Now clock doesn't quit in case it can't find its resource (due to a bug in BRoster::FindApp(), probably). It looks like crap but it's not important right now. Also restyled a bit the cl_view.h/cpp files

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15657 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini 2005-12-22 21:19:23 +00:00
parent bdf1da4d6e
commit 57de0ba79d
2 changed files with 129 additions and 169 deletions

View File

@ -10,22 +10,22 @@
*/
#define DEBUG 1
#include <string.h>
#include <stdlib.h>
#include <time.h>
#include "clock.h"
#include "cl_view.h"
#include <float.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <Debug.h>
#include <Application.h>
#include <Roster.h>
#include <Alert.h>
#include <Application.h>
#include <Debug.h>
#include <Dragger.h>
#include <Entry.h>
#include <Resources.h>
#include <Roster.h>
#include "clock.h"
#include "cl_view.h"
/* ---------------------------------------------------------------- */
TOffscreenView::TOffscreenView(BRect frame, char *name, short mRadius,
@ -50,55 +50,36 @@ TOffscreenView::TOffscreenView(BRect frame, char *name, short mRadius,
//+ error = get_ref_for_path("/boot/apps/Clock", &ref);
error = be_roster->FindApp(app_signature, &ref);
printf("be_roster->FindApp() returned %s\n", strerror(error));
if (error == B_NO_ERROR) {
BFile file(&ref, O_RDONLY);
if (file.InitCheck() == B_NO_ERROR) {
BResources rsrcs(&file);
error = 0;
BFile file(&ref, O_RDONLY);
error = file.InitCheck();
if (error == B_NO_ERROR) {
BResources rsrcs(&file);
for (loop = 0; loop <= 8; loop++) {
if ((picH = rsrcs.FindResource('PICT', loop+4, &len))) {
fClockFace[loop] = new BBitmap(theRect,B_COLOR_8_BIT);
fClockFace[loop] = new BBitmap(theRect, B_COLOR_8_BIT);
fClockFace[loop]->SetBits(picH,len,0,B_COLOR_8_BIT);
free(picH);
} else {
error = 1;
}
}
theRect.Set(0,0,15,15);
if ((picH = rsrcs.FindResource('MICN', "center", &len))) {
fCenter = new BBitmap(theRect,B_COLOR_8_BIT);
fCenter = new BBitmap(theRect, B_COLOR_8_BIT);
fCenter->SetBits(picH,len,0,B_COLOR_8_BIT);
free(picH);
} else {
error = 1;
}
theRect.Set(0,0,2,2);
if ((picH = rsrcs.FindResource('PICT', 13, &len))) {
fInner = new BBitmap(theRect,B_COLOR_8_BIT);
fInner = new BBitmap(theRect, B_COLOR_8_BIT);
fInner->SetBits(picH,len,0,B_COLOR_8_BIT);
free(picH);
} else {
error = 1;
}
if (error) {
// ??? yikes. This is terrible. No good way to signal error
// from here. How do we properly cleanup up here? Need to
// make sure the app_server side also gets cleaned up!
