 4;
|
||||
for (; y1 <= y2; y1++) {
|
||||
// uint32* handle = (uint32*)(offset + y1 * bpr);
|
||||
// for (int32 x = x1; x <= x2; x++) {
|
||||
// *handle++ = color.data32;
|
||||
// }
|
||||
gfxset32(offset + y1 * bpr, color.data32, (x2 - x1 + 1) * 4);
|
||||
}
|
||||
}
|
||||
} while (fBaseRenderer.next_clip_box());
|
||||
}
|
||||
#endif
|
||||
|
||||
// FillRectNoClipping
|
||||
void
|
||||
Painter::FillRectNoClipping(const clipping_rect& r, const rgb_color& c) const
|
||||
@ -970,10 +1016,11 @@ Painter::StrokeRoundRect(const BRect& r, float xRadius, float yRadius) const
|
||||
return _StrokePath(rect);
|
||||
} else {
|
||||
// NOTE: This implementation might seem a little strange, but it makes
|
||||
// stroked round rects look like on R5. A more correct way would be to use
|
||||
// _StrokePath() as above (independent from fPenSize).
|
||||
// stroked round rects look like on R5. A more correct way would be to
|
||||
// use _StrokePath() as above (independent from fPenSize).
|
||||
// The fact that the bounding box of the round rect is not enlarged
|
||||
// by fPenSize/2 is actually on purpose, though one could argue it is unexpected.
|
||||
// by fPenSize/2 is actually on purpose, though one could argue it is
|
||||
// unexpected.
|
||||
|
||||
// enclose the right and bottom edge
|
||||
rb.x++;
|
||||
@ -987,8 +1034,9 @@ Painter::StrokeRoundRect(const BRect& r, float xRadius, float yRadius) const
|
||||
fSubpixRasterizer.reset();
|
||||
fSubpixRasterizer.add_path(outer);
|
||||
|
||||
// don't add an inner hole if the "size is negative", this avoids some
|
||||
// defects that can be observed on R5 and could be regarded as a bug.
|
||||
// don't add an inner hole if the "size is negative", this avoids
|
||||
// some defects that can be observed on R5 and could be regarded
|
||||
// as a bug.
|
||||
if (2 * fPenSize < rb.x - lt.x && 2 * fPenSize < rb.y - lt.y) {
|
||||
agg::rounded_rect inner;
|
||||
inner.rect(lt.x + fPenSize, lt.y + fPenSize, rb.x - fPenSize,
|
||||
@ -1014,8 +1062,9 @@ Painter::StrokeRoundRect(const BRect& r, float xRadius, float yRadius) const
|
||||
fRasterizer.reset();
|
||||
fRasterizer.add_path(outer);
|
||||
|
||||
// don't add an inner hole if the "size is negative", this avoids some
|
||||
// defects that can be observed on R5 and could be regarded as a bug.
|
||||
// don't add an inner hole if the "size is negative", this avoids
|
||||
// some defects that can be observed on R5 and could be regarded as
|
||||
// a bug.
|
||||
if (2 * fPenSize < rb.x - lt.x && 2 * fPenSize < rb.y - lt.y) {
|
||||
agg::rounded_rect inner;
|
||||
inner.rect(lt.x + fPenSize, lt.y + fPenSize, rb.x - fPenSize,
|
||||
@ -1066,9 +1115,9 @@ Painter::FillRoundRect(const BRect& r, float xRadius, float yRadius) const
|
||||
return _FillPath(rect);
|
||||
}
|
||||
|
||||
// FillRoundRectGradient
|
||||
// FillRoundRect
|
||||
BRect
|
||||
Painter::FillRoundRectGradient(const BRect& r, float xRadius, float yRadius,
|
||||
Painter::FillRoundRect(const BRect& r, float xRadius, float yRadius,
|
||||
const BGradient& gradient) const
|
||||
{
|
||||
CHECK_CLIPPING
|
||||
@ -1088,7 +1137,7 @@ Painter::FillRoundRectGradient(const BRect& r, float xRadius, float yRadius,
|
||||
rect.rect(lt.x, lt.y, rb.x, rb.y);
|
||||
rect.radius(xRadius, yRadius);
|
||||
|
||||
return _FillPathGradient(rect, gradient);
|
||||
return _FillPath(rect, gradient);
|
||||
}
|
||||
|
||||
// AlignEllipseRect
|
||||
