We still have to be binary compatible when we build for Haiku.

Cleanup.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11041 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2005-01-25 21:23:29 +00:00
parent 72d7d28ef8
commit 4edff48607

View File

@ -1,35 +1,30 @@
/*
*
* Copyright 2004, Haiku Inc. All Rights Reserved.
* Copyright 2004-2005, Haiku Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _SYS_UTSNAME_H
#define _SYS_UTSNAME_H
#ifdef __HAIKU__
#define _SYS_NAMELEN 256
#else
#define _SYS_NAMELEN 32 // R5 compatibility
#endif
#define _SYS_NAMELEN 32
struct utsname {
char sysname[_SYS_NAMELEN]; /* Name of the OS */
char nodename[_SYS_NAMELEN]; /* Name of this node (network related) */
char release[_SYS_NAMELEN]; /* Current release level */
char version[_SYS_NAMELEN]; /* Current version level */
char machine[_SYS_NAMELEN]; /* Name of the hardware type */
};
#ifdef __cplusplus
extern "C" {
#endif
struct utsname {
char sysname[_SYS_NAMELEN]; /* Name of the OS */
char nodename[_SYS_NAMELEN]; /* Name of this node (network related) */
char release[_SYS_NAMELEN]; /* Current release level */
char version[_SYS_NAMELEN]; /* Current version level */
char machine[_SYS_NAMELEN]; /* Name of the hardware type */
};
int uname(struct utsname *);
#ifdef __cplusplus
}
#endif
#endif
#endif /* _SYS_UTSNAME_H */