Modify Thomas's radeon driver to fit our build structure.

Still needs woork to properly enable logging and extra settings.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6983 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
shadow303 2004-03-15 00:58:12 +00:00
parent 1da2dde8c2
commit 4f5f1b3c0c
25 changed files with 2788 additions and 0 deletions

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
2D registers
*/
#ifndef _2D_REGS_H
#define _2D_REGS_H
#define RADEON_DP_BRUSH_BKGD_CLR 0x1478
#define RADEON_DP_BRUSH_FRGD_CLR 0x147c
#define RADEON_DP_CNTL 0x16c0
# define RADEON_DST_X_LEFT_TO_RIGHT (1 << 0)
# define RADEON_DST_Y_TOP_TO_BOTTOM (1 << 1)
#define RADEON_DP_CNTL_XDIR_YDIR_YMAJOR 0x16d0
# define RADEON_DST_Y_MAJOR (1 << 2)
# define RADEON_DST_Y_DIR_TOP_TO_BOTTOM (1 << 15)
# define RADEON_DST_X_DIR_LEFT_TO_RIGHT (1 << 31)
#define RADEON_DP_DATATYPE 0x16c4
# define RADEON_HOST_BIG_ENDIAN_EN (1 << 29)
#define RADEON_DP_GUI_MASTER_CNTL 0x146c
# define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0)
# define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1)
# define RADEON_GMC_SRC_CLIPPING (1 << 2)
# define RADEON_GMC_DST_CLIPPING (1 << 3)
# define RADEON_GMC_BRUSH_DATATYPE_MASK (0x0f << 4)
# define RADEON_GMC_BRUSH_8X8_MONO_FG_BG (0 << 4)
# define RADEON_GMC_BRUSH_8X8_MONO_FG_LA (1 << 4)
# define RADEON_GMC_BRUSH_1X8_MONO_FG_BG (4 << 4)
# define RADEON_GMC_BRUSH_1X8_MONO_FG_LA (5 << 4)
# define RADEON_GMC_BRUSH_32x1_MONO_FG_BG (6 << 4)
# define RADEON_GMC_BRUSH_32x1_MONO_FG_LA (7 << 4)
# define RADEON_GMC_BRUSH_32x32_MONO_FG_BG (8 << 4)
# define RADEON_GMC_BRUSH_32x32_MONO_FG_LA (9 << 4)
# define RADEON_GMC_BRUSH_8x8_COLOR (10 << 4)
# define RADEON_GMC_BRUSH_1X8_COLOR (12 << 4)
# define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4)
# define RADEON_GMC_BRUSH_NONE (15 << 4)
# define RADEON_GMC_DST_8BPP_CI (2 << 8)
# define RADEON_GMC_DST_15BPP (3 << 8)
# define RADEON_GMC_DST_16BPP (4 << 8)
# define RADEON_GMC_DST_24BPP (5 << 8)
# define RADEON_GMC_DST_32BPP (6 << 8)
# define RADEON_GMC_DST_8BPP_RGB (7 << 8)
# define RADEON_GMC_DST_Y8 (8 << 8)
# define RADEON_GMC_DST_RGB8 (9 << 8)
# define RADEON_GMC_DST_VYUY (11 << 8)
# define RADEON_GMC_DST_YVYU (12 << 8)
# define RADEON_GMC_DST_AYUV444 (14 << 8)
# define RADEON_GMC_DST_ARGB4444 (15 << 8)
# define RADEON_GMC_DST_DATATYPE_MASK (0x0f << 8)
# define RADEON_GMC_DST_DATATYPE_SHIFT 8
# define RADEON_GMC_SRC_DATATYPE_MASK (3 << 12)
# define RADEON_GMC_SRC_DATATYPE_MONO_FG_BG (0 << 12)
# define RADEON_GMC_SRC_DATATYPE_MONO_FG_LA (1 << 12)
# define RADEON_GMC_SRC_DATATYPE_COLOR (3 << 12)
# define RADEON_GMC_BYTE_PIX_ORDER (1 << 14)
# define RADEON_GMC_BYTE_MSB_TO_LSB (0 << 14)
# define RADEON_GMC_BYTE_LSB_TO_MSB (1 << 14)
# define RADEON_GMC_CONVERSION_TEMP (1 << 15)
# define RADEON_GMC_CONVERSION_TEMP_6500 (0 << 15)
# define RADEON_GMC_CONVERSION_TEMP_9300 (1 << 15)
# define RADEON_GMC_ROP3_MASK (0xff << 16)
# define RADEON_DP_SRC_SOURCE_MASK (7 << 24)
# define RADEON_DP_SRC_SOURCE_MEMORY (2 << 24)
# define RADEON_DP_SRC_SOURCE_HOST_DATA (3 << 24)
# define RADEON_GMC_3D_FCN_EN (1 << 27)
# define RADEON_GMC_CLR_CMP_CNTL_DIS (1 << 28)
# define RADEON_GMC_AUX_CLIP_DIS (1 << 29)
# define RADEON_GMC_WR_MSK_DIS (1 << 30)
# define RADEON_GMC_LD_BRUSH_Y_X (1 << 31)
# define RADEON_ROP3_ZERO 0x00000000
# define RADEON_ROP3_DSa 0x00880000
# define RADEON_ROP3_SDna 0x00440000
# define RADEON_ROP3_S 0x00cc0000
# define RADEON_ROP3_DSna 0x00220000
# define RADEON_ROP3_D 0x00aa0000
# define RADEON_ROP3_DSx 0x00660000
# define RADEON_ROP3_DSo 0x00ee0000
# define RADEON_ROP3_DSon 0x00110000
# define RADEON_ROP3_DSxn 0x00990000
# define RADEON_ROP3_Dn 0x00550000
# define RADEON_ROP3_SDno 0x00dd0000
# define RADEON_ROP3_Sn 0x00330000
# define RADEON_ROP3_DSno 0x00bb0000
# define RADEON_ROP3_DSan 0x00770000
# define RADEON_ROP3_ONE 0x00ff0000
# define RADEON_ROP3_DPa 0x00a00000
# define RADEON_ROP3_PDna 0x00500000
# define RADEON_ROP3_P 0x00f00000
# define RADEON_ROP3_DPna 0x000a0000
# define RADEON_ROP3_D 0x00aa0000
# define RADEON_ROP3_DPx 0x005a0000
# define RADEON_ROP3_DPo 0x00fa0000
# define RADEON_ROP3_DPon 0x00050000
# define RADEON_ROP3_PDxn 0x00a50000
# define RADEON_ROP3_PDno 0x00f50000
# define RADEON_ROP3_Pn 0x000f0000
# define RADEON_ROP3_DPno 0x00af0000
# define RADEON_ROP3_DPan 0x005f0000
#define RADEON_DP_GUI_MASTER_CNTL_C 0x1c84
#define RADEON_DP_MIX 0x16c8
#define RADEON_DP_SRC_BKGD_CLR 0x15dc
#define RADEON_DP_SRC_FRGD_CLR 0x15d8
#define RADEON_DP_WRITE_MASK 0x16cc
#define RADEON_BRUSH_SCALE 0x1470
#define RADEON_BRUSH_Y_X 0x1474
#define RADEON_BRUSH_DATA0 0x1480
#define RADEON_BRUSH_DATA1 0x1484
#define RADEON_BRUSH_DATA2 0x1488
#define RADEON_BRUSH_DATA3 0x148c
#define RADEON_BRUSH_DATA4 0x1490
#define RADEON_BRUSH_DATA5 0x1494
#define RADEON_BRUSH_DATA6 0x1498
#define RADEON_BRUSH_DATA7 0x149c
#define RADEON_BRUSH_DATA8 0x14a0
#define RADEON_BRUSH_DATA9 0x14a4
#define RADEON_BRUSH_DATA10 0x14a8
#define RADEON_BRUSH_DATA11 0x14ac
#define RADEON_BRUSH_DATA12 0x14b0
#define RADEON_BRUSH_DATA13 0x14b4
#define RADEON_BRUSH_DATA14 0x14b8
#define RADEON_BRUSH_DATA15 0x14bc
#define RADEON_BRUSH_DATA16 0x14c0
#define RADEON_BRUSH_DATA17 0x14c4
#define RADEON_BRUSH_DATA18 0x14c8
#define RADEON_BRUSH_DATA19 0x14cc
#define RADEON_BRUSH_DATA20 0x14d0
#define RADEON_BRUSH_DATA21 0x14d4
#define RADEON_BRUSH_DATA22 0x14d8
#define RADEON_BRUSH_DATA23 0x14dc
#define RADEON_BRUSH_DATA24 0x14e0
#define RADEON_BRUSH_DATA25 0x14e4
#define RADEON_BRUSH_DATA26 0x14e8
#define RADEON_BRUSH_DATA27 0x14ec
#define RADEON_BRUSH_DATA28 0x14f0
#define RADEON_BRUSH_DATA29 0x14f4
#define RADEON_BRUSH_DATA30 0x14f8
#define RADEON_BRUSH_DATA31 0x14fc
#define RADEON_BRUSH_DATA32 0x1500
#define RADEON_BRUSH_DATA33 0x1504
#define RADEON_BRUSH_DATA34 0x1508
#define RADEON_BRUSH_DATA35 0x150c
#define RADEON_BRUSH_DATA36 0x1510
#define RADEON_BRUSH_DATA37 0x1514
#define RADEON_BRUSH_DATA38 0x1518
#define RADEON_BRUSH_DATA39 0x151c
#define RADEON_BRUSH_DATA40 0x1520
#define RADEON_BRUSH_DATA41 0x1524
#define RADEON_BRUSH_DATA42 0x1528
#define RADEON_BRUSH_DATA43 0x152c
#define RADEON_BRUSH_DATA44 0x1530
#define RADEON_BRUSH_DATA45 0x1534
#define RADEON_BRUSH_DATA46 0x1538
#define RADEON_BRUSH_DATA47 0x153c
#define RADEON_BRUSH_DATA48 0x1540
#define RADEON_BRUSH_DATA49 0x1544
#define RADEON_BRUSH_DATA50 0x1548
#define RADEON_BRUSH_DATA51 0x154c
#define RADEON_BRUSH_DATA52 0x1550
#define RADEON_BRUSH_DATA53 0x1554
#define RADEON_BRUSH_DATA54 0x1558
#define RADEON_BRUSH_DATA55 0x155c
#define RADEON_BRUSH_DATA56 0x1560
#define RADEON_BRUSH_DATA57 0x1564
#define RADEON_BRUSH_DATA58 0x1568
#define RADEON_BRUSH_DATA59 0x156c
#define RADEON_BRUSH_DATA60 0x1570
#define RADEON_BRUSH_DATA61 0x1574
#define RADEON_BRUSH_DATA62 0x1578
#define RADEON_BRUSH_DATA63 0x157c
#define RADEON_DEFAULT_SC_BOTTOM_RIGHT 0x16e8
# define RADEON_DEFAULT_SC_RIGHT_MAX (0x1fff << 0)
# define RADEON_DEFAULT_SC_BOTTOM_MAX (0x1fff << 16)
#define RADEON_DST_LINE_START 0x1600
#define RADEON_DST_LINE_END 0x1604
#define RADEON_DST_LINE_PATCOUNT 0x1608
#define RADEON_DEFAULT_OFFSET 0x16e0
#define RADEON_DEFAULT_PITCH 0x16e4
#define RADEON_SRC_PITCH_OFFSET 0x1428
#define RADEON_DST_PITCH_OFFSET 0x142c
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
3D registers
*/
#ifndef _3D_REGS_H
#define _3D_REGS_H
#define RADEON_PP_BORDER_COLOR_0 0x1d40
#define RADEON_PP_BORDER_COLOR_1 0x1d44
#define RADEON_PP_BORDER_COLOR_2 0x1d48
#define RADEON_PP_CNTL 0x1c38
# define RADEON_STIPPLE_ENABLE (1 << 0)
# define RADEON_SCISSOR_ENABLE (1 << 1)
# define RADEON_PATTERN_ENABLE (1 << 2)
# define RADEON_SHADOW_ENABLE (1 << 3)
# define RADEON_TEX_ENABLE_MASK (0xf << 4)
# define RADEON_TEX_0_ENABLE (1 << 4)
# define RADEON_TEX_1_ENABLE (1 << 5)
# define RADEON_TEX_2_ENABLE (1 << 6)
# define RADEON_TEX_3_ENABLE (1 << 7)
# define RADEON_TEX_BLEND_ENABLE_MASK (0xf << 12)
# define RADEON_TEX_BLEND_0_ENABLE (1 << 12)
# define RADEON_TEX_BLEND_1_ENABLE (1 << 13)
# define RADEON_TEX_BLEND_2_ENABLE (1 << 14)
# define RADEON_TEX_BLEND_3_ENABLE (1 << 15)
# define RADEON_PLANAR_YUV_ENABLE (1 << 20)
# define RADEON_SPECULAR_ENABLE (1 << 21)
# define RADEON_FOG_ENABLE (1 << 22)
# define RADEON_ALPHA_TEST_ENABLE (1 << 23)
# define RADEON_ANTI_ALIAS_NONE (0 << 24)
# define RADEON_ANTI_ALIAS_LINE (1 << 24)
# define RADEON_ANTI_ALIAS_POLY (2 << 24)
# define RADEON_ANTI_ALIAS_LINE_POLY (3 << 24)
# define RADEON_BUMP_MAP_ENABLE (1 << 26)
# define RADEON_BUMPED_MAP_T0 (0 << 27)
# define RADEON_BUMPED_MAP_T1 (1 << 27)
# define RADEON_BUMPED_MAP_T2 (2 << 27)
# define RADEON_TEX_3D_ENABLE_0 (1 << 29)
# define RADEON_TEX_3D_ENABLE_1 (1 << 30)
# define RADEON_MC_ENABLE (1 << 31)
#define RADEON_PP_FOG_COLOR 0x1c18
# define RADEON_FOG_COLOR_MASK 0x00ffffff
# define RADEON_FOG_VERTEX (0 << 24)
# define RADEON_FOG_TABLE (1 << 24)
# define RADEON_FOG_USE_DEPTH (0 << 25)
# define RADEON_FOG_USE_DIFFUSE_ALPHA (2 << 25)
# define RADEON_FOG_USE_SPEC_ALPHA (3 << 25)
#define RADEON_PP_LUM_MATRIX 0x1d00
#define RADEON_PP_MISC 0x1c14
# define RADEON_REF_ALPHA_MASK 0x000000ff
# define RADEON_ALPHA_TEST_FAIL (0 << 8)
# define RADEON_ALPHA_TEST_LESS (1 << 8)
# define RADEON_ALPHA_TEST_LEQUAL (2 << 8)
# define RADEON_ALPHA_TEST_EQUAL (3 << 8)
# define RADEON_ALPHA_TEST_GEQUAL (4 << 8)
# define RADEON_ALPHA_TEST_GREATER (5 << 8)
# define RADEON_ALPHA_TEST_NEQUAL (6 << 8)
# define RADEON_ALPHA_TEST_PASS (7 << 8)
# define RADEON_ALPHA_TEST_OP_MASK (7 << 8)
# define RADEON_CHROMA_FUNC_FAIL (0 << 16)
# define RADEON_CHROMA_FUNC_PASS (1 << 16)
# define RADEON_CHROMA_FUNC_NEQUAL (2 << 16)
# define RADEON_CHROMA_FUNC_EQUAL (3 << 16)
# define RADEON_CHROMA_KEY_NEAREST (0 << 18)
# define RADEON_CHROMA_KEY_ZERO (1 << 18)
# define RADEON_SHADOW_ID_AUTO_INC (1 << 20)
# define RADEON_SHADOW_FUNC_EQUAL (0 << 21)
# define RADEON_SHADOW_FUNC_NEQUAL (1 << 21)
# define RADEON_SHADOW_PASS_1 (0 << 22)
# define RADEON_SHADOW_PASS_2 (1 << 22)
# define RADEON_RIGHT_HAND_CUBE_D3D (0 << 24)
# define RADEON_RIGHT_HAND_CUBE_OGL (1 << 24)
#define RADEON_PP_ROT_MATRIX_0 0x1d58
#define RADEON_PP_ROT_MATRIX_1 0x1d5c
#define RADEON_PP_TXFILTER_0 0x1c54
#define RADEON_PP_TXFILTER_1 0x1c6c
#define RADEON_PP_TXFILTER_2 0x1c84
# define RADEON_MAG_FILTER_NEAREST (0 << 0)
# define RADEON_MAG_FILTER_LINEAR (1 << 0)
# define RADEON_MAG_FILTER_MASK (1 << 0)
# define RADEON_MIN_FILTER_NEAREST (0 << 1)
# define RADEON_MIN_FILTER_LINEAR (1 << 1)
# define RADEON_MIN_FILTER_NEAREST_MIP_NEAREST (2 << 1)
# define RADEON_MIN_FILTER_NEAREST_MIP_LINEAR (3 << 1)
# define RADEON_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 1)
# define RADEON_MIN_FILTER_LINEAR_MIP_LINEAR (7 << 1)
# define RADEON_MIN_FILTER_ANISO_NEAREST (8 << 1)
# define RADEON_MIN_FILTER_ANISO_LINEAR (9 << 1)
# define RADEON_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (10 << 1)
# define RADEON_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (11 << 1)
# define RADEON_MIN_FILTER_MASK (15 << 1)
# define RADEON_LOD_BIAS_MASK (0xffff << 8)
# define RADEON_LOD_BIAS_SHIFT 8
# define RADEON_MAX_MIP_LEVEL_MASK (0x0f << 16)
# define RADEON_MAX_MIP_LEVEL_SHIFT 16
# define RADEON_WRAPEN_S (1 << 22)
# define RADEON_CLAMP_S_WRAP (0 << 23)
# define RADEON_CLAMP_S_MIRROR (1 << 23)
# define RADEON_CLAMP_S_CLAMP_LAST (2 << 23)
# define RADEON_CLAMP_S_MIRROR_CLAMP_LAST (3 << 23)
# define RADEON_CLAMP_S_CLAMP_BORDER (4 << 23)
# define RADEON_CLAMP_S_MIRROR_CLAMP_BORDER (5 << 23)
# define RADEON_CLAMP_S_MASK (7 << 23)
# define RADEON_WRAPEN_T (1 << 26)
# define RADEON_CLAMP_T_WRAP (0 << 27)
# define RADEON_CLAMP_T_MIRROR (1 << 27)
# define RADEON_CLAMP_T_CLAMP_LAST (2 << 27)
# define RADEON_CLAMP_T_MIRROR_CLAMP_LAST (3 << 27)
# define RADEON_CLAMP_T_CLAMP_BORDER (4 << 27)
# define RADEON_CLAMP_T_MIRROR_CLAMP_BORDER (5 << 27)
# define RADEON_CLAMP_T_MASK (7 << 27)
# define RADEON_BORDER_MODE_OGL (0 << 31)
# define RADEON_BORDER_MODE_D3D (1 << 31)
#define RADEON_PP_TXFORMAT_0 0x1c58
