* Removed src/kits/tracker/OpenHashTable.h. The shared version in

headers/private/shared is newer, though with small interface changes.
* Removed the unnecessary Debug.h include in
  headers/private/shared/ObjectList.h.
* Adjusted sources using these headers, mostly by adding missing includes.
* Lots of automatic whitespace cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30123 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold 2009-04-11 21:24:32 +00:00
parent a76d4f314c
commit 4fba3522e0
33 changed files with 609 additions and 940 deletions

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@ -65,7 +65,8 @@ All rights reserved.
#include <List.h>
#endif
#include <Debug.h>
#include <SupportDefs.h>
template<class T> class BObjectList;

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@ -5,6 +5,8 @@
#include "ExtendedPartitionAddOn.h"
#include <stdio.h>
#include <new>
#include <DiskDeviceTypes.h>

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@ -8,6 +8,9 @@
#include "ProbeView.h"
#include "TypeEditors.h"
#include <stdio.h>
#include <stdlib.h>
#include <MenuBar.h>
#include <MenuItem.h>
#include <TabView.h>

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@ -8,11 +8,13 @@
#include <Autolock.h>
#include <NodeMonitor.h>
#include <Debug.h>
#include <Directory.h>
#include <Drivers.h>
#include <fs_attr.h>
#include <fs_info.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <ctype.h>

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@ -7,6 +7,9 @@
#include "DataView.h"
#include "DataEditor.h"
#include <stdio.h>
#include <stdlib.h>
#include <Window.h>
#include <ScrollBar.h>
#include <Autolock.h>

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@ -11,6 +11,9 @@
# include <IconUtils.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <Alert.h>
#include <Autolock.h>
#include <Bitmap.h>
@ -27,8 +30,6 @@
#include <TranslationUtils.h>
#include <TranslatorFormats.h>
#include <stdlib.h>
static const uint32 kMsgValueChanged = 'vlch';
static const uint32 kMsgScaleChanged = 'scch';

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@ -14,6 +14,9 @@
#include "PartitionList.h"
#include "Support.h"
#include <stdio.h>
#include <string.h>
#include <Alert.h>
#include <Application.h>

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@ -10,6 +10,8 @@
#include "Support.h"
#include <stdio.h>
#include <Partition.h>
#include <String.h>

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@ -7,6 +7,7 @@
#include <new>
#include <stdlib.h>
#include <string.h>
#include <DiskDevice.h>

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@ -5,6 +5,8 @@
#include "DiskDeviceJobQueue.h"
#include <stdio.h>
#include <typeinfo>
#include "DiskDeviceJob.h"

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@ -6,6 +6,7 @@
#include <errno.h>
#include <new>
#include <unistd.h>
#include <stdio.h>
#include <sys/stat.h>
#include <Directory.h>

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@ -32,9 +32,11 @@ names are registered trademarks or trademarks of their respective holders.
All rights reserved.
*/
#include <Node.h>
#include "AttributeStream.h"
#include <Debug.h>
#include <Node.h>
// ToDo:
// lazy Rewind from Drive, only if data is available
// BMessage node

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@ -34,6 +34,8 @@ All rights reserved.
#include "AutoMounter.h"
#include <Debug.h>
#include "AutoLock.h"
#include "AutoMounterSettings.h"
#include "Commands.h"

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@ -32,12 +32,13 @@ names are registered trademarks or trademarks of their respective holders.
All rights reserved.
*/
#include <Beep.h>
#include "FilePermissionsView.h"
#include <stdio.h>
#include <stdlib.h>
#include <Beep.h>
const uint32 kPermissionsChanged = 'prch';
const uint32 kNewOwnerEntered = 'nwow';