BAlert *alert = new BAlert("Error", "Clock: Could not find necessary resources.", "Quit");
alert->Go();
delete this;
exit(1);
}
}
} else {
exit(1);
}
}
fMinutesRadius = mRadius;
fHoursRadius = hRadius;
@ -139,74 +120,66 @@ TOffscreenView::TOffscreenView(BRect frame, char *name, short mRadius,
}
}
/* ---------------------------------------------------------------- */
void TOffscreenView::NextFace()
void
TOffscreenView::NextFace()
{
fFace++;
if (fFace > 8)
fFace = 1;
};
/* ---------------------------------------------------------------- */
void TOffscreenView::AttachedToWindow()
void
TOffscreenView::AttachedToWindow()
{
SetFontSize(18);
SetFont(be_plain_font);
}
/* ---------------------------------------------------------------- */
void TOffscreenView::DrawX()
{
//BRect bound;
short hours;
void
TOffscreenView::DrawX()
{
ASSERT(Window());
if (Window()->Lock()) {
DrawBitmap(fClockFace[fFace],BPoint(0,0));
if (fClockFace != NULL)
DrawBitmap(fClockFace[fFace], BPoint(0, 0));
//
// Draw hands
//
SetHighColor(0,0,0);
hours = fHours;
SetHighColor(0, 0, 0);
int32 hours = fHours;
if (hours >= 12)
hours -= 12;
hours *= 5;
hours += (fMinutes / 12);
StrokeLine(BPoint(fOffset,fOffset),fHourPoints[hours]);
StrokeLine(BPoint(fOffset, fOffset), fHourPoints[hours]);
SetDrawingMode(B_OP_OVER);
DrawBitmap(fCenter,BPoint(fOffset-3,fOffset-3));
if (fCenter != NULL)
DrawBitmap(fCenter, BPoint(fOffset - 3, fOffset - 3));
SetDrawingMode(B_OP_COPY);
StrokeLine(BPoint(fOffset,fOffset),fMinutePoints[fMinutes]);
SetHighColor(180,180,180);
StrokeLine(BPoint(fOffset, fOffset), fMinutePoints[fMinutes]);
SetHighColor(180, 180, 180);
if (fShowSeconds)
StrokeLine(BPoint(fOffset,fOffset),fMinutePoints[fSeconds]);
DrawBitmap(fInner,BPoint(fOffset-1,fOffset-1));
StrokeLine(BPoint(fOffset, fOffset), fMinutePoints[fSeconds]);
if (fInner != NULL)
DrawBitmap(fInner, BPoint(fOffset - 1, fOffset - 1));
Sync();
Window()->Unlock();
}
}
/* ---------------------------------------------------------------- */
TOffscreenView::~TOffscreenView()
{
short counter;
for (counter = 0; counter <= 8; counter++)
for (int32 counter = 0; counter <= 8; counter++)
delete fClockFace[counter];
};
/* ---------------------------------------------------------------- */
/* ---------------------------------------------------------------- */
/* ---------------------------------------------------------------- */
#include <Dragger.h>
/*
* Onscreen view object
@ -227,35 +200,34 @@ TOnscreenView::TOnscreenView(BRect rect, char *title,
AddChild(dw);
}
void TOnscreenView::InitObject(BRect rect, short mRadius, short hRadius,
void
TOnscreenView::InitObject(BRect rect, short mRadius, short hRadius,
short offset, long face, bool show)
{
fmRadius = mRadius;
fhRadius = hRadius;
fOffset = offset;
fRect = rect;
OffscreenView = NULL;
Offscreen = NULL;
fOffscreenView = NULL;
fOffscreen = NULL;
#if 1
OffscreenView = new TOffscreenView(rect, "freqd",mRadius,hRadius,
offset, face, show);
Offscreen = new BBitmap(rect, B_COLOR_8_BIT, TRUE);
Offscreen->Lock();
Offscreen->AddChild(OffscreenView);
Offscreen->Unlock();
OffscreenView->DrawX();
#endif
fOffscreenView = new TOffscreenView(rect, "freqd",mRadius,hRadius, offset, face, show);
fOffscreen = new BBitmap(rect, B_COLOR_8_BIT, true);
if (fOffscreen != NULL && fOffscreen->Lock()) {
fOffscreen->AddChild(fOffscreenView);
fOffscreen->Unlock();
fOffscreenView->DrawX();
}
}
/* ---------------------------------------------------------------- */
TOnscreenView::~TOnscreenView()
{
delete Offscreen;
delete fOffscreen;
}
/* ---------------------------------------------------------------- */
TOnscreenView::TOnscreenView(BMessage *data)
: BView(data)
@ -265,142 +237,138 @@ TOnscreenView::TOnscreenView(BMessage *data)