#define RADEON_PP_TXFORMAT_1 0x1c70
#define RADEON_PP_TXFORMAT_2 0x1c88
# define RADEON_TXFORMAT_I8 (0 << 0)
# define RADEON_TXFORMAT_AI88 (1 << 0)
# define RADEON_TXFORMAT_RGB332 (2 << 0)
# define RADEON_TXFORMAT_ARGB1555 (3 << 0)
# define RADEON_TXFORMAT_RGB565 (4 << 0)
# define RADEON_TXFORMAT_ARGB4444 (5 << 0)
# define RADEON_TXFORMAT_ARGB8888 (6 << 0)
# define RADEON_TXFORMAT_RGBA8888 (7 << 0)
# define RADEON_TXFORMAT_Y8 (8 << 0)
# define RADEON_TXFORMAT_FORMAT_MASK (31 << 0)
# define RADEON_TXFORMAT_FORMAT_SHIFT 0
# define RADEON_TXFORMAT_APPLE_YUV_MODE (1 << 5)
# define RADEON_TXFORMAT_ALPHA_IN_MAP (1 << 6)
# define RADEON_TXFORMAT_NON_POWER2 (1 << 7)
# define RADEON_TXFORMAT_WIDTH_MASK (15 << 8)
# define RADEON_TXFORMAT_WIDTH_SHIFT 8
# define RADEON_TXFORMAT_HEIGHT_MASK (15 << 12)
# define RADEON_TXFORMAT_HEIGHT_SHIFT 12
# define RADEON_TXFORMAT_ST_ROUTE_STQ0 (0 << 24)
# define RADEON_TXFORMAT_ST_ROUTE_MASK (3 << 24)
# define RADEON_TXFORMAT_ST_ROUTE_STQ1 (1 << 24)
# define RADEON_TXFORMAT_ST_ROUTE_STQ2 (2 << 24)
# define RADEON_TXFORMAT_ENDIAN_NO_SWAP (0 << 26)
# define RADEON_TXFORMAT_ENDIAN_16BPP_SWAP (1 << 26)
# define RADEON_TXFORMAT_ENDIAN_32BPP_SWAP (2 << 26)
# define RADEON_TXFORMAT_ENDIAN_HALFDW_SWAP (3 << 26)
# define RADEON_TXFORMAT_ALPHA_MASK_ENABLE (1 << 28)
# define RADEON_TXFORMAT_CHROMA_KEY_ENABLE (1 << 29)
# define RADEON_TXFORMAT_CUBIC_MAP_ENABLE (1 << 30)
# define RADEON_TXFORMAT_PERSPECTIVE_ENABLE (1 << 31)
#define RADEON_PP_TXOFFSET_0 0x1c5c
#define RADEON_PP_TXOFFSET_1 0x1c74
#define RADEON_PP_TXOFFSET_2 0x1c8c
# define RADEON_TXO_ENDIAN_NO_SWAP (0 << 0)
# define RADEON_TXO_ENDIAN_BYTE_SWAP (1 << 0)
# define RADEON_TXO_ENDIAN_WORD_SWAP (2 << 0)
# define RADEON_TXO_ENDIAN_HALFDW_SWAP (3 << 0)
# define RADEON_TXO_MACRO_LINEAR (0 << 2)
# define RADEON_TXO_MACRO_TILE (1 << 2)
# define RADEON_TXO_MICRO_LINEAR (0 << 3)
# define RADEON_TXO_MICRO_TILE_X2 (1 << 3)
# define RADEON_TXO_MICRO_TILE_OPT (2 << 3)
# define RADEON_TXO_OFFSET_MASK 0xffffffe0
# define RADEON_TXO_OFFSET_SHIFT 5
#define RADEON_PP_TXCBLEND_0 0x1c60
#define RADEON_PP_TXCBLEND_1 0x1c78
#define RADEON_PP_TXCBLEND_2 0x1c90
# define RADEON_COLOR_ARG_A_SHIFT 0
# define RADEON_COLOR_ARG_A_MASK (0x1f << 0)
# define RADEON_COLOR_ARG_A_ZERO (0 << 0)
# define RADEON_COLOR_ARG_A_CURRENT_COLOR (2 << 0)
# define RADEON_COLOR_ARG_A_CURRENT_ALPHA (3 << 0)
# define RADEON_COLOR_ARG_A_DIFFUSE_COLOR (4 << 0)
# define RADEON_COLOR_ARG_A_DIFFUSE_ALPHA (5 << 0)
# define RADEON_COLOR_ARG_A_SPECULAR_COLOR (6 << 0)
# define RADEON_COLOR_ARG_A_SPECULAR_ALPHA (7 << 0)
# define RADEON_COLOR_ARG_A_TFACTOR_COLOR (8 << 0)
# define RADEON_COLOR_ARG_A_TFACTOR_ALPHA (9 << 0)
# define RADEON_COLOR_ARG_A_T0_COLOR (10 << 0)
# define RADEON_COLOR_ARG_A_T0_ALPHA (11 << 0)
# define RADEON_COLOR_ARG_A_T1_COLOR (12 << 0)
# define RADEON_COLOR_ARG_A_T1_ALPHA (13 << 0)
# define RADEON_COLOR_ARG_A_T2_COLOR (14 << 0)
# define RADEON_COLOR_ARG_A_T2_ALPHA (15 << 0)
# define RADEON_COLOR_ARG_A_T3_COLOR (16 << 0)
# define RADEON_COLOR_ARG_A_T3_ALPHA (17 << 0)
# define RADEON_COLOR_ARG_B_SHIFT 5
# define RADEON_COLOR_ARG_B_MASK (0x1f << 5)
# define RADEON_COLOR_ARG_B_ZERO (0 << 5)
# define RADEON_COLOR_ARG_B_CURRENT_COLOR (2 << 5)
# define RADEON_COLOR_ARG_B_CURRENT_ALPHA (3 << 5)
# define RADEON_COLOR_ARG_B_DIFFUSE_COLOR (4 << 5)
# define RADEON_COLOR_ARG_B_DIFFUSE_ALPHA (5 << 5)
# define RADEON_COLOR_ARG_B_SPECULAR_COLOR (6 << 5)
# define RADEON_COLOR_ARG_B_SPECULAR_ALPHA (7 << 5)
# define RADEON_COLOR_ARG_B_TFACTOR_COLOR (8 << 5)
# define RADEON_COLOR_ARG_B_TFACTOR_ALPHA (9 << 5)
# define RADEON_COLOR_ARG_B_T0_COLOR (10 << 5)
# define RADEON_COLOR_ARG_B_T0_ALPHA (11 << 5)
# define RADEON_COLOR_ARG_B_T1_COLOR (12 << 5)
# define RADEON_COLOR_ARG_B_T1_ALPHA (13 << 5)
# define RADEON_COLOR_ARG_B_T2_COLOR (14 << 5)
# define RADEON_COLOR_ARG_B_T2_ALPHA (15 << 5)
# define RADEON_COLOR_ARG_B_T3_COLOR (16 << 5)
# define RADEON_COLOR_ARG_B_T3_ALPHA (17 << 5)
# define RADEON_COLOR_ARG_C_SHIFT 10
# define RADEON_COLOR_ARG_C_MASK (0x1f << 10)
# define RADEON_COLOR_ARG_C_ZERO (0 << 10)
# define RADEON_COLOR_ARG_C_CURRENT_COLOR (2 << 10)
# define RADEON_COLOR_ARG_C_CURRENT_ALPHA (3 << 10)
# define RADEON_COLOR_ARG_C_DIFFUSE_COLOR (4 << 10)
# define RADEON_COLOR_ARG_C_DIFFUSE_ALPHA (5 << 10)
# define RADEON_COLOR_ARG_C_SPECULAR_COLOR (6 << 10)
# define RADEON_COLOR_ARG_C_SPECULAR_ALPHA (7 << 10)
# define RADEON_COLOR_ARG_C_TFACTOR_COLOR (8 << 10)
# define RADEON_COLOR_ARG_C_TFACTOR_ALPHA (9 << 10)
# define RADEON_COLOR_ARG_C_T0_COLOR (10 << 10)
# define RADEON_COLOR_ARG_C_T0_ALPHA (11 << 10)
# define RADEON_COLOR_ARG_C_T1_COLOR (12 << 10)
# define RADEON_COLOR_ARG_C_T1_ALPHA (13 << 10)
# define RADEON_COLOR_ARG_C_T2_COLOR (14 << 10)
# define RADEON_COLOR_ARG_C_T2_ALPHA (15 << 10)
# define RADEON_COLOR_ARG_C_T3_COLOR (16 << 10)
# define RADEON_COLOR_ARG_C_T3_ALPHA (17 << 10)
# define RADEON_COMP_ARG_A (1 << 15)
# define RADEON_COMP_ARG_A_SHIFT 15
# define RADEON_COMP_ARG_B (1 << 16)
# define RADEON_COMP_ARG_B_SHIFT 16
# define RADEON_COMP_ARG_C (1 << 17)
# define RADEON_COMP_ARG_C_SHIFT 17
# define RADEON_BLEND_CTL_MASK (7 << 18)
# define RADEON_BLEND_CTL_ADD (0 << 18)
# define RADEON_BLEND_CTL_SUBTRACT (1 << 18)
# define RADEON_BLEND_CTL_ADDSIGNED (2 << 18)
# define RADEON_BLEND_CTL_BLEND (3 << 18)
# define RADEON_BLEND_CTL_DOT3 (4 << 18)
# define RADEON_SCALE_SHIFT 21
# define RADEON_SCALE_MASK (3 << 21)
# define RADEON_SCALE_1X (0 << 21)
# define RADEON_SCALE_2X (1 << 21)
# define RADEON_SCALE_4X (2 << 21)
# define RADEON_CLAMP_TX (1 << 23)
# define RADEON_T0_EQ_TCUR (1 << 24)
# define RADEON_T1_EQ_TCUR (1 << 25)
# define RADEON_T2_EQ_TCUR (1 << 26)
# define RADEON_T3_EQ_TCUR (1 << 27)
# define RADEON_COLOR_ARG_MASK 0x1f
# define RADEON_COMP_ARG_SHIFT 15
#define RADEON_PP_TXABLEND_0 0x1c64
#define RADEON_PP_TXABLEND_1 0x1c7c
#define RADEON_PP_TXABLEND_2 0x1c94
# define RADEON_ALPHA_ARG_A_SHIFT 0
# define RADEON_ALPHA_ARG_A_MASK (0xf << 0)
# define RADEON_ALPHA_ARG_A_ZERO (0 << 0)
# define RADEON_ALPHA_ARG_A_CURRENT_ALPHA (1 << 0)
# define RADEON_ALPHA_ARG_A_DIFFUSE_ALPHA (2 << 0)
# define RADEON_ALPHA_ARG_A_SPECULAR_ALPHA (3 << 0)
# define RADEON_ALPHA_ARG_A_TFACTOR_ALPHA (4 << 0)
# define RADEON_ALPHA_ARG_A_T0_ALPHA (5 << 0)
# define RADEON_ALPHA_ARG_A_T1_ALPHA (6 << 0)
# define RADEON_ALPHA_ARG_A_T2_ALPHA (7 << 0)
# define RADEON_ALPHA_ARG_A_T3_ALPHA (8 << 0)
# define RADEON_ALPHA_ARG_B_SHIFT 4
# define RADEON_ALPHA_ARG_B_MASK (0xf << 4)
# define RADEON_ALPHA_ARG_B_ZERO (0 << 4)
# define RADEON_ALPHA_ARG_B_CURRENT_ALPHA (1 << 4)
# define RADEON_ALPHA_ARG_B_DIFFUSE_ALPHA (2 << 4)
# define RADEON_ALPHA_ARG_B_SPECULAR_ALPHA (3 << 4)
# define RADEON_ALPHA_ARG_B_TFACTOR_ALPHA (4 << 4)
# define RADEON_ALPHA_ARG_B_T0_ALPHA (5 << 4)
# define RADEON_ALPHA_ARG_B_T1_ALPHA (6 << 4)
# define RADEON_ALPHA_ARG_B_T2_ALPHA (7 << 4)
# define RADEON_ALPHA_ARG_B_T3_ALPHA (8 << 4)
# define RADEON_ALPHA_ARG_C_SHIFT 8
# define RADEON_ALPHA_ARG_C_MASK (0xf << 8)
# define RADEON_ALPHA_ARG_C_ZERO (0 << 8)
# define RADEON_ALPHA_ARG_C_CURRENT_ALPHA (1 << 8)
# define RADEON_ALPHA_ARG_C_DIFFUSE_ALPHA (2 << 8)
# define RADEON_ALPHA_ARG_C_SPECULAR_ALPHA (3 << 8)
# define RADEON_ALPHA_ARG_C_TFACTOR_ALPHA (4 << 8)
# define RADEON_ALPHA_ARG_C_T0_ALPHA (5 << 8)
# define RADEON_ALPHA_ARG_C_T1_ALPHA (6 << 8)
# define RADEON_ALPHA_ARG_C_T2_ALPHA (7 << 8)
# define RADEON_ALPHA_ARG_C_T3_ALPHA (8 << 8)
# define RADEON_DOT_ALPHA_DONT_REPLICATE (1 << 9)
# define RADEON_ALPHA_ARG_MASK 0xf
#define RADEON_PP_TFACTOR_0 0x1c68
#define RADEON_PP_TFACTOR_1 0x1c80
#define RADEON_PP_TFACTOR_2 0x1c98
#define RADEON_RB3D_BLENDCNTL 0x1c20
# define RADEON_COMB_FCN_ADD_CLAMP (0 << 12)
# define RADEON_COMB_FCN_ADD_NOCLAMP (1 << 12)
# define RADEON_COMB_FCN_SUB_CLAMP (2 << 12)
# define RADEON_COMB_FCN_SUB_NOCLAMP (3 << 12)
# define RADEON_SRC_BLEND_GL_ZERO (32 << 16)
# define RADEON_SRC_BLEND_GL_ONE (33 << 16)
# define RADEON_SRC_BLEND_GL_SRC_COLOR (34 << 16)
# define RADEON_SRC_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 16)
# define RADEON_SRC_BLEND_GL_DST_COLOR (36 << 16)
# define RADEON_SRC_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 16)
# define RADEON_SRC_BLEND_GL_SRC_ALPHA (38 << 16)
# define RADEON_SRC_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 16)
# define RADEON_SRC_BLEND_GL_DST_ALPHA (40 << 16)
# define RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 16)
# define RADEON_SRC_BLEND_GL_SRC_ALPHA_SATURATE (42 << 16)
# define RADEON_SRC_BLEND_MASK (63 << 16)
# define RADEON_DST_BLEND_GL_ZERO (32 << 24)
# define RADEON_DST_BLEND_GL_ONE (33 << 24)
# define RADEON_DST_BLEND_GL_SRC_COLOR (34 << 24)
# define RADEON_DST_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 24)
# define RADEON_DST_BLEND_GL_DST_COLOR (36 << 24)
# define RADEON_DST_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 24)
# define RADEON_DST_BLEND_GL_SRC_ALPHA (38 << 24)
# define RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 24)
# define RADEON_DST_BLEND_GL_DST_ALPHA (40 << 24)
# define RADEON_DST_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 24)
# define RADEON_DST_BLEND_MASK (63 << 24)
#define RADEON_RB3D_CNTL 0x1c3c
# define RADEON_ALPHA_BLEND_ENABLE (1 << 0)
# define RADEON_PLANE_MASK_ENABLE (1 << 1)
# define RADEON_DITHER_ENABLE (1 << 2)
# define RADEON_ROUND_ENABLE (1 << 3)
# define RADEON_SCALE_DITHER_ENABLE (1 << 4)
# define RADEON_DITHER_INIT (1 << 5)
# define RADEON_ROP_ENABLE (1 << 6)
# define RADEON_STENCIL_ENABLE (1 << 7)
# define RADEON_Z_ENABLE (1 << 8)
# define RADEON_DEPTH_XZ_OFFEST_ENABLE (1 << 9)
# define RADEON_COLOR_FORMAT_ARGB1555 (3 << 10)
# define RADEON_COLOR_FORMAT_RGB565 (4 << 10)
# define RADEON_COLOR_FORMAT_ARGB8888 (6 << 10)
# define RADEON_COLOR_FORMAT_RGB332 (7 << 10)
# define RADEON_COLOR_FORMAT_Y8 (8 << 10)
# define RADEON_COLOR_FORMAT_RGB8 (9 << 10)
# define RADEON_COLOR_FORMAT_YUV422_VYUY (11 << 10)
# define RADEON_COLOR_FORMAT_YUV422_YVYU (12 << 10)
# define RADEON_COLOR_FORMAT_aYUV444 (14 << 10)
# define RADEON_COLOR_FORMAT_ARGB4444 (15 << 10)
# define RADEON_CLRCMP_FLIP_ENABLE (1 << 14)
# define RADEON_ZBLOCK8 (0 << 15)
# define RADEON_ZBLOCK16 (1 << 15)
#define RADEON_RB3D_COLOROFFSET 0x1c40
# define RADEON_COLOROFFSET_MASK 0xfffffff0
#define RADEON_RB3D_COLORPITCH 0x1c48
# define RADEON_COLORPITCH_MASK 0x000001ff8
# define RADEON_COLOR_TILE_ENABLE (1 << 16)
# define RADEON_COLOR_MICROTILE_ENABLE (1 << 17)
# define RADEON_COLOR_ENDIAN_NO_SWAP (0 << 18)
# define RADEON_COLOR_ENDIAN_WORD_SWAP (1 << 18)
# define RADEON_COLOR_ENDIAN_DWORD_SWAP (2 << 18)
#define RADEON_RB3D_DEPTHOFFSET 0x1c24
#define RADEON_RB3D_DEPTHPITCH 0x1c28
# define RADEON_DEPTHPITCH_MASK 0x00001ff8
# define RADEON_DEPTH_ENDIAN_NO_SWAP (0 << 18)
# define RADEON_DEPTH_ENDIAN_WORD_SWAP (1 << 18)
# define RADEON_DEPTH_ENDIAN_DWORD_SWAP (2 << 18)
#define RADEON_RB3D_PLANEMASK 0x1d84
#define RADEON_RB3D_ROPCNTL 0x1d80
#define RADEON_RB3D_STENCILREFMASK 0x1d7c
# define RADEON_STENCIL_REF_SHIFT 0
# define RADEON_STENCIL_MASK_SHIFT 16
# define RADEON_STENCIL_WRITEMASK_SHIFT 24
#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c