@ -1183,9 +1232,9 @@ Painter::DrawEllipse(BRect r, bool fill) const
|
||||
}
|
||||
}
|
||||
|
||||
// FillEllipseGradient
|
||||
// FillEllipse
|
||||
BRect
|
||||
Painter::FillEllipseGradient(BRect r, const BGradient& gradient) const
|
||||
Painter::FillEllipse(BRect r, const BGradient& gradient) const
|
||||
{
|
||||
CHECK_CLIPPING
|
||||
|
||||
@ -1203,7 +1252,7 @@ Painter::FillEllipseGradient(BRect r, const BGradient& gradient) const
|
||||
|
||||
agg::ellipse path(center.x, center.y, xRadius, yRadius, divisions);
|
||||
|
||||
return _FillPathGradient(path, gradient);
|
||||
return _FillPath(path, gradient);
|
||||
}
|
||||
|
||||
// StrokeArc
|
||||
@ -1262,9 +1311,9 @@ Painter::FillArc(BPoint center, float xRadius, float yRadius, float angle,
|
||||
return _FillPath(fPath);
|
||||
}
|
||||
|
||||
// FillArcGradient
|
||||
// FillArc
|
||||
BRect
|
||||
Painter::FillArcGradient(BPoint center, float xRadius, float yRadius, float angle,
|
||||
Painter::FillArc(BPoint center, float xRadius, float yRadius, float angle,
|
||||
float span, const BGradient& gradient) const
|
||||
{
|
||||
CHECK_CLIPPING
|
||||
@ -1295,7 +1344,7 @@ Painter::FillArcGradient(BPoint center, float xRadius, float yRadius, float angl
|
||||
|
||||
fPath.close_polygon();
|
||||
|
||||
return _FillPathGradient(fPath, gradient);
|
||||
return _FillPath(fPath, gradient);
|
||||
}
|
||||
|
||||
// #pragma mark -
|
||||
@ -1404,17 +1453,17 @@ Painter::FillRegion(const BRegion* region) const
|
||||
return touched;
|
||||
}
|
||||
|
||||
// FillRegionGradient
|
||||
// FillRegion
|
||||
BRect
|
||||
Painter::FillRegionGradient(const BRegion* region, const BGradient& gradient) const
|
||||
Painter::FillRegion(const BRegion* region, const BGradient& gradient) const
|
||||
{
|
||||
CHECK_CLIPPING
|
||||
|
||||
BRegion copy(*region);
|
||||
int32 count = copy.CountRects();
|
||||
BRect touched = FillRectGradient(copy.RectAt(0), gradient);
|
||||
BRect touched = FillRect(copy.RectAt(0), gradient);
|
||||
for (int32 i = 1; i < count; i++) {
|
||||
touched = touched | FillRectGradient(copy.RectAt(i), gradient);
|
||||
touched = touched | FillRect(copy.RectAt(i), gradient);
|
||||
}
|
||||
return touched;
|
||||
}
|
||||
@ -2513,16 +2562,16 @@ Painter::_FillPath(VertexSource& path) const
|
||||
return _Clipped(_BoundingBox(path));
|
||||
}
|
||||
|
||||
// _FillPathGradient
|
||||
// _FillPath
|
||||
template<class VertexSource>
|
||||
BRect
|
||||
Painter::_FillPathGradient(VertexSource& path, const BGradient& gradient) const
|
||||
Painter::_FillPath(VertexSource& path, const BGradient& gradient) const
|
||||
{
|
||||
GTRACE("Painter::_FillPathGradient\n");
|
||||
GTRACE("Painter::_FillPath\n");
|
||||
|
||||
switch(gradient.Type()) {
|
||||
switch(gradient.GetType()) {
|
||||
case BGradient::TYPE_LINEAR: {
|
||||
GTRACE(("Painter::_FillPathGradient> type == TYPE_LINEAR\n"));
|
||||
GTRACE(("Painter::_FillPath> type == TYPE_LINEAR\n"));
|
||||
_FillPathGradientLinear(path, *((const BGradientLinear*) &gradient));
|
||||
break;
|
||||
}
|
||||
@ -2564,9 +2613,9 @@ template<class Array>
|
||||
void
|
||||
Painter::_MakeGradient(Array& array, const BGradient& gradient) const
|
||||
{
|
||||
for (int i = 0; i < gradient.CountColors() - 1; i++) {
|
||||
BGradient::color_step* from = gradient.ColorAtFast(i);
|
||||
BGradient::color_step* to = gradient.ColorAtFast(i + 1);
|
||||
for (int i = 0; i < gradient.CountColorStops() - 1; i++) {
|
||||
BGradient::ColorStop* from = gradient.ColorStopAtFast(i);
