pass -1 as first parameter of StartMenuBar(), otherwise it will hide the
cursor (used for keyboard navigation). Fixes bug #1807 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24003 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -301,9 +301,10 @@ BMenuField::MouseDown(BPoint where)
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BRect bounds = fMenuBar->ConvertFromParent(Bounds());
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BRect bounds = fMenuBar->ConvertFromParent(Bounds());
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fMenuBar->StartMenuBar(0, false, true, &bounds);
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fMenuBar->StartMenuBar(-1, false, true, &bounds);
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fMenuTaskID = spawn_thread((thread_func)_thread_entry, "_m_task_", B_NORMAL_PRIORITY, this);
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fMenuTaskID = spawn_thread((thread_func)_thread_entry,
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"_m_task_", B_NORMAL_PRIORITY, this);
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if (fMenuTaskID >= 0)
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if (fMenuTaskID >= 0)
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resume_thread(fMenuTaskID);
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resume_thread(fMenuTaskID);
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}
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}
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