* Allow ReadOnlyBootPrompt to change languages at runtime again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37862 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -177,13 +177,15 @@ BootPromptWindow::MessageReceived(BMessage* message)
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}
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}
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namespace BPrivate {
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void ForceUnloadCatalog();
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};
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void
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BootPromptWindow::_InitCatalog(bool saveSettings)
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{
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// Initilialize the Locale Kit
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// TODO : not possible with the current API !
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// sCatalogInitOnce = false;
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BPrivate::ForceUnloadCatalog();
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// Generate a settings file
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// TODO: This should not be necessary.
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@ -100,11 +100,9 @@ BCatalog::GetData(uint32 id, BMessage *msg)
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status_t
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BCatalog::SetCatalog(const char* signature, uint32 fingerprint)
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{
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// TODO: The previous fCatalog is leaked here. (The whole chain, it
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// looks like.) We should take care that internal members are always
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// properly maintained.
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// No other method should touch fCatalog directly, either (constructor for
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// example)
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// This is not thread safe. It is used only in ReadOnlyBootPrompt and should
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// not do harm there, but not sure what to do about it…
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delete fCatalog;
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fCatalog = mutable_locale_roster->LoadCatalog(signature, NULL, fingerprint);
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return B_OK;
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@ -24,3 +24,11 @@ BLocaleRoster::GetCatalog()
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return _GetCatalog(&sCatalog, &sCatalogInitOnce);
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}
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namespace BPrivate{
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void ForceUnloadCatalog()
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{
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sCatalogInitOnce = false;
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}
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}
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