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@ -1430,7 +1430,7 @@ SharedIconCache::AddItem(const char *fileType, const char *appSignature)
if (!fileType)
fileType = B_FILE_MIMETYPE;
SharedCacheEntry *result = &fHashTable.Add(SharedCacheEntry::Hash(fileType,
SharedCacheEntry *result = fHashTable.Add(SharedCacheEntry::Hash(fileType,
appSignature));
result->SetTo(fileType, appSignature);
return result;
@ -1448,7 +1448,7 @@ SharedIconCache::AddItem(SharedCacheEntry **outstandingEntry, const char *fileTy
if (!fileType)
fileType = B_FILE_MIMETYPE;
SharedCacheEntry *result = &fHashTable.Add(SharedCacheEntry::Hash(fileType,
SharedCacheEntry *result = fHashTable.Add(SharedCacheEntry::Hash(fileType,
appSignature));
result->SetTo(fileType, appSignature);
*outstandingEntry = fHashTable.ElementAt(entryToken);
@ -1593,7 +1593,7 @@ SharedCacheEntryArray::SharedCacheEntryArray(int32 initialSize)
SharedCacheEntry *
SharedCacheEntryArray::Add()
{
return &At(OpenHashElementArray<SharedCacheEntry>::Add());
return OpenHashElementArray<SharedCacheEntry>::Add();
}
@ -1775,7 +1775,7 @@ NodeIconCache::FindItem(const node_ref *node) const
NodeCacheEntry *
NodeIconCache::AddItem(const node_ref *node, bool permanent)
{
NodeCacheEntry *result = &fHashTable.Add(NodeCacheEntry::Hash(node));
NodeCacheEntry *result = fHashTable.Add(NodeCacheEntry::Hash(node));
result->SetTo(node);
if (permanent)
result->MakePermanent();
@ -1789,7 +1789,7 @@ NodeIconCache::AddItem(NodeCacheEntry **outstandingEntry, const node_ref *node)
{
int32 entryToken = fHashTable.ElementIndex(*outstandingEntry);
NodeCacheEntry *result = &fHashTable.Add(NodeCacheEntry::Hash(node));
NodeCacheEntry *result = fHashTable.Add(NodeCacheEntry::Hash(node));
result->SetTo(node);
*outstandingEntry = fHashTable.ElementAt(entryToken);
@ -1861,7 +1861,7 @@ NodeCacheEntryArray::NodeCacheEntryArray(int32 initialSize)
NodeCacheEntry *
NodeCacheEntryArray::Add()
{
return &At(OpenHashElementArray<NodeCacheEntry>::Add());
return OpenHashElementArray<NodeCacheEntry>::Add();
}

View File

@ -34,6 +34,7 @@ All rights reserved.
// MountMenu implements a context menu used for mounting/unmounting volumes
#include <Debug.h>
#include <MenuItem.h>
#include <Mime.h>
#include <InterfaceDefs.h>

