Initial checkin of C++ BeOS Net API include files.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@918 a95241bf-73f2-0310-859d-f6bbb57e9c96
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113
headers/os/net/NetAddress.h
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113
headers/os/net/NetAddress.h
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@ -0,0 +1,113 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//------------------------------------------------------------------------------
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#ifndef _NETADDRESS_H
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#define _NETADDRESS_H
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#include <BeBuild.h>
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#include <SupportDefs.h>
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#include <Archivable.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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/*
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* BNetAddress
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*
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* This class is used to represent network addresses, and provide access
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* to a network address in a variety of formats. BNetAddress provides various ways
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* to get and set a network address, converting to or from the chosen representation
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* into a generic internal one.
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*/
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class NLAddress;
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class BNetAddress : public BArchivable
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{
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public:
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BNetAddress(BMessage *archive);
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virtual ~BNetAddress();
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virtual status_t Archive(BMessage *into, bool deep = true) const;
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static BArchivable *Instantiate(BMessage *archive);
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BNetAddress(const char *hostname = 0, unsigned short port = 0);
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BNetAddress(const struct sockaddr_in &sa);
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BNetAddress(in_addr addr, int port = 0);
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BNetAddress(uint32 addr, int port = 0 );
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BNetAddress(const BNetAddress &);
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BNetAddress(const char *hostname, const char *protocol, const char *service);
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BNetAddress &operator=(const BNetAddress &);
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/*
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* It is important to call InitCheck() after creating an instance of this class.
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*/
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status_t InitCheck();
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/*
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* BNetAddress::set() sets the internal address representation to refer
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* to the internet address specified by the passed-in data.
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* Returns true if successful, false otherwise.
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*/
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status_t SetTo(const char *hostname, const char *protocol, const char *service);
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status_t SetTo(const char *hostname = 0, unsigned short port = 0);
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status_t SetTo(const struct sockaddr_in &sa);
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status_t SetTo(in_addr addr, int port = 0);
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status_t SetTo(uint32 addr=INADDR_ANY, int port = 0);
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/*
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* BNetAddress::get() converts the internal internet address representation
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* into the specified form and returns it by filling in the passed-in parameters.
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* Returns true if successful, false otherwise.
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*/
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status_t GetAddr(char *hostname = 0, unsigned short *port = 0) const;
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status_t GetAddr(struct sockaddr_in &sa) const;
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status_t GetAddr(in_addr &addr, unsigned short *port = 0) const;
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inline NLAddress *GetImpl() const;
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protected:
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status_t m_init;
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private:
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virtual void _ReservedBNetAddressFBCCruft1();
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virtual void _ReservedBNetAddressFBCCruft2();
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virtual void _ReservedBNetAddressFBCCruft3();
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virtual void _ReservedBNetAddressFBCCruft4();
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virtual void _ReservedBNetAddressFBCCruft5();
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virtual void _ReservedBNetAddressFBCCruft6();
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int32 __ReservedBNetAddressFBCCruftData[9];
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};
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inline NLAddress *BNetAddress::GetImpl() const
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{
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return NULL; // No Nettle backward compatibility
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}
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#endif // _NETADDRESS_H
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148
headers/os/net/NetBuffer.h
Normal file
148
headers/os/net/NetBuffer.h
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@ -0,0 +1,148 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//------------------------------------------------------------------------------
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#ifndef _NETBUFFER_H
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#define _NETBUFFER_H
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#include <BeBuild.h>
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#include <SupportDefs.h>
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#include <Archivable.h>
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#include <sys/socket.h>
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/*
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* BNetBuffer
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*
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* BNetBuffer is a dynamic buffer useful for storing data to be sent
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* across the network. Data is inserted into and removed from
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* the object using one of the many insert and remove member functions.
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* Access to the raw stored data is possible. The BNetEndpoint class has a
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* send and recv function for use with BNetBuffer. Network byte order conversion
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* is done automatically for all appropriate integral types in the insert and remove
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* functions for that type.