# define RADEON_DEPTH_FORMAT_MASK (0xf << 0)
# define RADEON_DEPTH_FORMAT_16BIT_INT_Z (0 << 0)
# define RADEON_DEPTH_FORMAT_24BIT_INT_Z (2 << 0)
# define RADEON_DEPTH_FORMAT_24BIT_FLOAT_Z (3 << 0)
# define RADEON_DEPTH_FORMAT_32BIT_INT_Z (4 << 0)
# define RADEON_DEPTH_FORMAT_32BIT_FLOAT_Z (5 << 0)
# define RADEON_DEPTH_FORMAT_16BIT_FLOAT_W (7 << 0)
# define RADEON_DEPTH_FORMAT_24BIT_FLOAT_W (9 << 0)
# define RADEON_DEPTH_FORMAT_32BIT_FLOAT_W (11 << 0)
# define RADEON_Z_TEST_NEVER (0 << 4)
# define RADEON_Z_TEST_LESS (1 << 4)
# define RADEON_Z_TEST_LEQUAL (2 << 4)
# define RADEON_Z_TEST_EQUAL (3 << 4)
# define RADEON_Z_TEST_GEQUAL (4 << 4)
# define RADEON_Z_TEST_GREATER (5 << 4)
# define RADEON_Z_TEST_NEQUAL (6 << 4)
# define RADEON_Z_TEST_ALWAYS (7 << 4)
# define RADEON_Z_TEST_MASK (7 << 4)
# define RADEON_HIERARCHICAL_Z_ENABLE (1 << 8)
# define RADEON_STENCIL_TEST_NEVER (0 << 12)
# define RADEON_STENCIL_TEST_LESS (1 << 12)
# define RADEON_STENCIL_TEST_LEQUAL (2 << 12)
# define RADEON_STENCIL_TEST_EQUAL (3 << 12)
# define RADEON_STENCIL_TEST_GEQUAL (4 << 12)
# define RADEON_STENCIL_TEST_GREATER (5 << 12)
# define RADEON_STENCIL_TEST_NEQUAL (6 << 12)
# define RADEON_STENCIL_TEST_ALWAYS (7 << 12)
# define RADEON_STENCIL_S_FAIL_KEEP (0 << 16)
# define RADEON_STENCIL_S_FAIL_ZERO (1 << 16)
# define RADEON_STENCIL_S_FAIL_REPLACE (2 << 16)
# define RADEON_STENCIL_S_FAIL_INC (3 << 16)
# define RADEON_STENCIL_S_FAIL_DEC (4 << 16)
# define RADEON_STENCIL_S_FAIL_INVERT (5 << 16)
# define RADEON_STENCIL_ZPASS_KEEP (0 << 20)
# define RADEON_STENCIL_ZPASS_ZERO (1 << 20)
# define RADEON_STENCIL_ZPASS_REPLACE (2 << 20)
# define RADEON_STENCIL_ZPASS_INC (3 << 20)
# define RADEON_STENCIL_ZPASS_DEC (4 << 20)
# define RADEON_STENCIL_ZPASS_INVERT (5 << 20)
# define RADEON_STENCIL_ZFAIL_KEEP (0 << 20)
# define RADEON_STENCIL_ZFAIL_ZERO (1 << 20)
# define RADEON_STENCIL_ZFAIL_REPLACE (2 << 20)
# define RADEON_STENCIL_ZFAIL_INC (3 << 20)
# define RADEON_STENCIL_ZFAIL_DEC (4 << 20)
# define RADEON_STENCIL_ZFAIL_INVERT (5 << 20)
# define RADEON_Z_COMPRESSION_ENABLE (1 << 28)
# define RADEON_FORCE_Z_DIRTY (1 << 29)
# define RADEON_Z_WRITE_ENABLE (1 << 30)
# define RADEON_Z_DECOMPRESSION_ENABLE (1 << 31)
#define RADEON_RE_LINE_PATTERN 0x1cd0
# define RADEON_LINE_PATTERN_MASK 0x0000ffff
# define RADEON_LINE_REPEAT_COUNT_SHIFT 16
# define RADEON_LINE_PATTERN_START_SHIFT 24
# define RADEON_LINE_PATTERN_LITTLE_BIT_ORDER (0 << 28)
# define RADEON_LINE_PATTERN_BIG_BIT_ORDER (1 << 28)
# define RADEON_LINE_PATTERN_AUTO_RESET (1 << 29)
#define RADEON_RE_LINE_STATE 0x1cd4
# define RADEON_LINE_CURRENT_PTR_SHIFT 0
# define RADEON_LINE_CURRENT_COUNT_SHIFT 8
#define RADEON_RE_MISC 0x26c4
# define RADEON_STIPPLE_COORD_MASK 0x1f
# define RADEON_STIPPLE_X_OFFSET_SHIFT 0
# define RADEON_STIPPLE_X_OFFSET_MASK (0x1f << 0)
# define RADEON_STIPPLE_Y_OFFSET_SHIFT 8
# define RADEON_STIPPLE_Y_OFFSET_MASK (0x1f << 8)
# define RADEON_STIPPLE_LITTLE_BIT_ORDER (0 << 16)
# define RADEON_STIPPLE_BIG_BIT_ORDER (1 << 16)
#define RADEON_RE_SOLID_COLOR 0x1c1c
#define RADEON_RE_TOP_LEFT 0x26c0
# define RADEON_RE_LEFT_SHIFT 0
# define RADEON_RE_TOP_SHIFT 16
#define RADEON_RE_WIDTH_HEIGHT 0x1c44
# define RADEON_RE_WIDTH_SHIFT 0
# define RADEON_RE_HEIGHT_SHIFT 16
#define RADEON_SE_CNTL 0x1c4c
# define RADEON_FFACE_CULL_CW (0 << 0)
# define RADEON_FFACE_CULL_CCW (1 << 0)
# define RADEON_FFACE_CULL_DIR_MASK (1 << 0)
# define RADEON_BFACE_CULL (0 << 1)
# define RADEON_BFACE_SOLID (3 << 1)
# define RADEON_FFACE_CULL (0 << 3)
# define RADEON_FFACE_SOLID (3 << 3)
# define RADEON_FFACE_CULL_MASK (3 << 3)
# define RADEON_BADVTX_CULL_DISABLE (1 << 5)
# define RADEON_FLAT_SHADE_VTX_0 (0 << 6)
# define RADEON_FLAT_SHADE_VTX_1 (1 << 6)
# define RADEON_FLAT_SHADE_VTX_2 (2 << 6)
# define RADEON_FLAT_SHADE_VTX_LAST (3 << 6)
# define RADEON_DIFFUSE_SHADE_SOLID (0 << 8)
# define RADEON_DIFFUSE_SHADE_FLAT (1 << 8)
# define RADEON_DIFFUSE_SHADE_GOURAUD (2 << 8)
# define RADEON_DIFFUSE_SHADE_MASK (3 << 8)
# define RADEON_ALPHA_SHADE_SOLID (0 << 10)
# define RADEON_ALPHA_SHADE_FLAT (1 << 10)
# define RADEON_ALPHA_SHADE_GOURAUD (2 << 10)
# define RADEON_ALPHA_SHADE_MASK (3 << 10)
# define RADEON_SPECULAR_SHADE_SOLID (0 << 12)
# define RADEON_SPECULAR_SHADE_FLAT (1 << 12)
# define RADEON_SPECULAR_SHADE_GOURAUD (2 << 12)
# define RADEON_SPECULAR_SHADE_MASK (3 << 12)
# define RADEON_FOG_SHADE_SOLID (0 << 14)
# define RADEON_FOG_SHADE_FLAT (1 << 14)
# define RADEON_FOG_SHADE_GOURAUD (2 << 14)
# define RADEON_FOG_SHADE_MASK (3 << 14)
# define RADEON_ZBIAS_ENABLE_POINT (1 << 16)
# define RADEON_ZBIAS_ENABLE_LINE (1 << 17)
# define RADEON_ZBIAS_ENABLE_TRI (1 << 18)
# define RADEON_WIDELINE_ENABLE (1 << 20)
# define RADEON_VPORT_XY_XFORM_ENABLE (1 << 24)
# define RADEON_VPORT_Z_XFORM_ENABLE (1 << 25)
# define RADEON_VTX_PIX_CENTER_D3D (0 << 27)
# define RADEON_VTX_PIX_CENTER_OGL (1 << 27)
# define RADEON_ROUND_MODE_TRUNC (0 << 28)
# define RADEON_ROUND_MODE_ROUND (1 << 28)
# define RADEON_ROUND_MODE_ROUND_EVEN (2 << 28)
# define RADEON_ROUND_MODE_ROUND_ODD (3 << 28)
# define RADEON_ROUND_PREC_16TH_PIX (0 << 30)
# define RADEON_ROUND_PREC_8TH_PIX (1 << 30)
# define RADEON_ROUND_PREC_4TH_PIX (2 << 30)
# define RADEON_ROUND_PREC_HALF_PIX (3 << 30)
#define RADEON_SE_CNTL_STATUS 0x2140
# define RADEON_VC_NO_SWAP (0 << 0)
# define RADEON_VC_16BIT_SWAP (1 << 0)
# define RADEON_VC_32BIT_SWAP (2 << 0)
# define RADEON_VC_HALF_DWORD_SWAP (3 << 0)
# define RADEON_TCL_BYPASS (1 << 8)
#define RADEON_SE_COORD_FMT 0x15c0
# define RADEON_VTX_XY_PRE_MULT_1_OVER_W0 (1 << 0)
# define RADEON_VTX_Z_PRE_MULT_1_OVER_W0 (1 << 1)
# define RADEON_VTX_ST0_NONPARAMETRIC (1 << 8)
# define RADEON_VTX_ST1_NONPARAMETRIC (1 << 9)
# define RADEON_VTX_ST2_NONPARAMETRIC (1 << 10)
# define RADEON_VTX_ST3_NONPARAMETRIC (1 << 11)
# define RADEON_VTX_W0_NORMALIZE (1 << 12)
# define RADEON_VTX_W0_IS_NOT_1_OVER_W0 (1 << 16)
# define RADEON_VTX_ST0_PRE_MULT_1_OVER_W0 (1 << 17)
# define RADEON_VTX_ST1_PRE_MULT_1_OVER_W0 (1 << 19)
# define RADEON_VTX_ST2_PRE_MULT_1_OVER_W0 (1 << 21)
# define RADEON_VTX_ST3_PRE_MULT_1_OVER_W0 (1 << 23)
# define RADEON_TEX1_W_ROUTING_USE_W0 (0 << 26)
# define RADEON_TEX1_W_ROUTING_USE_Q1 (1 << 26)
#define RADEON_SE_LINE_WIDTH 0x1db8
#define RADEON_SE_TCL_LIGHT_MODEL_CTL 0x226c
#define RADEON_SE_TCL_MATERIAL_AMBIENT_RED 0x2220
#define RADEON_SE_TCL_MATERIAL_AMBIENT_GREEN 0x2224
#define RADEON_SE_TCL_MATERIAL_AMBIENT_BLUE 0x2228
#define RADEON_SE_TCL_MATERIAL_AMBIENT_ALPHA 0x222c
#define RADEON_SE_TCL_MATERIAL_DIFFUSE_RED 0x2230
#define RADEON_SE_TCL_MATERIAL_DIFFUSE_GREEN 0x2234
#define RADEON_SE_TCL_MATERIAL_DIFFUSE_BLUE 0x2238
#define RADEON_SE_TCL_MATERIAL_DIFFUSE_ALPHA 0x223c
#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED 0x2210
#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_GREEN 0x2214
#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_BLUE 0x2218
#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_ALPHA 0x221c
#define RADEON_SE_TCL_MATERIAL_SPECULAR_RED 0x2240
#define RADEON_SE_TCL_MATERIAL_SPECULAR_GREEN 0x2244
#define RADEON_SE_TCL_MATERIAL_SPECULAR_BLUE 0x2248
#define RADEON_SE_TCL_MATERIAL_SPECULAR_ALPHA 0x224c
#define RADEON_SE_TCL_MATRIX_SELECT_0 0x225c
#define RADEON_SE_TCL_MATRIX_SELECT_1 0x2260
#define RADEON_SE_TCL_OUTPUT_VTX_FMT 0x2254
#define RADEON_SE_TCL_OUTPUT_VTX_SEL 0x2258
#define RADEON_SE_TCL_PER_LIGHT_CTL_0 0x2270
#define RADEON_SE_TCL_PER_LIGHT_CTL_1 0x2274
#define RADEON_SE_TCL_PER_LIGHT_CTL_2 0x2278
#define RADEON_SE_TCL_PER_LIGHT_CTL_3 0x227c
#define RADEON_SE_TCL_SHININESS 0x2250
#define RADEON_SE_TCL_TEXTURE_PROC_CTL 0x2268
#define RADEON_SE_TCL_UCP_VERT_BLEND_CTL 0x2264
#define RADEON_SE_VPORT_XSCALE 0x1d98
#define RADEON_SE_VPORT_XOFFSET 0x1d9c
#define RADEON_SE_VPORT_YSCALE 0x1da0
#define RADEON_SE_VPORT_YOFFSET 0x1da4
#define RADEON_SE_VPORT_ZSCALE 0x1da8
#define RADEON_SE_VPORT_ZOFFSET 0x1dac
#define RADEON_CP_VC_FRMT_XY 0x00000000
#define RADEON_CP_VC_FRMT_W0 0x00000001
#define RADEON_CP_VC_FRMT_FPCOLOR 0x00000002
#define RADEON_CP_VC_FRMT_FPALPHA 0x00000004
#define RADEON_CP_VC_FRMT_PKCOLOR 0x00000008
#define RADEON_CP_VC_FRMT_FPSPEC 0x00000010
#define RADEON_CP_VC_FRMT_FPFOG 0x00000020
#define RADEON_CP_VC_FRMT_PKSPEC 0x00000040
#define RADEON_CP_VC_FRMT_ST0 0x00000080
#define RADEON_CP_VC_FRMT_ST1 0x00000100
#define RADEON_CP_VC_FRMT_Q1 0x00000200
#define RADEON_CP_VC_FRMT_ST2 0x00000400
#define RADEON_CP_VC_FRMT_Q2 0x00000800
#define RADEON_CP_VC_FRMT_ST3 0x00001000
#define RADEON_CP_VC_FRMT_Q3 0x00002000
#define RADEON_CP_VC_FRMT_Q0 0x00004000
#define RADEON_CP_VC_FRMT_BLND_WEIGHT_CNT_MASK 0x00038000
#define RADEON_CP_VC_FRMT_N0 0x00040000
#define RADEON_CP_VC_FRMT_XY1 0x08000000
#define RADEON_CP_VC_FRMT_Z1 0x10000000
#define RADEON_CP_VC_FRMT_W1 0x20000000
#define RADEON_CP_VC_FRMT_N1 0x40000000
#define RADEON_CP_VC_FRMT_Z 0x80000000
#define RADEON_CP_VC_CNTL_PRIM_TYPE_NONE 0x00000000
#define RADEON_CP_VC_CNTL_PRIM_TYPE_POINT 0x00000001
#define RADEON_CP_VC_CNTL_PRIM_TYPE_LINE 0x00000002
#define RADEON_CP_VC_CNTL_PRIM_TYPE_LINE_STRIP 0x00000003
#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST 0x00000004
#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN 0x00000005
#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_STRIP 0x00000006
#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_TYPE2 0x00000007
#define RADEON_CP_VC_CNTL_PRIM_TYPE_RECT_LIST 0x00000008
#define RADEON_CP_VC_CNTL_PRIM_TYPE_3VRT_POINT_LIST 0x00000009
#define RADEON_CP_VC_CNTL_PRIM_TYPE_3VRT_LINE_LIST 0x0000000a
#define RADEON_CP_VC_CNTL_PRIM_WALK_IND 0x00000010
#define RADEON_CP_VC_CNTL_PRIM_WALK_LIST 0x00000020
#define RADEON_CP_VC_CNTL_PRIM_WALK_RING 0x00000030
#define RADEON_CP_VC_CNTL_COLOR_ORDER_BGRA 0x00000000
#define RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA 0x00000040
#define RADEON_CP_VC_CNTL_MAOS_ENABLE 0x00000080
#define RADEON_CP_VC_CNTL_VTX_FMT_NON_RADEON_MODE 0x00000000
#define RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE 0x00000100
#define RADEON_CP_VC_CNTL_NUM_SHIFT 16
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon accelerant
additional accelerant interface definitions
*/
#ifndef _ACCELERANT_EXT_H
#define _ACCELERANT_EXT_H
// additional timing flags for GetMode/SetMode
enum {
RADEON_MODE_STANDARD = 0 << 16,
RADEON_MODE_MIRROR = 1 << 16,
RADEON_MODE_CLONE = 2 << 16,
RADEON_MODE_COMBINE = 3 << 16,
RADEON_MODE_MASK = 7 << 16,
RADEON_MODE_DISPLAYS_SWAPPED = 1 << 20,
// used internally
RADEON_MODE_POSITION_HORIZONTAL = 0 << 21,
RADEON_MODE_POSITION_VERTICAL = 1 << 21,
RADEON_MODE_POSITION_MASK = 1 << 21,
RADEON_MODE_MULTIMON_REQUEST = 1 << 25,
RADEON_MODE_MULTIMON_REPLY = 1 << 26
};
// operation codes tunneled via ProposeDisplayMode
enum {
ms_swap,
ms_overlay_port
} multi_mon_settings;
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
Benaphore definition
*/
#ifndef _BENAPHORE_H
#define _BENAPHORE_H
typedef struct {
sem_id sem;
int32 ben;
} benaphore;
#define INIT_BEN(prefix, x) x.sem = create_sem(0, #prefix " benaphore"); x.ben = 0;
#define ACQUIRE_BEN(x) if((atomic_add(&(x.ben), 1)) >= 1) acquire_sem(x.sem);
#define RELEASE_BEN(x) if((atomic_add(&(x.ben), -1)) > 1) release_sem(x.sem);
#define DELETE_BEN(x) delete_sem(x.sem);
#endif

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#ifndef BENDIAN_BITFIELD_H
#define BENDIAN_BITFIELD_H
#include <ByteOrder.h>
#if B_HOST_IS_LENDIAN
#define BBITFIELD8_2(b1,b2) uint8 b2,b1
#define BBITFIELD8_3(b1,b2,b3) uint8 b3,b2,b1
#define BBITFIELD8_4(b1,b2,b3,b4) uint8 b4,b3,b2,b1
#define BBITFIELD8_5(b1,b2,b3,b4,b5) uint8 b5,b4,b3,b2,b1
