Some double-buffered drivers cannot Invalidate when the buffer is held
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8453 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1166,8 +1166,8 @@ void DisplayDriver::BlitMono2RGB32(FT_Bitmap *src, const BPoint &pt, const DrawD
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srcindex+=srcinc;
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destindex+=destinc;
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}
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Invalidate(BRect(pt.x, pt.y, pt.x + srcwidth, pt.y + srcheight));
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ReleaseBuffer();
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Invalidate(BRect(pt.x, pt.y, pt.x + srcwidth, pt.y + srcheight));
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}
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void DisplayDriver::BlitGray2RGB32(FT_Bitmap *src, const BPoint &pt, const DrawData *d)
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@ -1288,8 +1288,8 @@ void DisplayDriver::BlitGray2RGB32(FT_Bitmap *src, const BPoint &pt, const DrawD
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srcindex+=srcinc;
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destindex+=destinc;
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}
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Invalidate(BRect(pt.x, pt.y, pt.x + srcwidth, pt.y + srcheight));
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ReleaseBuffer();
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Invalidate(BRect(pt.x, pt.y, pt.x + srcwidth, pt.y + srcheight));
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}
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bool DisplayDriver::AcquireBuffer(FBBitmap *bmp)
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