* Added an extra check as requested by CID 1567, but also added a comment why
this (and other checks) should not be necessary in the first place. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38229 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -298,13 +298,15 @@ reschedule(void)
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}
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}
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TRACE(("reschedule(): cpu %ld, cur_thread = %ld\n", smp_get_current_cpu(), thread_get_current_thread()->id));
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TRACE(("reschedule(): cpu %ld, cur_thread = %ld\n", smp_get_current_cpu(),
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thread_get_current_thread()->id));
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oldThread->state = oldThread->next_state;
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switch (oldThread->next_state) {
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case B_THREAD_RUNNING:
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case B_THREAD_READY:
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TRACE(("enqueueing thread %ld into run q. pri = %ld\n", oldThread->id, oldThread->priority));
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TRACE(("enqueueing thread %ld into run q. pri = %ld\n",
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oldThread->id, oldThread->priority));
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enqueue_in_run_queue(oldThread);
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break;
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case B_THREAD_SUSPENDED:
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@ -313,7 +315,8 @@ reschedule(void)
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case THREAD_STATE_FREE_ON_RESCHED:
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break;
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default:
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TRACE(("not enqueueing thread %ld into run q. next_state = %ld\n", oldThread->id, oldThread->next_state));
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TRACE(("not enqueueing thread %ld into run q. next_state = %ld\n",
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oldThread->id, oldThread->next_state));
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break;
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}
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@ -323,17 +326,20 @@ reschedule(void)
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if (oldThread->cpu->disabled) {
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// CPU is disabled - service any threads we may have that are pinned,
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// otherwise just select the idle thread
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while (nextThread && nextThread->priority > B_IDLE_PRIORITY) {
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if (nextThread->pinned_to_cpu > 0 &&
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nextThread->previous_cpu == oldThread->cpu)
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while (nextThread != NULL && nextThread->priority > B_IDLE_PRIORITY) {
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if (nextThread->pinned_to_cpu > 0
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&& nextThread->previous_cpu == oldThread->cpu)
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break;
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prevThread = nextThread;
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nextThread = nextThread->queue_next;
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}
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} else {
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while (nextThread) {
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while (nextThread != NULL) {
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// select next thread from the run queue
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while (nextThread && nextThread->priority > B_IDLE_PRIORITY) {
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// TODO: nextThread cannot really be NULL here, so we should be able
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// to remove the check, as well as the panic later on.
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while (nextThread != NULL
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&& nextThread->priority > B_IDLE_PRIORITY) {
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#if 0
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if (oldThread == nextThread && nextThread->was_yielded) {
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// ignore threads that called thread_yield() once
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@ -383,7 +389,7 @@ reschedule(void)
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prevThread = lowerPrevThread;
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}
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if (nextThread->cpu
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if (nextThread != NULL && nextThread->cpu
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&& nextThread->cpu->cpu_num != oldThread->cpu->cpu_num) {
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panic("thread in run queue that's still running on another CPU!\n");
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// TODO: remove this check completely when we're sure that this
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@ -397,11 +403,11 @@ reschedule(void)
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}
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}
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if (!nextThread)
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if (nextThread == NULL)
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panic("reschedule(): run queue is empty!\n");
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// extract selected thread from the run queue
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if (prevThread)
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if (prevThread != NULL)
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prevThread->queue_next = nextThread->queue_next;
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else
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sRunQueue = nextThread->queue_next;
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@ -409,8 +415,8 @@ reschedule(void)
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T(ScheduleThread(nextThread, oldThread));
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// notify listeners
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NotifySchedulerListeners(&SchedulerListener::ThreadScheduled,
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oldThread, nextThread);
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NotifySchedulerListeners(&SchedulerListener::ThreadScheduled, oldThread,
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nextThread);
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nextThread->state = B_THREAD_RUNNING;
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nextThread->next_state = B_THREAD_READY;
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@ -423,8 +429,8 @@ reschedule(void)
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// track CPU activity
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if (!thread_is_idle_thread(oldThread)) {
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oldThread->cpu->active_time +=
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(oldThread->kernel_time - oldThread->cpu->last_kernel_time)
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oldThread->cpu->active_time
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+= (oldThread->kernel_time - oldThread->cpu->last_kernel_time)
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+ (oldThread->user_time - oldThread->cpu->last_user_time);
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}
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