Fixed wrong calculation of the menu frame if layout is B_ITEMS_IN_ROW. Fixes bug 209
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16667 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1345,8 +1345,7 @@ BMenu::ComputeLayout(int32 index, bool bestFit, bool moveItems,
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{
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font_height fh;
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GetFontHeight(&fh);
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frame = BRect(0.0f, 0.0f, 0.0f,
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ceilf(fh.ascent) + ceilf(fh.descent) + fPad.top + fPad.bottom);
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frame = BRect(0.0f, 0.0f, 0.0f, ceilf(fh.ascent + fh.descent + fPad.top + fPad.bottom));
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for (int32 i = 0; i < fItems.CountItems(); i++) {
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item = ItemAt(i);
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@ -1364,8 +1363,8 @@ BMenu::ComputeLayout(int32 index, bool bestFit, bool moveItems,
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for (int32 i = 0; i < fItems.CountItems(); i++)
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ItemAt(i)->fBounds.bottom = frame.bottom;
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frame.right = ceilf(frame.right) + 8.0f;
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frame.right = ceilf(frame.right);// + 8.0f;
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break;
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}
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