* Fixed memory leak in CPUButton: the message runner was only deleted in the
destructor, but created everytime AttachedToWindow() was called. * Minor cleanups. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16184 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
a71c960755
commit
4ccfb08661
@ -8,6 +8,7 @@
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//
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//****************************************************************************************
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#include "CPUButton.h"
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#include "PulseApp.h"
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#include "PulseView.h"
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@ -15,27 +16,47 @@
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#include <interface/Alert.h>
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#include <stdlib.h>
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CPUButton::CPUButton(BRect rect, const char *name, const char *label, BMessage *message) :
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BControl(rect, name, label, message, B_FOLLOW_NONE, B_WILL_DRAW) {
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off_color.red = off_color.green = off_color.blue = 184;
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off_color.alpha = 255;
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CPUButton::CPUButton(BRect rect, const char *name, const char *label, BMessage *message)
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: BControl(rect, name, label, message, B_FOLLOW_NONE, B_WILL_DRAW)
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{
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SetValue(B_CONTROL_ON);
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SetViewColor(B_TRANSPARENT_COLOR);
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replicant = false;
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fReplicant = false;
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_InitData();
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}
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CPUButton::CPUButton(BMessage *message) : BControl(message) {
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off_color.red = off_color.green = off_color.blue = 184;
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off_color.alpha = 255;
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replicant = true;
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CPUButton::CPUButton(BMessage *message)
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: BControl(message)
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{
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fReplicant = true;
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_InitData();
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}
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// Redraw the button depending on whether it's up or down
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void CPUButton::Draw(BRect rect) {
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CPUButton::~CPUButton()
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{
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}
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void
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CPUButton::_InitData()
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{
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fOffColor.red = fOffColor.green = fOffColor.blue = 184;
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fOffColor.alpha = 255;
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fCPU = atoi(Label()) - 1;
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}
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//! Redraw the button depending on whether it's up or down
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void
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CPUButton::Draw(BRect rect)
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{
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bool value = (bool)Value();
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if (value) SetHighColor(on_color);
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else SetHighColor(off_color);
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SetHighColor(value ? fOnColor : fOffColor);
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BRect bounds = Bounds();
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BRect color_rect(bounds);
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@ -45,39 +66,51 @@ void CPUButton::Draw(BRect rect) {
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color_rect.right -= 1;
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}
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FillRect(bounds);
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if (value) SetHighColor(80, 80, 80);
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else SetHighColor(255, 255, 255);
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if (value)
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SetHighColor(80, 80, 80);
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else
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SetHighColor(255, 255, 255);
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BPoint start(0, 0);
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BPoint end(bounds.right, 0);
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StrokeLine(start, end);
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end.Set(0, bounds.bottom);
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StrokeLine(start, end);
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if (value) SetHighColor(32, 32, 32);
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else SetHighColor(216, 216, 216);
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if (value)
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SetHighColor(32, 32, 32);
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else
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SetHighColor(216, 216, 216);
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start.Set(1, 1);
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end.Set(bounds.right - 1, 1);
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StrokeLine(start, end);
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end.Set(1, bounds.bottom - 1);
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StrokeLine(start, end);
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if (value) SetHighColor(216, 216, 216);
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else SetHighColor(80, 80, 80);
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if (value)
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SetHighColor(216, 216, 216);
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else
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SetHighColor(80, 80, 80);
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start.Set(bounds.left + 1, bounds.bottom - 1);
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end.Set(bounds.right - 1, bounds.bottom - 1);
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StrokeLine(start, end);
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start.Set(bounds.right - 1, bounds.top + 1);
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StrokeLine(start, end);
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if (value) SetHighColor(255, 255, 255);
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else SetHighColor(32, 32, 32);
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if (value)
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SetHighColor(255, 255, 255);
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else
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SetHighColor(32, 32, 32);
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start.Set(bounds.left, bounds.bottom);
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end.Set(bounds.right, bounds.bottom);
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StrokeLine(start, end);
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start.Set(bounds.right, bounds.top);
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StrokeLine(start, end);