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*
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*/
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class NLPacket;
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class BNetBuffer : public BArchivable
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{
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public:
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BNetBuffer(size_t size = 0);
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virtual ~BNetBuffer();
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/*
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* It is important to call InitCheck() after creating an instance of this class.
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*/
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status_t InitCheck();
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BNetBuffer(BMessage *archive);
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virtual status_t Archive(BMessage *into, bool deep = true) const;
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static BArchivable *Instantiate(BMessage *archive);
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BNetBuffer(const BNetBuffer &);
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BNetBuffer &operator=(const BNetBuffer &);
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/*
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* Data insertion member functions. Data is inserted at the end of the internal
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* dynamic buffer. For the short, int, and long versions (and unsigned of
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* each as well) byte order conversion is performed.
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*
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* The terminating null of all strings are inserted as
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* well.
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*
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* Returns B_OK if successful, B_ERROR otherwise.
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*/
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status_t AppendInt8(int8);
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status_t AppendUint8(uint8);
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status_t AppendInt16(int16);
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status_t AppendUint16(uint16);
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status_t AppendInt32(int32);
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status_t AppendUint32(uint32);
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status_t AppendFloat(float);
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status_t AppendDouble(double);
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status_t AppendString(const char *);
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status_t AppendData(const void *, size_t);
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status_t AppendMessage(const BMessage &);
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status_t AppendInt64(int64);
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status_t AppendUint64(uint64);
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/*
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* Data extraction member functions. Data is extracted from the start of the
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* internal dynamic buffer. For the short, int, and long versions (and
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* unsigned of each as well) byte order conversion is performed.
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*
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* Returns B_OK if successful, B_ERROR otherwise.
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*/
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status_t RemoveInt8(int8 &);
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status_t RemoveUint8(uint8 &);
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status_t RemoveInt16(int16 &);
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status_t RemoveUint16(uint16 &);
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status_t RemoveInt32(int32 &);
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status_t RemoveUint32(uint32 &);
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status_t RemoveFloat(float &);
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status_t RemoveDouble(double &);
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status_t RemoveString(char *, size_t);
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status_t RemoveData(void *, size_t);
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status_t RemoveMessage(BMessage &);
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status_t RemoveInt64(int64 &);
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status_t RemoveUint64(uint64 &);
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/*
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* GetData() returns a pointer to the internal data buffer. This is useful
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* when wanting to pass the data to a function expecting a pointer to data.
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* GetSize() returns the size of the BNetPacket's data, in bytes.
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* GetBytesRemaining() returns the bytes remaining in the BNetPacket available
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* to be extracted via BNetPacket::Remove*().
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*/
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unsigned char *Data() const;
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size_t Size() const;
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size_t BytesRemaining() const;
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inline NLPacket *GetImpl() const;
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protected:
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status_t m_init;
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private:
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virtual void _ReservedBNetBufferFBCCruft1();
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virtual void _ReservedBNetBufferFBCCruft2();
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virtual void _ReservedBNetBufferFBCCruft3();
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virtual void _ReservedBNetBufferFBCCruft4();
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virtual void _ReservedBNetBufferFBCCruft5();
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virtual void _ReservedBNetBufferFBCCruft6();
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int32 __ReservedBNetBufferFBCCruftData[9];
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};
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inline NLPacket *BNetBuffer::GetImpl() const
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{
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return NULL; // No Nettle backward compatibility
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}
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#endif // _NETBUFFER_H
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58
headers/os/net/NetDebug.h
Normal file
58
headers/os/net/NetDebug.h
Normal file
@ -0,0 +1,58 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//------------------------------------------------------------------------------
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#ifndef _NETDEBUG_H
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#define _NETDEBUG_H
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/*
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* Net debugging class
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*
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* Use this class to print informative messages and dump data
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* to stderr and provide control over whether debug messages
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* get printed or not.
