Add two more test, cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40299 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -47,7 +47,12 @@ public:
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layout->AddView(button4, layout->Left(), y3, layout->Right(),
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layout->Bottom());
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button4->SetExplicitAlignment(BAlignment(B_ALIGN_RIGHT,
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B_ALIGN_BOTTOM));
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B_ALIGN_BOTTOM));
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// test size limits
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BSize min = layout->MinSize();
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BSize max = layout->MaxSize();
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SetSizeLimits(min.Width(), max.Width(), min.Height(), max.Height());
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}
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private:
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94
src/tests/libs/alm/ComplexButtons.cpp
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94
src/tests/libs/alm/ComplexButtons.cpp
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@ -0,0 +1,94 @@
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/*
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* Copyright 2010, Clemens Zeidler <haiku@clemens-zeidler.de>
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* Distributed under the terms of the MIT License.
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*/
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#include <stdio.h>
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#include <Application.h>
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#include <Button.h>
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#include <List.h>
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#include <Window.h>
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// include this for ALM
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#include "ALMLayout.h"
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class ComplexButtonsWindow : public BWindow {
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public:
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ComplexButtonsWindow(BRect frame)
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:
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BWindow(frame, "ALM Complex Buttons", B_TITLED_WINDOW,
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B_QUIT_ON_WINDOW_CLOSE)
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{
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BButton* button1 = new BButton("A");
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BButton* button2 = new BButton("B");
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BButton* button3 = new BButton("GHIJ");
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BButton* button4 = new BButton("abcdefghijklmnop");
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BButton* button5 = new BButton("Foo");
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const int32 kOffset = 80;
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button1->SetExplicitAlignment(BAlignment(B_ALIGN_USE_FULL_WIDTH,
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B_ALIGN_USE_FULL_HEIGHT));
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button1->SetExplicitMaxSize(BSize(500, 500));
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button1->SetExplicitPreferredSize(BSize(10 + kOffset, B_SIZE_UNSET));
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button2->SetExplicitAlignment(BAlignment(B_ALIGN_USE_FULL_WIDTH,
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B_ALIGN_USE_FULL_HEIGHT));
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button2->SetExplicitMaxSize(BSize(500, 500));
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button2->SetExplicitPreferredSize(BSize(10 + kOffset, B_SIZE_UNSET));
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button3->SetExplicitAlignment(BAlignment(B_ALIGN_USE_FULL_WIDTH,
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B_ALIGN_USE_FULL_HEIGHT));
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button3->SetExplicitMaxSize(BSize(500, 500));
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button3->SetExplicitPreferredSize(BSize(40 + kOffset, B_SIZE_UNSET));
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button4->SetExplicitAlignment(BAlignment(B_ALIGN_USE_FULL_WIDTH,
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B_ALIGN_USE_FULL_HEIGHT));
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button4->SetExplicitMaxSize(BSize(500, 500));
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button4->SetExplicitPreferredSize(BSize(160 + kOffset, B_SIZE_UNSET));
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button5->SetExplicitAlignment(BAlignment(B_ALIGN_USE_FULL_WIDTH,
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B_ALIGN_USE_FULL_HEIGHT));
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button5->SetExplicitMaxSize(BSize(500, 500));
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button5->SetExplicitPreferredSize(BSize(30 + kOffset, B_SIZE_UNSET));
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// create a new BALMLayout and use it for this window
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fLayout = new BALMLayout();
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SetLayout(fLayout);
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fLayout->AddView(button1, fLayout->Left(), fLayout->Top(), NULL,
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NULL);
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fLayout->AddViewToRight(button2);
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fLayout->AddViewToRight(button3, fLayout->Right());
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fLayout->AddView(button4, fLayout->Left(), fLayout->BottomOf(button1),
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NULL, fLayout->Bottom());
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fLayout->AddViewToRight(button5, fLayout->Right());
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// test size limits
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BSize min = fLayout->MinSize();
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BSize max = fLayout->MaxSize();
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SetSizeLimits(min.Width(), max.Width(), min.Height(), max.Height());
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}
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private:
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BALMLayout* fLayout;
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};
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int
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main()
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{
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BApplication app("application/x-vnd.haiku.ComplexButtons");
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BRect frameRect;
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frameRect.Set(100, 100, 600, 300);
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ComplexButtonsWindow* window = new ComplexButtonsWindow(frameRect);
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window->Show();
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app.Run();
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return 0;
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}
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@ -39,3 +39,15 @@ Application ALMOperator :
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:
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be liblpsolve55.so be libalm.so $(TARGET_LIBSTDC++)
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;
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Application ALMThreeButtons :
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ThreeButtons.cpp
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be liblpsolve55.so be libalm.so $(TARGET_LIBSTDC++)
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;
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Application ALMComplexButtons :
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ComplexButtons.cpp
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:
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be liblpsolve55.so be libalm.so $(TARGET_LIBSTDC++)
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;
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@ -5,6 +5,7 @@
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* Distributed under the terms of the MIT License.