#define BBITFIELD8_6(b1,b2,b3,b4,b5,b6) uint8 b6,b5,b4,b3,b2,b1
#define BBITFIELD8_7(b1,b2,b3,b4,b5,b6,b7) uint8 b7,b6,b5,b4,b3,b2,b1
#define BBITFIELD8_8(b1,b2,b3,b4,b5,b6,b7,b8) uint8 b8,b7,b6,b5,b4,b3,b2,b1
#define BBITFIELD16_2(b1,b2) uint16 b2,b1
#define BBITFIELD16_3(b1,b2,b3) uint16 b3,b2,b1
#define BBITFIELD16_4(b1,b2,b3,b4) uint16 b4,b3,b2,b1
#define BBITFIELD16_5(b1,b2,b3,b4,b5) uint16 b5,b4,b3,b2,b1
#define BBITFIELD16_6(b1,b2,b3,b4,b5,b6) uint16 b6,b5,b4,b3,b2,b1
#define BBITFIELD16_7(b1,b2,b3,b4,b5,b6,b7) uint16 b7,b6,b5,b4,b3,b2,b1
#define BBITFIELD16_8(b1,b2,b3,b4,b5,b6,b7,b8) uint16 b8,b7,b6,b5,b4,b3,b2,b1
#define BBITFIELD16_9(b1,b2,b3,b4,b5,b6,b7,b8,b9) uint16 b9,b8,b7,b6,b5,b4,b3,b2,b1
#define BBITFIELD16_10(b1,b2,b3,b4,b5,b6,b7,b8,b9,b10) uint16 b10,b9,b8,b7,b6,b5,b4,b3,b2,b1
#define BBITFIELD16_11(b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11) uint16 b11,b10,b9,b8,b7,b6,b5,b4,b3,b2,b1
#define BBITFIELD16_12(b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12) uint16 b12,b11,b10,b9,b8,b7,b6,b5,b4,b3,b2,b1
#define BBITFIELD16_13(b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13) uint16 b13,b12,b11,b10,b9,b8,b7,b6,b5,b4,b3,b2,b1
#define BBITFIELD16_14(b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13,b14) uint16 b14,b13,b12,b11,b10,b9,b8,b7,b6,b5,b4,b3,b2,b1
#define BBITFIELD16_15(b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13,b14,b15) uint16 b15,b14,b13,b12,b11,b10,b9,b8,b7,b6,b5,b4,b3,b2,b1
#define BBITFIELD16_16(b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13,b14,b15,b16) uint16 b16,b15,b14,b13,b12,b11,b10,b9,b8,b7,b6,b5,b4,b3,b2,b1
#elif B_HOST_IS_BENDIAN
#define BBITFIELD8_2(b1,b2) uint8 b1,b2
#define BBITFIELD8_3(b1,b2,b3) uint8 b1,b2,b3
#define BBITFIELD8_4(b1,b2,b3,b4) uint8 b1,b2,b3,b4
#define BBITFIELD8_5(b1,b2,b3,b4,b5) uint8 b1,b2,b3,b4,b5
#define BBITFIELD8_6(b1,b2,b3,b4,b5,b6) uint8 b1,b2,b3,b4,b5,b6
#define BBITFIELD8_7(b1,b2,b3,b4,b5,b6,b7) uint8 b1,b2,b3,b4,b5,b6,b7
#define BBITFIELD8_8(b1,b2,b3,b4,b5,b6,b7,b8) uint8 b1,b2,b3,b4,b5,b6,b7,b8
#define BBITFIELD16_2(b1,b2) uint16 b1,b2
#define BBITFIELD16_3(b1,b2,b3) uint16 b1,b2,b3
#define BBITFIELD16_4(b1,b2,b3,b4) uint16 b1,b2,b3,b4
#define BBITFIELD16_5(b1,b2,b3,b4,b5) uint16 b1,b2,b3,b4,b5
#define BBITFIELD16_6(b1,b2,b3,b4,b5,b6) uint16 b1,b2,b3,b4,b5,b6
#define BBITFIELD16_7(b1,b2,b3,b4,b5,b6,b7) uint16 b1,b2,b3,b4,b5,b6,b7
#define BBITFIELD16_8(b1,b2,b3,b4,b5,b6,b7,b8) uint16 b1,b2,b3,b4,b5,b6,b7,b8
#define BBITFIELD16_9(b1,b2,b3,b4,b5,b6,b7,b8,b9) uint16 b1,b2,b3,b4,b5,b6,b7,b8,b9
#define BBITFIELD16_10(b1,b2,b3,b4,b5,b6,b7,b8,b9,b10) uint16 b1,b2,b3,b4,b5,b6,b7,b8,b9,b10
#define BBITFIELD16_11(b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11) uint16 b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11
#define BBITFIELD16_12(b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12) uint16 b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12
#define BBITFIELD16_13(b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13) uint16 b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13
#define BBITFIELD16_14(b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13,b14) uint16 b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13,b14
#define BBITFIELD16_15(b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13,b14,b15) uint16 b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13,b14,b15
#define BBITFIELD16_16(b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13,b14,b15,b16) uint16 b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13,b14,b15,b16
#else
#error "Unknown host endianness"
#endif
#endif /* BENDIAN_BITFIELD_H */

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
BIOS scratch registers
*/
#ifndef _BIOS_REGS_H
#define _BIOS_REGS_H
#define RADEON_BIOS_0_SCRATCH 0x0010
#define RADEON_BIOS_1_SCRATCH 0x0014
#define RADEON_BIOS_2_SCRATCH 0x0018
#define RADEON_BIOS_3_SCRATCH 0x001c
#define RADEON_BIOS_4_SCRATCH 0x0020
#define RADEON_BIOS_5_SCRATCH 0x0024
#define RADEON_BIOS_6_SCRATCH 0x0028
#define RADEON_BIOS_7_SCRATCH 0x002c
#define RADEON_TEST_DEBUG_CNTL 0x0120
#define RADEON_TEST_DEBUG_MUX 0x0124
#define RADEON_TEST_DEBUG_OUT 0x012c
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
Bus Control registers
*/
#ifndef _BUSCNTRL_REGS_H
#define _BUSCNTRL_REGS_H
#define RADEON_BUS_CNTL 0x0030
# define RADEON_BUS_MASTER_DIS (1 << 6)
# define RADEON_BUS_RD_DISCARD_EN (1 << 24)
# define RADEON_BUS_RD_ABORT_EN (1 << 25)
# define RADEON_BUS_MSTR_DISCONNECT_EN (1 << 28)
# define RADEON_BUS_WRT_BURST (1 << 29)
# define RADEON_BUS_READ_BURST (1 << 30)
#define RADEON_BUS_CNTL1 0x0034
# define RADEON_BUS_WAIT_ON_LOCK_EN (1 << 4)
#define RADEON_AGP_CNTL 0x0174
# define RADEON_AGP_APER_SIZE_256MB (0x00 << 0)
# define RADEON_AGP_APER_SIZE_128MB (0x20 << 0)
# define RADEON_AGP_APER_SIZE_64MB (0x30 << 0)
# define RADEON_AGP_APER_SIZE_32MB (0x38 << 0)
# define RADEON_AGP_APER_SIZE_16MB (0x3c << 0)
# define RADEON_AGP_APER_SIZE_8MB (0x3e << 0)
# define RADEON_AGP_APER_SIZE_4MB (0x3f << 0)
# define RADEON_AGP_APER_SIZE_MASK (0x3f << 0)
#define RADEON_AGP_COMMAND 0x0f60 /* PCI */
#define RADEON_AGP_PLL_CNTL 0x000b /* PLL */
#define RADEON_AGP_STATUS 0x0f5c /* PCI */
# define RADEON_AGP_1X_MODE 0x01
# define RADEON_AGP_2X_MODE 0x02
# define RADEON_AGP_4X_MODE 0x04
# define RADEON_AGP_MODE_MASK 0x07
#define RADEON_MM_DATA 0x0004
#define RADEON_AIC_CNTL 0x01d0
# define RADEON_PCIGART_TRANSLATE_EN (1 << 0)
// the limit is taken from XFree86; actually, I haven't
// found any restrictions in the specs
#define ATI_MAX_PCIGART_PAGES 8192 // 32 MB aperture, 4K pages
#define ATI_PCIGART_PAGE_SIZE 4096 // PCI GART page size
#define RADEON_AIC_STAT 0x01d4
#define RADEON_AIC_PT_BASE 0x01d8
#define RADEON_AIC_LO_ADDR 0x01dc
#define RADEON_AIC_HI_ADDR 0x01e0
#define RADEON_AIC_TLB_ADDR 0x01e4
#define RADEON_AIC_TLB_DATA 0x01e8
#define RADEON_HOST_PATH_CNTL 0x0130
# define RADEON_HDP_SOFT_RESET (1 << 26)
#endif

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#ifndef __CAPTURE_REGS_H__
#define __CAPTURE_REGS_H__
#define RADEON_FCP_CNTL 0x0910
# define RADEON_FCP_CNTL_PCICLK 0
# define RADEON_FCP_CNTL_PCLK 1
# define RADEON_FCP_CNTL_PCLKb 2
# define RADEON_FCP_CNTL_HREF 3
# define RADEON_FCP_CNTL_GND 4
# define RADEON_FCP_CNTL_HREFb 5
#define RADEON_CAP0_TRIG_CNTL 0x0950
#define RADEON_CAP1_TRIG_CNTL 0x09c0 /* ? */
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
Config registers (most are in PCI configuration space)
*/
#ifndef _CONFIG_REGS_H
#define _CONFIG_REGS_H
// mmio registers
#define RADEON_CONFIG_CNTL 0x00e0
#define RADEON_CONFIG_MEMSIZE 0x00f8
# define RADEON_CONFIG_MEMSIZE_MASK 0x1ff00000
// following registers can be accessed via PCI configuration space too
// (PCI-configuration-space-add + 0xf00 = MMIO-address)
#define RADEON_VENDOR_ID 0x0f00
#define RADEON_DEVICE_ID 0x0f02
#define RADEON_COMMAND 0x0f04
#define RADEON_STATUS 0x0f06
#define RADEON_REVISION_ID 0x0f08
#define RADEON_REGPROG_INF 0x0f09
#define RADEON_SUB_CLASS 0x0f0a
#define RADEON_BASE_CODE 0x0f0b
#define RADEON_CACHE_LINE 0x0f0c
#define RADEON_LATENCY 0x0f0d
#define RADEON_HEADER 0x0f0e
#define RADEON_BIST 0x0f0f
#define RADEON_MEM_BASE 0x0f10
#define RADEON_IO_BASE 0x0f14
#define RADEON_REG_BASE 0x0f18
#define RADEON_ADAPTER_ID 0x0f2c //mirror of AADPER_ID_W
#define RADEON_BIOS_ROM 0x0f30
#define RADEON_CAPABILITIES_PTR 0x0f34
#define RADEON_INTERRUPT_LINE 0x0f3c
#define RADEON_INTERRUPT_PIN 0x0f3d
#define RADEON_MIN_GRANT 0x0f3e
#define RADEON_MAX_LATENCY 0x0f3f
#define RADEON_ADAPTER_ID_W 0x0f4c
#define RADEON_CAPABILITIES_ID 0x0f50
#define RADEON_PMI_CAP_ID 0x0f50
#define RADEON_PMI_NXT_CAP_PTR 0x0f51
#define RADEON_PMI_PMC_REG 0x0f52
#define RADEON_PMI_STATUS 0x0f54
#define RADEON_PMI_DATA 0x0f57
#define RADEON_AGP_CAP_ID 0x0f58
#define RADEON_AGP_STATUS 0x0f5c
#define RADEON_AGP_COMMAND 0x0f60
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
Command Processor registers
*/
#ifndef _CP_REGS_H
#define _CP_REGS_H
#define RADEON_SCRATCH_REG0 0x15e0
#define RADEON_SCRATCH_REG1 0x15e4
#define RADEON_SCRATCH_REG2 0x15e8
#define RADEON_SCRATCH_REG3 0x15ec
#define RADEON_SCRATCH_REG4 0x15f0
#define RADEON_SCRATCH_REG5 0x15f4
#define RADEON_SCRATCH_UMSK 0x0770
#define RADEON_SCRATCH_ADDR 0x0774
/* Registers for CP and Microcode Engine */
#define RADEON_CP_ME_RAM_ADDR 0x07d4
#define RADEON_CP_ME_RAM_RADDR 0x07d8
#define RADEON_CP_ME_RAM_DATAH 0x07dc
#define RADEON_CP_ME_RAM_DATAL 0x07e0
#define RADEON_CP_RB_BASE 0x0700
#define RADEON_CP_RB_CNTL 0x0704
#define RADEON_CP_RB_RPTR_ADDR 0x070c
#define RADEON_CP_RB_RPTR 0x0710
#define RADEON_CP_RB_WPTR 0x0714
#define RADEON_CP_IB_BASE 0x0738
#define RADEON_CP_IB_BUFSZ 0x073c
#define RADEON_CP_CSQ_CNTL 0x0740
# define RADEON_CSQ_CNT_PRIMARY_MASK (0xff << 0)
# define RADEON_CSQ_PRIDIS_INDDIS (0 << 28)
# define RADEON_CSQ_PRIPIO_INDDIS (1 << 28)
# define RADEON_CSQ_PRIBM_INDDIS (2 << 28)
# define RADEON_CSQ_PRIPIO_INDBM (3 << 28)
# define RADEON_CSQ_PRIBM_INDBM (4 << 28)
# define RADEON_CSQ_PRIPIO_INDPIO (15 << 28)
#define RADEON_CP_CSQ_STAT 0x07f8
# define RADEON_CSQ_RPTR_PRIMARY_MASK (0xff << 0)
# define RADEON_CSQ_WPTR_PRIMARY_MASK (0xff << 8)
# define RADEON_CSQ_RPTR_INDIRECT_MASK (0xff << 16)
# define RADEON_CSQ_WPTR_INDIRECT_MASK (0xff << 24)
#define RADEON_CP_CSQ_ADDR 0x07f0
#define RADEON_CP_CSQ_DATA 0x07f4
#define RADEON_CP_CSQ_APER_PRIMARY 0x1000
#define RADEON_CP_CSQ_APER_INDIRECT 0x1300
#define RADEON_CP_RB_WPTR_DELAY 0x0718
# define RADEON_PRE_WRITE_TIMER_SHIFT 0
# define RADEON_PRE_WRITE_LIMIT_SHIFT 23
/* CP packet types */
#define RADEON_CP_PACKET0 0x00000000
#define RADEON_CP_PACKET1 0x40000000
#define RADEON_CP_PACKET2 0x80000000
#define RADEON_CP_PACKET3 0xC0000000
# define RADEON_CP_PACKET_MASK 0xC0000000
# define RADEON_CP_PACKET_COUNT_MASK 0x3fff0000
# define RADEON_CP_PACKET_MAX_DWORDS (1 << 12)
# define RADEON_CP_PACKET0_REG_MASK 0x000007ff
# define RADEON_CP_PACKET1_REG0_MASK 0x000007ff
# define RADEON_CP_PACKET1_REG1_MASK 0x003ff800
#define RADEON_CP_PACKET0_ONE_REG_WR 0x00008000
#define RADEON_CP_PACKET3_NOP 0xC0001000
#define RADEON_CP_PACKET3_NEXT_CHAR 0xC0001900
#define RADEON_CP_PACKET3_PLY_NEXTSCAN 0xC0001D00
#define RADEON_CP_PACKET3_SET_SCISSORS 0xC0001E00
#define RADEON_CP_PACKET3_3D_RNDR_GEN_INDX_PRIM 0xC0002300
#define RADEON_CP_PACKET3_LOAD_MICROCODE 0xC0002400
#define RADEON_CP_PACKET3_3D_RNDR_GEN_PRIM 0xC0002500
#define RADEON_CP_PACKET3_WAIT_FOR_IDLE 0xC0002600
#define RADEON_CP_PACKET3_3D_DRAW_VBUF 0xC0002800
#define RADEON_CP_PACKET3_3D_DRAW_IMMD 0xC0002900
#define RADEON_CP_PACKET3_3D_DRAW_INDX 0xC0002A00
#define RADEON_CP_PACKET3_LOAD_PALETTE 0xC0002C00
#define RADEON_CP_PACKET3_3D_LOAD_VBPNTR 0xC0002F00
#define RADEON_CP_PACKET3_3D_CLEAR_ZMASK 0xC0003200
#define RADEON_CP_PACKET3_CNTL_PAINT 0xC0009100
#define RADEON_CP_PACKET3_CNTL_BITBLT 0xC0009200
#define RADEON_CP_PACKET3_CNTL_SMALLTEXT 0xC0009300
#define RADEON_CP_PACKET3_CNTL_HOSTDATA_BLT 0xC0009400
#define RADEON_CP_PACKET3_CNTL_POLYLINE 0xC0009500
#define RADEON_CP_PACKET3_CNTL_POLYSCANLINES 0xC0009800
#define RADEON_CP_PACKET3_CNTL_PAINT_MULTI 0xC0009A00
#define RADEON_CP_PACKET3_CNTL_BITBLT_MULTI 0xC0009B00
#define RADEON_CP_PACKET3_CNTL_TRANS_BITBLT 0xC0009C00
#define RADEON_SCRATCH_REG_OFFSET 32
#define RADEON_ISYNC_CNTL 0x1724
# define RADEON_ISYNC_ANY2D_IDLE3D (1 << 0)
# define RADEON_ISYNC_ANY3D_IDLE2D (1 << 1)
# define RADEON_ISYNC_TRIG2D_IDLE3D (1 << 2)
# define RADEON_ISYNC_TRIG3D_IDLE2D (1 << 3)
# define RADEON_ISYNC_WAIT_IDLEGUI (1 << 4)
# define RADEON_ISYNC_CPSCRATCH_IDLEGUI (1 << 5)
#define CP_PACKET0( reg, n ) \
