diff --git a/headers/os/interface/ScrollBar.h b/headers/os/interface/ScrollBar.h index b7b8a0b5da..e406b1ff29 100644 --- a/headers/os/interface/ScrollBar.h +++ b/headers/os/interface/ScrollBar.h @@ -1,30 +1,13 @@ -//------------------------------------------------------------------------------ -// Copyright (c) 2001-2002, OpenBeOS -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the "Software"), -// to deal in the Software without restriction, including without limitation -// the rights to use, copy, modify, merge, publish, distribute, sublicense, -// and/or sell copies of the Software, and to permit persons to whom the -// Software is furnished to do so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in -// all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -// DEALINGS IN THE SOFTWARE. -// -// File Name: ScrollBar.h -// Author: Marc Flerackers (mflerackers@androme.be) -// DarkWyrm (bpmagic@columbus.rr.com) -// Description: Client-side class for scrolling -// -//------------------------------------------------------------------------------ +/* + * Copyright (c) 2001-2005, Haiku, Inc. + * Distributed under the terms of the MIT license. + * + * Authors: + * Marc Flerackers (mflerackers@androme.be) + * DarkWyrm (bpmagic@columbus.rr.com) + * Stephan Aßmus + */ + #ifndef _SCROLL_BAR_H #define _SCROLL_BAR_H @@ -120,17 +103,9 @@ virtual void _ReservedScrollBar4(); void _UpdateTargetValue(BPoint where); void _UpdateArrowButtons(); void _DrawArrowButton(int32 direction, - BRect frame, bool down); - - -/* void DrawButtons(BRect updateRect); - void DrawArrow(BPoint pos, int32 which, bool pressed = false); - void DrawButton(BRect frame, int32 arrowType, bool pressed = false); - - BRect BarFrame() const; - BRect KnobFrame() const; - float ValueToPosition(float val) const; - float PositionToValue(float pos) const;*/ + BRect frame, + const BRect& updateRect, + bool down); float fMin; float fMax; diff --git a/src/kits/interface/ScrollBar.cpp b/src/kits/interface/ScrollBar.cpp index 5a1727a164..a8d2f3fe30 100644 --- a/src/kits/interface/ScrollBar.cpp +++ b/src/kits/interface/ScrollBar.cpp @@ -1,30 +1,12 @@ -//------------------------------------------------------------------------------ -// Copyright (c) 2001-2005 Haiku -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the "Software"), -// to deal in the Software without restriction, including without limitation -// the rights to use, copy, modify, merge, publish, distribute, sublicense, -// and/or sell copies of the Software, and to permit persons to whom the -// Software is furnished to do so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in -// all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -// DEALINGS IN THE SOFTWARE. -// -// File Name: ScrollBar.cpp -// Author: Marc Flerackers (mflerackers@androme.be) -// DarkWyrm (bpmagic@columbus.rr.com) -// Description: Client-side class for scrolling -// -//------------------------------------------------------------------------------ +/* + * Copyright (c) 2001-2005, Haiku, Inc. + * Distributed under the terms of the MIT license. + * + * Authors: + * Marc Flerackers (mflerackers@androme.be) + * DarkWyrm (bpmagic@columbus.rr.com) + * Stephan Aßmus + */ #include #include @@ -32,6 +14,7 @@ #include #include +#include #include #include @@ -181,7 +164,7 @@ BScrollBar::Private::ButtonRepeaterThread() BScrollBar::BScrollBar(BRect frame, const char* name, BView *target, float min, float max, orientation direction) - : BView(frame, name, B_FOLLOW_NONE, B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE), + : BView(frame, name, B_FOLLOW_NONE, B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE | B_FRAME_EVENTS), fMin(min), fMax(max), fSmallStep(1), @@ -192,7 +175,7 @@ BScrollBar::BScrollBar(BRect frame, const char* name, BView *target, fOrientation(direction), fTargetName(NULL) { - SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR)); + SetViewColor(B_TRANSPARENT_COLOR); fPrivateData = new BScrollBar::Private(this); @@ -218,19 +201,19 @@ BScrollBar::~BScrollBar() { delete fPrivateData; free(fTargetName); - - // TODO: Disconnect from target + // TODO: detaching from target is currently done in DetachedFromWindow(), + // maybe it should be done here instead? } - -BArchivable * +// Instantiate +BArchivable* BScrollBar::Instantiate(BMessage *data) { // TODO: Implement return NULL; } - +// Archive status_t BScrollBar::Archive(BMessage *data, bool deep) const { @@ -246,14 +229,14 @@ BScrollBar::Archive(BMessage *data, bool deep) const return B_OK; } - +// AttachedToWindow void BScrollBar::AttachedToWindow() { // R5's SB contacts the server if fValue!=0. I *think* we don't need to do anything here... } - +// SetValue void BScrollBar::SetValue(float value) { @@ -291,14 +274,14 @@ BScrollBar::SetProportion(float value) } } - +// Proportion float BScrollBar::Proportion() const { return fProportion; } - +// ValueChanged void BScrollBar::ValueChanged(float newValue) { @@ -348,7 +331,7 @@ an actual BView within the scroll bar's window. _UpdateArrowButtons(); } - +// SetRange void BScrollBar::SetRange(float min, float max) { @@ -367,7 +350,7 @@ BScrollBar::SetRange(float min, float max) ValueChanged(fValue); } - +// GetRange void BScrollBar::GetRange(float *min, float *max) const { @@ -377,7 +360,7 @@ BScrollBar::GetRange(float *min, float *max) const *max = fMax; } - +// SetSteps void BScrollBar::SetSteps(float smallStep, float largeStep) { @@ -392,17 +375,17 @@ BScrollBar::SetSteps(float smallStep, float largeStep) // TODO: test use of fractional values and make them work properly if they don't } - +// GetSteps void BScrollBar::GetSteps(float *smallStep, float *largeStep) const { - if (smallStep != NULL) + if (smallStep) *smallStep = fSmallStep; if (largeStep) *largeStep = fLargeStep; } - +// SetTarget void BScrollBar::SetTarget(BView *target) { @@ -420,7 +403,7 @@ BScrollBar::SetTarget(BView *target) fTargetName = NULL; } - +// SetTarget void BScrollBar::SetTarget(const char *targetName) { @@ -435,21 +418,21 @@ BScrollBar::SetTarget(const char *targetName) SetTarget(target); } - +// Target BView * BScrollBar::Target() const { return fTarget; } - +// Orientation orientation BScrollBar::Orientation() const { return fOrientation; } - +// MessageReceived void BScrollBar::MessageReceived(BMessage *msg) { @@ -467,7 +450,7 @@ BScrollBar::MessageReceived(BMessage *msg) } } - +// MouseDown void BScrollBar::MouseDown(BPoint where) { @@ -480,7 +463,7 @@ BScrollBar::MouseDown(BPoint