|
||||
BGradient::ColorStop* to = gradient.ColorStopAtFast(i + 1);
|
||||
agg::rgba8 fromColor(from->color.red, from->color.green,
|
||||
from->color.blue, from->color.alpha);
|
||||
agg::rgba8 toColor(to->color.red, to->color.green,
|
||||
|
@ -90,50 +90,41 @@ class Painter {
|
||||
// painting functions
|
||||
|
||||
// lines
|
||||
void StrokeLine( BPoint a,
|
||||
BPoint b);
|
||||
void StrokeLine(BPoint a, BPoint b);
|
||||
|
||||
// returns true if the line was either vertical or horizontal
|
||||
// draws a solid one pixel wide line of color c, no blending
|
||||
bool StraightLine( BPoint a,
|
||||
BPoint b,
|
||||
bool StraightLine(BPoint a, BPoint b,
|
||||
const rgb_color& c) const;
|
||||
|
||||
// triangles
|
||||
BRect StrokeTriangle( BPoint pt1,
|
||||
BPoint pt2,
|
||||
BRect StrokeTriangle(BPoint pt1, BPoint pt2,
|
||||
BPoint pt3) const;
|
||||
|
||||
BRect FillTriangle( BPoint pt1,
|
||||
BPoint pt2,
|
||||
BRect FillTriangle(BPoint pt1, BPoint pt2,
|
||||
BPoint pt3) const;
|
||||
BRect FillTriangleGradient(BPoint pt1, BPoint pt2,
|
||||
BRect FillTriangle(BPoint pt1, BPoint pt2,
|
||||
BPoint pt3,
|
||||
const BGradient& gradient) const;
|
||||
|
||||
// polygons
|
||||
BRect DrawPolygon( BPoint* ptArray,
|
||||
int32 numPts,
|
||||
bool filled,
|
||||
bool closed) const;
|
||||
BRect FillPolygonGradient(BPoint* ptArray,
|
||||
int32 numPts,
|
||||
BRect DrawPolygon(BPoint* ptArray, int32 numPts,
|
||||
bool filled, bool closed) const;
|
||||
BRect FillPolygon(BPoint* ptArray, int32 numPts,
|
||||
const BGradient& gradient,
|
||||
bool closed) const;
|
||||
|
||||
// bezier curves
|
||||
BRect DrawBezier(BPoint* controlPoints,
|
||||
bool filled) const;
|
||||
BRect FillBezierGradient(BPoint* controlPoints,
|
||||
BRect FillBezier(BPoint* controlPoints,
|
||||
const BGradient& gradient) const;
|
||||
|
||||
// shapes
|
||||
BRect DrawShape(const int32& opCount,
|
||||
const uint32* opList,
|
||||
const int32& ptCount,
|
||||
const BPoint* ptList,
|
||||
bool filled) const;
|
||||
BRect FillShapeGradient(const int32& opCount,
|
||||
const uint32* opList, const int32& ptCount,
|
||||
const BPoint* ptList, bool filled) const;
|
||||
BRect FillShape(const int32& opCount,
|
||||
const uint32* opList,
|
||||
const int32& ptCount,
|
||||
const BPoint* ptList,
|
||||
@ -147,7 +138,7 @@ class Painter {
|
||||
const rgb_color& c) const;
|
||||
|
||||
BRect FillRect(const BRect& r) const;
|
||||
BRect FillRectGradient(const BRect& r,
|
||||
BRect FillRect(const BRect& r,
|
||||
const BGradient& gradient) const;
|
||||
|
||||
// fills a solid rect with color c, no blending
|
||||
@ -158,15 +149,12 @@ class Painter {
|
||||
const rgb_color& c) const;
|
||||
|
||||
// round rects
|
||||
BRect StrokeRoundRect(const BRect& r,
|
||||
float xRadius,
|
||||
BRect StrokeRoundRect(const BRect& r, float xRadius,
|
||||
float yRadius) const;
|
||||
|
||||
BRect FillRoundRect( const BRect& r,
|
||||
float xRadius,
|
||||
BRect FillRoundRect(const BRect& r, float xRadius,
|
||||
float yRadius) const;
|
||||
BRect FillRoundRectGradient(const BRect& r,
|
||||
float xRadius,
|
||||
BRect FillRoundRect(const BRect& r, float xRadius,
|
||||
float yRadius,
|
||||
const BGradient& gradient) const;
|
||||
|
||||
@ -174,43 +162,34 @@ class Painter {
|
||||
void AlignEllipseRect(BRect* rect,
|
||||
bool filled) const;
|
||||
|
||||
BRect DrawEllipse( BRect r,
|
||||
bool filled) const;
|
||||
