Clean up of debug output. Fixed volume control bug introduced yesterday.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9475 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a539f68be5
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@ -14,16 +14,6 @@
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#include "SoundPlayNode.h"
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#include "debug.h"
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#define DPRINTF 1
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#if DPRINTF
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#undef DPRINTF
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#define DPRINTF printf
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#else
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#undef DPRINTF
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#define DPRINTF if (1) {} else printf
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#endif
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#define SEND_NEW_BUFFER_EVENT (BTimedEventQueue::B_USER_EVENT + 1)
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_SoundPlayNode::_SoundPlayNode(const char *name, BSoundPlayer *player) :
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@ -179,9 +169,11 @@ _SoundPlayNode::FormatProposal(const media_source& output, media_format* format)
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return B_MEDIA_BAD_FORMAT;
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}
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#if DEBUG >0
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char buf[100];
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string_for_format(*format, buf, sizeof(buf));
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printf("_SoundPlayNode::FormatProposal: format %s\n", buf);
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TRACE("_SoundPlayNode::FormatProposal: format %s\n", buf);
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#endif
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return B_OK;
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}
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@ -292,9 +284,11 @@ _SoundPlayNode::PrepareToConnect(const media_source& what, const media_destinati
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// passed back some wildcards). Finish specializing it now, and return an
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// error if we don't support the requested format.
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#if DEBUG > 0
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char buf[100];
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string_for_format(*format, buf, sizeof(buf));
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printf("_SoundPlayNode::PrepareToConnect: input format %s\n", buf);
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TRACE("_SoundPlayNode::PrepareToConnect: input format %s\n", buf);
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#endif
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// if not raw audio, we can't support it
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if (format->type != B_MEDIA_UNKNOWN_TYPE && format->type != B_MEDIA_RAW_AUDIO) {
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@ -314,12 +308,8 @@ _SoundPlayNode::PrepareToConnect(const media_source& what, const media_destinati
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&& *(uint32 *)&format->user_data[44] == FORMAT_USER_DATA_MAGIC_2) {
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channel_count = *(uint32 *)&format->user_data[4];
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frame_rate = *(float *)&format->user_data[20];
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printf("_SoundPlayNode::PrepareToConnect: found mixer info: channel_count %ld, frame_rate %.1f\n", channel_count, frame_rate);
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TRACE("_SoundPlayNode::PrepareToConnect: found mixer info: channel_count %ld, frame_rate %.1f\n", channel_count, frame_rate);
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}
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if (channel_count <= 0)
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channel_count = 2;
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if (frame_rate <= 0)
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frame_rate = 44100;
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media_format default_format;
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default_format.type = B_MEDIA_RAW_AUDIO;
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@ -335,9 +325,11 @@ _SoundPlayNode::PrepareToConnect(const media_source& what, const media_destinati
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format->u.raw_audio.channel_count,
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format->u.raw_audio.format,
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format->u.raw_audio.frame_rate);
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#if DEBUG > 0
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string_for_format(*format, buf, sizeof(buf));
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printf("_SoundPlayNode::PrepareToConnect: output format %s\n", buf);
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TRACE("_SoundPlayNode::PrepareToConnect: output format %s\n", buf);
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#endif
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// Now reserve the connection, and return information about it
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mOutput.destination = where;
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@ -432,7 +424,7 @@ _SoundPlayNode::LateNoticeReceived(const media_source& what, bigtime_t how_much,
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{
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CALLED();
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printf("_SoundPlayNode::LateNoticeReceived, %Ld too late at %Ld\n", how_much, performance_time);
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TRACE("_SoundPlayNode::LateNoticeReceived, %Ld too late at %Ld\n", how_much, performance_time);
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// is this our output?
