* use std::nothrow
* implement min/max labels * fix drawing for horizontal sliders * removed commented code value drawing code * changed 'tooltip' to show left/right, top/bottom of the knob git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28858 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
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45735be6c9
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@ -12,6 +12,9 @@
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#include <Window.h>
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#include <new>
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const static unsigned char
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kVerticalKnobData[] = {
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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@ -64,7 +67,7 @@ sPropertyInfo[] = {
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};
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const static float kPadding = 10.0;
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const static float kPadding = 3.0;
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BChannelSlider::BChannelSlider(BRect area, const char *name, const char *label,
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@ -110,9 +113,9 @@ BArchivable *
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BChannelSlider::Instantiate(BMessage *archive)
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{
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if (validate_instantiation(archive, "BChannelSlider"))
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return new BChannelSlider(archive);
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else
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return NULL;
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return new (std::nothrow) BChannelSlider(archive);
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return NULL;
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}
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@ -242,11 +245,37 @@ BChannelSlider::Draw(BRect updateRect)
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_UpdateFontDimens();
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_DrawThumbs();
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BRect bounds(Bounds());
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if (Label()) {
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BRect bounds(Bounds());
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float labelWidth = StringWidth(Label());
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DrawString(Label(), BPoint((bounds.Width() - labelWidth) / 2.0,
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fBaseLine));
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}
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DrawString(Label(), BPoint((bounds.Width() - labelWidth) / 2, fBaseLine));
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if (MinLimitLabel()) {
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if (_Vertical()) {
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if (MinLimitLabel()) {
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float x = (bounds.Width() - StringWidth(MinLimitLabel())) / 2.0;
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DrawString(MinLimitLabel(), BPoint(x, bounds.bottom - kPadding));
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}
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} else {
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if (MinLimitLabel())
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DrawString(MinLimitLabel(), BPoint(kPadding, bounds.bottom - kPadding));
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}
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}
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if (MaxLimitLabel()) {
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if (_Vertical()) {
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if (MaxLimitLabel()) {
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float x = (bounds.Width() - StringWidth(MaxLimitLabel())) / 2.0;
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DrawString(MaxLimitLabel(), BPoint(x, 2 * fLineFeed));
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}
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} else {
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if (MaxLimitLabel()) {
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DrawString(MaxLimitLabel(), BPoint(bounds.right - kPadding -
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StringWidth(MaxLimitLabel()), bounds.bottom - kPadding));
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}
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}
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}
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}
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@ -301,13 +330,16 @@ BChannelSlider::MouseDown(BPoint where)
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}
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if (fInitialValues == NULL)
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fInitialValues = new int32[numChannels];
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fInitialValues = new (std::nothrow) int32[numChannels];
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if (fAllChannels) {
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for (int32 i = 0; i < numChannels; i++)
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fInitialValues[i] = ValueFor(i);
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} else
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fInitialValues[fCurrentChannel] = ValueFor(fCurrentChannel);
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if (fInitialValues) {
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if (fAllChannels) {
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for (int32 i = 0; i < numChannels; i++)
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fInitialValues[i] = ValueFor(i);
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} else {
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fInitialValues[fCurrentChannel] = ValueFor(fCurrentChannel);
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}
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}
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if (Window()->Flags() & B_ASYNCHRONOUS_CONTROLS) {
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if (!IsTracking()) {
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@ -342,8 +374,9 @@ BChannelSlider::MouseUp(BPoint where)
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fAllChannels = false;
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fCurrentChannel = -1;
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fMinpoint = 0;
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} else
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} else {
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BChannelControl::MouseUp(where);
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}
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}
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@ -412,19 +445,23 @@ BChannelSlider::SetEnabled(bool on)
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void
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BChannelSlider::GetPreferredSize(float *width, float *height)
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{
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if (width) {
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float _width = (float)ceil(StringWidth(Label()));
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if (_Vertical()) {
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*width = max_c(_width, 2 + 12 * CountChannels());
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} else {
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*width = max_c(_width, 64);
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}
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}
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if (height) {
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if (_Vertical())
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*height = 195;
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else
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*height = 71;
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_UpdateFontDimens();
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if (_Vertical()) {
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*width = 11.0 * CountChannels();
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*width = max_c(*width, ceilf(StringWidth(Label())));
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*width = max_c(*width, ceilf(StringWidth(MinLimitLabel())));
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*width = max_c(*width, ceilf(StringWidth(MaxLimitLabel())));
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*width += kPadding * 2.0;
