* Cleanup
* Removed already resolved TODO git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30835 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -83,34 +83,33 @@ void Controller::Listener::MutedChanged(bool) {}
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Controller::Controller()
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: NodeManager(),
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fVideoView(NULL),
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fVolume(1.0),
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fActiveVolume(1.0),
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// TODO: Implement background volume for inactive players,
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// but use only if there are multiple players running at all!
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fMuted(false),
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:
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NodeManager(),
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fVideoView(NULL),
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fVolume(1.0),
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fActiveVolume(1.0),
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fMuted(false),
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fItem(NULL),
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fMediaFile(NULL),
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fItem(NULL),
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fMediaFile(NULL),
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fVideoSupplier(new ProxyVideoSupplier()),
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fAudioSupplier(new ProxyAudioSupplier(this)),
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fVideoTrackSupplier(NULL),
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fAudioTrackSupplier(NULL),
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fVideoSupplier(new ProxyVideoSupplier()),
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fAudioSupplier(new ProxyAudioSupplier(this)),
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fVideoTrackSupplier(NULL),
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fAudioTrackSupplier(NULL),
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fAudioTrackList(4),
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fVideoTrackList(2),
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fAudioTrackList(4),
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fVideoTrackList(2),
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fPosition(0),
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fDuration(0),
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fVideoFrameRate(25.0),
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fSeekFrame(-1),
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fLastSeekEventTime(LONGLONG_MIN),
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fPosition(0),
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fDuration(0),
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fVideoFrameRate(25.0),
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fSeekFrame(-1),
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fLastSeekEventTime(LONGLONG_MIN),
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fGlobalSettingsListener(this),
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fGlobalSettingsListener(this),
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fListeners(4)
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fListeners(4)
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{
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Settings::Default()->AddListener(&fGlobalSettingsListener);
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_AdoptGlobalSettings();
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