hmulti_audio.media_addon: stop the output thread on BTimedEventQueue::B_STOP
fix #15263 Change-Id: Icd305668365067a89f3f952465bfe2aef84e8d0e Reviewed-on: https://review.haiku-os.org/c/haiku/+/2045 Reviewed-by: waddlesplash <waddlesplash@gmail.com>
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@ -1256,6 +1256,7 @@ MultiAudioNode::_HandleStart(const media_timed_event* event, bigtime_t lateness,
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{
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CALLED();
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if (RunState() != B_STARTED) {
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_StartOutputThreadIfNeeded();
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}
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return B_OK;
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}
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@ -1291,7 +1292,7 @@ MultiAudioNode::_HandleStop(const media_timed_event* event, bigtime_t lateness,
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EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true,
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BTimedEventQueue::B_HANDLE_BUFFER);
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//_StopOutputThread();
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_StopOutputThread();
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return B_OK;
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}
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