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*height = (fLineFeed * 3.0) + (kPadding * 2.0) + 147.0;
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} else {
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*width = max_c(64.0, ceilf(StringWidth(Label())));
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*width = max_c(*width, ceilf(StringWidth(MinLimitLabel())) +
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ceilf(StringWidth(MaxLimitLabel())) + 10.0);
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*width += kPadding * 2.0;
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*height = 11.0 * CountChannels() + (fLineFeed * 2.0) + (kPadding * 2.0);
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}
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}
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@ -512,9 +549,9 @@ BChannelSlider::DrawThumb(BView* into, int32 channel, BPoint where, bool pressed
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if (thumb == NULL)
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return;
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BRect bitmapBounds = thumb->Bounds();
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where.x -= bitmapBounds.right / 2;
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where.y -= bitmapBounds.bottom / 2;
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BRect bitmapBounds(thumb->Bounds());
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where.x -= bitmapBounds.right / 2.0;
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where.y -= bitmapBounds.bottom / 2.0;
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into->PushState();
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@ -545,11 +582,11 @@ BChannelSlider::ThumbFor(int32 channel, bool pressed)
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// TODO: Finish me
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if (fLeftKnob == NULL) {
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if (_Vertical()) {
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fLeftKnob = new BBitmap(BRect(0, 0, 11, 14), B_CMAP8);
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fLeftKnob->SetBits(kVerticalKnobData, sizeof(kVerticalKnobData),
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0, B_CMAP8);
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fLeftKnob = new (std::nothrow) BBitmap(BRect(0, 0, 11, 14), B_CMAP8);
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fLeftKnob->SetBits(kVerticalKnobData, sizeof(kVerticalKnobData), 0,
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B_CMAP8);
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} else {
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fLeftKnob = new BBitmap(BRect(0, 0, 14, 11), B_CMAP8);
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fLeftKnob = new (std::nothrow) BBitmap(BRect(0, 0, 14, 11), B_CMAP8);
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fLeftKnob->SetBits(kHorizontalKnobData, sizeof(kHorizontalKnobData),
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0, B_CMAP8);
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}
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@ -564,16 +601,17 @@ BChannelSlider::ThumbFrameFor(int32 channel)
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{
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_UpdateFontDimens();
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BRect frame(0, 0, 0, 0);
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BRect frame(0.0, 0.0, 0.0, 0.0);
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const BBitmap *thumb = ThumbFor(channel, false);
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if (thumb != NULL) {
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frame = thumb->Bounds();
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if (_Vertical())
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frame.OffsetBy(channel * frame.Width(), fLineFeed + kPadding);
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else
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frame.OffsetBy(kPadding, fLineFeed + channel * frame.Height());
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if (_Vertical()) {
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frame.OffsetBy(channel * frame.Width(), (frame.Height() / 2.0) -
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(kPadding * 2.0) - 1.0);
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} else {
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frame.OffsetBy(frame.Width() / 2.0, channel * frame.Height() + 1.0);
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}
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}
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return frame;
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}
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@ -581,7 +619,7 @@ BChannelSlider::ThumbFrameFor(int32 channel)
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float
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BChannelSlider::ThumbDeltaFor(int32 channel)
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{
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float delta = 0;
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float delta = 0.0;
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if (channel >= 0 && channel < MaxChannelCount()) {
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float range = ThumbRangeFor(channel);
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int32 limitRange = MaxLimitList()[channel] - MinLimitList()[channel];
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@ -603,11 +641,14 @@ BChannelSlider::ThumbRangeFor(int32 channel)
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float range = 0;
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BRect bounds = Bounds();
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BRect frame = ThumbFrameFor(channel);
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if (_Vertical())
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range = bounds.Height() - frame.Height() - (kPadding + fLineFeed) * 2;
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else
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range = bounds.Width() - frame.Width() - kPadding * 2;
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if (_Vertical()) {
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// *height = (fLineFeed * 3.0) + (kPadding * 2.0) + 100.0;
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range = bounds.Height() - frame.Height() - (fLineFeed * 3.0) -
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(kPadding * 2.0);
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} else {
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// *width = some width + kPadding * 2.0;
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range = bounds.Width() - frame.Width() - (kPadding * 2.0);
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}
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return range;
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}
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@ -642,10 +683,12 @@ BChannelSlider::_FinishChange()
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bool *inMask = NULL;
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int32 numChannels = CountChannels();
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if (!fAllChannels) {
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inMask = new bool[CountChannels()];
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for (int i=0; i<numChannels; i++)
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inMask[i] = false;
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inMask[fCurrentChannel] = true;
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inMask = new (std::nothrow) bool[CountChannels()];
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if (inMask) {
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for (int i=0; i<numChannels; i++)
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inMask[i] = false;
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inMask[fCurrentChannel] = true;
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}
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}
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InvokeChannel(NULL, 0, numChannels, inMask);
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}
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@ -673,125 +716,116 @@ BChannelSlider::_DrawThumbs()
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// of the first and last thumb frames (top/left and bottom/right)
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BRect first = ThumbFrameFor(0);
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BRect last = ThumbFrameFor(CountChannels() - 1);
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BRect bitmapFrame(first.LeftTop(), last.RightBottom());
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BRect rect(first.LeftTop(), last.RightBottom());
