Fixed OpenGL preflet, I missed an important part of its internationalization.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34777 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -6,6 +6,8 @@
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* Artur Wyszynski <harakash@gmail.com>
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*/
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#include <Locale.h>
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#include "OpenGLApp.h"
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#include "OpenGLWindow.h"
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@ -24,6 +26,7 @@ OpenGLApp::~OpenGLApp()
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void
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OpenGLApp::ReadyToRun()
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{
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be_locale->GetAppCatalog(&fCatalog);
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fWindow = new OpenGLWindow();
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fWindow->Show();
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@ -11,6 +11,7 @@
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#include <Application.h>
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#include <Catalog.h>
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#include "OpenGLWindow.h"
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@ -23,6 +24,7 @@ public:
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private:
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OpenGLWindow* fWindow;
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BCatalog fCatalog;
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};
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#endif /* OPENGL_APP_H_ */
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