* _LaunchApp() will now retry launching the app if the initial try ended with

an invalid META:PPATH attribute.
* _ResolveApp() now also sets the _wasDocument variable correctly for the
  _TranslateType() case. This lets _LaunchApp() properly detected invalid
  META:PPATH attributes.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39419 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2010-11-13 19:50:21 +00:00
parent b15f7f0ed5
commit 4697f6ac33

View File

@ -2249,97 +2249,106 @@ BRoster::_LaunchApp(const char* mimeType, const entry_ref* ref,
docRef = &_docRef;
}
// find the app
entry_ref appRef;
char signature[B_MIME_TYPE_LENGTH];
uint32 appFlags = B_REG_DEFAULT_APP_FLAGS;
bool wasDocument = true;
status_t error = _ResolveApp(mimeType, docRef, &appRef, signature,
&appFlags, &wasDocument);
DBG(OUT(" find app: %s (%lx)\n", strerror(error), error));
// build an argument vector
ArgVector argVector;
if (error == B_OK) {
error = argVector.Init(argc, args, &appRef,
(wasDocument ? docRef : NULL));
}
DBG(OUT(" build argv: %s (%lx)\n", strerror(error), error));
// pre-register the app (but ignore scipts)
app_info appInfo;
bool isScript = wasDocument && docRef != NULL && *docRef == appRef;
bool alreadyRunning = false;
uint32 appToken = 0;
team_id team = -1;
uint32 otherAppFlags = B_REG_DEFAULT_APP_FLAGS;
if (error == B_OK && !isScript) {
error = _AddApplication(signature, &appRef, appFlags, -1, -1, -1, false,
&appToken, &team);
if (error == B_ALREADY_RUNNING) {
DBG(OUT(" already running\n"));
alreadyRunning = true;
uint32 appFlags = B_REG_DEFAULT_APP_FLAGS;
bool alreadyRunning = false;
bool wasDocument = true;
status_t error = B_OK;
ArgVector argVector;
team_id team = -1;
// get the app flags for the running application
error = _IsAppRegistered(&appRef, team, appToken, NULL, &appInfo);
if (error == B_OK) {
otherAppFlags = appInfo.flags;
team = appInfo.team;
do {
// find the app
entry_ref appRef;
char signature[B_MIME_TYPE_LENGTH];
status_t error = _ResolveApp(mimeType, docRef, &appRef, signature,
&appFlags, &wasDocument);
DBG(OUT(" find app: %s (%lx)\n", strerror(error), error));
if (error != B_OK)
return error;
// build an argument vector
error = argVector.Init(argc, args, &appRef,
wasDocument ? docRef : NULL);
DBG(OUT(" build argv: %s (%lx)\n", strerror(error), error));
if (error != B_OK)
return error;
// pre-register the app (but ignore scipts)
uint32 appToken = 0;
app_info appInfo;
bool isScript = wasDocument && docRef != NULL && *docRef == appRef;
if (!isScript) {
error = _AddApplication(signature, &appRef, appFlags, -1, -1, -1, false,
&appToken, &team);
if (error == B_ALREADY_RUNNING) {
DBG(OUT(" already running\n"));
alreadyRunning = true;
// get the app flags for the running application
error = _IsAppRegistered(&appRef, team, appToken, NULL, &appInfo);
if (error == B_OK) {
otherAppFlags = appInfo.flags;
team = appInfo.team;
}
}
DBG(OUT(" pre-register: %s (%lx)\n", strerror(error), error));
}
DBG(OUT(" pre-register: %s (%lx)\n", strerror(error), error));
}
// launch the app
if (error == B_OK && !alreadyRunning) {
DBG(OUT(" token: %lu\n", appToken));
// load the app image
thread_id appThread = load_image(argVector.Count(),
const_cast<const char**>(argVector.Args()),
const_cast<const char**>(environ));
// launch the app
if (error == B_OK && !alreadyRunning) {
DBG(OUT(" token: %lu\n", appToken));
// load the app image
thread_id appThread = load_image(argVector.Count(),
const_cast<const char**>(argVector.Args()),
const_cast<const char**>(environ));
// get the app team
if (appThread >= 0) {
thread_info threadInfo;
error = get_thread_info(appThread, &threadInfo);
// get the app team
if (appThread >= 0) {
thread_info threadInfo;
error = get_thread_info(appThread, &threadInfo);
if (error == B_OK)
team = threadInfo.team;
} else if (wasDocument && appThread == B_NOT_AN_EXECUTABLE)
error = B_LAUNCH_FAILED_EXECUTABLE;
else
error = appThread;
DBG(OUT(" load image: %s (%lx)\n", strerror(error), error));
// finish the registration
if (error == B_OK && !isScript)
error = _SetThreadAndTeam(appToken, appThread, team);
DBG(OUT(" set thread and team: %s (%lx)\n", strerror(error), error));
// resume the launched team
if (error == B_OK)
team = threadInfo.team;
} else if (wasDocument && appThread == B_NOT_AN_EXECUTABLE)
error = B_LAUNCH_FAILED_EXECUTABLE;
else
error = appThread;
error = resume_thread(appThread);
DBG(OUT(" load image: %s (%lx)\n", strerror(error), error));
// finish the registration
if (error == B_OK && !isScript)
error = _SetThreadAndTeam(appToken, appThread, team);
DBG(OUT(" resume thread: %s (%lx)\n", strerror(error), error));
// on error: kill the launched team and unregister the app
if (error != B_OK) {
if (appThread >= 0)
kill_thread(appThread);
if (!isScript) {
_RemovePreRegApp(appToken);
DBG(OUT(" set thread and team: %s (%lx)\n", strerror(error), error));
// resume the launched team
if (error == B_OK)
error = resume_thread(appThread);
if (!wasDocument) {
// Remove app hint if it's this one
BMimeType appType(signature);
entry_ref hintRef;
DBG(OUT(" resume thread: %s (%lx)\n", strerror(error), error));
// on error: kill the launched team and unregister the app
if (error != B_OK) {
if (appThread >= 0)
kill_thread(appThread);
if (!isScript) {
_RemovePreRegApp(appToken);
if (!wasDocument) {
// Remove app hint if it's this one
BMimeType appType(signature);
entry_ref hintRef;
if (appType.InitCheck() == B_OK
&& appType.GetAppHint(&hintRef) == B_OK
&& appRef == hintRef)
appType.SetAppHint(NULL);
if (appType.InitCheck() == B_OK
&& appType.GetAppHint(&hintRef) == B_OK
&& appRef == hintRef) {
appType.SetAppHint(NULL);
// try again
continue;
}
}
}
}
}
}
} while (false);
if (alreadyRunning && current_team() == team) {
// The target team is calling us, so we don't send it the message
@ -2443,9 +2452,10 @@ BRoster::_ResolveApp(const char* inType, entry_ref* ref,
entry_ref appRef;
status_t error;
if (inType)
if (inType) {
error = _TranslateType(inType, &appMeta, &appRef, &appFile);
else {
*_wasDocument = !(appMeta == inType);
} else {
error = _TranslateRef(ref, &appMeta, &appRef, &appFile,
_wasDocument);
}