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if (_Vertical())
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bitmapFrame.top -= ThumbRangeFor(0);
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rect.top -= ThumbRangeFor(0);
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else
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bitmapFrame.right += ThumbRangeFor(0);
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rect.right += ThumbRangeFor(0);
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bitmapFrame.OffsetTo(B_ORIGIN);
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fBacking = new BBitmap(bitmapFrame, B_RGBA32, true, false);
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if (fBacking->Lock()) {
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fBackingView = new BView(bitmapFrame, "", 0, B_WILL_DRAW);
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fBacking->AddChild(fBackingView);
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fBackingView->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
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fBackingView->SetLowColor(fBackingView->ViewColor());
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fBacking->Unlock();
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rect.OffsetTo(B_ORIGIN);
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fBacking = new (std::nothrow) BBitmap(rect, B_RGB32, true);
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if (fBacking) {
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fBackingView = new (std::nothrow) BView(rect, "", 0, B_WILL_DRAW);
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if (fBackingView) {
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if (fBacking->Lock()) {
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fBacking->AddChild(fBackingView);
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fBackingView->SetFontSize(10.0);
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fBackingView->SetLowColor(ui_color(B_PANEL_BACKGROUND_COLOR));
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fBackingView->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
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fBacking->Unlock();
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}
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} else {
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delete fBacking;
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fBacking = NULL;
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}
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}
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}
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BPoint drawHere;
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drawHere.x = (Bounds().Width() - fBacking->Bounds().Width()) / 2;
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drawHere.y = (Bounds().Height() - fBacking->Bounds().Height() + fLineFeed) / 2;
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BRect bounds(fBacking->Bounds());
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drawHere.x = (Bounds().Width() - bounds.Width()) / 2.0;
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drawHere.y = (Bounds().Height() - bounds.Height()) - kPadding - fLineFeed;
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if (fBacking->Lock()) {
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// Clear the view's background
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fBackingView->FillRect(fBackingView->Bounds(), B_SOLID_LOW);
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if (fBacking && fBackingView) {
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if (fBacking->Lock()) {
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// Clear the view's background
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fBackingView->FillRect(fBackingView->Bounds(), B_SOLID_LOW);
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BRect channelArea;
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int32 channelCount = CountChannels();
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for (int32 channel = 0; channel < channelCount; channel++) {
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channelArea = ThumbFrameFor(channel);
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// TODO: This is (apparently) needed because ThumbFrameFor() doesn't
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// take into account that the view we draw on is attached to an offscreen
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// bitmap. Still this doesn't make much sense:
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// could be that I'm simply missing something.
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if (_Vertical())
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channelArea.OffsetBy(0, -channelArea.top);
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else
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channelArea.OffsetBy(0, -channelArea.Height());
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BRect channelArea;
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// draw the entire control
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for (int32 channel = 0; channel < CountChannels(); channel++) {
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channelArea = ThumbFrameFor(channel);
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bool pressed = IsTracking()
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&& (channel == fCurrentChannel || fAllChannels);
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DrawChannel(fBackingView, channel, channelArea, pressed);
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}
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bool pressed = fMinpoint != 0 && (channel == fCurrentChannel || fAllChannels);
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DrawChannel(fBackingView, channel, channelArea, pressed);
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// draw some kind of current value tool tip
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if (fCurrentChannel != -1 && fMinpoint != 0) {
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char valueString[32];
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snprintf(valueString, 32, "%ld", ValueFor(fCurrentChannel));
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float stringWidth = fBackingView->StringWidth(valueString);
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float width = max_c(10.0, stringWidth);
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BRect valueRect(0.0, 0.0, width, 10.0);
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BRect thumbFrame(ThumbFrameFor(fCurrentChannel));
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float thumbDelta(ThumbDeltaFor(fCurrentChannel));
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if (_Vertical()) {
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valueRect.OffsetTo((thumbFrame.Width() - width) / 2.0 +
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fCurrentChannel * thumbFrame.Width(),
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thumbDelta + thumbFrame.Height() + 2.0);
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if (valueRect.bottom > fBackingView->Frame().bottom)
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valueRect.OffsetBy(0.0, -(thumbFrame.Height() + 12.0));
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} else {
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valueRect.OffsetTo((thumbDelta - (width + 2.0)), thumbFrame.top);
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if (valueRect.left < fBackingView->Frame().left)
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valueRect.OffsetBy(thumbFrame.Width() + width + 2.0, 0.0);
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}
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rgb_color oldColor = fBackingView->HighColor();
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fBackingView->SetHighColor(255, 255, 172);
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fBackingView->FillRect(valueRect);
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fBackingView->SetHighColor(0, 0, 0);
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fBackingView->DrawString(valueString, BPoint(valueRect.left +
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(valueRect.Width() - stringWidth) / 2.0, valueRect.bottom -1.0));
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fBackingView->StrokeRect(valueRect.InsetByCopy(-0.5, -0.5));
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fBackingView->SetHighColor(oldColor);
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}
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fBackingView->Sync();
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fBacking->Unlock();
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}
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#if 1
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// This part draws the current value over the thumb.