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*/
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#include <Application.h>
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#include <File.h>
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#include <Button.h>
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@ -21,14 +22,14 @@ public:
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// create a new BALMLayout and use it for this window
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BALMLayout* layout = new BALMLayout();
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SetLayout(layout);
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Column* c1 = layout->AddColumn(layout->Left(), layout->Right());
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Row* r1 = layout->AddRow(layout->Top(), NULL);
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Row* r3 = layout->AddRow(NULL, layout->Bottom());
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r1->SetNext(r3);
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Row* r2 = layout->AddRow();
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r2->InsertAfter(r1);
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BButton* b1 = new BButton("A1");
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layout->AddView(b1, r1, c1);
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b1->SetExplicitAlignment(BAlignment(B_ALIGN_LEFT, B_ALIGN_TOP));
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@ -37,13 +38,18 @@ public:
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layout->AddView(b2, r2, c1);
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b2->SetExplicitAlignment(BAlignment(
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B_ALIGN_HORIZONTAL_CENTER, B_ALIGN_VERTICAL_CENTER));
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BButton* b3 = new BButton("A3");
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layout->AddView(b3, r3, c1);
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b3->SetExplicitAlignment(BAlignment(B_ALIGN_RIGHT, B_ALIGN_BOTTOM));
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r2->HasSameHeightAs(r1);
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r3->HasSameHeightAs(r1);
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// test size limits
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BSize min = layout->MinSize();
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BSize max = layout->MaxSize();
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SetSizeLimits(min.Width(), max.Width(), min.Height(), max.Height());
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}
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};
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73
src/tests/libs/alm/ThreeButtons.cpp
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73
src/tests/libs/alm/ThreeButtons.cpp
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@ -0,0 +1,73 @@
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/*
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* Copyright 2010, Clemens Zeidler <haiku@clemens-zeidler.de>
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* Distributed under the terms of the MIT License.
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*/
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#include <stdio.h>
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#include <Application.h>
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#include <Button.h>
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#include <List.h>
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#include <Window.h>
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// include this for ALM
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#include "ALMLayout.h"
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class ThreeButtonsWindow : public BWindow {
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public:
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ThreeButtonsWindow(BRect frame)
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BWindow(frame, "ALM Three Buttons", B_TITLED_WINDOW,
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B_QUIT_ON_WINDOW_CLOSE)
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{
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BButton* button1 = new BButton("A");
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BButton* button2 = new BButton("B");
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BButton* button3 = new BButton("C");
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button1->SetExplicitAlignment(BAlignment(B_ALIGN_USE_FULL_WIDTH,
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B_ALIGN_USE_FULL_HEIGHT));
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button1->SetExplicitMaxSize(BSize(500, 50));
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button2->SetExplicitAlignment(BAlignment(B_ALIGN_USE_FULL_WIDTH,
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B_ALIGN_USE_FULL_HEIGHT));
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button2->SetExplicitMaxSize(BSize(500, 500));
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button3->SetExplicitAlignment(BAlignment(B_ALIGN_USE_FULL_WIDTH,
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B_ALIGN_USE_FULL_HEIGHT));
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button3->SetExplicitMaxSize(BSize(500, 500));
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// create a new BALMLayout and use it for this window
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fLayout = new BALMLayout();
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SetLayout(fLayout);
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fLayout->AddView(button1, fLayout->Left(), fLayout->Top(),
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fLayout->Right(), NULL);
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fLayout->AddViewToBottom(button2);
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fLayout->AddViewToBottom(button3, fLayout->Bottom());
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// test size limits
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BSize min = fLayout->MinSize();
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BSize max = fLayout->MaxSize();
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SetSizeLimits(min.Width(), max.Width(), min.Height(), max.Height());
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}
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private:
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BALMLayout* fLayout;
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};
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int
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main()
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{
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BApplication app("application/x-vnd.haiku.ThreeButtons");
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BRect frameRect;
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frameRect.Set(100, 100, 600, 300);
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ThreeButtonsWindow* window = new ThreeButtonsWindow(frameRect);
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window->Show();
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app.Run();
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return 0;
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}
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