where) if (fPrivateData->fThumbFrame.Contains(where)) { fPrivateData->fButtonDown = THUMB; fPrivateData->fClickOffset = fPrivateData->fThumbFrame.LeftTop() - where; -// Invalidate(fPrivateData->fThumbFrame); + Invalidate(fPrivateData->fThumbFrame); return; } @@ -536,11 +519,14 @@ BScrollBar::MouseDown(BPoint where) void BScrollBar::MouseUp(BPoint pt) { + if (fPrivateData->fButtonDown == THUMB) + Invalidate(fPrivateData->fThumbFrame); + else + Invalidate(_ButtonRectFor(fPrivateData->fButtonDown)); + fPrivateData->fButtonDown = NOARROW; fPrivateData->fExitRepeater = true; fPrivateData->fDoRepeat = false; - - Invalidate(); } // MouseMoved @@ -577,6 +563,13 @@ BScrollBar::MouseMoved(BPoint where, uint32 transit, const BMessage* message) void BScrollBar::DetachedFromWindow() { + if (fTarget) { + if (fOrientation == B_VERTICAL) + fTarget->fVerScroller = NULL; + else + fTarget->fHorScroller = NULL; + } + fTarget = NULL; free(fTargetName); fTargetName = NULL; @@ -595,19 +588,21 @@ BScrollBar::Draw(BRect updateRect) StrokeRect(bounds); bounds.InsetBy(1.0, 1.0); - rgb_color light, light1, dark, dark1, dark2; + rgb_color light, light1, dark, dark1, dark2, dark4; if (fPrivateData->fEnabled) { light = tint_color(normal, B_LIGHTEN_MAX_TINT); light1 = tint_color(normal, B_LIGHTEN_1_TINT); dark = tint_color(normal, B_DARKEN_3_TINT); dark1 = tint_color(normal, B_DARKEN_1_TINT); dark2 = tint_color(normal, B_DARKEN_2_TINT); + dark4 = tint_color(normal, B_DARKEN_4_TINT); } else { light = tint_color(normal, B_LIGHTEN_1_TINT); light1 = normal; dark = tint_color(normal, B_DARKEN_2_TINT); dark1 = normal; dark2 = tint_color(normal, B_DARKEN_1_TINT); + dark4 = tint_color(normal, B_DARKEN_3_TINT); } SetDrawingMode(B_OP_OVER); @@ -618,16 +613,16 @@ BScrollBar::Draw(BRect updateRect) if (fOrientation == B_HORIZONTAL) { BRect buttonFrame(bounds.left, bounds.top, bounds.left + bounds.Height(), bounds.bottom); - _DrawArrowButton(ARROW_LEFT, buttonFrame, + _DrawArrowButton(ARROW_LEFT, buttonFrame, updateRect, fPrivateData->fButtonDown == ARROW1); if (_DoubleArrows()) { buttonFrame.OffsetBy(bounds.Height() + 1, 0.0); - _DrawArrowButton(ARROW_RIGHT, buttonFrame, + _DrawArrowButton(ARROW_RIGHT, buttonFrame, updateRect, fPrivateData->fButtonDown == ARROW2); buttonFrame.OffsetTo(bounds.right - ((bounds.Height() * 2) + 1), bounds.top); - _DrawArrowButton(ARROW_LEFT, buttonFrame, + _DrawArrowButton(ARROW_LEFT, buttonFrame, updateRect, fPrivateData->fButtonDown == ARROW3); thumbBG.left += bounds.Height() * 2 + 2; @@ -638,21 +633,21 @@ BScrollBar::Draw(BRect updateRect) } buttonFrame.OffsetTo(bounds.right - bounds.Height(), bounds.top); - _DrawArrowButton(ARROW_RIGHT, buttonFrame, + _DrawArrowButton(ARROW_RIGHT, buttonFrame, updateRect, fPrivateData->fButtonDown == ARROW4); } else { BRect buttonFrame(bounds.left, bounds.top, bounds.right, bounds.top + bounds.Width()); - _DrawArrowButton(ARROW_UP, buttonFrame, + _DrawArrowButton(ARROW_UP, buttonFrame, updateRect, fPrivateData->fButtonDown == ARROW1); if (_DoubleArrows()) { buttonFrame.OffsetBy(0.0, bounds.Width() + 1); - _DrawArrowButton(ARROW_DOWN, buttonFrame, + _DrawArrowButton(ARROW_DOWN, buttonFrame, updateRect, fPrivateData->fButtonDown == ARROW2); buttonFrame.OffsetTo(bounds.left, bounds.bottom - ((bounds.Width() * 2) + 1)); - _DrawArrowButton(ARROW_UP, buttonFrame, + _DrawArrowButton(ARROW_UP, buttonFrame, updateRect, fPrivateData->fButtonDown == ARROW3); thumbBG.top += bounds.Width() * 2 + 2; @@ -663,91 +658,142 @@ BScrollBar::Draw(BRect updateRect) } buttonFrame.OffsetTo(bounds.left, bounds.bottom - bounds.Width()); - _DrawArrowButton(ARROW_DOWN, buttonFrame, + _DrawArrowButton(ARROW_DOWN, buttonFrame, updateRect, fPrivateData->fButtonDown == ARROW4); } SetDrawingMode(B_OP_COPY); // background for thumb area + BRect rect(fPrivateData->fThumbFrame); // frame - BeginLineArray(4); if (fOrientation == B_HORIZONTAL) { - AddLine(BPoint(thumbBG.left, thumbBG.bottom), - BPoint(thumbBG.left, thumbBG.top), dark); - AddLine(BPoint(thumbBG.left + 1, thumbBG.top), - BPoint(thumbBG.right - 1, thumbBG.top), dark2); - AddLine(BPoint(thumbBG.right, thumbBG.top), - BPoint(thumbBG.right, thumbBG.bottom), dark); - AddLine(BPoint(thumbBG.right - 1, thumbBG.bottom), - BPoint(thumbBG.left + 1, thumbBG.bottom), normal); + int32 totalLines = 0; + if (rect.left > thumbBG.left) + totalLines += 1; + if (rect.left > thumbBG.left + 1) + totalLines += 3; + if (rect.right < thumbBG.right - 1) + totalLines += 3; + if (rect.right < thumbBG.right) + totalLines += 1; + + if (totalLines > 0) { + BeginLineArray(totalLines); + if (rect.left > thumbBG.left) { + AddLine(BPoint(thumbBG.left, thumbBG.bottom), + BPoint(thumbBG.left, thumbBG.top), + rect.left > thumbBG.left + 1 ? dark4 : dark); + } + if (rect.left > thumbBG.left + 1) { + AddLine(BPoint(thumbBG.left + 1, thumbBG.top + 1), + BPoint(thumbBG.left + 1, thumbBG.bottom), dark2); + AddLine(BPoint(thumbBG.left + 1, thumbBG.top), + BPoint(rect.left - 1, thumbBG.top), dark2); + AddLine(BPoint(rect.left - 1, thumbBG.bottom), + BPoint(thumbBG.left + 2, thumbBG.bottom), normal); + } + + if (rect.right < thumbBG.right - 1) { + AddLine(BPoint(rect.right + 2, thumbBG.top + 1), + BPoint(rect.right + 2, thumbBG.bottom), dark2); + AddLine(BPoint(rect.right + 1, thumbBG.top), + BPoint(thumbBG.right, thumbBG.top), dark2); + AddLine(BPoint(thumbBG.right - 1, thumbBG.bottom), + BPoint(rect.right + 3, thumbBG.bottom), normal); + } + if (rect.right < thumbBG.right) { + AddLine(BPoint(thumbBG.right, thumbBG.top), + BPoint(thumbBG.right, thumbBG.bottom), dark); + } + EndLineArray(); + } } else { - AddLine(BPoint(thumbBG.left, thumbBG.bottom - 1), - BPoint(thumbBG.left, thumbBG.top - 1), dark2); - AddLine(BPoint(thumbBG.left, thumbBG.top), - BPoint(thumbBG.right, thumbBG.top), dark); - AddLine(BPoint(thumbBG.right, thumbBG.top + 1), - BPoint(thumbBG.right, thumbBG.bottom - 1), normal); - AddLine(BPoint(thumbBG.right, thumbBG.bottom), - BPoint(thumbBG.left, thumbBG.bottom), dark); + int32 totalLines = 0; + if (rect.top > thumbBG.top) + totalLines += 1; + if (rect.top > thumbBG.top + 1) + totalLines += 3; + if (rect.bottom < thumbBG.bottom - 1) + totalLines += 3; + if (rect.bottom < thumbBG.bottom) + totalLines += 1; + + if (totalLines > 0) { + BeginLineArray(totalLines); + if (rect.top > thumbBG.top) { + AddLine(BPoint(thumbBG.left, thumbBG.top), + BPoint(thumbBG.right, thumbBG.top), + rect.top > thumbBG.top + 1 ? dark4 : dark); + } + if (rect.top > thumbBG.top + 1) { + AddLine(BPoint(thumbBG.left + 1, thumbBG.top + 1), + BPoint(thumbBG.right, thumbBG.top + 1), dark2); + AddLine(BPoint(thumbBG.left, rect.top - 1), + BPoint(thumbBG.left, thumbBG.top + 1), dark2); + AddLine(BPoint(thumbBG.right, rect.top - 1), + BPoint(thumbBG.right, thumbBG.top + 2), normal); + } + + if (rect.bottom < thumbBG.bottom - 1) { + AddLine(BPoint(thumbBG.left + 1, rect.bottom + 2), + BPoint(thumbBG.right, rect.bottom + 2), dark2); + AddLine(BPoint(thumbBG.left, rect.bottom + 1), + BPoint(thumbBG.left, thumbBG.bottom - 1), dark2); + AddLine(BPoint(thumbBG.right, rect.bottom + 3), + BPoint(thumbBG.right, thumbBG.bottom - 1), normal); + } + if (rect.bottom < thumbBG.bottom) { + AddLine(BPoint(thumbBG.left, thumbBG.bottom), + BPoint(thumbBG.right, thumbBG.bottom), dark); + } + EndLineArray(); + } } - EndLineArray(); thumbBG.InsetBy(1.0, 1.0); SetHighColor(dark1); // Draw scroll thumb if (fPrivateData->fEnabled) { - // fill and additional dark lines - BRect rect(fPrivateData->fThumbFrame); - if (fOrientation == B_HORIZONTAL) { - BRect leftOfThumb(thumbBG.left, thumbBG.top, rect.left - 1, thumbBG.bottom); + BRect leftOfThumb(thumbBG.left + 1, thumbBG.top, rect.left - 1, thumbBG.bottom); if (leftOfThumb.IsValid()) FillRect(leftOfThumb); - BRect rightOfThumb(rect.right + 1, thumbBG.top, thumbBG.right, thumbBG.bottom); + BRect rightOfThumb(rect.right + 3, thumbBG.top, thumbBG.right, thumbBG.bottom); if (rightOfThumb.IsValid()) FillRect(rightOfThumb); + // dark lines before and after thumb if (rect.left > thumbBG.left) { - // dark line before thumb SetHighColor(dark); StrokeLine(BPoint(rect.left - 1, rect.top), BPoint(rect.left - 1, rect.bottom)); -/* if (rect.left > thumbBG.left + 1) { - // shadow line behind left arrows - SetHighColor(dark2); - StrokeLine(BPoint(thumbBG.left + 1, thumbBG.top), BPoint(thumbBG.left + 1, thumbBG.bottom)); - }*/ } - if (rect.right < thumbBG.right) { - // dark line behind thumb - SetHighColor(dark); + SetHighColor(dark4); StrokeLine(BPoint(rect.right + 1, rect.top), BPoint(rect.right + 1, rect.bottom)); -/* if (rect.right < thumbBG.right - 1) { - // shadow line behind thumb - SetHighColor(dark2); - StrokeLine(BPoint(rect.right + 2, rect.top), BPoint(rect.right + 2, rect.bottom)); - }*/ } } else { - BRect topOfThumb(thumbBG.left, thumbBG.top, thumbBG.right, rect.top - 1); + BRect topOfThumb(thumbBG.left, thumbBG.top + 1, thumbBG.right, rect.top - 1); if (topOfThumb.IsValid()) FillRect(topOfThumb); - BRect bottomOfThumb(thumbBG.left, rect.bottom + 1, thumbBG.right, thumbBG.bottom); + BRect bottomOfThumb(thumbBG.left, rect.bottom + 3, thumbBG.right, thumbBG.bottom); if (bottomOfThumb.IsValid()) FillRect(bottomOfThumb); // dark lines before and after thumb - SetHighColor(dark); - if (rect.top > thumbBG.top) + if (rect.top > thumbBG.top) { + SetHighColor(dark); StrokeLine(BPoint(rect.left, rect.top - 1), BPoint(rect.right, rect.top - 1)); - if (rect.bottom < thumbBG.bottom) + } + if (rect.bottom < thumbBG.bottom) { + SetHighColor(dark4); StrokeLine(BPoint(rect.left, rect.bottom + 1), BPoint(rect.right, rect.bottom + 1)); + } } BeginLineArray(4); @@ -764,7 +810,7 @@ BScrollBar::Draw(BRect updateRect) // fill rect.InsetBy(1.0, 1.0); /*if (fPrivateData->fButtonDown == THUMB) - SetHighColor(tint_color(normal, B_DARKEN_1_TINT)); + SetHighColor(tint_color(normal, (B_NO_TINT + B_DARKEN_1_TINT) / 2)); else*/ SetHighColor(normal); @@ -776,22 +822,21 @@ BScrollBar::Draw(BRect updateRect) } } - +// FrameMoved void BScrollBar::FrameMoved(BPoint new_position) { } - +// FrameResized void BScrollBar::FrameResized(float new_width, float new_height) { _UpdateThumbFrame(); -Invalidate(); } - -BHandler * +// ResolveSpecifier +BHandler* BScrollBar::ResolveSpecifier(BMessage *msg,int32 index, BMessage *specifier,int32 form,const char *property) { @@ -799,24 +844,27 @@ BScrollBar::ResolveSpecifier(BMessage *msg,int32 index, return NULL; } - +// ResizeToPreferred void BScrollBar::ResizeToPreferred() { // TODO: Implement } - +// GetPreferredSize void BScrollBar::GetPreferredSize(float *width, float *height) { - if (fOrientation == B_VERTICAL) + if (fOrientation == B_VERTICAL) { *width = B_V_SCROLL_BAR_WIDTH; - else if (fOrientation == B_HORIZONTAL) + *height = Bounds().Height(); + } else if (fOrientation == B_HORIZONTAL) { + *width = Bounds().Width(); *height = B_H_SCROLL_BAR_HEIGHT; + } } - +// MakeFocus void BScrollBar::MakeFocus(bool state) { @@ -825,26 +873,26 @@ BScrollBar::MakeFocus(bool state) fTarget->MakeFocus(state); } - +// AllAttached void BScrollBar::AllAttached() { } - +// AllDetached void BScrollBar::AllDetached() { } - +// GetSupportedSuites status_t BScrollBar::GetSupportedSuites(BMessage *data) { return B_ERROR; } - +// Perform status_t BScrollBar::Perform(perform_code d, void *arg) { @@ -857,7 +905,7 @@ void BScrollBar::_ReservedScrollBar2() {} void BScrollBar::_ReservedScrollBar3() {} void BScrollBar::_ReservedScrollBar4() {} - +// operator= BScrollBar & BScrollBar::operator=(const BScrollBar &) { @@ -908,19 +956,24 @@ BScrollBar::_UpdateThumbFrame() // subtract the size of two buttons maxSize -= buttonSize * 2; } + // visual adjustments (room for darker line between thumb and buttons) + maxSize--; float thumbSize = minSize; if (fPrivateData->fScrollBarInfo.proportional) thumbSize += (maxSize - minSize) * fProportion; + thumbSize = floorf(thumbSize + 0.5); // the thumb can be scrolled within the remaining area "maxSize - thumbSize" - float offset = floorf(((fValue - fMin) / (fMax - fMin + 1.0)) * (maxSize - thumbSize) + 0.5); + float offset = floorf(((fValue - fMin) / (fMax - fMin + 1.0)) * (maxSize - thumbSize)); if (_DoubleArrows()) { offset += buttonSize * 2; } else { offset += buttonSize; } + // visual adjustments (room for darker line between thumb and buttons) + offset++; if (fOrientation == B_VERTICAL) { fPrivateData->fThumbFrame.bottom = fPrivateData->fThumbFrame.top + thumbSize; @@ -934,9 +987,9 @@ BScrollBar::_UpdateThumbFrame() BRect invalid = oldFrame.IsValid() ? oldFrame | fPrivateData->fThumbFrame : fPrivateData->fThumbFrame; // account for those two dark lines if (fOrientation == B_HORIZONTAL) - invalid.InsetBy(-1.0, 0.0); + invalid.InsetBy(-2.0, 0.0); else - invalid.InsetBy(0.0, -1.0); + invalid.InsetBy(0.0, -2.0); Invalidate(invalid); } } @@ -976,6 +1029,9 @@ BScrollBar::_ValueFor(BPoint where) const // convert point to inside of area between buttons offset -= buttonSize; } + // visual adjustments (room for