nfs4: Use team_id instead of thread_id as lock owner
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@ -704,7 +704,10 @@ Inode::AcquireLock(OpenFileCookie* cookie, const struct flock* lock,
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else
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linfo->fLength = lock->l_len;
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linfo->fType = sGetLockType(lock->l_type, wait);
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linfo->fOwner = find_thread(NULL);
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thread_info info;
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get_thread_info(find_thread(NULL), &info);
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linfo->fOwner = info.team;
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do {
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RPC::Server* serv = fFilesystem->Server();
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