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*/
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class BNetDebug
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{
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public:
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/*
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* turn debugging message output on or off
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*/
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static void Enable(bool);
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/*
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* test debugging message output state
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*/
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static bool IsEnabled();
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/*
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* print a debugging message
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*/
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static void Print(const char *msg);
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/*
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* dump raw data in a nice hd-like format
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*/
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static void Dump(const char *data, size_t size, const char *title);
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};
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#endif // _NETDEBUG_H
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279
headers/os/net/NetEndpoint.h
Normal file
279
headers/os/net/NetEndpoint.h
Normal file
@ -0,0 +1,279 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
|
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// copy of this software and associated documentation files (the "Software"),
|
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// to deal in the Software without restriction, including without limitation
|
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
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// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//------------------------------------------------------------------------------
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#ifndef _NETENDPOINT_H
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#define _NETENDPOINT_H
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#include <BeBuild.h>
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#include <SupportDefs.h>
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#include <Archivable.h>
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#include <sys/socket.h>
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#include <NetAddress.h>
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#include <NetBuffer.h>
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/*
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* BNetEndpoint
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*
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* BNetEndpoint is an object that implements a networking endpoint abstraction.
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* Think of it as an object-oriented socket. BNetEndpoint provides
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* various ways to send and receive data, establish network connections, bind
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* to local addresses, and listen for and accept new connections.
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*
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*/
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// Nettle forward declarations
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class NLEndpoint;
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class NLAddress;
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class NLPacket;
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class BNetEndpoint : public BArchivable
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{
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public:
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BNetEndpoint(int proto = SOCK_STREAM);
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virtual ~BNetEndpoint();
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/*
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* It is important to call InitCheck() after creating an instance of this class.
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*/
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status_t InitCheck();
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BNetEndpoint &operator=(const BNetEndpoint &);
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BNetEndpoint(const BNetEndpoint &);
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/*
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* When a BNetEndpoint is archived, it saves various state information
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* which will allow reinstantiation later. For example, if a BNetEndpoint
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* that is connected to a remote FTP server is archived, when the archive
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* is later instantiated the connection to the FTP server will be reopened
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* automatically.
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*/
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BNetEndpoint(BMessage *archive);
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virtual status_t Archive(BMessage *into, bool deep = true) const;
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static BArchivable *Instantiate(BMessage *archive);
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/*
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* BNetEndpoint::SetProtocol()
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*
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* allows the protocol type to be changed from stream
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||||
* to datagram and vice-versa. The current connection (if any) is closed and
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||||
* the BNetEndpoint's state is reset.
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||||
*
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||||
* Returns B_OK if successful, B_ERROR otherwise.
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||||
*/
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||||
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status_t SetProtocol(int proto);
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||||
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||||
/*
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||||
* These functions allow various options to be set for data communications.
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* The first allows any option to be set; the latter two turn nonblocking
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||||
* I/O on or off, and toggle reuseaddr respectively. The default is for
|
||||
* *blocking* I/O and for reuseaddr to be OFF.
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||||
*
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||||
* Returns 0 if successful, -1 otherwise.
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||||
*/
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||||
int SetOption(int32 opt, int32 lev, const void *data, unsigned int datasize);
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||||
int SetNonBlocking(bool on = true);
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int SetReuseAddr(bool on = true);
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||||
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||||
/*
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||||
* LocalAddr() returns a BNetAddress corresponding to the local address used by this
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||||
* BNetEndpoint. RemoteAddr() returns a BNetAddress corresponding to the address of
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||||
* the remote peer we are connected to, if using a connected stream protocol.
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||||
*/
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||||
const BNetAddress &LocalAddr();
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||||
const BNetAddress &RemoteAddr();
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||||
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||||
/*
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* BNetEndpoint::Socket() returns the actual socket used for data communications.
