Conversion to BSession messaging

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4931 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
DarkWyrm 2003-10-03 00:37:56 +00:00
parent 5e69d02601
commit 582e2dddd5

View File

@ -50,7 +50,7 @@
// Project Includes ------------------------------------------------------------
#include <LooperList.h>
#include <ObjectLocker.h>
#include <PortLink.h>
#include <AppServerLink.h>
#include <ServerProtocol.h>
// Local Includes --------------------------------------------------------------
@ -374,36 +374,35 @@ BHandler* BApplication::ResolveSpecifier(BMessage* msg, int32 index,
//------------------------------------------------------------------------------
void BApplication::ShowCursor()
{
// Because we're just sending an opcode, we can skip the PortLink and simply
// call write_port top the server communications port.
write_port(fServerTo,AS_SHOW_CURSOR,NULL,0);
// Because we're just sending an opcode, we can skip the BSession and fake the protocol
int32 foo=AS_SHOW_CURSOR;
write_port(fServerTo,AS_SERVER_SESSION,&foo,sizeof(int32));
}
//------------------------------------------------------------------------------
void BApplication::HideCursor()
{
// Because we're just sending an opcode, we can skip the PortLink and simply
// call write_port top the server communications port.
write_port(fServerTo,AS_HIDE_CURSOR,NULL,0);
// Because we're just sending an opcode, we can skip the BSession and fake the protocol
int32 foo=AS_HIDE_CURSOR;
write_port(fServerTo,AS_SERVER_SESSION,&foo,sizeof(int32));
}
//------------------------------------------------------------------------------
void BApplication::ObscureCursor()
{
PortLink *link=new PortLink(fServerTo);
link->SetOpCode(AS_OBSCURE_CURSOR);
link->Flush();
delete link;
// Because we're just sending an opcode, we can skip the BSession and fake the protocol
int32 foo=AS_OBSCURE_CURSOR;
write_port(fServerTo,AS_SERVER_SESSION,&foo,sizeof(int32));
}
//------------------------------------------------------------------------------
bool BApplication::IsCursorHidden() const
{
PortLink::ReplyData data;
int32 replycode;
PortLink *link=new PortLink(fServerTo);
link->SetOpCode(AS_QUERY_CURSOR_HIDDEN);
link->FlushWithReply(&data);
delete link;
return (data.code==SERVER_TRUE)?true:false;
BPrivate::BAppServerLink link;
link.WriteInt32(AS_QUERY_CURSOR_HIDDEN);
link.WriteInt32(link.GetRecvPort());
link.Sync();
link.ReadInt32(&replycode);
return (replycode==SERVER_TRUE)?true:false;
}
//------------------------------------------------------------------------------
void BApplication::SetCursor(const void* cursor)
@ -417,13 +416,19 @@ void BApplication::SetCursor(const void* cursor)
//------------------------------------------------------------------------------
void BApplication::SetCursor(const BCursor* cursor, bool sync)
{
// TODO: add sync support - working on updating FlushWithReply --DW
PortLink *link=new PortLink(fServerTo);
link->SetOpCode(AS_SET_CURSOR_BCURSOR);
link->Attach<bool>(sync);
link->Attach<int32>(cursor->m_serverToken);
link->Flush();
delete link;
BPrivate::BAppServerLink link;
link.WriteInt32(AS_SET_CURSOR_BCURSOR);
link.WriteBool(sync);
link.WriteInt32(cursor->m_serverToken);
if(sync)
link.WriteInt32(link.GetRecvPort());
link.Sync();
if(sync)
{
int32 foo;
link.ReadInt32(&foo);
}
}
//------------------------------------------------------------------------------
int32 BApplication::CountWindows() const
@ -753,24 +758,23 @@ void BApplication::InitData(const char* signature, status_t* error)
// Attach data:
// 1) port_id - receiver port of a regular app
// 2) char * - signature of the regular app
PortLink::ReplyData replydata;
port_id srcv=create_port(100,"BApp reply port");
BSession session(srcv,fServerTo);
session.WriteInt32(AS_CREATE_APP);
session.WriteInt32(fServerTo);
session.WriteInt32(_get_object_token_(this));
session.WriteData(signature,strlen(signature)+1);
session.Sync();
PortLink *link=new PortLink(fServerFrom);
link->SetOpCode(AS_CREATE_APP);
link->Attach<int32>((int32)fServerTo);
link->Attach<int32>(_get_object_token_(this));
link->Attach((char*)signature,strlen(signature)+1);
status_t replyerr=link->FlushWithReply(&replydata);
if(replyerr==B_OK)
{
// Reply code: AS_CREATE_APP
// Reply data:
// 1) port_id server-side application port (fServerFrom value)
fServerFrom=*((port_id*)replydata.buffer);
}
else
fInitError=replyerr;
delete link;
port_id serverapp_port;
session.ReadInt32(&serverapp_port);
// Reply code: AS_CREATE_APP
// Reply data:
// 1) port_id server-side application port (fServerFrom value)
fServerFrom=serverapp_port;
delete_port(srcv);
}
else
fInitError=fServerTo;
@ -800,19 +804,17 @@ void BApplication::InitData(const char* signature, status_t* error)
//------------------------------------------------------------------------------
void BApplication::BeginRectTracking(BRect r, bool trackWhole)
{
PortLink *link=new PortLink(fServerTo);
link->SetOpCode(AS_BEGIN_RECT_TRACKING);
link->Attach<BRect>(r);
link->Attach<int32>(trackWhole);
link->Flush();
delete link;
BPrivate::BAppServerLink link;
link.WriteInt32(AS_BEGIN_RECT_TRACKING);
link.WriteRect(r);
link.WriteInt32(trackWhole);
link.Sync();
}
//------------------------------------------------------------------------------
void BApplication::EndRectTracking()
{
// Because we're just sending an opcode, we can skip the PortLink and simply
// call write_port top the server communications port.
write_port(fServerTo,AS_END_RECT_TRACKING,NULL,0);
int32 foo=AS_END_RECT_TRACKING;
write_port(fServerTo,AS_SERVER_SESSION,&foo,sizeof(int32));
}
//------------------------------------------------------------------------------
void BApplication::get_scs()
@ -840,15 +842,6 @@ void* BApplication::global_ro_offs_to_ptr(uint32 offset)
//------------------------------------------------------------------------------
void BApplication::connect_to_app_server()
{
// TODO: implement. Working on updated FlushWithReply -- DW
// 1) get the app_server's main message port - find_port on SERVER_PORT_NAME
// 2) create a portlink pointed at the server
// 3) attach application's "inbox" port
// 4) attach length of signature
// 5) attach signature
// 6) set opcode to AS_CREATE_APP, Flush(), and wait for reply
// 7) receive from the server the message with the buffer being a port_id *.
// 8) set fServerTo to the value of the returned port_id
}
//------------------------------------------------------------------------------
void BApplication::send_drag(BMessage* msg, int32 vs_token, BPoint offset, BRect drag_rect, BHandler* reply_to)