data->FindInt32("face"), data->FindBool("seconds"));
}
/* ---------------------------------------------------------------- */
status_t TOnscreenView::Archive(BMessage *data, bool deep) const
status_t
TOnscreenView::Archive(BMessage *data, bool deep) const
{
inherited::Archive(data, deep);
data->AddString("add_on", app_signature);
//+ data->AddString("add_on_path", "/boot/apps/Clock");
data->AddRect("bounds", Bounds());
data->AddInt32("mRadius", OffscreenView->fMinutesRadius);
data->AddInt32("hRadius", OffscreenView->fHoursRadius);
data->AddInt32("offset", OffscreenView->fOffset);
data->AddBool("seconds", OffscreenView->fShowSeconds);
data->AddInt32("face", OffscreenView->fFace);
data->AddInt32("mRadius", fOffscreenView->fMinutesRadius);
data->AddInt32("hRadius", fOffscreenView->fHoursRadius);
data->AddInt32("offset", fOffscreenView->fOffset);
data->AddBool("seconds", fOffscreenView->fShowSeconds);
data->AddInt32("face", fOffscreenView->fFace);
return 0;
}
/* ---------------------------------------------------------------- */
BArchivable *TOnscreenView::Instantiate(BMessage *data)
BArchivable *
TOnscreenView::Instantiate(BMessage *data)
{
if (!validate_instantiation(data, "TOnscreenView"))
return NULL;
return new TOnscreenView(data);
}
/* ---------------------------------------------------------------- */
void TOnscreenView::AttachedToWindow()
void
TOnscreenView::AttachedToWindow()
{
//+ PRINT(("InitData m=%d, h=%d, offset=%d\n", fmRadius, fhRadius, fOffset));
//+ PRINT_OBJECT(fRect);
}
/* ---------------------------------------------------------------- */
void TOnscreenView::Pulse()
void
TOnscreenView::Pulse()
{
short hours,minutes,seconds;
struct tm *loctime;
time_t current;
ASSERT(Offscreen);
ASSERT(OffscreenView);
ASSERT(fOffscreen);
ASSERT(fOffscreenView);
current = time(0);
loctime = localtime(&current);
hours = loctime->tm_hour;
minutes = loctime->tm_min;
seconds = loctime->tm_sec;
if ((OffscreenView->fShowSeconds && (seconds != OffscreenView->fSeconds)) ||
(minutes != OffscreenView->fMinutes)) {
OffscreenView->fHours = hours;
OffscreenView->fMinutes = minutes;
OffscreenView->fSeconds = seconds;
if ((fOffscreenView->fShowSeconds && (seconds != fOffscreenView->fSeconds)) ||
(minutes != fOffscreenView->fMinutes)) {
fOffscreenView->fHours = hours;
fOffscreenView->fMinutes = minutes;
fOffscreenView->fSeconds = seconds;
BRect b = Bounds();
b.InsetBy(12,12);
Draw(b);
}
}
/* ---------------------------------------------------------------- */
void TOnscreenView::UseFace( short face )
void
TOnscreenView::UseFace( short face )
{
OffscreenView->fFace = face;
fOffscreenView->fFace = face;
BRect b = Bounds();
b.InsetBy(12,12);
Draw(b);
}
/* ---------------------------------------------------------------- */
void TOnscreenView::ShowSecs( bool secs )
void
TOnscreenView::ShowSecs( bool secs )
{
OffscreenView->fShowSeconds = secs;
fOffscreenView->fShowSeconds = secs;
BRect b = Bounds();
b.InsetBy(12,12);
Invalidate(b);
}
/* ---------------------------------------------------------------- */
short TOnscreenView::ReturnFace( void )
short
TOnscreenView::ReturnFace( void )
{
return(OffscreenView->fFace);
return(fOffscreenView->fFace);
}
/* ---------------------------------------------------------------- */
short TOnscreenView::ReturnSeconds( void )
short
TOnscreenView::ReturnSeconds( void )
{
return(OffscreenView->fShowSeconds);
return(fOffscreenView->fShowSeconds);
}
/* ---------------------------------------------------------------- */
void TOnscreenView::Draw(BRect rect)
void
TOnscreenView::Draw(BRect rect)
{
time_t current;
ASSERT(Offscreen);
ASSERT(OffscreenView);
ASSERT(fOffscreen);
ASSERT(fOffscreenView);
bool b = Offscreen->Lock();
ASSERT(b);
OffscreenView->DrawX(); // Composite the clock offscreen...
