diff --git a/src/add-ons/opengl/swpipe/GalliumContext.cpp b/src/add-ons/opengl/swpipe/GalliumContext.cpp index a5cf978016..b180bd06ad 100644 --- a/src/add-ons/opengl/swpipe/GalliumContext.cpp +++ b/src/add-ons/opengl/swpipe/GalliumContext.cpp @@ -48,27 +48,29 @@ extern "C" { #define ERROR(x...) printf("GalliumContext: " x) -#if 0 static void -hgl_viewport(struct gl_context* glctx, GLint x, GLint y, +hgl_viewport(struct gl_context* glContext, GLint x, GLint y, GLsizei width, GLsizei height) { - TRACE("%s(glctx: %p, x: %d, y: %d, width: %d, height: %d\n", - __FUNCTION__, glctx, x, y, width, height); - struct hgl_context *context = (struct hgl_context*)glctx->DriverCtx; + TRACE("%s(glContext: %p, x: %d, y: %d, width: %d, height: %d\n", __func__, + glContext, x, y, width, height); + struct hgl_context *context = (struct hgl_context*)glContext->DriverCtx; - int32 w, h; - get_bitmap_size(context->bitmap, &w, &h); + int32 bitmapWidth; + int32 bitmapHeight; - #if 0 - // TODO: mesa_resize_framebuffer? Need to investigate where this went - if (context->draw) - st_resize_framebuffer(context->draw->stfb, w, h); - if (context->read) - st_resize_framebuffer(context->read->stfb, w, h); - #endif + get_bitmap_size(context->bitmap, &bitmapWidth, &bitmapHeight); + + if (width != bitmapWidth || height != bitmapHeight) { + struct gl_framebuffer *draw = glContext->WinSysDrawBuffer; + struct gl_framebuffer *read = glContext->WinSysReadBuffer; + + if (draw) + _mesa_resize_framebuffer(glContext, draw, bitmapWidth, bitmapHeight); + if (read) + _mesa_resize_framebuffer(glContext, read, bitmapWidth, bitmapHeight); + } } -#endif static void @@ -347,9 +349,11 @@ GalliumContext::CreateContext(Bitmap *bitmap) assert(!context->st->st_manager_private); context->st->st_manager_private = (void*)context; - // TODO! - //context->st->ctx->DriverCtx = context; - //context->st->ctx->Driver.Viewport = hgl_viewport; + struct st_context *stContext = (struct st_context*)context->st; + + stContext->ctx->DriverCtx = context; + stContext->ctx->Driver.Viewport = hgl_viewport; + // TODO: Closely review this next context logic... context_id contextNext = -1; @@ -469,7 +473,6 @@ GalliumContext::SwapBuffers(context_id contextID) context->st->flush(context->st, ST_FLUSH_FRONT, NULL); - // I'm not 100% sold on this... but Gallium does it quite often. struct st_context *stContext = (struct st_context*)context->st; unsigned nColorBuffers = stContext->state.framebuffer.nr_cbufs;