BRect FillEllipseGradient(BRect r,
|
||||
BRect DrawEllipse(BRect r, bool filled) const;
|
||||
BRect FillEllipse(BRect r,
|
||||
const BGradient& gradient) const;
|
||||
|
||||
// arcs
|
||||
BRect StrokeArc( BPoint center,
|
||||
float xRadius,
|
||||
float yRadius,
|
||||
float angle,
|
||||
BRect StrokeArc(BPoint center, float xRadius,
|
||||
float yRadius, float angle,
|
||||
float span) const;
|
||||
|
||||
BRect FillArc( BPoint center,
|
||||
float xRadius,
|
||||
float yRadius,
|
||||
float angle,
|
||||
BRect FillArc(BPoint center, float xRadius,
|
||||
float yRadius, float angle,
|
||||
float span) const;
|
||||
BRect FillArcGradient(BPoint center,
|
||||
float xRadius,
|
||||
float yRadius,
|
||||
float angle,
|
||||
float span,
|
||||
BRect FillArc(BPoint center, float xRadius,
|
||||
float yRadius, float angle, float span,
|
||||
const BGradient& gradient) const;
|
||||
|
||||
// strings
|
||||
BRect DrawString(const char* utf8String,
|
||||
uint32 length,
|
||||
BPoint baseLine,
|
||||
uint32 length, BPoint baseLine,
|
||||
const escapement_delta* delta,
|
||||
FontCacheReference* cacheReference = NULL);
|
||||
|
||||
BRect BoundingBox(const char* utf8String,
|
||||
uint32 length,
|
||||
BPoint baseLine,
|
||||
uint32 length, BPoint baseLine,
|
||||
BPoint* penLocation,
|
||||
const escapement_delta* delta,
|
||||
FontCacheReference* cacheReference = NULL) const;
|
||||
FontCacheReference* cacheReference
|
||||
= NULL) const;
|
||||
|
||||
float StringWidth(const char* utf8String,
|
||||
uint32 length,
|
||||
@ -219,13 +198,12 @@ class Painter {
|
||||
|
||||
// bitmaps
|
||||
BRect DrawBitmap(const ServerBitmap* bitmap,
|
||||
BRect bitmapRect,
|
||||
BRect viewRect,
|
||||
BRect bitmapRect, BRect viewRect,
|
||||
uint32 options) const;
|
||||
|
||||
// some convenience stuff
|
||||
BRect FillRegion(const BRegion* region) const;
|
||||
BRect FillRegionGradient(const BRegion* region,
|
||||
BRect FillRegion(const BRegion* region,
|
||||
const BGradient& gradient) const;
|
||||
|
||||
BRect InvertRect(const BRect& r) const;
|
||||
@ -247,10 +225,8 @@ class Painter {
|
||||
void _SetRendererColor(const rgb_color& color) const;
|
||||
|
||||
// drawing functions stroke/fill
|
||||
BRect _DrawTriangle( BPoint pt1,
|
||||
BPoint pt2,
|
||||
BPoint pt3,
|
||||
bool fill) const;
|
||||
BRect _DrawTriangle(BPoint pt1, BPoint pt2,
|
||||
BPoint pt3, bool fill) const;
|
||||
|
||||
template<typename sourcePixel>
|
||||
void _TransparentMagicToAlpha(sourcePixel *buffer,
|
||||
@ -262,12 +238,10 @@ class Painter {
|
||||
void _DrawBitmap(agg::rendering_buffer& srcBuffer,
|
||||
color_space format,
|
||||
BRect actualBitmapRect,
|
||||
BRect bitmapRect,
|
||||
BRect viewRect,
|
||||
BRect bitmapRect, BRect viewRect,
|
||||
uint32 bitmapFlags) const;
|
||||
template <class F>
|
||||
void _DrawBitmapNoScale32(
|
||||
F copyRowFunction,
|
||||
void _DrawBitmapNoScale32( F copyRowFunction,
|
||||
uint32 bytesPerSourcePixel,
|
||||
agg::rendering_buffer& srcBuffer,
|
||||
int32 xOffset, int32 yOffset,
|
||||
@ -308,7 +282,7 @@ class Painter {
|
||||
void _MakeGradient(Array& array,
|
||||
const BGradient& gradient) const;
|
||||
template<class VertexSource>
|
||||
BRect _FillPathGradient(VertexSource& path,
|
||||
BRect _FillPath(VertexSource& path,
|
||||
const BGradient& gradient) const;
|
||||
template<class VertexSource>
|
||||
void _FillPathGradientLinear(VertexSource& path,
|
||||
|
Loading…
x
Reference in New Issue
Block a user