* Removed the DEBUG_DEBUGGER_COMMANDS define again, and followed Ingo's
suggestion by adding a "faults" command that now sets the gInvokeCommandDirectly variable as wished. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28382 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -313,6 +313,23 @@ cmd_wc(int argc, char** argv)
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}
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static int
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cmd_faults(int argc, char** argv)
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{
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if (argc > 2) {
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print_debugger_command_usage(argv[0]);
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return B_KDEBUG_ERROR;
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}
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if (argc == 2)
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gInvokeCommandDirectly = parse_expression(argv[1]) == 0;
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kprintf("Fault handling is %s%s.\n", argc == 2 ? "now " : "",
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gInvokeCommandDirectly ? "off" : "on");
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return 0;
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}
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// #pragma mark -
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@ -347,6 +364,10 @@ debug_builtin_commands_init()
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"Prints a human-readable description for the given numeric error\n"
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"code.\n"
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" <error> - The numeric error code.\n", 0);
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add_debugger_command_etc("faults", &cmd_faults, "Toggles fault handling "
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"for debugger commands",
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"[0|1]\n"
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"Toggles fault handling on (1) or off (0).\n", 0);
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add_debugger_command_etc("head", &cmd_head,
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"Prints only the first lines of output from another command",
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"<maxLines>\n"
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@ -24,23 +24,22 @@
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#include "debug_variables.h"
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#define DEBUG_DEBUGGER_COMMANDS 0
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// Turns off the "FAULT" message to get a stack crawl
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// of the failing debugger command.
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#define INVOKE_COMMAND_FAULT 1
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#define INVOKE_COMMAND_ERROR 2
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static const int32 kMaxInvokeCommandDepth = 5;
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static const int32 kOutputBufferSize = 1024;
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bool gInvokeCommandDirectly = false;
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static spinlock sSpinlock = B_SPINLOCK_INITIALIZER;
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static struct debugger_command *sCommands;
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static jmp_buf sInvokeCommandEnv[kMaxInvokeCommandDepth];
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static int32 sInvokeCommandLevel = 0;
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static bool sInvokeCommandDirectly = false;
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static bool sInCommand = false;
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static char sOutputBuffers[MAX_DEBUGGER_COMMAND_PIPE_LENGTH][kOutputBufferSize];
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static debugger_command_pipe* sCurrentPipe;
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@ -276,7 +275,7 @@ invoke_debugger_command(struct debugger_command *command, int argc, char** argv)
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// Invoking the command directly might be useful when debugging debugger
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// commands.
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if (sInvokeCommandDirectly)
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if (gInvokeCommandDirectly)
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return command->func(argc, argv);
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sInCommand = true;
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@ -284,13 +283,11 @@ invoke_debugger_command(struct debugger_command *command, int argc, char** argv)
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switch (setjmp(sInvokeCommandEnv[sInvokeCommandLevel++])) {
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case 0:
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int result;
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#if DEBUG_DEBUGGER_COMMANDS
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thread->fault_handler = (addr_t)&&error;
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// Fake goto to trick the compiler not to optimize the code at the
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// label away.
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if (!thread)
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goto error;
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#endif
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result = command->func(argc, argv);
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@ -299,12 +296,11 @@ invoke_debugger_command(struct debugger_command *command, int argc, char** argv)
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sInCommand = false;
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return result;
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#if DEBUG_DEBUGGER_COMMANDS
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error:
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// jump to INVOKE_COMMAND_FAULT case, cleaning up the stack
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longjmp(sInvokeCommandEnv[--sInvokeCommandLevel],
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INVOKE_COMMAND_FAULT);
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#endif
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case INVOKE_COMMAND_FAULT:
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{
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debug_page_fault_info* info = debug_get_page_fault_info();
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@ -337,7 +333,7 @@ invoke_debugger_command(struct debugger_command *command, int argc, char** argv)
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void
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abort_debugger_command()
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{
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if (!sInvokeCommandDirectly && sInvokeCommandLevel > 0) {
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if (!gInvokeCommandDirectly && sInvokeCommandLevel > 0) {
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longjmp(sInvokeCommandEnv[--sInvokeCommandLevel],
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INVOKE_COMMAND_ERROR);
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}
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@ -36,6 +36,7 @@ typedef struct debugger_command_pipe {
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bool broken;
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} debugger_command_pipe;
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extern bool gInvokeCommandDirectly;
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#ifdef __cplusplus
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extern "C" {
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