(RADEON_CP_PACKET0 | ((n) << 16) | ((reg) >> 2))
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
CRTC registers
*/
#ifndef _CRTC_REGS_H
#define _CRTC_REGS_H
#define RADEON_CRTC_CRNT_FRAME 0x0214
#define RADEON_CRTC_DEBUG 0x021c
#define RADEON_CRTC_GEN_CNTL 0x0050
# define RADEON_CRTC_DBL_SCAN_EN (1 << 0)
# define RADEON_CRTC_INTERLACE_EN (1 << 1)
# define RADEON_CRTC_CSYNC_EN (1 << 4)
# define RADEON_CRTC_PIX_WIDTH_SHIFT 8
# define RADEON_CRTC_PIX_WIDTH_MASK (15 << 8)
# define RADEON_CRTC_ICON_EN (1 << 15)
# define RADEON_CRTC_CUR_EN (1 << 16)
# define RADEON_CRTC_CUR_MODE_MASK (7 << 20)
# define RADEON_CRTC_EXT_DISP_EN (1 << 24)
# define RADEON_CRTC_EN (1 << 25)
# define RADEON_CRTC_DISP_REQ_EN_B (1 << 26)
#define RADEON_CRTC_EXT_CNTL 0x0054
# define RADEON_CRTC_VGA_XOVERSCAN (1 << 0)
# define RADEON_VGA_ATI_LINEAR (1 << 3)
# define RADEON_XCRT_CNT_EN (1 << 6)
# define RADEON_CRTC_HSYNC_DIS (1 << 8)
# define RADEON_CRTC_VSYNC_DIS (1 << 9)
# define RADEON_CRTC_DISPLAY_DIS (1 << 10)
# define RADEON_CRTC_SYNC_TRISTAT (1 << 11)
# define RADEON_CRTC_HSYNC_TRISTAT (1 << 12)
# define RADEON_CRTC_VSYNC_TRISTAT (1 << 13)
# define RADEON_CRTC_CRT_ON (1 << 15)
#define RADEON_CRTC2_GEN_CNTL 0x03f8
# define RADEON_CRTC2_DBL_SCAN_EN (1 << 0)
# define RADEON_CRTC2_INTERLACE_EN (1 << 1)
# define RADEON_CRTC2_SYNC_TRISTAT (1 << 4)
# define RADEON_CRTC2_HSYNC_TRISTAT (1 << 5)
# define RADEON_CRTC2_VSYNC_TRISTAT (1 << 6)
# define RADEON_CRTC2_CRT2_ON (1 << 7)
# define RADEON_CRTC2_ICON_EN (1 << 15)
# define RADEON_CRTC2_CUR_EN (1 << 16)
# define RADEON_CRTC2_CUR_MODE_MASK (7 << 20)
# define RADEON_CRTC2_DISP_DIS (1 << 23)
# define RADEON_CRTC2_EN (1 << 25)
# define RADEON_CRTC2_DISP_REQ_EN_B (1 << 26)
# define RADEON_CRTC2_HSYNC_DIS (1 << 28)
# define RADEON_CRTC2_VSYNC_DIS (1 << 29)
#define RADEON_CRTC_GUI_TRIG_VLINE 0x0218
#define RADEON_CRTC_H_SYNC_STRT_WID 0x0204
# define RADEON_CRTC_H_SYNC_STRT_PIX (0x07 << 0)
# define RADEON_CRTC_H_SYNC_STRT_CHAR (0x3ff << 3)
# define RADEON_CRTC_H_SYNC_STRT_CHAR_SHIFT 3
# define RADEON_CRTC_H_SYNC_WID (0x3f << 16)
# define RADEON_CRTC_H_SYNC_WID_SHIFT 16
# define RADEON_CRTC_H_SYNC_POL (1 << 23)
#define RADEON_CRTC2_H_SYNC_STRT_WID 0x0304
# define RADEON_CRTC2_H_SYNC_STRT_PIX (0x07 << 0)
# define RADEON_CRTC2_H_SYNC_STRT_CHAR (0x3ff << 3)
# define RADEON_CRTC2_H_SYNC_STRT_CHAR_SHIFT 3
# define RADEON_CRTC2_H_SYNC_WID (0x3f << 16)
# define RADEON_CRTC2_H_SYNC_WID_SHIFT 16
# define RADEON_CRTC2_H_SYNC_POL (1 << 23)
#define RADEON_CRTC_H_TOTAL_DISP 0x0200
# define RADEON_CRTC_H_TOTAL (0x03ff << 0)
# define RADEON_CRTC_H_TOTAL_SHIFT 0
# define RADEON_CRTC_H_DISP (0x01ff << 16)
# define RADEON_CRTC_H_DISP_SHIFT 16
#define RADEON_CRTC2_H_TOTAL_DISP 0x0300
# define RADEON_CRTC2_H_TOTAL (0x03ff << 0)
# define RADEON_CRTC2_H_TOTAL_SHIFT 0
# define RADEON_CRTC2_H_DISP (0x01ff << 16)
# define RADEON_CRTC2_H_DISP_SHIFT 16
#define RADEON_CRTC_OFFSET 0x0224
#define RADEON_CRTC2_OFFSET 0x0324
#define RADEON_CRTC_OFFSET_CNTL 0x0228
# define RADEON_CRTC_TILE_EN (1 << 15)
#define RADEON_CRTC2_OFFSET_CNTL 0x0328
# define RADEON_CRTC2_TILE_EN (1 << 15)
#define RADEON_CRTC_PITCH 0x022c
#define RADEON_CRTC2_PITCH 0x032c
#define RADEON_CRTC_STATUS 0x005c
# define RADEON_CRTC_VBLANK_SAVE (1 << 1)
#define RADEON_CRTC_V_SYNC_STRT_WID 0x020c
# define RADEON_CRTC_V_SYNC_STRT (0x7ff << 0)
# define RADEON_CRTC_V_SYNC_STRT_SHIFT 0
# define RADEON_CRTC_V_SYNC_WID (0x1f << 16)
# define RADEON_CRTC_V_SYNC_WID_SHIFT 16
# define RADEON_CRTC_V_SYNC_POL (1 << 23)
#define RADEON_CRTC2_V_SYNC_STRT_WID 0x030c
# define RADEON_CRTC2_V_SYNC_STRT (0x7ff << 0)
# define RADEON_CRTC2_V_SYNC_STRT_SHIFT 0
# define RADEON_CRTC2_V_SYNC_WID (0x1f << 16)
# define RADEON_CRTC2_V_SYNC_WID_SHIFT 16
# define RADEON_CRTC2_V_SYNC_POL (1 << 23)
#define RADEON_CRTC_V_TOTAL_DISP 0x0208
# define RADEON_CRTC_V_TOTAL (0x07ff << 0)
# define RADEON_CRTC_V_TOTAL_SHIFT 0
# define RADEON_CRTC_V_DISP (0x07ff << 16)
# define RADEON_CRTC_V_DISP_SHIFT 16
#define RADEON_CRTC2_V_TOTAL_DISP 0x0308
# define RADEON_CRTC2_V_TOTAL (0x07ff << 0)
# define RADEON_CRTC2_V_TOTAL_SHIFT 0
# define RADEON_CRTC2_V_DISP (0x07ff << 16)
# define RADEON_CRTC2_V_DISP_SHIFT 16
#define RADEON_CRTC_VLINE_CRNT_VLINE 0x0210
# define RADEON_CRTC_CRNT_VLINE_MASK (0x7ff << 16)
#define RADEON_CRTC2_CRNT_FRAME 0x0314
#define RADEON_CRTC2_DEBUG 0x031c
#define RADEON_CRTC2_GUI_TRIG_VLINE 0x0318
#define RADEON_CRTC2_STATUS 0x03fc
#define RADEON_CRTC2_VLINE_CRNT_VLINE 0x0310
#define RADEON_CUR_CLR0 0x026c
#define RADEON_CUR_CLR1 0x0270
#define RADEON_CUR_HORZ_VERT_OFF 0x0268
#define RADEON_CUR_HORZ_VERT_POSN 0x0264
#define RADEON_CUR_OFFSET 0x0260
# define RADEON_CUR_LOCK (1 << 31)
#define RADEON_CUR2_CLR0 0x036c
#define RADEON_CUR2_CLR1 0x0370
#define RADEON_CUR2_HORZ_VERT_OFF 0x0368
#define RADEON_CUR2_HORZ_VERT_POSN 0x0364
#define RADEON_CUR2_OFFSET 0x0360
# define RADEON_CUR2_LOCK (1 << 31)
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
DAC registers
*/
#ifndef _DAC_REGS_H
#define _DAC_REGS_H
#define RADEON_DAC_CNTL 0x0058
# define RADEON_DAC_RANGE_CNTL (3 << 0)
# define RADEON_DAC_BLANKING (1 << 2)
# define RADEON_DAC_8BIT_EN (1 << 8)
# define RADEON_DAC_VGA_ADR_EN (1 << 13)
# define RADEON_DAC_PDWN (1 << 15)
# define RADEON_DAC_MASK_ALL (0xff << 24)
#define RADEON_DAC_CNTL2 0x007c
# define RADEON_DAC_CLK_SEL (1 << 0)
# define RADEON_DAC_CLK_SEL_CRTC (0 << 0)
# define RADEON_DAC_CLK_SEL_CRTC2 (1 << 0)
# define RADEON_DAC2_CLK_SEL (1 << 1)
# define RADEON_DAC2_PALETTE_ACC_CTL (1 << 5)
#define RADEON_PALETTE_INDEX 0x00b0
#define RADEON_PALETTE_DATA 0x00b4
#define RADEON_PALETTE_30_DATA 0x00b8
#define RADEON_DAC_CRC_SIG 0x02cc
#define RADEON_DAC_DATA 0x03c9 /* VGA */
#define RADEON_DAC_MASK 0x03c6 /* VGA */
#define RADEON_DAC_R_INDEX 0x03c7 /* VGA */
#define RADEON_DAC_W_INDEX 0x03c8 /* VGA */
#define RADEON_DISP_OUTPUT_CNTL 0x0d64
# define RADEON_DISP_DAC_SOURCE_MASK 0x03
# define RADEON_DISP_DAC_SOURCE_CRTC2 0x01
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
DDC registers
*/
#ifndef _DDC_REGS_H
#define _DDC_REGS_H
#define RADEON_GPIO_VGA_DDC 0x0060
#define RADEON_GPIO_DVI_DDC 0x0064
#define RADEON_GPIO_MONID 0x0068
#define RADEON_GPIO_CRT2_DDC 0x006c
# define RADEON_GPIO_A_0 (1 << 0)
# define RADEON_GPIO_A_1 (1 << 1)
# define RADEON_GPIO_Y_0 (1 << 8)
# define RADEON_GPIO_Y_1 (1 << 9)
# define RADEON_GPIO_Y_SHIFT_0 8
# define RADEON_GPIO_Y_SHIFT_1 9
# define RADEON_GPIO_EN_0 (1 << 16)
# define RADEON_GPIO_EN_1 (1 << 17)
# define RADEON_GPIO_EN_SHIFT_0 16
# define RADEON_GPIO_EN_SHIFT_1 17
#define RADEON_DVI_I2C_CNTL_0 0x02e0
#define RADEON_DVI_I2C_CNTL_1 0x02e4
#define RADEON_DVI_I2C_DATA 0x02e8
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
Extended debugging functions
*/
#ifndef __DEBUG_EXT_H__
#define __DEBUG_EXT_H__
// this is a dprintf wrapper
//
// there are three kinds of messages:
// flow: used to trace execution
// info: tells things that are important but not an error
// error: used if something has gone wrong
//
// common usage is
// SHOW_{FLOW,INFO,ERROR}( seriousness, format string, parameters... );
// SHOW_{FLOW,INFO,ERROR}0( seriousness, string );
//
// with
// seriousness: the smaller the more serious (0..3)
// format string, parameters: normal printf stuff
//
// to specify the module that created the message you have
// to define a string called
// DEBUG_MSG_PREFIX
// you dynamically speficify the maximum seriousness level by defining
// the following variables/macros
// debug_level_flow
// debug_level_info
// debug_level_error
//
// you _can_ statically specify the maximum seriuosness level by defining
// DEBUG_MAX_LEVEL_FLOW
// DEBUG_MAX_LEVEL_INFO
// DEBUG_MAX_LEVEL_ERRROR
//
// you _can_ ask to delay execution after each printed message
// by defining the duration (in ms) via
// DEBUG_WAIT_ON_MSG (for flow and info)
// DEBUG_WAIT_ON_ERROR (for error)
#ifdef DEBUG_WAIT_ON_MSG
#define DEBUG_WAIT snooze( DEBUG_WAIT_ON_MSG );
#else
#define DEBUG_WAIT
#endif
#ifdef DEBUG_WAIT_ON_ERROR
#define DEBUG_WAIT_ERROR snooze( DEBUG_WAIT_ON_ERROR );
#else
#define DEBUG_WAIT_ERROR
#endif
#ifndef DEBUG_MAX_LEVEL_FLOW
#define DEBUG_MAX_LEVEL_FLOW 4
#endif
#ifndef DEBUG_MAX_LEVEL_INFO
#define DEBUG_MAX_LEVEL_INFO 4
#endif
#ifndef DEBUG_MAX_LEVEL_ERROR
#define DEBUG_MAX_LEVEL_ERROR 4
#endif
#ifndef DEBUG_MSG_PREFIX
#error you need to define DEBUG_MSG_PREFIX with the module name
#endif
#define FUNC_NAME DEBUG_MSG_PREFIX __FUNCTION__ ": "
#define SHOW_FLOW(seriousness, format, param...) \
do { if( seriousness <= debug_level_flow && seriousness <= DEBUG_MAX_LEVEL_FLOW ) { \
dprintf( "%s"##format"\n", FUNC_NAME, param ); DEBUG_WAIT \
}} while( 0 )
#define SHOW_FLOW0(seriousness, format) \
do { if( seriousness <= debug_level_flow && seriousness <= DEBUG_MAX_LEVEL_FLOW ) { \
dprintf( "%s"##format"\n", FUNC_NAME); DEBUG_WAIT \
}} while( 0 )
#define SHOW_INFO(seriousness, format, param...) \
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
dprintf( "%s"##format"\n", FUNC_NAME, param ); DEBUG_WAIT \
}} while( 0 )
#define SHOW_INFO0(seriousness, format) \
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
dprintf( "%s"##format"\n", FUNC_NAME); DEBUG_WAIT \
}} while( 0 )
#define SHOW_ERROR(seriousness, format, param...) \
do { if( seriousness <= debug_level_error && seriousness <= DEBUG_MAX_LEVEL_ERROR ) { \
dprintf( "%s"##format"\n", FUNC_NAME, param ); DEBUG_WAIT_ERROR \
}} while( 0 )
#define SHOW_ERROR0(seriousness, format) \
do { if( seriousness <= debug_level_error && seriousness <= DEBUG_MAX_LEVEL_ERROR ) { \
dprintf( "%s"##format"\n", FUNC_NAME); DEBUG_WAIT_ERROR \
}} while( 0 )
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
Flat Panel controller registers
*/
#ifndef _FP_REGS_H
#define _FP_REGS_H
#define RADEON_FP_CRTC_H_TOTAL_DISP 0x0250
#define RADEON_FP_CRTC_V_TOTAL_DISP 0x0254
#define RADEON_FP_GEN_CNTL 0x0284
# define RADEON_FP_FPON (1 << 0)
# define RADEON_FP_TMDS_EN (1 << 2)
# define RADEON_FP_PANEL_FORMAT (1 << 3)
# define RADEON_FP_EN_TMDS (1 << 7)
# define RADEON_FP_DETECT_SENSE (1 << 8)
# define RADEON_FP_SEL_CRTC2 (1 << 13)
# define RADEON_FP_CRTC_DONT_SHADOW_HPAR (1 << 15)
# define RADEON_FP_CRTC_DONT_SHADOW_VPAR (1 << 16)
# define RADEON_FP_CRTC_DONT_SHADOW_HEND (1 << 17)
# define RADEON_FP_CRTC_USE_SHADOW_VEND (1 << 18)
# define RADEON_FP_RMX_HVSYNC_CONTROL_EN (1 << 20)
# define RADEON_FP_DFP_SYNC_SEL (1 << 21)
# define RADEON_FP_CRTC_LOCK_8DOT (1 << 22)
# define RADEON_FP_CRT_SYNC_SEL (1 << 23)
# define RADEON_FP_USE_SHADOW_EN (1 << 24)
# define RADEON_FP_CRT_SYNC_ALT (1 << 26)
#define RADEON_FP2_GEN_CNTL 0x0288
# define RADEON_FP2_FPON (1 << 0)
# define RADEON_FP2_TMDS_EN (1 << 2)
# define RADEON_FP2_EN_TMDS (1 << 7)
# define RADEON_FP2_DETECT_SENSE (1 << 8)
# define RADEON_FP2_SEL_CRTC2 (1 << 13)
# define RADEON_FP2_FP_POL (1 << 16)
# define RADEON_FP2_LP_POL (1 << 17)
# define RADEON_FP2_SCK_POL (1 << 18)
# define RADEON_FP2_LCD_CNTL_MASK (7 << 19)
# define RADEON_FP2_PAD_FLOP_EN (1 << 22)
# define RADEON_FP2_CRC_EN (1 << 23)
# define RADEON_FP2_CRC_READ_EN (1 << 24)
#define RADEON_FP_HORZ_STRETCH 0x028c
# define RADEON_HORZ_STRETCH_RATIO_MASK 0xffff
# define RADEON_HORZ_STRETCH_RATIO_MAX 4096
# define RADEON_HORZ_PANEL_SIZE (0x1ff << 16)
# define RADEON_HORZ_PANEL_SHIFT 16
# define RADEON_HORZ_STRETCH_PIXREP (0 << 25)
# define RADEON_HORZ_STRETCH_BLEND (1 << 26)
# define RADEON_HORZ_STRETCH_ENABLE (1 << 25)
# define RADEON_HORZ_AUTO_RATIO (1 << 27)
# define RADEON_HORZ_FP_LOOP_STRETCH (0x7 << 28)
# define RADEON_HORZ_AUTO_RATIO_INC (1 << 31)
#define RADEON_FP_VERT_STRETCH 0x0290