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// TODO: make it nicer. Simplify the code.
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if (fCurrentChannel != -1 && fMinpoint != 0) {
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char valueString[32];
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snprintf(valueString, 32, "%ld", ValueFor(fCurrentChannel));
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float width = fBackingView->StringWidth(valueString);
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BRect valueRect(0, 0, width, 10);
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rgb_color oldColor = fBackingView->HighColor();
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if (_Vertical())
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valueRect.OffsetTo((ThumbFrameFor(fCurrentChannel).Width() - width) / 2 + fCurrentChannel * ThumbFrameFor(fCurrentChannel).Width(),
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ThumbDeltaFor(fCurrentChannel));
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else
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valueRect.OffsetTo(ThumbDeltaFor(fCurrentChannel), ThumbFrameFor(fCurrentChannel).top - 10);
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fBackingView->SetHighColor(255, 255, 172);
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fBackingView->FillRect(valueRect);
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fBackingView->SetHighColor(0, 0, 0);
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valueRect.OffsetBy(1 , 9);
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fBackingView->DrawString(valueString, valueRect.LeftTop());
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fBackingView->SetHighColor(oldColor);
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}
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#endif
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fBackingView->Sync();
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fBacking->Unlock();
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}
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DrawBitmapAsync(fBacking, drawHere);
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#if 0
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// this part draws the value at the bottom of the sliders.
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if (fCurrentChannel != -1 && fMinpoint != 0) {
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char valueString[32];
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snprintf(valueString, 32, "%ld", ValueFor(fCurrentChannel));
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BPoint stringPoint = drawHere;
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float stringWidth = StringWidth(valueString);
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stringPoint.x += (fBacking->Bounds().Width() - stringWidth) / 2;
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stringPoint.y += fBacking->Bounds().Height() + fBaseLine;
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BRect stringRect(stringPoint, stringPoint);
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stringRect.left -= 10;
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stringRect.right += StringWidth("100");
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stringRect.top -= fLineFeed;
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SetHighColor(ViewColor());
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FillRect(stringRect);
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SetHighColor(0, 0, 0);
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DrawString(valueString, stringPoint);
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}
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#endif
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if (fBacking)
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DrawBitmapAsync(fBacking, drawHere);
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// fClickDelta is used in MouseMoved()
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fClickDelta = drawHere;
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// TODO: See above
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if (_Vertical())
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fClickDelta.y -= ThumbFrameFor(0).top;
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else
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fClickDelta.y -= ThumbFrameFor(0).Height();
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}
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void
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BChannelSlider::_DrawGrooveFrame(BView *into, const BRect &area)
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{
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rgb_color oldColor = into->HighColor();
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if (into) {
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rgb_color oldColor = into->HighColor();
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into->SetHighColor(255, 255, 255);
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into->StrokeRect(area);
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into->SetHighColor(tint_color(into->ViewColor(), B_DARKEN_1_TINT));
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into->StrokeLine(area.LeftTop(), BPoint(area.right, area.top));
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into->StrokeLine(area.LeftTop(), BPoint(area.left, area.bottom - 1));
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into->SetHighColor(tint_color(into->ViewColor(), B_DARKEN_2_TINT));
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into->StrokeLine(BPoint(area.left + 1, area.top + 1), BPoint(area.right - 1, area.top + 1));
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into->StrokeLine(BPoint(area.left + 1, area.top + 1), BPoint(area.left + 1, area.bottom - 2));
|
||||
into->SetHighColor(255, 255, 255);
|
||||
into->StrokeRect(area);
|
||||
into->SetHighColor(tint_color(into->ViewColor(), B_DARKEN_1_TINT));
|
||||
into->StrokeLine(area.LeftTop(), BPoint(area.right, area.top));
|
||||
into->StrokeLine(area.LeftTop(), BPoint(area.left, area.bottom - 1));
|
||||
into->SetHighColor(tint_color(into->ViewColor(), B_DARKEN_2_TINT));
|
||||
into->StrokeLine(BPoint(area.left + 1, area.top + 1),
|
||||
BPoint(area.right - 1, area.top + 1));
|
||||
into->StrokeLine(BPoint(area.left + 1, area.top + 1),
|
||||
BPoint(area.left + 1, area.bottom - 2));
|
||||
|
||||
into->SetHighColor(oldColor);
|
||||
into->SetHighColor(oldColor);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
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Reference in New Issue
Block a user