I didn't want to mess with the screen resolution, sorry.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12147 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -130,8 +130,7 @@ Desktop::AddDriver(DisplayDriver *driver)
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{
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{
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if (driver->Initialize()) {
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if (driver->Initialize()) {
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// TODO: be careful of screen initialization - monitor may not support 640x480
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// TODO: be careful of screen initialization - monitor may not support 640x480
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Screen *sc = new Screen(driver, BPoint(1280, 1024), B_RGB32, fScreenList.CountItems()+1);
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Screen *sc = new Screen(driver, BPoint(640, 480), B_RGB32, fScreenList.CountItems()+1);
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// Screen *sc = new Screen(driver, BPoint(640, 480), B_RGB32, fScreenList.CountItems()+1);
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// Screen *sc = new Screen(driver, BPoint(1024, 768), B_RGB32, fScreenList.CountItems()+1);
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// Screen *sc = new Screen(driver, BPoint(1024, 768), B_RGB32, fScreenList.CountItems()+1);
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// Screen *sc = new Screen(driver, BPoint(640, 480), B_CMAP8, fScreenList.CountItems()+1);
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// Screen *sc = new Screen(driver, BPoint(640, 480), B_CMAP8, fScreenList.CountItems()+1);
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// Screen *sc = new Screen(driver, BPoint(640, 480), B_GRAY8, fScreenList.CountItems()+1);
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// Screen *sc = new Screen(driver, BPoint(640, 480), B_GRAY8, fScreenList.CountItems()+1);
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