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if (what != mOutput.source)
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@ -505,7 +497,7 @@ _SoundPlayNode::LatencyChanged(const media_source& source, const media_destinati
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{
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CALLED();
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printf("_SoundPlayNode::LatencyChanged: new_latency %Ld\n", new_latency);
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TRACE("_SoundPlayNode::LatencyChanged: new_latency %Ld\n", new_latency);
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// something downstream changed latency, so we need to start producing
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// buffers earlier (or later) than we were previously. Make sure that the
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@ -516,7 +508,7 @@ _SoundPlayNode::LatencyChanged(const media_source& source, const media_destinati
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mLatency = new_latency;
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SetEventLatency(mLatency + mInternalLatency);
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} else {
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printf("_SoundPlayNode::LatencyChanged: ignored\n");
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TRACE("_SoundPlayNode::LatencyChanged: ignored\n");
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}
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}
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@ -690,7 +682,7 @@ _SoundPlayNode::HandleSeek(
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bool realTimeEvent = false)
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{
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CALLED();
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DPRINTF("_SoundPlayNode::HandleSeek(t=%lld,d=%li,bd=%lld)\n",event->event_time,event->data,event->bigdata);
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TRACE("_SoundPlayNode::HandleSeek(t=%lld, d=%li, bd=%lld)\n", event->event_time, event->data, event->bigdata);
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return B_OK;
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}
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@ -736,12 +728,13 @@ _SoundPlayNode::AllocateBuffers()
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size_t size = mOutput.format.u.raw_audio.buffer_size;
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int32 count = int32(mLatency / BufferDuration() + 1 + 1);
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DPRINTF("\tlatency = %Ld, buffer duration = %Ld, count %ld\n", mLatency, BufferDuration(), count);
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TRACE("_SoundPlayNode::AllocateBuffers: latency = %Ld, buffer duration = %Ld, count %ld\n", mLatency, BufferDuration(), count);
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if (count < 3)
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count = 3;
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DPRINTF("\tcreating group of %ld buffers, size = %lu\n", count, size);
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TRACE("_SoundPlayNode::AllocateBuffers: creating group of %ld buffers, size = %lu\n", count, size);
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mBufferGroup = new BBufferGroup(size, count);
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}
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@ -13,12 +13,6 @@
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#include "SoundPlayNode.h"
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#include "SoundPlayer.h"
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#define TRACE_SOUND_PLAYER
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#ifdef TRACE_SOUND_PLAYER
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#undef TRACE
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#define TRACE printf
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#endif
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#define atomic_read(a) atomic_or(a, 0)
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// Flags used internally in BSoundPlayer
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@ -42,14 +36,10 @@ BSoundPlayer::BSoundPlayer(const char * name,
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{
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CALLED();
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TRACE("BSoundPlayer::BSoundPlayer: default constructor used");
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TRACE("BSoundPlayer::BSoundPlayer: default constructor used\n");
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media_multi_audio_format fmt = media_multi_audio_format::wildcard;
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// fmt.frame_rate = 44100.0f;
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// fmt.channel_count = 2;
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// fmt.format = media_raw_audio_format::B_AUDIO_FLOAT;
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// fmt.byte_order = B_MEDIA_HOST_ENDIAN;
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// fmt.buffer_size = 4096;
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Init(NULL, &fmt, name, NULL, PlayBuffer, Notifier, cookie);
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}
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@ -62,10 +52,18 @@ BSoundPlayer::BSoundPlayer(const media_raw_audio_format * format,
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{
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CALLED();
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TRACE("BSoundPlayer::BSoundPlayer: raw audio format constructor used");
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TRACE("BSoundPlayer::BSoundPlayer: raw audio format constructor used\n");
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media_multi_audio_format fmt = media_multi_audio_format::wildcard;
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*(media_raw_audio_format *)&fmt = *format;
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#if DEBUG > 0
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char buf[100];
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media_format tmp; tmp.type = B_MEDIA_RAW_AUDIO; tmp.u.raw_audio = fmt;