# define RADEON_VERT_PANEL_SIZE (0xfff << 12)
# define RADEON_VERT_PANEL_SHIFT 12
# define RADEON_VERT_STRETCH_RATIO_MASK 0xfff
# define RADEON_VERT_STRETCH_RATIO_SHIFT 0
# define RADEON_VERT_STRETCH_RATIO_MAX 4096
# define RADEON_VERT_STRETCH_ENABLE (1 << 25)
# define RADEON_VERT_STRETCH_LINEREP (0 << 26)
# define RADEON_VERT_STRETCH_BLEND (1 << 26)
# define RADEON_VERT_AUTO_RATIO_EN (1 << 27)
# define RADEON_VERT_STRETCH_RESERVED 0xf1000000
#define RADEON_FP_H_SYNC_STRT_WID 0x02c4
#define RADEON_FP_V_SYNC_STRT_WID 0x02c8
#define RADEON_LVDS_GEN_CNTL 0x02d0
# define RADEON_LVDS_ON (1 << 0)
# define RADEON_LVDS_DISPLAY_DIS (1 << 1)
# define RADEON_LVDS_PANEL_TYPE (1 << 2)
# define RADEON_LVDS_PANEL_FORMAT (1 << 3)
# define RADEON_LVDS_EN (1 << 7)
# define RADEON_LVDS_DIGON (1 << 18)
# define RADEON_LVDS_BLON (1 << 19)
# define RADEON_LVDS_SEL_CRTC2 (1 << 23)
#define RADEON_FP_CRTC2_H_TOTAL_DISP 0x0350
#define RADEON_FP_CRTC2_V_TOTAL_DISP 0x0354
/*added for FP support------------------------------------------*/
# define RADEON_FP_CRTC_H_TOTAL_MASK 0x000003ff
# define RADEON_FP_CRTC_H_DISP_MASK 0x01ff0000
# define RADEON_FP_CRTC_V_TOTAL_MASK 0x00000fff
# define RADEON_FP_CRTC_V_DISP_MASK 0x0fff0000
# define RADEON_FP_H_SYNC_STRT_CHAR_MASK 0x00001ff8
# define RADEON_FP_H_SYNC_WID_MASK 0x003f0000
# define RADEON_FP_V_SYNC_STRT_MASK 0x00000fff
# define RADEON_FP_V_SYNC_WID_MASK 0x001f0000
# define RADEON_FP_CRTC_H_TOTAL_SHIFT 0x00000000
# define RADEON_FP_CRTC_H_DISP_SHIFT 0x00000010
# define RADEON_FP_CRTC_V_TOTAL_SHIFT 0x00000000
# define RADEON_FP_CRTC_V_DISP_SHIFT 0x00000010
# define RADEON_FP_H_SYNC_STRT_CHAR_SHIFT 0x00000003
# define RADEON_FP_H_SYNC_WID_SHIFT 0x00000010
# define RADEON_FP_V_SYNC_STRT_SHIFT 0x00000000
# define RADEON_FP_V_SYNC_WID_SHIFT 0x00000010
/*-----------------------------------------------------------------*/
#define RADEON_FP_HORZ2_STRETCH 0x038c
#define RADEON_FP_VERT2_STRETCH 0x0390
#define RADEON_FP_H2_SYNC_STRT_WID 0x03c4
#define RADEON_FP_V2_SYNC_STRT_WID 0x03c8
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
BusMemory Control registers
*/
#ifndef _MEMCNTRL_REGS_H
#define _MEMCNTRL_REGS_H
#define RADEON_AGP_BASE 0x0170
#define RADEON_MEM_CNTL 0x0140
#define RADEON_MC_AGP_LOCATION 0x014c
#define RADEON_MC_FB_LOCATION 0x0148
#define RADEON_MEM_INIT_LAT_TIMER 0x0154
#define RADEON_MEM_SDRAM_MODE_REG 0x0158
# define RADEON_MEM_CFG_TYPE_MASK (1 << 30)
# define RADEON_MEM_CFG_SDR (0 << 30)
# define RADEON_MEM_CFG_DDR (1 << 30)
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
Macros for easier memory mapped I/O access
*/
#ifndef _MMIO_H
#define _MMIO_H
// read 8-bit register
#define INREG8( regs, addr ) (*(regs + (addr)))
// write 8-bit register
#define OUTREG8( regs, addr, val ) do { *(regs + (addr)) = (val); } while( 0 )
// read 32-bit register
#define INREG( regs, addr ) (*((vuint32 *)(regs + (addr))))
// write 32-bit register
#define OUTREG( regs, addr, val ) do { *(vuint32 *)(regs + (addr)) = (val); } while( 0 )
// write partial 32-bit register, keeping bits "mask"
#define OUTREGP( regs, addr, val, mask ) \
do { \
uint32 tmp = INREG( (regs), (addr) ); \
tmp &= (mask); \
tmp |= (val); \
OUTREG( (regs), (addr), tmp ); \
} while (0)
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
Overlay unit and Subpicture registers
*/
#ifndef _OVERLAY_REGS_H
#define _OVERLAY_REGS_H
#define RADEON_OV0_Y_X_START 0x0400
#define RADEON_OV0_Y_X_END 0x0404
#define RADEON_OV0_PIPELINE_CNTL 0x0408
#define RADEON_OV0_REG_LOAD_CNTL 0x0410
# define RADEON_REG_LD_CTL_LOCK 0x00000001L
# define RADEON_REG_LD_CTL_VBLANK_DURING_LOCK 0x00000002L
# define RADEON_REG_LD_CTL_STALL_GUI_UNTIL_FLIP 0x00000004L
# define RADEON_REG_LD_CTL_LOCK_READBACK 0x00000008L
#define RADEON_OV0_SCALE_CNTL 0x0420
# define RADEON_SCALER_HORZ_PICK_NEAREST 0x00000004L
# define RADEON_SCALER_VERT_PICK_NEAREST 0x00000008L
# define RADEON_SCALER_SIGNED_UV 0x00000010L
# define RADEON_SCALER_GAMMA_SEL_MASK 0x00000060L
# define RADEON_SCALER_GAMMA_SEL_BRIGHT 0x00000000L
# define RADEON_SCALER_GAMMA_SEL_G22 0x00000020L
# define RADEON_SCALER_GAMMA_SEL_G18 0x00000040L
# define RADEON_SCALER_GAMMA_SEL_G14 0x00000060L
# define RADEON_SCALER_COMCORE_SHIFT_UP_ONE 0x00000080L
# define RADEON_SCALER_SURFAC_FORMAT 0x00000f00L
# define RADEON_SCALER_SOURCE_15BPP 0x00000300L
# define RADEON_SCALER_SOURCE_16BPP 0x00000400L
# define RADEON_SCALER_SOURCE_32BPP 0x00000600L
# define RADEON_SCALER_SOURCE_YUV9 0x00000900L
# define RADEON_SCALER_SOURCE_YUV12 0x00000A00L
# define RADEON_SCALER_SOURCE_VYUY422 0x00000B00L
# define RADEON_SCALER_SOURCE_YVYU422 0x00000C00L
# define RADEON_SCALER_ADAPTIVE_DEINT 0x00001000L
# define R200_SCALER_TEMPORAL_DEINT 0x00002000L
# define RADEON_SCALER_CRTC_SEL 0x00004000L
//# define RADEON_SCALER_SMART_SWITCH 0x00008000L
# define RADEON_SCALER_BURST_PER_PLANE 0x007F0000L
# define RADEON_SCALER_DOUBLE_BUFFER 0x01000000L
# define RADEON_SCALER_DIS_LIMIT 0x08000000L
# define RADEON_SCALER_INT_EMU 0x20000000L
# define RADEON_SCALER_ENABLE 0x40000000L
# define RADEON_SCALER_SOFT_RESET 0x80000000L
# define RADEON_SCALER_ADAPTIVE_DEINT 0x00001000L
#define RADEON_OV0_V_INC 0x0424
#define RADEON_OV0_P1_V_ACCUM_INIT 0x0428
# define RADEON_OV0_P1_MAX_LN_IN_PER_LN_OUT 0x00000003L
# define RADEON_OV0_P1_V_ACCUM_INIT_MASK 0x01ff8000L
#define RADEON_OV0_P23_V_ACCUM_INIT 0x042C
# define RADEON_OV0_P23_MAX_LN_IN_PER_LN_OUT 0x00000003L
# define RADEON_OV0_P23_V_ACCUM_INIT_MASK 0x00ff8000L
#define RADEON_OV0_P1_BLANK_LINES_AT_TOP 0x0430
# define RADEON_P1_BLNK_LN_AT_TOP_M1_MASK 0x00000fffL
# define RADEON_P1_ACTIVE_LINES_M1 0x0fff0000L
#define RADEON_OV0_P23_BLANK_LINES_AT_TOP 0x0434
# define RADEON_P23_BLNK_LN_AT_TOP_M1_MASK 0x000007ffL
# define RADEON_P23_ACTIVE_LINES_M1 0x07ff0000L
#define RADEON_OV0_VID_BUF0_BASE_ADRS 0x0440
# define RADEON_VIF_BUF0_PITCH_SEL 0x00000001L
# define RADEON_VIF_BUF0_TILE_ADRS 0x00000002L
# define RADEON_VIF_BUF0_BASE_ADRS_MASK 0x03fffff0L
# define RADEON_VIF_BUF0_1ST_LINE_LSBS_MASK 0x48000000L
#define RADEON_OV0_VID_BUF1_BASE_ADRS 0x0444
# define RADEON_VIF_BUF1_PITCH_SEL 0x00000001L
# define RADEON_VIF_BUF1_TILE_ADRS 0x00000002L
# define RADEON_VIF_BUF1_BASE_ADRS_MASK 0x03fffff0L
# define RADEON_VIF_BUF1_1ST_LINE_LSBS_MASK 0x48000000L
#define RADEON_OV0_VID_BUF2_BASE_ADRS 0x0448
# define RADEON_VIF_BUF2_PITCH_SEL 0x00000001L
# define RADEON_VIF_BUF2_TILE_ADRS 0x00000002L
# define RADEON_VIF_BUF2_BASE_ADRS_MASK 0x03fffff0L
# define RADEON_VIF_BUF2_1ST_LINE_LSBS_MASK 0x48000000L
#define RADEON_OV0_VID_BUF3_BASE_ADRS 0x044C
#define RADEON_OV0_VID_BUF4_BASE_ADRS 0x0450
#define RADEON_OV0_VID_BUF5_BASE_ADRS 0x0454
#define RADEON_OV0_VID_BUF_PITCH0_VALUE 0x0460
#define RADEON_OV0_VID_BUF_PITCH1_VALUE 0x0464
#define RADEON_OV0_AUTO_FLIP_CNTRL 0x0470
# define RADEON_OV0_SOFT_BUF_NUM_MASK 0x00000007
# define RADEON_OV0_SOFT_REPEAT_FIELD_MASK 0x00000008
# define RADEON_OV0_SOFT_REPEAT_FIELD 0x00000008
# define RADEON_OV0_SOFT_BUF_ODD_MASK 0x00000010
# define RADEON_OV0_SOFT_BUF_ODD 0x00000010
# define RADEON_OV0_IGNORE_REPEAT_FIELD_MASK 0x00000020
# define RADEON_OV0_IGNORE_REPEAT_FIELD 0x00000020
# define RADEON_OV0_SOFT_EOF_TOGGLE_MASK (1 << 6)
# define RADEON_OV0_SOFT_EOF_TOGGLE (1 << 6)
# define RADEON_OV0_VID_PORT_SELECT_MASK (3 << 8)
# define RADEON_OV0_VID_PORT_SELECT_PORT0 (0 << 8)
# define RADEON_OV0_VID_PORT_SELECT_SOFTWARE (2 << 8)
# define RADEON_OV0_P1_FIRST_LINE_EVEN_MASK 0x00010000
# define RADEON_OV0_P1_FIRST_LINE_EVEN 0x00010000
# define RADEON_OV0_SHIFT_EVEN_DOWN_MASK 0x00040000
# define RADEON_OV0_SHIFT_EVEN_DOWN 0x00040000
# define RADEON_OV0_SHIFT_ODD_DOWN_MASK 0x00080000
# define RADEON_OV0_SHIFT_ODD_DOWN 0x00080000
# define RADEON_OV0_FIELD_POL_SOURCE_MASK 0x00800000
# define RADEON_OV0_FIELD_POL_SOURCE 0x00800000
#define RADEON_OV0_DEINTERLACE_PATTERN 0x0474
# define RADEON_OV0_DEINT_PAT_SHIFT 0
# define RADEON_OV0_DEINT_PAT_MASK (0xfffff << 0)
# define RADEON_OV0_DEINT_PAT_PNTR_SHIFT 24
# define RADEON_OV0_DEINT_PAT_PNTR_MASK (0xf << 24)
# define RADEON_OV0_DEINT_PAT_LEN_M1_SHIFT 28
# define RADEON_OV0_DEINT_PAT_LEN_M1_MASK (0xf << 28)
#define RADEON_OV0_H_INC 0x0480
#define RADEON_OV0_STEP_BY 0x0484
#define RADEON_OV0_P1_H_ACCUM_INIT 0x0488
# define RADEON_OV0_P1_H_ACCUM_INIT_MASK 0x000f8000L
# define RADEON_OV0_P1_PRESHIFT_MASK 0xf0000000L
#define RADEON_OV0_P23_H_ACCUM_INIT 0x048C
# define RADEON_OV0_P23_H_ACCUM_INIT_MASK 0x000f8000L
# define RADEON_OV0_P23_PRESHIFT_MASK 0x70000000L
#define RADEON_OV0_P1_X_START_END 0x0494
#define RADEON_OV0_P2_X_START_END 0x0498
#define RADEON_OV0_P3_X_START_END 0x049C
#define RADEON_OV0_FILTER_CNTL 0x04A0
# define RADEON_OV0_HC_COEF_ON_HORZ_Y 0x0001
# define RADEON_OV0_HC_COEF_ON_HORZ_UV 0x0002
# define RADEON_OV0_HC_COEF_ON_VERT_Y 0x0004
# define RADEON_OV0_HC_COEF_ON_VERT_UV 0x0008
#define RADEON_OV0_FOUR_TAP_COEF_0 0x04B0
#define RADEON_OV0_FOUR_TAP_COEF_1 0x04B4
#define RADEON_OV0_FOUR_TAP_COEF_2 0x04B8
#define RADEON_OV0_FOUR_TAP_COEF_3 0x04BC
#define RADEON_OV0_FOUR_TAP_COEF_4 0x04C0
#define RADEON_OV0_COLOUR_CNTL 0x04E0
#define RADEON_OV0_VIDEO_KEY_CLR 0x04E4
#define RADEON_OV0_VIDEO_KEY_MSK 0x04E8
#define RADEON_OV0_GRAPHICS_KEY_CLR 0x04EC
#define RADEON_OV0_GRAPHICS_KEY_MSK 0x04F0
#define RADEON_OV0_VIDEO_KEY_CLR_LOW 0x04E4
#define RADEON_OV0_VIDEO_KEY_CLR_HIGH 0x04E8
#define RADEON_OV0_GRAPHICS_KEY_CLR_LOW 0x04EC
#define RADEON_OV0_GRAPHICS_KEY_CLR_HIGH 0x04F0
#define RADEON_OV0_KEY_CNTL 0x04F4
# define RADEON_VIDEO_KEY_FN_MASK 0x00000003L
# define RADEON_VIDEO_KEY_FN_FALSE 0x00000000L
# define RADEON_VIDEO_KEY_FN_TRUE 0x00000001L
# define RADEON_VIDEO_KEY_FN_EQ 0x00000002L
# define RADEON_VIDEO_KEY_FN_NE 0x00000003L
# define RADEON_GRAPHIC_KEY_FN_MASK 0x00000030L
# define RADEON_GRAPHIC_KEY_FN_FALSE 0x00000000L
# define RADEON_GRAPHIC_KEY_FN_TRUE 0x00000010L
# define RADEON_GRAPHIC_KEY_FN_EQ 0x00000020L
# define RADEON_GRAPHIC_KEY_FN_NE 0x00000030L
# define RADEON_CMP_MIX_MASK 0x00000100L
# define RADEON_CMP_MIX_OR 0x00000000L
# define RADEON_CMP_MIX_AND 0x00000100L
#define RADEON_OV0_TEST 0x04F8
#define RADEON_OV1_Y_X_START 0x0600
#define RADEON_OV1_Y_X_END 0x0604
#define RADEON_OV1_PIPELINE_CNTL 0x0608
#define RADEON_OV0_GAMMA_0_F 0x0d40
#define RADEON_OV0_GAMMA_10_1F 0x0d44
#define RADEON_OV0_GAMMA_20_3F 0x0d48
#define RADEON_OV0_GAMMA_40_7F 0x0d4c
/* the registers that control gamma in the 80-37f range do not
exist on pre-R200 radeons */
#define RADEON_OV0_GAMMA_80_BF 0x0e00
#define RADEON_OV0_GAMMA_C0_FF 0x0e04
#define RADEON_OV0_GAMMA_100_13F 0x0e08
#define RADEON_OV0_GAMMA_140_17F 0x0e0c
#define RADEON_OV0_GAMMA_180_1BF 0x0e10
#define RADEON_OV0_GAMMA_1C0_1FF 0x0e14
#define RADEON_OV0_GAMMA_200_23F 0x0e18
#define RADEON_OV0_GAMMA_240_27F 0x0e1c
#define RADEON_OV0_GAMMA_280_2BF 0x0e20
#define RADEON_OV0_GAMMA_2C0_2FF 0x0e24
#define RADEON_OV0_GAMMA_300_33F 0x0e28
#define RADEON_OV0_GAMMA_340_37F 0x0e2c
#define RADEON_OV0_GAMMA_380_3BF 0x0d50
#define RADEON_OV0_GAMMA_3C0_3FF 0x0d54
#define RADEON_OV0_LIN_TRANS_A 0x0d20
#define RADEON_OV0_LIN_TRANS_B 0x0d24
#define RADEON_OV0_LIN_TRANS_C 0x0d28
#define RADEON_OV0_LIN_TRANS_D 0x0d2c
#define RADEON_OV0_LIN_TRANS_E 0x0d30
#define RADEON_OV0_LIN_TRANS_F 0x0d34
#define RADEON_SUBPIC_CNTL 0x0540
#endif

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/* ++++++++++
File: perfmon_kernel.h
Description: kernel mode interface to performance counters and time stamp
registers of 586 and 686 CPUs
DO NOT use these functions in the production code !!!