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if (value) {
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SetHighColor(0, 0, 0);
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start.Set(bounds.left + 2, bounds.bottom - 2);
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@ -86,7 +119,7 @@ void CPUButton::Draw(BRect rect) {
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start.Set(bounds.right - 2, bounds.top + 2);
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StrokeLine(start, end);
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}
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// Try to keep the text centered
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BFont font;
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GetFont(&font);
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@ -98,36 +131,49 @@ void CPUButton::Draw(BRect rect) {
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int label_height = (int)fh.ascent;
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int x_pos = (int)(((double)(rect_width - label_width) / 2.0) + 0.5);
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int y_pos = (rect_height - label_height) / 2 + label_height;
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MovePenTo(x_pos, y_pos);
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SetHighColor(0, 0, 0);
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SetDrawingMode(B_OP_OVER);
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DrawString(Label());
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}
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// Track the mouse without blocking the window
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void CPUButton::MouseDown(BPoint point) {
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//! Track the mouse without blocking the window
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void
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CPUButton::MouseDown(BPoint point)
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{
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SetValue(!Value());
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SetTracking(true);
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SetMouseEventMask(B_POINTER_EVENTS, B_LOCK_WINDOW_FOCUS);
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}
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void CPUButton::MouseUp(BPoint point) {
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if (Bounds().Contains(point)) Invoke();
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void
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CPUButton::MouseUp(BPoint point)
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{
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if (Bounds().Contains(point))
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Invoke();
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SetTracking(false);
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}
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void CPUButton::MouseMoved(BPoint point, uint32 transit, const BMessage *message) {
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void
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CPUButton::MouseMoved(BPoint point, uint32 transit, const BMessage *message)
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{
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if (IsTracking()) {
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if (transit == B_ENTERED_VIEW || transit == B_EXITED_VIEW) SetValue(!Value());
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if (transit == B_ENTERED_VIEW || transit == B_EXITED_VIEW)
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SetValue(!Value());
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}
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}
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status_t CPUButton::Invoke(BMessage *message) {
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int my_cpu = atoi(Label()) - 1;
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if (!LastEnabledCPU(my_cpu)) {
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_kset_cpu_state_(my_cpu, Value());
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status_t
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CPUButton::Invoke(BMessage *message)
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{
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if (!LastEnabledCPU(fCPU)) {
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_kset_cpu_state_(fCPU, Value());
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} else {
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BAlert *alert = new BAlert(NULL, "You can't disable the last active CPU.", "OK");
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alert->Go(NULL);
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@ -137,20 +183,31 @@ status_t CPUButton::Invoke(BMessage *message) {
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return B_OK;
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}
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CPUButton *CPUButton::Instantiate(BMessage *data) {
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if (!validate_instantiation(data, "CPUButton")) return NULL;
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CPUButton *
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CPUButton::Instantiate(BMessage *data)
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{
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if (!validate_instantiation(data, "CPUButton"))
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return NULL;
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return new CPUButton(data);
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}
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status_t CPUButton::Archive(BMessage *data, bool deep) const {
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status_t
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CPUButton::Archive(BMessage *data, bool deep) const
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{
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BControl::Archive(data, deep);
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data->AddString("add_on", APP_SIGNATURE);
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data->AddString("class", "CPUButton");
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return B_OK;
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}
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void CPUButton::MessageReceived(BMessage *message) {
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switch(message->what) {
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void
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CPUButton::MessageReceived(BMessage *message)
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{
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switch (message->what) {
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case B_ABOUT_REQUESTED: {
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BAlert *alert = new BAlert("Info", "Pulse\n\nBy David Ramsey and Arve Hjønnevåg\nRevised by Daniel Switkin", "OK");
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// Use the asynchronous version so we don't block the window's thread
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@ -159,8 +216,8 @@ void CPUButton::MessageReceived(BMessage *message) {
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}
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case PV_REPLICANT_PULSE: {
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// Make sure we're consistent with our CPU
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int my_cpu = atoi(Label()) - 1;
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if (_kget_cpu_state_(my_cpu) != Value() && !IsTracking()) SetValue(!Value());
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if (_kget_cpu_state_(fCPU) != Value() && !IsTracking())
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SetValue(!Value());
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break;
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}
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default:
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@ -169,19 +226,25 @@ void CPUButton::MessageReceived(BMessage *message) {
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}
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}
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void CPUButton::UpdateColors(int32 color) {
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on_color.red = (color & 0xff000000) >> 24;
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on_color.green = (color & 0x00ff0000) >> 16;
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on_color.blue = (color & 0x0000ff00) >> 8;
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void
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CPUButton::UpdateColors(int32 color)
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{
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fOnColor.red = (color & 0xff000000) >> 24;
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fOnColor.green = (color & 0x00ff0000) >> 16;
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fOnColor.blue = (color & 0x0000ff00) >> 8;
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Draw(Bounds());
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}
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void CPUButton::AttachedToWindow() {
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void
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CPUButton::AttachedToWindow()
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{
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SetTarget(this);
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SetFont(be_plain_font);
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SetFontSize(10);
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if (replicant) {
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if (fReplicant) {
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Prefs *prefs = new Prefs();
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UpdateColors(prefs->normal_bar_color);
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delete prefs;
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@ -189,12 +252,16 @@ void CPUButton::AttachedToWindow() {
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PulseApp *pulseapp = (PulseApp *)be_app;
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UpdateColors(pulseapp->prefs->normal_bar_color);
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}
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BMessenger messenger(this);
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messagerunner = new BMessageRunner(messenger, new BMessage(PV_REPLICANT_PULSE),
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fPulseRunner = new BMessageRunner(messenger, new BMessage(PV_REPLICANT_PULSE),
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200000, -1);
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}
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CPUButton::~CPUButton() {
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delete messagerunner;
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void
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CPUButton::DetachedFromWindow()
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{
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delete fPulseRunner;
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}
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@ -18,24 +18,30 @@ class CPUButton : public BControl {
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public:
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CPUButton(BRect rect, const char *name, const char *label, BMessage *message);
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CPUButton(BMessage *message);
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void Draw(BRect rect);
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void MouseDown(BPoint point);
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void MouseUp(BPoint point);
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void MouseMoved(BPoint point, uint32 transit, const BMessage *message);
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~CPUButton();
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virtual ~CPUButton();
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virtual void Draw(BRect rect);
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virtual void MouseDown(BPoint point);
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virtual void MouseUp(BPoint point);
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virtual void MouseMoved(BPoint point, uint32 transit, const BMessage *message);
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virtual void MessageReceived(BMessage *message);
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virtual void AttachedToWindow();
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virtual void DetachedFromWindow();
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status_t Invoke(BMessage *message = NULL);
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static CPUButton *Instantiate(BMessage *data);
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status_t Archive(BMessage *data, bool deep = true) const;
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void MessageReceived(BMessage *message);
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void UpdateColors(int32 color);
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void AttachedToWindow();
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private:
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rgb_color on_color, off_color;
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bool replicant;
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BMessageRunner *messagerunner;
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void _InitData();
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rgb_color fOnColor, fOffColor;
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bool fReplicant;
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int32 fCPU;
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BMessageRunner *fPulseRunner;
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};
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#endif
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#endif // CPUBUTTON_H
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@ -249,13 +249,13 @@ NormalPulseView::AttachedToWindow()
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CalculateFontSize();
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fPreviousTime = system_time();
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BMessenger messenger(Window());
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mode1->SetTarget(messenger);
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mode2->SetTarget(messenger);
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preferences->SetTarget(messenger);
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about->SetTarget(messenger);
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system_info sys_info;
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get_system_info(&sys_info);
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if (sys_info.cpu_count >= 2) {
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@ -273,7 +273,7 @@ NormalPulseView::UpdateColors(BMessage *message)
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bool fade = message->FindBool("fade");
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system_info sys_info;
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get_system_info(&sys_info);
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for (int x = 0; x < sys_info.cpu_count; x++) {
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fProgressBars[x]->UpdateColors(color, fade);
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fCpuButtons[x]->UpdateColors(color);
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@ -8,10 +8,13 @@
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//
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//****************************************************************************************
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#include "ProgressBar.h"
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#include "PulseApp.h"