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string_for_format(tmp, buf, sizeof(buf));
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TRACE("BSoundPlayer::BSoundPlayer: format %s\n", buf);
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#endif
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Init(NULL, &fmt, name, NULL, PlayBuffer, Notifier, cookie);
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}
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@ -80,11 +78,18 @@ BSoundPlayer::BSoundPlayer(const media_node & toNode,
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{
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CALLED();
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TRACE("BSoundPlayer::BSoundPlayer: multi audio format constructor used");
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TRACE("BSoundPlayer::BSoundPlayer: multi audio format constructor used\n");
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if (toNode.kind & B_BUFFER_CONSUMER == 0)
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debugger("BSoundPlayer: toNode must have B_BUFFER_CONSUMER kind!\n");
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#if DEBUG > 0
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char buf[100];
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media_format tmp; tmp.type = B_MEDIA_RAW_AUDIO; tmp.u.raw_audio = *format;
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string_for_format(tmp, buf, sizeof(buf));
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TRACE("BSoundPlayer::BSoundPlayer: format %s\n", buf);
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#endif
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Init(&toNode, format, name, input, PlayBuffer, Notifier, cookie);
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}
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@ -168,20 +173,33 @@ BSoundPlayer::Init( const media_node * node,
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goto the_end;
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}
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// find a free media_input
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if (!input) {
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err = roster->GetFreeInputsFor(inputNode, &_input, 1, &inputCount, B_MEDIA_RAW_AUDIO);
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if (err != B_OK || inputCount < 1) {
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if (err != B_OK) {
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TRACE("BSoundPlayer::Init: Couldn't GetFreeInputsFor\n");
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goto the_end;
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}
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if (inputCount < 1) {
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TRACE("BSoundPlayer::Init: Couldn't find a free input\n");
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err = B_ERROR;
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goto the_end;
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}
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} else {
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_input = *input;
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}
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// find a free media_output
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err = roster->GetFreeOutputsFor(fPlayerNode->Node(), &_output, 1, &outputCount, B_MEDIA_RAW_AUDIO);
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if (err != B_OK || outputCount < 1) {
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if (err != B_OK) {
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TRACE("BSoundPlayer::Init: Couldn't GetFreeOutputsFor\n");
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goto the_end;
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}
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if (outputCount < 1) {
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TRACE("BSoundPlayer::Init: Couldn't find a free output\n");
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err = B_ERROR;
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goto the_end;
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}
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// Set an appropriate run mode for the producer
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err = roster->SetRunModeNode(fPlayerNode->Node(), BMediaNode::B_INCREASE_LATENCY);
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@ -194,9 +212,11 @@ BSoundPlayer::Init( const media_node * node,
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tryFormat.type = B_MEDIA_RAW_AUDIO;
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tryFormat.u.raw_audio = *format;
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#if DEBUG > 0
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char buf[100];
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string_for_format(tryFormat, buf, sizeof(buf));
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TRACE("BSoundPlayer::Init: trying to connect with format %s\n", buf);
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#endif
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// and connect the nodes
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err = roster->Connect(_output.source, _input.destination, &tryFormat, &fMediaOutput, &fMediaInput);
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@ -209,7 +229,7 @@ BSoundPlayer::Init( const media_node * node,
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get_volume_slider();
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printf("BSoundPlayer node %ld has timesource %ld\n", fPlayerNode->Node().node, fPlayerNode->TimeSource()->Node().node);
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TRACE("BSoundPlayer node %ld has timesource %ld\n", fPlayerNode->Node().node, fPlayerNode->TimeSource()->Node().node);
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the_end:
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TRACE("BSoundPlayer::Init: %s\n", strerror(err));
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@ -245,18 +265,22 @@ BSoundPlayer::~BSoundPlayer()
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// we're using. We *are* supposed to do that even for global nodes like the Mixer.
