Remove some remnants of old API
Minor tweak to helper function paramter list git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6835 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -280,27 +280,19 @@ protected:
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// framebuffer to be updated
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virtual void Invalidate(const BRect &r);
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void FillArc(const BRect &r, const float &angle, const float &span, DisplayDriver*, SetHorizontalLineFuncType setLine);
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void FillBezier(BPoint *pts, DisplayDriver* driver, SetHorizontalLineFuncType setLine);
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void FillEllipse(const BRect &r, DisplayDriver* driver, SetHorizontalLineFuncType setLine);
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void FillPolygon(BPoint *ptlist, int32 numpts, DisplayDriver* driver, SetHorizontalLineFuncType setLine);
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void FillRegion(BRegion &r, DisplayDriver* driver, SetRectangleFuncType setRect);
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void FillRoundRect(const BRect &r, const float &xrad, const float &yrad, DisplayDriver* driver, SetRectangleFuncType setRect, SetHorizontalLineFuncType setLine);
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void FillTriangle(BPoint *pts, DisplayDriver* driver, SetHorizontalLineFuncType setLine);
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void StrokeArc(const BRect &r, const float &angle, const float &span, DisplayDriver* driver, SetPixelFuncType setPixel);
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void StrokeBezier(BPoint *pts, DisplayDriver* driver, SetPixelFuncType setPixel);
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void StrokeEllipse(const BRect &r, DisplayDriver* driver, SetPixelFuncType setPixel);
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void StrokeLine(const BPoint &start, const BPoint &end, DisplayDriver* driver, SetPixelFuncType setPixel);
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void StrokePolygon(BPoint *ptlist, int32 numpts, DisplayDriver* driver, SetPixelFuncType setPixel, bool is_closed=true);
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void StrokeRect(const BRect &r, DisplayDriver* driver, SetHorizontalLineFuncType setHLine, SetVerticalLineFuncType setVLine);
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void StrokeRoundRect(const BRect &r, const float &xrad, const float &yrad, DisplayDriver* driver, SetHorizontalLineFuncType setHLine, SetVerticalLineFuncType setVLine, SetPixelFuncType setPixel);
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// Support functions for the rest of the driver
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virtual void Blit(const BRect &src, const BRect &dest, const DrawData *d);
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virtual void FillSolidRect(const BRect &rect, RGBColor &color);
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virtual void FillPatternRect(const BRect &rect, const DrawData *d);
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virtual void StrokeSolidLine(const BPoint &start, const BPoint &end, RGBColor &color);
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virtual void StrokePatternLine(const BPoint &start, const BPoint &end, const DrawData *d);
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virtual void StrokePatternLine(int32 x1, int32 y1, int32 x2, int32 y2, const DrawData *d);
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virtual void StrokeSolidRect(const BRect &rect, RGBColor &color);
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virtual void CopyBitmap(ServerBitmap *bitmap, const BRect &source, const BRect &dest, const DrawData *d);
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virtual void CopyToBitmap(ServerBitmap *target, const BRect &source);
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