Apply the same logic of r24682 to the drawing of BPictures inside BPictures. Fixes part of bug #1389 (drawing pictures at an offset). Thanks to Karsten for his observations!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27267 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -449,8 +449,10 @@ draw_picture(View *view, BPoint where, int32 token)
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{
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{
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ServerPicture *picture = view->Window()->ServerWindow()->App()->FindPicture(token);
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ServerPicture *picture = view->Window()->ServerWindow()->App()->FindPicture(token);
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if (picture != NULL) {
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if (picture != NULL) {
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view->CurrentState()->SetOrigin(where);
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view->SetDrawingOrigin(where);
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view->PushState();
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picture->Play(view);
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picture->Play(view);
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view->PopState();
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}
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}
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}
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}
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