Gracious me, I forgot to actually turn on parallel frame buffer access!

Seems to make some difference too. Nothing dramatic though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19527 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus 2006-12-15 22:43:15 +00:00
parent 2ba6b3a649
commit 527b4ad1b3

View File

@ -106,14 +106,14 @@ DrawingEngine::~DrawingEngine()
bool bool
DrawingEngine::LockParallelAccess() DrawingEngine::LockParallelAccess()
{ {
return fGraphicsCard->LockExclusiveAccess(); return fGraphicsCard->LockParallelAccess();
} }
void void
DrawingEngine::UnlockParallelAccess() DrawingEngine::UnlockParallelAccess()
{ {
fGraphicsCard->UnlockExclusiveAccess(); fGraphicsCard->UnlockParallelAccess();
} }