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||||
*/
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||||
int Socket() const;
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||||
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||||
/*
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||||
* BNetEndpoint::Close()
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||||
*
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||||
* Close the current BNetEndpoint, terminating any existing connection (if any)
|
||||
* and discarding unread data.
|
||||
*/
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||||
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||||
virtual void Close();
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||||
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||||
/*
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||||
* BNetEndpoint::Bind()
|
||||
*
|
||||
* Bind this BNetEndpoint to a local address. Calling bind() without specifying
|
||||
* a BNetAddress or port number binds to a random local port. The actual port
|
||||
* bound to can be determined by a subsequent call to BNetEndpoint::getAddr().
|
||||
*
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||||
* Returns B_OK if successful, B_ERROR otherwise.
|
||||
*/
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||||
virtual status_t Bind(const BNetAddress &addr);
|
||||
virtual status_t Bind(int port = 0);
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||||
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||||
/*
|
||||
* BNetEndpoint::Connect()
|
||||
*
|
||||
* Connect this BNetEndpoint to a remote address. The first version takes
|
||||
* a BNetAddress already set to the remote address as an argument; the other
|
||||
* one internally constructs a BNetAddress from the passed-in hostname and port
|
||||
* number.
|
||||
*
|
||||
* Returns B_OK if successful, B_ERROR otherwise.
|
||||
*/
|
||||
virtual status_t Connect(const BNetAddress &addr);
|
||||
virtual status_t Connect(const char *addr, int port);
|
||||
|
||||
/*
|
||||
* BNetEndpoint::Listen()
|
||||
*
|
||||
* Specify the number of pending incoming connection attemps to queue.
|
||||
* This is the number of connection requests that will be allowed in between
|
||||
* calls to BNetEndpoint::accept(). When this number is exceeded, new
|
||||
* connection attempts are refused until BNetEndpoint::accept() is called.
|
||||
*
|
||||
* Returns B_OK if successful, B_ERROR otherwise.
|
||||
*/
|
||||
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||||
virtual status_t Listen(int backlog = 5);
|
||||
|
||||
/*
|
||||
* BNetEndpoint::Accept()
|
||||
*
|
||||
* Accepts new connections to a bound stream protocol BNetEndpoint.
|
||||
* Blocks for timeout milleseconds (defaults to forever) waiting for
|
||||
* new connections. Returns a BNetEndpoint with the same characteristics
|
||||
* as the one calling BNetEndpoint::Accept(), the new one representing the new
|
||||
* connection. This returned BNetEndpoint is ready for communication and
|
||||
* must be deleted at a later time using delete.
|
||||
*/
|
||||
|
||||
virtual BNetEndpoint *Accept(int32 timeout = -1);
|
||||
|
||||
/*
|
||||
* BNetEndpoint::Error() will return the integer error code (set by the OS)
|
||||
* for the last send/recv error. Likewise, BNetEndpoint::ErrorStr() returns
|
||||
* a string describing the error.
|
||||
*/
|
||||
int Error() const;
|
||||
char *ErrorStr() const;
|
||||
|
||||
/*
|
||||
* BNetEndpoint::Send()
|
||||
*
|
||||
* Send data to the remote end of the connection. If not connected, fails.
|
||||
* If using a datagram protocol, fails unless BNetEndpoint::Connect()
|
||||
* has been called, which caches the address we are sending to. The first
|
||||
* version sends an arbitrary buffer of size size; the second sends the
|
||||
* contents of a BNetBuffer. Both return the number of bytes actually
|
||||
* sent, or -1 on failure.
|
||||
*/
|
||||
virtual int32 Send(const void *buf, size_t size, int flags = 0);
|
||||
virtual int32 Send(BNetBuffer &pack, int flags = 0);
|
||||
|
||||
/*
|
||||
* BNetEndpoint::SendTo()
|
||||
*
|
||||
* Send data to the address specified by the passed-in BNetAddress object.
|
||||
* Fails if not using a datagram protocol. The first version sends
|
||||
* an arbitrary buffer of size size; the second sends the contents of a
|
||||
* BNetBuffer. Both return the number of bytes actually sent,
|
||||
* and return -1 on failure.
