Rather use UsePublicObjectHeaders instead of using USES_BE_API for the

gen_mattypes build tool, as the latter will try to use BeOS headers on BeOS
compatible host platforms and therefore breaks the build because of missing
files. This should work on all platforms, as with that the headers in the
repository are always used.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28076 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Michael Lotz 2008-10-14 11:08:08 +00:00
parent 9a1e8ef4ce
commit 57f8452b78
1 changed files with 1 additions and 1 deletions

View File

@ -36,7 +36,7 @@ SEARCH_SOURCE += [ FDirName $(SUBDIR) tnl ] ;
SEARCH_SOURCE += [ FDirName $(SUBDIR) vbo ] ;
SEARCH_SOURCE += [ FDirName $(SUBDIR) $(TARGET_ARCH) ] ;
USES_BE_API on gen_matypes = true ;
UsePublicObjectHeaders gen_matypes : opengl ;
BuildPlatformMain gen_matypes :
gen_matypes.c ;