disabled the use of _BWidthBuffer_ until the app_server font backend implements B_BITMAP_SPACING. Small cleanup

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19004 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini 2006-10-05 12:19:06 +00:00
parent d4f8d429da
commit 4dd74f2945

View File

@ -54,7 +54,7 @@ using namespace std;
#endif
#define USE_WIDTHBUFFER 1
#define USE_WIDTHBUFFER 0
#define USE_DOUBLEBUFFERING 0
@ -4416,10 +4416,9 @@ BTextView::HandleInputMethodLocationRequest()
message.AddInt32("be:opcode", B_INPUT_METHOD_LOCATION_REQUEST);
// Add the location of the UTF8 characters
float height = 0;
BPoint where;
while (offset < limit) {
where = PointAt(offset, &height);
float height;
BPoint where = PointAt(offset, &height);
ConvertToScreen(&where);
message.AddPoint("be:location_reply", where);