Make use of the wait status field so it can be provided in Notify() and then

read out in the ConditionVariableEntry::WaitStatus(). That way you can notify
with a specific status that can be read out on the other end.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33718 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Michael Lotz 2009-10-21 23:44:59 +00:00
parent ec39794897
commit 5ee1f125e5
2 changed files with 25 additions and 14 deletions

View File

@ -32,7 +32,9 @@ public:
status_t Wait(const void* object, uint32 flags = 0,
bigtime_t timeout = 0);
inline ConditionVariable* Variable() const { return fVariable; }
inline status_t WaitStatus() const { return fWaitStatus; }
inline ConditionVariable* Variable() const { return fVariable; }
private:
inline void AddToVariable(ConditionVariable* variable);
@ -56,8 +58,10 @@ public:
const char* objectType);
void Unpublish(bool threadsLocked = false);
inline void NotifyOne(bool threadsLocked = false);
inline void NotifyAll(bool threadsLocked = false);
inline void NotifyOne(bool threadsLocked = false,
status_t result = B_OK);
inline void NotifyAll(bool threadsLocked = false,
status_t result = B_OK);
void Add(ConditionVariableEntry* entry);
@ -72,8 +76,9 @@ public:
void Dump() const;
private:
void _Notify(bool all, bool threadsLocked);
void _NotifyChecked(bool all, status_t result);
void _Notify(bool all, bool threadsLocked,
status_t result);
void _NotifyLocked(bool all, status_t result);
protected:
typedef DoublyLinkedList<ConditionVariableEntry> EntryList;
@ -109,16 +114,16 @@ ConditionVariableEntry::~ConditionVariableEntry()
inline void
ConditionVariable::NotifyOne(bool threadsLocked)
ConditionVariable::NotifyOne(bool threadsLocked, status_t result)
{
_Notify(false, threadsLocked);
_Notify(false, threadsLocked, result);
}
inline void
ConditionVariable::NotifyAll(bool threadsLocked)
ConditionVariable::NotifyAll(bool threadsLocked, status_t result)
{
_Notify(true, threadsLocked);
_Notify(true, threadsLocked, result);
}

View File

@ -241,7 +241,7 @@ ConditionVariable::Unpublish(bool threadsLocked)
fObjectType = NULL;
if (!fEntries.IsEmpty())
_NotifyChecked(true, B_ENTRY_NOT_FOUND);
_NotifyLocked(true, B_ENTRY_NOT_FOUND);
}
@ -293,14 +293,20 @@ ConditionVariable::Dump() const
void
ConditionVariable::_Notify(bool all, bool threadsLocked)
ConditionVariable::_Notify(bool all, bool threadsLocked, status_t result)
{
InterruptsLocker _;
SpinLocker threadLocker(threadsLocked ? NULL : &gThreadSpinlock);
SpinLocker locker(sConditionVariablesLock);
if (!fEntries.IsEmpty())
_NotifyChecked(all, B_OK);
if (!fEntries.IsEmpty()) {
if (result > B_OK) {
panic("tried to notify with invalid result %ld\n", result);
result = B_ERROR;
}
_NotifyLocked(all, result);
}
}
@ -308,7 +314,7 @@ ConditionVariable::_Notify(bool all, bool threadsLocked)
thread lock held.
*/
void
ConditionVariable::_NotifyChecked(bool all, status_t result)
ConditionVariable::_NotifyLocked(bool all, status_t result)
{
// dequeue and wake up the blocked threads
while (ConditionVariableEntry* entry = fEntries.RemoveHead()) {