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ProgressBar::ProgressBar(BRect r, char *name) : BView(r, name, B_FOLLOW_NONE, B_WILL_DRAW) {
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ProgressBar::ProgressBar(BRect r, char *name) : BView(r, name, B_FOLLOW_NONE, B_WILL_DRAW)
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{
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previous_value = current_value = 0;
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// Create 20 segments
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@ -25,17 +28,20 @@ ProgressBar::ProgressBar(BRect r, char *name) : BView(r, name, B_FOLLOW_NONE, B_
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SetViewColor(B_TRANSPARENT_COLOR);
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}
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// New - real time updating of bar colors
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void ProgressBar::UpdateColors(int32 color, bool fade) {
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void
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ProgressBar::UpdateColors(int32 color, bool fade)
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{
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unsigned char red = (color & 0xff000000) >> 24;
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unsigned char green = (color & 0x00ff0000) >> 16;
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unsigned char blue = (color & 0x0000ff00) >> 8;
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if (fade) {
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unsigned char red_base = red / 3;
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unsigned char green_base = green / 3;
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unsigned char blue_base = blue / 3;
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for (int x = 0; x < 20; x++) {
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segments[x].color.red = (uint8)(red_base + ((red - red_base) * ((float)x / 19.0)));
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segments[x].color.green = (uint8)(green_base + ((green - green_base) * ((float)x / 19.0)));
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@ -53,21 +59,32 @@ void ProgressBar::UpdateColors(int32 color, bool fade) {
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Render(true);
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}
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void ProgressBar::AttachedToWindow() {
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void
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ProgressBar::AttachedToWindow()
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{
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Prefs *prefs = ((PulseApp *)be_app)->prefs;
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UpdateColors(prefs->normal_bar_color, prefs->normal_fade_colors);
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}
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void ProgressBar::Set(int32 value) {
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void
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ProgressBar::Set(int32 value)
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{
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// How many segments to light up
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current_value = (int32)(value / 4.9);
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if (current_value > 20) current_value = 20;
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if (current_value > 20)
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current_value = 20;
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Render(false);
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}
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// Draws the progress bar. If "all" is true the entire bar is redrawn rather
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// than just the part that changed.
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void ProgressBar::Render(bool all) {
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void
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ProgressBar::Render(bool all)
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{
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if (all) {
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// Black border
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BRect bounds = Bounds();
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@ -76,7 +93,7 @@ void ProgressBar::Render(bool all) {
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StrokeRect(bounds);
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bounds.InsetBy(1, 1);
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StrokeRect(bounds);
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// Black dividers
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float left = bounds.left;
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BPoint start, end;
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@ -86,13 +103,13 @@ void ProgressBar::Render(bool all) {
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end.Set(left, bounds.bottom);
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StrokeLine(start, end);
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}
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for (int x = 0; x < current_value; x++) {
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SetHighColor(segments[x].color.red, segments[x].color.green,
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segments[x].color.blue);
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FillRect(segments[x].rect);
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}
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SetHighColor(75, 75, 75);
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if (current_value < 20) {
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for (int x = 19; x >= current_value; x--) {
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@ -113,12 +130,15 @@ void ProgressBar::Render(bool all) {
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// Special case to make sure the lowest light gets turned off
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if (current_value == 0) FillRect(segments[0].rect);
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}
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Sync();
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previous_value = current_value;
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}
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void ProgressBar::Draw(BRect rect) {
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void
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ProgressBar::Draw(BRect rect)
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{
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// Add bevels
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SetHighColor(dkgray, dkgray, dkgray);
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BRect frame = Bounds();
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@ -126,12 +146,12 @@ void ProgressBar::Draw(BRect rect) {
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StrokeLine(BPoint(frame.left, frame.top + 1), BPoint(frame.right, frame.top + 1));
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StrokeLine(BPoint(frame.left, frame.top), BPoint(frame.left, frame.bottom));
|
||||
StrokeLine(BPoint(frame.left + 1, frame.top), BPoint(frame.left + 1, frame.bottom));
|
||||
|
||||
|
||||
SetHighColor(ltgray, ltgray, ltgray);
|
||||
StrokeLine(BPoint(frame.right-1, frame.top + 2), BPoint(frame.right - 1, frame.bottom));
|
||||
StrokeLine(BPoint(frame.right, frame.top + 1), BPoint(frame.right, frame.bottom));
|
||||
StrokeLine(BPoint(frame.left+1, frame.bottom - 1), BPoint(frame.right - 1, frame.bottom - 1));
|
||||
StrokeLine(BPoint(frame.left, frame.bottom), BPoint(frame.right, frame.bottom));
|
||||
|
||||
|
||||
Render(true);
|
||||
}
|
||||
|
@ -229,7 +229,9 @@ LoadInDeskbar()
|
||||
BAlert *alert = new BAlert(NULL, strerror(err), "OK");
|
||||
alert->Go(NULL);
|
||||
return false;
|
||||
} else return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user