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@ -1,376 +0,0 @@
/*
Open Tracker License
Terms and Conditions
Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice applies to all licensees
and shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of Be Incorporated shall not be
used in advertising or otherwise to promote the sale, use or other dealings in
this Software without prior written authorization from Be Incorporated.
Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
of Be Incorporated in the United States and other countries. Other brand product
names are registered trademarks or trademarks of their respective holders.
All rights reserved.
*/
// Hash table with open addresssing
#ifndef __OPEN_HASH_TABLE__
#define __OPEN_HASH_TABLE__
#include <new>
#include <stdlib.h>
namespace BPrivate {
template <class Element>
class ElementVector {
// element vector for OpenHashTable needs to implement this
// interface
public:
Element &At(int32 index);
Element *Add();
int32 IndexOf(const Element &) const;
void Remove(int32 index);
};
class OpenHashElement {
public:
uint32 Hash() const;
bool operator==(const OpenHashElement &) const;
void Adopt(OpenHashElement &);
// low overhead copy, original element is in undefined state
// after call (calls Adopt on BString members, etc.)
int32 fNext;
};
const uint32 kPrimes [] = {
509, 1021, 2039, 4093, 8191, 16381, 32749, 65521, 131071, 262139,
524287, 1048573, 2097143, 4194301, 8388593, 16777213, 33554393, 67108859,
134217689, 268435399, 536870909, 1073741789, 2147483647, 0
};
template <class Element, class ElementVec = ElementVector<Element> >
class OpenHashTable {
public:
OpenHashTable(int32 minSize, ElementVec *elementVector = 0);
// it is up to the subclass of OpenHashTable to supply
// elementVector
~OpenHashTable();
void SetElementVector(ElementVec *elementVector);
Element *FindFirst(uint32 elementHash) const;
Element &Add(uint32 elementHash);
void Remove(Element *);
// when calling Add, any outstanding element pointer may become
// invalid; to deal with this, get the element index and restore
// it after the add
int32 ElementIndex(const Element *) const;
Element *ElementAt(int32 index) const;
int32 VectorSize() const;
protected:
static int32 OptimalSize(int32 minSize);
int32 fArraySize;
int32 *fHashArray;
ElementVec *fElementVector;
};
template <class Element>
class OpenHashElementArray : public ElementVector<Element> {
// this is a straightforward implementation of an element vector
// deleting is handled by linking deleted elements into a free list
// the vector never shrinks
public:
OpenHashElementArray(int32 initialSize);
~OpenHashElementArray();
Element &At(int32 index);
const Element &At(int32 index) const;
int32 Add(const Element &);
int32 Add();
void Remove(int32 index);
int32 IndexOf(const Element &) const;
int32 Size() const;
private:
Element *fData;
int32 fSize;
int32 fNextFree;
int32 fNextDeleted;
};
//--- inline implementation --------------------------------
template<class Element, class ElementVec>
OpenHashTable<Element, ElementVec>::OpenHashTable(int32 minSize,ElementVec *elementVector)
:
fArraySize(OptimalSize(minSize)),
fElementVector(elementVector)
{
fHashArray = new int32[fArraySize];
for (int32 index = 0; index < fArraySize; index++)
fHashArray[index] = -1;
}
template<class Element, class ElementVec>
OpenHashTable<Element, ElementVec>::~OpenHashTable()
{
delete fHashArray;
}
template<class Element, class ElementVec>
int32
OpenHashTable<Element, ElementVec>::OptimalSize(int32 minSize)
{
for (int32 index = 0; ; index++)
if (!kPrimes[index] || kPrimes[index] >= (uint32)minSize)
return (int32)kPrimes[index];
return 0;
}
template<class Element, class ElementVec>
Element *
OpenHashTable<Element, ElementVec>::FindFirst(uint32 hash) const
{
ASSERT(fElementVector);
hash %= fArraySize;
if (fHashArray[hash] < 0)
return 0;
return &fElementVector->At(fHashArray[hash]);
}
template<class Element, class ElementVec>
int32
OpenHashTable<Element, ElementVec>::ElementIndex(const Element *element) const
{
return fElementVector->IndexOf(*element);
}
template<class Element, class ElementVec>
Element *
OpenHashTable<Element, ElementVec>::ElementAt(int32 index) const
{
return &fElementVector->At(index);
}
template<class Element, class ElementVec>
int32
OpenHashTable<Element, ElementVec>::VectorSize() const
{
return fElementVector->Size();
}
template<class Element, class ElementVec>
Element &
OpenHashTable<Element, ElementVec>::Add(uint32 hash)
{
ASSERT(fElementVector);
hash %= fArraySize;
Element &result = *fElementVector->Add();
result.fNext = fHashArray[hash];
fHashArray[hash] = fElementVector->IndexOf(result);
return result;
}
template<class Element, class ElementVec>
void
OpenHashTable<Element, ElementVec>::Remove(Element *element)
{
uint32 hash = element->Hash() % fArraySize;
int32 next = fHashArray[hash];
ASSERT(next >= 0);
if (&fElementVector->At(next) == element) {
fHashArray[hash] = element->fNext;
fElementVector->Remove(next);
return;
}
for (int32 index = next; index >= 0; ) {
// look for an existing match in table
int32 next = fElementVector->At(index).fNext;
if (next < 0) {
TRESPASS();
return;
}
if (&fElementVector->At(next) == element) {
fElementVector->At(index).fNext = element->fNext;
fElementVector->Remove(next);
return;
}
index = next;
}
}
template<class Element, class ElementVec>
void
OpenHashTable<Element, ElementVec>::SetElementVector(ElementVec *elementVector)
{
fElementVector = elementVector;
}
template<class Element>
OpenHashElementArray<Element>::OpenHashElementArray(int32 initialSize)
:
fSize(initialSize),
fNextFree(0),
fNextDeleted(-1)
{
fData = (Element *)calloc((size_t)initialSize , sizeof(Element));
if (!fData)
throw std::bad_alloc();
}
template<class Element>
OpenHashElementArray<Element>::~OpenHashElementArray()
{
free(fData);
}
template<class Element>
Element &
OpenHashElementArray<Element>::At(int32 index)
{
ASSERT(index < fSize);
return fData[index];
}
template<class Element>
const Element &
OpenHashElementArray<Element>::At(int32 index) const
{
ASSERT(index < fSize);
return fData[index];
}
template<class Element>
int32
OpenHashElementArray<Element>::IndexOf(const Element &element) const
{
int32 result = &element - fData;
if (result < 0 || result > fSize)
return -1;
return result;
}
template<class Element>
int32
OpenHashElementArray<Element>::Size() const
{
return fSize;
}
template<class Element>
int32
OpenHashElementArray<Element>::Add(const Element &newElement)
{
int32 index = Add();
At(index).Adopt(newElement);
return index;
}
#if DEBUG
const int32 kGrowChunk = 10;
#else
const int32 kGrowChunk = 1024;
#endif
template<class Element>
int32
OpenHashElementArray<Element>::Add()
{
int32 index = fNextFree;
if (fNextDeleted >= 0) {
index = fNextDeleted;
fNextDeleted = At(index).fNext;
} else if (fNextFree >= fSize - 1) {
int32 newSize = fSize + kGrowChunk;
Element *newData = (Element *)calloc((size_t)newSize , sizeof(Element));
if (!newData)
throw std::bad_alloc();
memcpy(newData, fData, fSize * sizeof(Element));
free(fData);
fData = newData;
fSize = newSize;
index = fNextFree;
fNextFree++;
} else
fNextFree++;
new (&At(index)) Element;
// call placement new to initialize the element properly
ASSERT(At(index).fNext == -1);
return index;
}
template<class Element>
void
OpenHashElementArray<Element>::Remove(int32 index)
{
// delete by chaining empty elements in a single linked
// list, reusing the next field
ASSERT(index < fSize);
At(index).~Element();
// call the destructor explicitly to destroy the element
// properly
At(index).fNext = fNextDeleted;
fNextDeleted = index;
}
} // namespace BPrivate
using namespace BPrivate;
#endif