darker line between thumb and buttons) + maxSize--; + offset++; float value = fMin + (offset / (maxSize - thumbSize) * (fMax - fMin + 1.0)); if (value >= 0.0) @@ -1152,18 +1208,19 @@ control_scrollbar(scroll_bar_info *info, BScrollBar *bar) return B_OK; } - +// _DrawArrowButton void -BScrollBar::_DrawArrowButton(int32 direction, BRect r, bool down) +BScrollBar::_DrawArrowButton(int32 direction, BRect r, const BRect& updateRect, bool down) { - // Another hack for code size + if (!updateRect.Intersects(r)) + return; rgb_color c = ui_color(B_PANEL_BACKGROUND_COLOR); rgb_color light, dark, normal,arrow,arrow2; if (down && fPrivateData->fDoRepeat) { light = tint_color(c, (B_DARKEN_1_TINT + B_DARKEN_2_TINT) / 2.0); - arrow2 = dark = tint_color(c, B_LIGHTEN_MAX_TINT); + arrow2 = dark = tint_color(c, B_LIGHTEN_1_TINT); normal = tint_color(c, B_DARKEN_1_TINT); arrow = tint_color(c, B_DARKEN_MAX_TINT); @@ -1192,36 +1249,29 @@ BScrollBar::_DrawArrowButton(int32 direction, BRect r, bool down) } BPoint tri1, tri2, tri3; + r.InsetBy(4, 4); switch (direction) { case ARROW_LEFT: - { - tri1.Set(r.left + 3, (r.top + r.bottom) /2 ); - tri2.Set(r.right - 3, r.top + 3); - tri3.Set(r.right - 3, r.bottom - 3); + tri1.Set(r.right, r.top); + tri2.Set(r.left + 1, (r.top + r.bottom + 1) /2 ); + tri3.Set(r.right, r.bottom + 1); break; - } case ARROW_RIGHT: - { - tri1.Set(r.left + 3, r.bottom - 3); - tri2.Set(r.left + 3, r.top + 3); - tri3.Set(r.right-3, (r.top + r.bottom) / 2); + tri1.Set(r.left, r.bottom + 1); + tri2.Set(r.right - 1, (r.top + r.bottom + 1) / 2); + tri3.Set(r.left, r.top); break; - } case ARROW_UP: - { - tri1.Set(r.left + 3, r.bottom - 3); - tri2.Set((r.left + r.right) / 2, r.top + 3); - tri3.Set(r.right - 3, r.bottom - 3); + tri1.Set(r.left, r.bottom); + tri2.Set((r.left + r.right + 1) / 2, r.top + 1); + tri3.Set(r.right + 1, r.bottom); break; - } default: - { - tri1.Set(r.left + 3, r.top + 3); - tri2.Set(r.right - 3, r.top + 3); - tri3.Set((r.left + r.right) / 2, r.bottom - 3); + tri1.Set(r.left, r.top); + tri2.Set((r.left + r.right + 1) / 2, r.bottom - 1); + tri3.Set(r.right + 1, r.top); break; - } } // offset triangle if down if (down && fPrivateData->fDoRepeat) { @@ -1231,23 +1281,24 @@ BScrollBar::_DrawArrowButton(int32 direction, BRect r, bool down) tri3 = tri3 + offset; } - r.InsetBy(1, 1); + r.InsetBy(-3, -3); SetHighColor(normal); FillRect(r); + BShape arrowShape; + arrowShape.MoveTo(tri1); + arrowShape.LineTo(tri2); + arrowShape.LineTo(tri3); + SetHighColor(arrow); - FillTriangle(tri1, tri2, tri3); - -/* SetHighColor(dark); - StrokeLine(tri2, tri3); - StrokeLine(tri1, tri3); - - SetHighColor(arrow2); - StrokeLine(tri1, tri2);*/ + SetPenSize(2.0); + StrokeShape(&arrowShape); + SetPenSize(1.0); r.InsetBy(-1, -1); BeginLineArray(4); if (direction == ARROW_LEFT || direction == ARROW_RIGHT) { + // horizontal AddLine(BPoint(r.left, r.bottom), BPoint(r.left, r.top), light); AddLine(BPoint(r.left + 1, r.top), @@ -1257,6 +1308,7 @@ BScrollBar::_DrawArrowButton(int32 direction, BRect r, bool down) AddLine(BPoint(r.right - 1, r.bottom), BPoint(r.left + 1, r.bottom), dark); } else { + // vertical AddLine(BPoint(r.left, r.bottom - 1), BPoint(r.left, r.top), light); AddLine(BPoint(r.left + 1, r.top),