|
||||
*/
|
||||
|
||||
virtual int32 SendTo(const void *buf, size_t size, const BNetAddress &to, int flags = 0);
|
||||
virtual int32 SendTo(BNetBuffer &pack, const BNetAddress &to, int flags = 0);
|
||||
|
||||
/*
|
||||
* BNetEndpoint::SetTimeout()
|
||||
*
|
||||
* Sets an optional timeout (in microseconds) for calls to BNetEndpoint::Receive()
|
||||
* and BNetEndpoint::ReceiveFrom(). Causes these calls to time out after the specified
|
||||
* number of microseconds when in blocking mode.
|
||||
*/
|
||||
void SetTimeout(bigtime_t usec);
|
||||
|
||||
/*
|
||||
* BNetEndpoint::Receive()
|
||||
*
|
||||
* Receive data pending on the BNetEndpoint's connection. If in the default
|
||||
* blocking mode, blocks until data is available or a timeout (set by
|
||||
* BNetEndpoint::SetTimeout). The first call receives into a preallocated buffer
|
||||
* of the specified size; the second call receives (at most) size bytes into
|
||||
* an BNetBuffer. The data is appended to the end of the BNetBuffer; this allows
|
||||
* a BNetBuffer to be used in a loop to buffer incoming data read in chunks
|
||||
* until a certain size is read. Both return the number of bytes actually
|
||||
* received, and return -1 on error.
|
||||
*/
|
||||
virtual int32 Receive(void *buf, size_t size, int flags = 0);
|
||||
virtual int32 Receive(BNetBuffer &pack, size_t size, int flags = 0);
|
||||
|
||||
/*
|
||||
* BNetEndpoint::ReceiveFrom()
|
||||
*
|
||||
* Receive datagrams from an arbitrary source and fill in the passed-in BNetAddress
|
||||
* with the address from whence the datagram came. As usual, both return the
|
||||
* actual number of bytes read. In the BNetBuffer version, the data is appended
|
||||
* to the end of the BNetBuffer; this allows a BNetBuffer to be used in a loop to
|
||||
* buffer incoming data read in chunks until a certain amount is read.
|
||||
*/
|
||||
virtual int32 ReceiveFrom(void *buf, size_t size, BNetAddress &from, int flags = 0);
|
||||
virtual int32 ReceiveFrom(BNetBuffer &pack, size_t size, BNetAddress &from, int flags = 0);
|
||||
|
||||
/*
|
||||
* BNetEndpoint::IsDataPending()
|
||||
*
|
||||
* Returns true if there is data waiting to be received on this BNetEndpoint.
|
||||
* Will block for usec_timeout microseconds if specified, waiting for data.
|
||||
*/
|
||||
virtual bool IsDataPending(bigtime_t usec_timeout = 0);
|
||||
|
||||
inline NLEndpoint *GetImpl() const;
|
||||
|
||||
protected:
|
||||
status_t m_init;
|
||||
|
||||
private:
|
||||
virtual void _ReservedBNetEndpointFBCCruft1();
|
||||
virtual void _ReservedBNetEndpointFBCCruft2();
|
||||
virtual void _ReservedBNetEndpointFBCCruft3();
|
||||
virtual void _ReservedBNetEndpointFBCCruft4();
|
||||
virtual void _ReservedBNetEndpointFBCCruft5();
|
||||
virtual void _ReservedBNetEndpointFBCCruft6();
|
||||
|
||||
int32 __ReservedBNetEndpointFBCCruftData[9];
|
||||
BNetAddress m_peer;
|
||||
BNetAddress m_addr;
|
||||
BNetAddress m_conaddr;
|
||||
};
|
||||
|
||||
|
||||
inline NLEndpoint *BNetEndpoint::GetImpl() const
|
||||
{
|
||||
return NULL; // No Nettle backward compatibility
|
||||
}
|
||||
|
||||
#endif // _NETENDPOINT_H
|
Loading…
x
Reference in New Issue
Block a user