This interface WILL BE CHANGED in the next releases.
Copyright (c) 1998 by Be Incorporated. All Rights Reserved.
+++++ */
#ifndef _PERFMON_KERNEL_H
#define _PERFMON_KERNEL_H
#include <SupportDefs.h>
#ifdef __cplusplus
extern "C" {
#endif
#if __INTEL__
extern _IMPEXP_KERNEL uint64 read_msr(uint32 msr);
extern _IMPEXP_KERNEL void write_msr(uint32 msr, uint64 val);
extern _IMPEXP_KERNEL uint64 read_pmc(uint32 pmc);
extern _IMPEXP_KERNEL uint64 read_tsc(void);
#endif
#ifdef __cplusplus
}
#endif
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
PLL registers and access macros
*/
#ifndef _PLL_REG_H
#define _PLL_REG_H
#include "mmio.h"
// atomic updates of PLL clock don't seem to always work and stick, thus
// the bit never resets. Here - we use our own check by reading back the
// register we've just wrote to make sure it's got the right value
#define RADEON_ATOMIC_UPDATE 0 // Use PLL Atomic updates (seems broken)
// mmio registers
#define RADEON_CLOCK_CNTL_DATA 0x000c
#define RADEON_CLOCK_CNTL_INDEX 0x0008
# define RADEON_PLL_WR_EN (1 << 7)
# define RADEON_PLL_DIV_SEL_MASK (3 << 8)
# define RADEON_PLL_DIV_SEL_DIV0 (0 << 8)
# define RADEON_PLL_DIV_SEL_DIV1 (1 << 8)
# define RADEON_PLL_DIV_SEL_DIV2 (2 << 8)
# define RADEON_PLL_DIV_SEL_DIV3 (3 << 8)
// indirect PLL registers
#define RADEON_CLK_PIN_CNTL 0x0001
#define RADEON_PPLL_CNTL 0x0002
# define RADEON_PPLL_RESET (1 << 0)
# define RADEON_PPLL_SLEEP (1 << 1)
# define RADEON_PPLL_ATOMIC_UPDATE_EN (1 << 16)
# define RADEON_PPLL_VGA_ATOMIC_UPDATE_EN (1 << 17)
# define RADEON_PPLL_ATOMIC_UPDATE_VSYNC (1 << 18)
#define RADEON_PPLL_REF_DIV 0x0003
# define RADEON_PPLL_REF_DIV_MASK 0x03ff
# define RADEON_PPLL_ATOMIC_UPDATE_R (1 << 15) /* same as _W */
# define RADEON_PPLL_ATOMIC_UPDATE_W (1 << 15) /* same as _R */
#define RADEON_PPLL_DIV_0 0x0004
#define RADEON_PPLL_DIV_1 0x0005
#define RADEON_PPLL_DIV_2 0x0006
#define RADEON_PPLL_DIV_3 0x0007
# define RADEON_PPLL_FB3_DIV_MASK 0x07ff
# define RADEON_PPLL_POST3_DIV_MASK 0x00070000
#define RADEON_VCLK_ECP_CNTL 0x0008
# define RADEON_VCLK_SRC_SEL_MASK (3 << 0)
# define RADEON_VCLK_SRC_CPU_CLK (0 << 0)
# define RADEON_VCLK_SRC_PSCAN_CLK (1 << 0)
# define RADEON_VCLK_SRC_BYTE_CLK (2 << 0)
# define RADEON_VCLK_SRC_PPLL_CLK (3 << 0)
# define RADEON_ECP_DIV_SHIFT 8
# define RADEON_ECP_DIV_MASK (3 << 8)
# define RADEON_ECP_DIV_VCLK (0 << 8)
# define RADEON_ECP_DIV_VCLK_2 (1 << 8)
#define RADEON_HTOTAL_CNTL 0x0009
#define RADEON_SCLK_CNTL 0x000d
# define RADEON_DYN_STOP_LAT_MASK 0x00007ff8
# define RADEON_CP_MAX_DYN_STOP_LAT 0x0008
# define RADEON_SCLK_FORCEON_MASK 0xffff8000
#define RADEON_SCLK_MORE_CNTL 0x0035
# define RADEON_SCLK_MORE_FORCEON 0x0700
#define RADEON_MCLK_CNTL 0x0012
# define RADEON_FORCEON_MCLKA (1 << 16)
# define RADEON_FORCEON_MCLKB (1 << 17)
# define RADEON_FORCEON_YCLKA (1 << 18)
# define RADEON_FORCEON_YCLKB (1 << 19)
# define RADEON_FORCEON_MC (1 << 20)
# define RADEON_FORCEON_AIC (1 << 21)
#define RADEON_P2PLL_CNTL 0x002a
# define RADEON_P2PLL_RESET (1 << 0)
# define RADEON_P2PLL_SLEEP (1 << 1)
# define RADEON_P2PLL_ATOMIC_UPDATE_EN (1 << 16)
# define RADEON_P2PLL_VGA_ATOMIC_UPDATE_EN (1 << 17)
# define RADEON_P2PLL_ATOMIC_UPDATE_VSYNC (1 << 18)
#define RADEON_P2PLL_REF_DIV 0x002B
# define RADEON_P2PLL_REF_DIV_MASK 0x03ff
# define RADEON_P2PLL_ATOMIC_UPDATE_R (1 << 15) /* same as _W */
# define RADEON_P2PLL_ATOMIC_UPDATE_W (1 << 15) /* same as _R */
#define RADEON_P2PLL_DIV_0 0x002c
# define RADEON_P2PLL_FB0_DIV_MASK 0x07ff
# define RADEON_P2PLL_POST0_DIV_MASK 0x00070000
#define RADEON_PIXCLKS_CNTL 0x0002d
# define RADEON_PIX2CLK_SRC_SEL_MASK (3 << 0)
# define RADEON_PIX2CLK_SRC_SEL_CPU_CLK (0 << 0)
# define RADEON_PIX2CLK_SRC_SEL_PSCAN_CLK (1 << 0)
# define RADEON_PIX2CLK_SRC_SEL_P2PLL_CLK (3 << 0)
# define RADEON_PIXCLK_TV_SRC_SEL_MASK (1 << 8)
# define RADEON_PIXCLK_TV_SRC_SEL_PIXCLK (0 << 8)
# define RADEON_PIXCLK_TV_SRC_SEL_PIX2CLK (1 << 8)
#define RADEON_HTOTAL2_CNTL 0x002e
// r300: to be called after each CLOCK_CNTL_INDEX access;
// all functions declared in this header take care of that
// (hardware bug fix suggested by XFree86)
void R300_PLLFix( accelerator_info *ai );
// in general:
// - the PLL is connected via special port
// - you need first to choose the PLL register and then write/read its value
//
// if atomic updates are not safe we:
// - verify each time whether the right register is chosen
// - verify all values written to PLL-registers
// read value "val" from PLL-register "addr"
uint32 Radeon_INPLL( accelerator_info *ai, int addr );
// write value "val" to PLL-register "addr"
void Radeon_OUTPLL( accelerator_info *ai, uint8 addr, uint32 val );
// write "val" to PLL-register "addr" keeping bits "mask"
void Radeon_OUTPLLP( accelerator_info *ai, uint8 addr, uint32 val, uint32 mask );
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon kernel driver
BIOS data structures
*/
#ifndef _RADEON_BIOS_H
#define _RADEON_BIOS_H
typedef struct {
uint8 clock_chip_type;
uint8 struct_size;
uint8 accelerator_entry;
uint8 VGA_entry;
uint16 VGA_table_offset;
uint16 POST_table_offset;
uint16 XCLK;
uint16 MCLK;
uint8 num_PLL_blocks;
uint8 size_PLL_blocks;
uint16 PCLK_ref_freq;
uint16 PCLK_ref_divider;
uint32 PCLK_min_freq;
uint32 PCLK_max_freq;
uint16 MCLK_ref_freq;
uint16 MCLK_ref_divider;
uint32 MCLK_min_freq;
uint32 MCLK_max_freq;
uint16 XCLK_ref_freq;
uint16 XCLK_ref_divider;
uint32 XCLK_min_freq;
uint32 XCLK_max_freq;
} __attribute__ ((packed)) PLL_BLOCK;
typedef struct {
uint8 dummy0;
char name[24]; // 1
uint16 panel_xres; // 25
uint16 panel_yres; // 27
uint8 dummy[15];
uint16 panel_pwr_delay; // 44
uint8 dummy2[18];
uint16 fpi_timing_ofs[20]; // 64
} __attribute__ ((packed)) FPI_BLOCK;
typedef struct {
uint16 panel_xres; // 0
uint16 panel_yres; // 2
uint8 dummy4[5];
uint16 dot_clock; // 9
uint8 dummy11[6];
uint16 h_total; // 17
uint16 h_display; // 19
uint16 h_sync_start; // 21
uint8 h_sync_width; // 23
uint16 v_total; // 24
uint16 v_display; // 26
uint16 v_sync; // 28
} __attribute__ ((packed)) FPI_TIMING_BLOCK;
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon accelerant
Interface between kernel driver and accelerant
*/
#ifndef _RADEON_INTERFACE_H
#define _RADEON_INTERFACE_H
#include <Accelerant.h>
#include <Drivers.h>
#include <PCI.h>
#include <OS.h>
#include "video_overlay.h"
#include "benaphore.h"
// magic code for ioctls
#define RADEON_PRIVATE_DATA_MAGIC 'TKRA'
#define MAX_RADEON_DEVICE_NAME_LENGTH MAXPATHLEN
// list ioctls
enum {
RADEON_GET_PRIVATE_DATA = B_DEVICE_OP_CODES_END + 1,
RADEON_DEVICE_NAME,
RADEON_GET_LOG_SIZE,
RADEON_GET_LOG_DATA,
RADEON_ALLOC_LOCAL_MEM,
RADEON_FREE_LOCAL_MEM,
RADEON_SET_I2C_SIGNALS,
RADEON_GET_I2C_SIGNALS
};
// list of multi-monitor modes
typedef enum {
mm_none, // use one display only
mm_combine, // combine displays to larger workspace
mm_clone, // clone workspace, all displays show the
// same but have independant timing
mm_mirror // mirror ports (as used by Laptop) - not implemented yet
} multi_mode_e;
// type of monitor connected
typedef enum {
dt_none,
dt_crt_1, // CRT on primary port (i.e. via DVI2CRT adapter)
dt_crt_2, // CRT on secondary port (i.e. standard CRT connector)
dt_lvds, // laptop flap panel
dt_dvi_1, // DVI on primary port (i.e. standard DVI connector)
// the following connectors/devices are not supported
dt_dvi_2, // DVI on secondary port (only provided by few models)
dt_ctv, // composite TV
dt_stv // S-Video out
} display_type_e;
// type of ASIC
typedef enum {
rt_r100, // original Radeon
rt_ve, // original VE version
rt_m6, // original mobile Radeon
rt_rv200, // Radeon 7500
rt_m7, // mobile Radeon 7500
rt_r200, // Radeon 8500/9100
rt_rv250, // Radeon 9000
rt_rv280, // Radeon 9200
rt_m9, // mobile Radeon 9000
rt_r300, // Radeon 9700
rt_r300_4p, // Radeon 9500
rt_rv350, // Radeon 9600
rt_rv360, // Radeon 9600
rt_r350, // Radeon 9800
rt_r360 // Radeon 9800
} radeon_type;
// info about cursor
typedef struct {
uint8* data; // pointer to framebuffer containing cursor image
uint16 hot_x;
uint16 hot_y;
uint16 x;
uint16 y;
uint16 width;
uint16 height;
uint32 mem_handle; // memory handle
uint32 fb_offset; // offset in frame buffer
bool is_visible; // official flag whether cursor is visible
} cursor_info;
// list of register content (used for mode changes)
typedef struct {
// CRTC regs
uint32 crtc_h_total_disp;
uint32 crtc_h_sync_strt_wid;
uint32 crtc_v_total_disp;
uint32 crtc_v_sync_strt_wid;
uint32 crtc_pitch;
uint32 crtc_gen_cntl;
uint32 crtc_ext_cntl;
uint32 crtc_offset_cntl;
// Flat panel regs
// many of them aren't touched by us, so they aren't stored here
uint32 fp_gen_cntl;
uint32 fp_horz_stretch;
uint32 fp_panel_cntl;
uint32 fp_vert_stretch;
uint32 lvds_gen_cntl;
// DAC regs
uint32 dac_cntl;
//uint32 dac2_cntl;
// PLL regs
uint32 ppll_div_3;
uint32 ppll_ref_div;
uint32 htotal_cntl;
uint32 dot_clock_freq; // in 10 kHz
uint32 pll_output_freq;// in 10 kHz
int feedback_div;
int post_div;
// Common regs
uint32 surface_cntl;
uint32 disp_output_cntl;
} port_regs;
// port as seen by accelerant
typedef struct {
bool is_crtc2;
int physical_port; // idx of physical port
uint32 rel_x, rel_y; // relative position in multi-monitor mode
bool cursor_on_screen; // cursor is visible on this port
display_mode mode; // display mode of this port
} virtual_port;
// physical port
typedef struct {
display_type_e disp_type;
sem_id vblank; // vertical blank interrupt semaphore
} physical_port;
// info about flat panel connected to port
typedef struct {
uint panel_pwr_delay;
uint panel_xres, panel_yres;
uint h_blank, h_over_plus, h_sync_width;
uint v_blank, v_over_plus, v_sync_width;
uint dot_clock; // in kHz (this is BeOS like, ATI uses 10 kHz steps!)
display_type_e disp_type;
uint64 h_ratio; // current stretch ratio, needed for overlays
uint64 v_ratio; // (mode_res/native_res; 16.16)
} fp_info;
// info about PLL on graphics card
typedef struct {
uint32 max_pll_freq;
uint32 min_pll_freq;
uint32 xclk;
uint32 ref_div;
uint32 ref_freq;
} pll_info;
typedef struct overlay_buffer_node {
struct overlay_buffer_node *next, *prev;
uint32 mem_handle;
uint32 mem_offset;
uint ati_space; // colour space according to ATI
uint test_reg; // content of test reg
overlay_buffer buffer;
} overlay_buffer_node;
typedef struct {
overlay_token ot;
overlay_buffer ob;
overlay_window ow;
overlay_view ov;
uint16 h_display_start;
uint16 v_display_start;
overlay_buffer_node *on;
int8 port; // physical port where the overlay is shown on
uint32 rel_offset; // offset of overlay source due to clipping
} overlay_info;
// each accelerator gets one "virtual card", i.e. you
// can have independant accelerators for each port
// (this is an ongoing project ;)
typedef struct {
uint32 id; // identifier used to know which card the 2D accelerator
// is prepared for (we use area_id of this structure)
virtual_port ports[2];
uint8 num_ports;
int8 independant_ports; // number of ports to be programmed independantly
int8 different_ports; // number of ports showing different parts of framebuffer
bool scroll; // scrolling in virtual area enabled
uint32 datatype; // Radeon code for pixel format
uint bpp; // bytes per pixel
uint32 pitch; // byte offset between two lines
uint32 eff_width, eff_height; // size of visible area (including both monitors)
uint32 fb_mem_handle; // memory handle
uint32 fb_offset; // offset of frame buffer in graphics mem
cursor_info cursor;
multi_mode_e wanted_multi_mode; // multi monitor mode as requested by user
bool swapDisplays; // true to swap monitors
frame_buffer_config fbc; // data for direct frame buffer access
display_mode mode; // offical mode with multi-monitor bits set
overlay_buffer_node *overlay_buffers; // list of allocated overlay buffers
//int8 whished_overlay_port; // port where users whishes the overlay to be
bool uses_overlay; // true if this virtual card owns overlay
} virtual_card;
typedef struct {
vint32 inuse; // one, if someone allocated overlay port
// (this doesn't necessarily mean that an overlay is shown)
uint32 token; // arbitrarily chosen token to identify overlay owner
// (increased by 1 whenever there is a new owner)
uint32 auto_flip_reg; // content of auto_flip_reg
} overlay_mgr_info;
// data published by kernel and shared by all accelerant/virtual cards
typedef struct {
// filled out by kernel
uint16 vendor_id; // PCI vendor id
uint16 device_id; // PCI device id
uint8 revision; // PCI device revision
bool has_crtc2; // has second CRTC
radeon_type asic;
pll_info pll;
area_id regs_area; // area of memory mapped registers
area_id fb_area; // area of frame buffer
uint8 *framebuffer; // pointer to frame buffer (visible by all apps!)
