Debugger: Minor adjustment to address value node.
AddressValueNode: - If the address node is pointing to a function, don't bother creating a child, as there isn't really any useful information that can be displayed for such a node besides its target address, which is already shown by the address node anyways.
This commit is contained in:
parent
6d7a90882c
commit
55c1477fbc
@ -93,13 +93,24 @@ AddressValueNode::CreateChildren(TeamTypeInformation* info)
|
||||
if (fChild != NULL)
|
||||
return B_OK;
|
||||
|
||||
// For function pointers, don't bother creating a child, as there
|
||||
// currently isn't any useful information that can be presented there,
|
||||
// and the address node's value already indicates the instruction pointer
|
||||
// of the target function.
|
||||
// TODO: an eventual future possibility might be for a child node to
|
||||
// indicate the name of the function being pointed to, if target address
|
||||
// is valid.
|
||||
Type* baseType = fType->BaseType();
|
||||
if (baseType != NULL && baseType->Kind() == TYPE_FUNCTION)
|
||||
return B_OK;
|
||||
|
||||
// construct name
|
||||
BString name = "*";
|
||||
name << Name();
|
||||
|
||||
// create the child
|
||||
fChild = new(std::nothrow) AddressValueNodeChild(this, name,
|
||||
fType->BaseType());
|
||||
baseType);
|
||||
if (fChild == NULL)
|
||||
return B_NO_MEMORY;
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user