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@ -32,6 +32,7 @@ names are registered trademarks or trademarks of their respective holders.
All rights reserved.
*/
#include <Debug.h>
#include <InterfaceDefs.h>
#include "AutoLock.h"

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@ -35,7 +35,9 @@ All rights reserved.
#ifndef __THREAD__
#define __THREAD__
#include <Debug.h>
#include <OS.h>
#include "ObjectList.h"
#include "FunctionObject.h"
#include "Utilities.h"

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@ -32,9 +32,11 @@ names are registered trademarks or trademarks of their respective holders.
All rights reserved.
*/
#include "TrackerSettings.h"
#include <Debug.h>
#include "Tracker.h"
#include "TrackerSettings.h"
#include "WidgetAttributeText.h"

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@ -35,6 +35,9 @@ All rights reserved.
#ifndef _UTILITIES_H
#define _UTILITIES_H
#include <stdarg.h>
#include <stdlib.h>
#include <ByteOrder.h>
#include <Bitmap.h>
#include <DataIO.h>
@ -52,7 +55,6 @@ All rights reserved.
#include <String.h>
#include <StringView.h>
#include <stdarg.h>
class BMessage;
class BVolume;

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@ -36,6 +36,7 @@ All rights reserved.
//
#include <Bitmap.h>
#include <Debug.h>
#include <Node.h>
#include <TranslationKit.h>
#include <View.h>

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@ -14,6 +14,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <Debug.h>
#include <OS.h>
#include <MenuField.h>
#include <StorageKit.h>

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@ -5,6 +5,7 @@
#include <NetEndpoint.h>
#include <errno.h>
#include <stdio.h>
// #define DEBUG 1

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@ -34,6 +34,7 @@
#include "pr_server.h"
#include "SpoolFolder.h"
#include <stdio.h>
#include <Alert.h>
#include <Bitmap.h>

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@ -34,6 +34,7 @@
#include <WindowInfo.h>
#include <ServerProtocol.h>
#include <Debug.h>
#include <DirectWindow.h>
#include <Entry.h>
#include <Message.h>

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@ -48,6 +48,7 @@
#include <AppDefs.h>
#include <Autolock.h>
#include <Debug.h>
#include <List.h>
#include <ScrollBar.h>
#include <Shape.h>

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@ -27,6 +27,7 @@
#include <ShapePrivate.h>
#include <Bitmap.h>
#include <Debug.h>
#include <List.h>
#include <Shape.h>

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@ -50,6 +50,7 @@
#include <AppDefs.h>
#include <Autolock.h>
#include <Debug.h>
#include <DirectWindow.h>
#include <TokenSpace.h>
#include <View.h>

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@ -10,6 +10,7 @@
#include "PathList.h"
#include <new>
#include <stdlib.h>
#include <string.h>

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@ -9,6 +9,7 @@
#include "ObjectList.h"
#include <stdio.h>
#include <stdlib.h>
BObjectList<MediaFilePlayer> list;

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@ -21,6 +21,7 @@
// BeOS
#include <Application.h>
#include <Autolock.h>
#include <Debug.h>
#include <Window.h>