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err = roster->Disconnect(fMediaInput.node.node, fMediaInput.source,
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fMediaOutput.node.node, fMediaOutput.destination);
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#if DEBUG >0
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if (err) {
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TRACE("BSoundPlayer::~BSoundPlayer: Error disconnecting nodes: %ld (%s)\n", err, strerror(err));
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}
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#endif
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}
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if (fFlags & F_MUST_RELEASE_MIXER) {
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// Release the mixer as it was acquired
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// through BMediaRoster::GetAudioMixer()
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err = roster->ReleaseNode(fMediaInput.node);
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#if DEBUG >0
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if (err) {
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TRACE("BSoundPlayer::~BSoundPlayer: Error releasing input node: %ld (%s)\n", err, strerror(err));
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}
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#endif
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}
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cleanup:
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@ -292,18 +316,6 @@ BSoundPlayer::Format() const
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return media_raw_audio_format::wildcard;
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return fPlayerNode->Format();
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#if 0
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media_raw_audio_format temp = media_raw_audio_format::wildcard;
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if (fPlayerNode) {
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media_multi_audio_format fmt;
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fmt = fPlayerNode->Format();
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memcpy(&temp,&fmt,sizeof(temp));
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}
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return temp;
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#endif
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}
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@ -373,7 +385,7 @@ BSoundPlayer::Stop(bool block,
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for (maxtrys = 250; fPlayerNode->IsPlaying() && maxtrys != 0; maxtrys--)
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snooze(2000);
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DEBUG_ONLY(if (maxtrys == 0) printf("BSoundPlayer::Stop: waiting for node stop failed\n"));
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DEBUG_ONLY(if (maxtrys == 0) TRACE("BSoundPlayer::Stop: waiting for node stop failed\n"));
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// wait until all buffers on the way to the physical output have been played
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snooze(Latency() + 2000);
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@ -402,6 +414,8 @@ BSoundPlayer::Latency()
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return 0;
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}
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TRACE("BSoundPlayer::Latency: latency is %Ld\n", latency);
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return latency;
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}
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@ -425,7 +439,6 @@ BSoundPlayer::HasData()
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}
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BSoundPlayer::BufferPlayerFunc
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BSoundPlayer::BufferPlayer() const
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{
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@ -648,12 +661,12 @@ BSoundPlayer::SetVolumeDB(float volume_dB)
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return;
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float min_dB = fVolumeSlider->MinValue();
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float max_dB = fVolumeSlider->MinValue();
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float max_dB = fVolumeSlider->MaxValue();
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if (volume_dB < min_dB)
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volume_dB = min_dB;
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if (volume_dB > max_dB)
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volume_dB = max_dB;
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int count = fVolumeSlider->CountChannels();
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float values[count];
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for (int i = 0; i < count; i++)
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@ -731,11 +744,15 @@ BSoundPlayer::get_volume_slider()
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ASSERT(fVolumeSlider == NULL);
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BMediaRoster *roster = BMediaRoster::CurrentRoster();
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if (!roster)
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if (!roster) {
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TRACE("BSoundPlayer::get_volume_slider failed to get BMediaRoster");
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return;
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}
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if (!fParameterWeb && roster->GetParameterWebFor(fMediaInput.node, &fParameterWeb) < B_OK)
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if (!fParameterWeb && roster->GetParameterWebFor(fMediaInput.node, &fParameterWeb) < B_OK) {
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TRACE("BSoundPlayer::get_volume_slider couldn't get parameter web");
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return;
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}
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int count = fParameterWeb->CountParameters();
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for (int i = 0; i < count; i++) {
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@ -749,6 +766,12 @@ BSoundPlayer::get_volume_slider()
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fVolumeSlider = (BContinuousParameter *)parameter;
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break;
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}
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#if DEBUG >0
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if (!fVolumeSlider) {
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TRACE("BSoundPlayer::get_volume_slider couldn't find volume control");
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}
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#endif
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}
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@ -782,7 +805,6 @@ BSoundPlayer::PlayBuffer(void *buffer, size_t size, const media_raw_audio_format
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sound_error::sound_error(const char *str)
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{
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CALLED();
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m_str_const = str;
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}
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@ -790,7 +812,6 @@ sound_error::sound_error(const char *str)
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const char *
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sound_error::what() const
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{
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CALLED();
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return m_str_const;
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}
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