void *framebuffer_pci; // physical address of frame buffer
physical_port ports[2];
fp_info fp_port;
uint32 local_mem_size; // size of graphics memory
uint32 AGP_vm_start; // logical address (for graphics card) of AGP memory
uint32 AGP_vm_size; // size of AGP address range
uint32 nonlocal_vm_start; // logical address (for graphics card) of nonlocal memory
// always use this one, as it is valid in PCI mode too
uint32 *nonlocal_mem; // logical address (for CPU) of nonlocal memory
uint32 nonlocal_mem_size; // size of nonlocal memory
// set by accelerator
struct {
uint64 count; // count of submitted CP commands
uint64 last_idle; // count when engine was idle last time
uint64 written; // last count passed to CP
benaphore lock; // engine lock
} engine;
struct { // DMA ring buffer of CP
uint32 start_offset; // offset in DMA buffer
uint32 tail, tail_mask; // next write position in dwords; mask for wrap-arounds
uint32 size; // size in dwords
uint32 head_offset; // offset for automatically updates head in DMA buffer
uint32 *start; // pointer to ring buffer
vuint32 *head; // pointer to automatically updates read position
} ring;
vuint32 *scratch_ptr; // pointer to scratch registers (in DMA buffer)
area_id mode_list_area; // area containing display mode list
uint mode_count;
uint32 active_vc; // currently selected virtual card
uint32 dac_cntl2; // content of dac_cntl2 register
overlay_info pending_overlay;
overlay_info active_overlay;
overlay_mgr_info overlay_mgr;
// data needed for VBI emulation
// (currently not fully implemented - if the user disabled graphics card
// IRQ in the BIOS, it's his fault)
int refresh_period; // duration of one frame in ms
int blank_period; // vertical blank period of a frame in ms
int enable_virtual_irq; // true, to enable virtual interrupts
struct log_info_t *log; // fast logger data
} shared_info;
// retrieve the area_id of the kernel/accelerant shared info
typedef struct {
uint32 magic; // magic number
area_id shared_info_area;
area_id virtual_card_area;
} radeon_get_private_data;
// get devie name (used to clone accelerant)
typedef struct {
uint32 magic; // magic number
char *name; // pointer to buffer containing name (in)
} radeon_device_name;
// alloc local memory
typedef struct {
uint32 magic;
uint32 size;
uint32 fb_offset;
uint32 handle;
} radeon_alloc_local_mem;
// free local memory
typedef struct {
uint32 magic;
uint32 handle;
} radeon_free_local_mem;
// get/set i2c signals
typedef struct {
uint32 magic;
int port;
int value;
} radeon_getset_i2c;
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
Unsorted list of remaining Radeon registers
*/
#ifndef _RADEON_REGS_H
#define _RADEON_REGS_H
#define RADEON_AMCGPIO_A_REG 0x01a0
#define RADEON_AMCGPIO_EN_REG 0x01a8
#define RADEON_AMCGPIO_MASK 0x0194
#define RADEON_AMCGPIO_Y_REG 0x01a4
#define RADEON_ATTRDR 0x03c1 /* VGA */
#define RADEON_ATTRDW 0x03c0 /* VGA */
#define RADEON_ATTRX 0x03c0 /* VGA */
#define RADEON_AUX_SC_CNTL 0x1660
# define RADEON_AUX1_SC_EN (1 << 0)
# define RADEON_AUX1_SC_MODE_OR (0 << 1)
# define RADEON_AUX1_SC_MODE_NAND (1 << 1)
# define RADEON_AUX2_SC_EN (1 << 2)
# define RADEON_AUX2_SC_MODE_OR (0 << 3)
# define RADEON_AUX2_SC_MODE_NAND (1 << 3)
# define RADEON_AUX3_SC_EN (1 << 4)
# define RADEON_AUX3_SC_MODE_OR (0 << 5)
# define RADEON_AUX3_SC_MODE_NAND (1 << 5)
#define RADEON_AUX1_SC_BOTTOM 0x1670
#define RADEON_AUX1_SC_LEFT 0x1664
#define RADEON_AUX1_SC_RIGHT 0x1668
#define RADEON_AUX1_SC_TOP 0x166c
#define RADEON_AUX2_SC_BOTTOM 0x1680
#define RADEON_AUX2_SC_LEFT 0x1674
#define RADEON_AUX2_SC_RIGHT 0x1678
#define RADEON_AUX2_SC_TOP 0x167c
#define RADEON_AUX3_SC_BOTTOM 0x1690
#define RADEON_AUX3_SC_LEFT 0x1684
#define RADEON_AUX3_SC_RIGHT 0x1688
#define RADEON_AUX3_SC_TOP 0x168c
#define RADEON_AUX_WINDOW_HORZ_CNTL 0x02d8
#define RADEON_AUX_WINDOW_VERT_CNTL 0x02dc
#define RADEON_CLR_CMP_CLR_3D 0x1a24
#define RADEON_CLR_CMP_CLR_DST 0x15c8
#define RADEON_CLR_CMP_CLR_SRC 0x15c4
#define RADEON_CLR_CMP_CNTL 0x15c0
# define RADEON_SRC_CMP_EQ_COLOR (4 << 0)
# define RADEON_SRC_CMP_NEQ_COLOR (5 << 0)
# define RADEON_CLR_CMP_SRC_SOURCE (1 << 24)
#define RADEON_CLR_CMP_MASK 0x15cc
# define RADEON_CLR_CMP_MSK 0xffffffff
#define RADEON_CLR_CMP_MASK_3D 0x1A28
#define RADEON_COMPOSITE_SHADOW_ID 0x1a0c
#define RADEON_CONFIG_APER_0_BASE 0x0100
#define RADEON_CONFIG_APER_1_BASE 0x0104
#define RADEON_CONFIG_APER_SIZE 0x0108
#define RADEON_CONFIG_BONDS 0x00e8
#define RADEON_CONFIG_MEMSIZE_EMBEDDED 0x0114
#define RADEON_CONFIG_REG_1_BASE 0x010c
#define RADEON_CONFIG_REG_APER_SIZE 0x0110
#define RADEON_CONFIG_XSTRAP 0x00e4
#define RADEON_CONSTANT_COLOR_C 0x1d34
# define RADEON_CONSTANT_COLOR_MASK 0x00ffffff
# define RADEON_CONSTANT_COLOR_ONE 0x00ffffff
# define RADEON_CONSTANT_COLOR_ZERO 0x00000000
#define RADEON_CRTC8_DATA 0x03d5 /* VGA, 0x3b5 */
#define RADEON_CRTC8_IDX 0x03d4 /* VGA, 0x3b4 */
#define RADEON_TV_DAC_CNTL 0x088c
# define RADEON_TV_DAC_STD_MASK 0x0300
# define RADEON_TV_DAC_RDACPD (1 << 24)
# define RADEON_TV_DAC_GDACPD (1 << 25)
# define RADEON_TV_DAC_BDACPD (1 << 26)
#define RADEON_DESTINATION_3D_CLR_CMP_VAL 0x1820
#define RADEON_DESTINATION_3D_CLR_CMP_MSK 0x1824
#define RADEON_DISP_MISC_CNTL 0x0d00
# define RADEON_SOFT_RESET_GRPH_PP (1 << 0)
#define RADEON_DST_BRES_DEC 0x1630
#define RADEON_DST_BRES_ERR 0x1628
#define RADEON_DST_BRES_INC 0x162c
#define RADEON_DST_BRES_LNTH 0x1634
#define RADEON_DST_BRES_LNTH_SUB 0x1638
#define RADEON_DST_HEIGHT 0x1410
#define RADEON_DST_HEIGHT_WIDTH 0x143c
#define RADEON_DST_HEIGHT_WIDTH_8 0x158c
#define RADEON_DST_HEIGHT_WIDTH_BW 0x15b4
#define RADEON_DST_HEIGHT_Y 0x15a0
#define RADEON_DST_OFFSET 0x1404
#define RADEON_DST_PITCH 0x1408
#define RADEON_DST_PITCH_OFFSET_C 0x1c80
# define RADEON_PITCH_SHIFT 21
# define RADEON_DST_TILE_LINEAR (0 << 30)
# define RADEON_DST_TILE_MACRO (1 << 30)
# define RADEON_DST_TILE_MICRO (2 << 30)
# define RADEON_DST_TILE_BOTH (3 << 30)
#define RADEON_DST_WIDTH 0x140c
#define RADEON_DST_WIDTH_HEIGHT 0x1598
#define RADEON_DST_WIDTH_X 0x1588
#define RADEON_DST_WIDTH_X_INCY 0x159c
#define RADEON_DST_X 0x141c
#define RADEON_DST_X_SUB 0x15a4
#define RADEON_DST_X_Y 0x1594
#define RADEON_DST_Y 0x1420
#define RADEON_DST_Y_SUB 0x15a8
#define RADEON_DST_Y_X 0x1438
#define RADEON_FLUSH_1 0x1704
#define RADEON_FLUSH_2 0x1708
#define RADEON_FLUSH_3 0x170c
#define RADEON_FLUSH_4 0x1710
#define RADEON_FLUSH_5 0x1714
#define RADEON_FLUSH_6 0x1718
#define RADEON_FLUSH_7 0x171c
#define RADEON_FOG_3D_TABLE_START 0x1810
#define RADEON_FOG_3D_TABLE_END 0x1814
#define RADEON_FOG_3D_TABLE_DENSITY 0x181c
#define RADEON_FOG_TABLE_INDEX 0x1a14
#define RADEON_FOG_TABLE_DATA 0x1a18
#define RADEON_GENENB 0x03c3 /* VGA */
#define RADEON_GENFC_RD 0x03ca /* VGA */
#define RADEON_GENFC_WT 0x03da /* VGA, 0x03ba */
#define RADEON_GENMO_RD 0x03cc /* VGA */
#define RADEON_GENMO_WT 0x03c2 /* VGA */
#define RADEON_GENS0 0x03c2 /* VGA */
#define RADEON_GENS1 0x03da /* VGA, 0x03ba */
#define RADEON_GRPH8_DATA 0x03cf /* VGA */
#define RADEON_GRPH8_IDX 0x03ce /* VGA */
#define RADEON_GUI_DEBUG0 0x16a0
#define RADEON_GUI_DEBUG1 0x16a4
#define RADEON_GUI_DEBUG2 0x16a8
#define RADEON_GUI_DEBUG3 0x16ac
#define RADEON_GUI_DEBUG4 0x16b0
#define RADEON_GUI_DEBUG5 0x16b4
#define RADEON_GUI_DEBUG6 0x16b8
#define RADEON_GUI_SCRATCH_REG0 0x15e0
#define RADEON_GUI_SCRATCH_REG1 0x15e4
#define RADEON_GUI_SCRATCH_REG2 0x15e8
#define RADEON_GUI_SCRATCH_REG3 0x15ec
#define RADEON_GUI_SCRATCH_REG4 0x15f0
#define RADEON_GUI_SCRATCH_REG5 0x15f4
#define RADEON_HOST_DATA0 0x17c0
#define RADEON_HOST_DATA1 0x17c4
#define RADEON_HOST_DATA2 0x17c8
#define RADEON_HOST_DATA3 0x17cc
#define RADEON_HOST_DATA4 0x17d0
#define RADEON_HOST_DATA5 0x17d4
#define RADEON_HOST_DATA6 0x17d8
#define RADEON_HOST_DATA7 0x17dc
#define RADEON_HOST_DATA_LAST 0x17e0
#define RADEON_HW_DEBUG 0x0128
#define RADEON_HW_DEBUG2 0x011c
#define RADEON_I2C_CNTL_1 0x0094
#define RADEON_LEAD_BRES_DEC 0x1608
#define RADEON_LEAD_BRES_LNTH 0x161c
#define RADEON_LEAD_BRES_LNTH_SUB 0x1624
#define RADEON_LVDS_PLL_CNTL 0x02d4
# define RADEON_HSYNC_DELAY_SHIFT 28
# define RADEON_HSYNC_DELAY_MASK (0xf << 28)
#define RADEON_MDGPIO_A_REG 0x01ac
#define RADEON_MDGPIO_EN_REG 0x01b0
#define RADEON_MDGPIO_MASK 0x0198
#define RADEON_MDGPIO_Y_REG 0x01b4
#define RADEON_MEM_STR_CNTL 0x0150
#define RADEON_MEM_VGA_RP_SEL 0x003c
#define RADEON_MEM_VGA_WP_SEL 0x0038
#define RADEON_MM_INDEX 0x0000
#define RADEON_MPLL_CNTL 0x000e /* PLL */
#define RADEON_MPP_TB_CONFIG 0x01c0 /* ? */
#define RADEON_MPP_GP_CONFIG 0x01c8 /* ? */
#define RADEON_N_VIF_COUNT 0x0248
#define RADEON_PCI_GART_PAGE 0x017c
#define RADEON_PLANE_3D_MASK_C 0x1d44
#define RADEON_PLL_TEST_CNTL 0x0013 /* PLL */
#define RADEON_SC_BOTTOM 0x164c
#define RADEON_SC_BOTTOM_RIGHT 0x16f0
#define RADEON_SC_BOTTOM_RIGHT_C 0x1c8c
#define RADEON_SC_LEFT 0x1640
#define RADEON_SC_RIGHT 0x1644
#define RADEON_SC_TOP 0x1648
#define RADEON_SC_TOP_LEFT 0x16ec
#define RADEON_SC_TOP_LEFT_C 0x1c88
# define RADEON_SC_SIGN_MASK_LO 0x8000
# define RADEON_SC_SIGN_MASK_HI 0x80000000
#define RADEON_SEQ8_DATA 0x03c5 /* VGA */
#define RADEON_SEQ8_IDX 0x03c4 /* VGA */
#define RADEON_SNAPSHOT_F_COUNT 0x0244
#define RADEON_SNAPSHOT_VH_COUNTS 0x0240
#define RADEON_SNAPSHOT_VIF_COUNT 0x024c
#define RADEON_SRC_OFFSET 0x15ac
#define RADEON_SRC_PITCH 0x15b0
#define RADEON_SRC_SC_BOTTOM 0x165c
#define RADEON_SRC_SC_BOTTOM_RIGHT 0x16f4
#define RADEON_SRC_SC_RIGHT 0x1654
#define RADEON_SRC_X 0x1414
#define RADEON_SRC_X_Y 0x1590
#define RADEON_SRC_Y 0x1418
#define RADEON_SRC_Y_X 0x1434
#define RADEON_SURFACE_CNTL 0x0b00
# define RADEON_SURF_TRANSLATION_DIS (1 << 8)
# define RADEON_NONSURF_AP0_SWP_16BPP (1 << 20)
# define RADEON_NONSURF_AP0_SWP_32BPP (1 << 21)
#define RADEON_SURFACE0_INFO 0x0b0c
#define RADEON_SURFACE0_LOWER_BOUND 0x0b04
#define RADEON_SURFACE0_UPPER_BOUND 0x0b08
#define RADEON_SURFACE1_INFO 0x0b1c
#define RADEON_SURFACE1_LOWER_BOUND 0x0b14
#define RADEON_SURFACE1_UPPER_BOUND 0x0b18
#define RADEON_SURFACE2_INFO 0x0b2c
#define RADEON_SURFACE2_LOWER_BOUND 0x0b24
#define RADEON_SURFACE2_UPPER_BOUND 0x0b28
#define RADEON_SURFACE3_INFO 0x0b3c
#define RADEON_SURFACE3_LOWER_BOUND 0x0b34
#define RADEON_SURFACE3_UPPER_BOUND 0x0b38
#define RADEON_SURFACE4_INFO 0x0b4c
#define RADEON_SURFACE4_LOWER_BOUND 0x0b44
#define RADEON_SURFACE4_UPPER_BOUND 0x0b48
#define RADEON_SURFACE5_INFO 0x0b5c
#define RADEON_SURFACE5_LOWER_BOUND 0x0b54
#define RADEON_SURFACE5_UPPER_BOUND 0x0b58
#define RADEON_SURFACE6_INFO 0x0b6c
#define RADEON_SURFACE6_LOWER_BOUND 0x0b64
#define RADEON_SURFACE6_UPPER_BOUND 0x0b68
#define RADEON_SURFACE7_INFO 0x0b7c
#define RADEON_SURFACE7_LOWER_BOUND 0x0b74
#define RADEON_SURFACE7_UPPER_BOUND 0x0b78
#define RADEON_SW_SEMAPHORE 0x013c
#define RADEON_TMDS_CRC 0x02a0
#define RADEON_TRAIL_BRES_DEC 0x1614
#define RADEON_TRAIL_BRES_ERR 0x160c
#define RADEON_TRAIL_BRES_INC 0x1610
#define RADEON_TRAIL_X 0x1618
#define RADEON_TRAIL_X_SUB 0x1620
#define RADEON_VCLK_ECP_CNTL 0x0008 /* PLL */
#define RADEON_VGA_DDA_CONFIG 0x02e8
#define RADEON_VGA_DDA_ON_OFF 0x02ec
#define RADEON_VID_BUFFER_CONTROL 0x0900
#define RADEON_VIDEOMUX_CNTL 0x0190
#define RADEON_VIPH_CONTROL 0x0c40 /* ? */
#define RADEON_OVR_CLR 0x0230
#define RADEON_OVR_WID_LEFT_RIGHT 0x0234
#define RADEON_OVR_WID_TOP_BOTTOM 0x0238
#define RADEON_X_MPLL_REF_FB_DIV 0x000a /* PLL */
#define RADEON_XCLK_CNTL 0x000d /* PLL */
#define RADEON_XDLL_CNTL 0x000c /* PLL */
#define RADEON_XPLL_CNTL 0x000b /* PLL */
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
Register Backbone Manager registers
*/
#ifndef _RBBM_REGS_H
#define _RBBM_REGS_H
#define RADEON_GEN_INT_CNTL 0x0040
# define RADEON_CRTC_VBLANK_MASK (1 << 0)
# define RADEON_CRTC2_VBLANK_MASK (1 << 9)
#define RADEON_GEN_INT_STATUS 0x0044
# define RADEON_CRTC_VBLANK_STAT (1 << 0)
# define RADEON_CRTC_VBLANK_STAT_AK (1 << 0)
# define RADEON_CRTC2_VBLANK_STAT (1 << 9)
# define RADEON_CRTC2_VBLANK_STAT_AK (1 << 9)
#define RADEON_RBBM_SOFT_RESET 0x00f0
# define RADEON_SOFT_RESET_CP (1 << 0)
# define RADEON_SOFT_RESET_HI (1 << 1)
# define RADEON_SOFT_RESET_SE (1 << 2)
# define RADEON_SOFT_RESET_RE (1 << 3)
# define RADEON_SOFT_RESET_PP (1 << 4)
# define RADEON_SOFT_RESET_E2 (1 << 5)
# define RADEON_SOFT_RESET_RB (1 << 6)
# define RADEON_SOFT_RESET_HDP (1 << 7)
# define RADEON_SOFT_RESET_MC (1 << 8)
# define RADEON_SOFT_RESET_AIC (1 << 9)
#define RADEON_CRC_CMDFIFO_ADDR 0x0740
#define RADEON_CRC_CMDFIFO_DOUT 0x0744
#define RADEON_RBBM_STATUS 0x0e40
# define RADEON_RBBM_FIFOCNT_MASK 0x007f
# define RADEON_RBBM_ACTIVE (1 << 31)
#define RADEON_WAIT_UNTIL 0x1720
# define RADEON_WAIT_CRTC_PFLIP (1 << 0)
# define RADEON_WAIT_2D_IDLECLEAN (1 << 16)
# define RADEON_WAIT_3D_IDLECLEAN (1 << 17)
# define RADEON_WAIT_HOST_IDLECLEAN (1 << 18)
// these regs are only described for R200+
// but they are used in the original Radeon SDK already
#define RADEON_RB2D_DSTCACHE_CTLSTAT 0x342c
# define RADEON_RB2D_DC_FLUSH (3 << 0)
# define RADEON_RB2D_DC_FREE (3 << 2)
# define RADEON_RB2D_DC_FLUSH_ALL 0xf
# define RADEON_RB2D_DC_BUSY (1 << 31)
#define RADEON_RB2D_DSTCACHE_MODE 0x3428
#endif

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/*
Copyright (c) 2002, Thomas Kurschel
Part of Radeon driver
Version
*/
// current version
#define RADEON_DRIVER_VERSION "Version: 3.2.7.3"