DrawBitmap(Offscreen, rect, rect);
Offscreen->Unlock();
current = time(0);
if (fOffscreen->Lock()) {
fOffscreenView->DrawX(); // Composite the clock offscreen...
DrawBitmap(fOffscreen, rect, rect);
fOffscreen->Unlock();
}
};
/* ---------------------------------------------------------------- */
void TOnscreenView::MouseDown( BPoint point )
void
TOnscreenView::MouseDown( BPoint point )
{
BPoint cursor;
ulong buttons;
BRect bounds = Bounds();
GetMouse(&cursor,&buttons);
if (buttons & 0x2) {
OffscreenView->fShowSeconds = !OffscreenView->fShowSeconds;
if (buttons & B_SECONDARY_MOUSE_BUTTON) {
fOffscreenView->fShowSeconds = !fOffscreenView->fShowSeconds;
be_app->PostMessage(SHOW_SECONDS);
bounds.InsetBy(12,12);
Draw(bounds);
Invalidate(bounds);
} else {
OffscreenView->NextFace();
Draw(bounds);
BView *c = ChildAt(0);
if (c)
c->Draw(c->Bounds());
fOffscreenView->NextFace();
Invalidate(bounds);
BView *child = ChildAt(0);
if (child)
child->Invalidate();
}
};
/* ---------------------------------------------------------------- */
void
TOnscreenView::MessageReceived(BMessage *msg)

View File

@ -11,44 +11,36 @@
#ifndef _CL_VIEW_H_
#define _CL_VIEW_H_
#ifndef _APPLICATION_H
#include <Application.h>
#endif
#ifndef _WINDOW_H
#include <Window.h>
#endif
#ifndef _VIEW_H
#include <View.h>
#endif
#ifndef _BITMAP_H
#include <Bitmap.h>
#endif
#include <View.h>
#include <Window.h>
#include <time.h>
class TOffscreenView : public BView {
public:
TOffscreenView(BRect frame, char *name, short mRadius,
TOffscreenView(BRect frame, char *name, short mRadius,
short hRadius, short offset, long face, bool show);
virtual ~TOffscreenView();
virtual void AttachedToWindow();
virtual void DrawX();
virtual ~TOffscreenView();
virtual void AttachedToWindow();
virtual void DrawX();
void NextFace();
BBitmap *fClockFace[9];
BBitmap *fCenter;
BBitmap *fInner;
short fFace;
BPoint fMinutePoints[60];
BPoint fHourPoints[60];
short fMinutesRadius;
short fHoursRadius;
short fOffset;
short fHours;
short fMinutes;
short fSeconds;
bool fShowSeconds;
BBitmap *fClockFace[9];
BBitmap *fCenter;
BBitmap *fInner;
short fFace;
BPoint fMinutePoints[60];
BPoint fHourPoints[60];
short fMinutesRadius;
short fHoursRadius;
short fOffset;
short fHours;
short fMinutes;
short fSeconds;
bool fShowSeconds;
};
@ -80,12 +72,12 @@ private:
typedef BView inherited;
BBitmap *Offscreen;
TOffscreenView *OffscreenView;
short fmRadius;
short fhRadius;
short fOffset;
BRect fRect;
BBitmap *fOffscreen;
TOffscreenView *fOffscreenView;
short fmRadius;
short fhRadius;
short fOffset;
BRect fRect;
};
#endif