The BMessage constructor of BScrollBar had a couple of rather important
omissions. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30319 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -243,6 +243,8 @@ BScrollBar::BScrollBar(BMessage* data)
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fTarget(NULL),
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fTargetName(NULL)
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{
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fPrivateData = new BScrollBar::Private(this);
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// TODO: Does the BeOS implementation try to find the target
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// by name again? Does it archive the name at all?
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if (data->FindFloat("_range", 0, &fMin) < B_OK)
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@ -252,17 +254,26 @@ BScrollBar::BScrollBar(BMessage* data)
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if (data->FindFloat("_steps", 0, &fSmallStep) < B_OK)
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fSmallStep = 1.0;
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if (data->FindFloat("_steps", 1, &fLargeStep) < B_OK)
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fSmallStep = 10.0;
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fLargeStep = 10.0;
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if (data->FindFloat("_val", &fValue) < B_OK)
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fValue = 0.0;
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int32 orientation;
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if (data->FindInt32("_orient", &orientation) < B_OK)
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if (data->FindInt32("_orient", &orientation) < B_OK) {
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fOrientation = B_VERTICAL;
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else
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if ((Flags() & B_SUPPORTS_LAYOUT) == 0) {
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// just to make sure
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SetResizingMode(fOrientation == B_VERTICAL
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? B_FOLLOW_TOP_BOTTOM | B_FOLLOW_RIGHT
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: B_FOLLOW_LEFT_RIGHT | B_FOLLOW_BOTTOM);
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}
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} else
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fOrientation = (enum orientation)orientation;
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if (data->FindFloat("_prop", &fProportion) < B_OK)
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fProportion = 0.0;
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_UpdateThumbFrame();
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_UpdateArrowButtons();
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}
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