Create packages_build folders per build type.

* The content of the preprocessed package-info files and the package
  contents depend on the build type, so we use a different folder for
  each build type.
This commit is contained in:
Oliver Tappe 2014-04-30 23:12:59 +02:00
parent 8c54af563c
commit 3d9c3125ac
11 changed files with 20 additions and 18 deletions

View File

@ -11,11 +11,17 @@ switch $(HAIKU_BUILD_PROFILE) {
case "minimum-*" : {
HAIKU_BUILD_TYPE = minimum ;
EnableBuildFeatures minimum_image ;
HAIKU_DEFINES += HAIKU_MINIMUM_BUILD ;
TARGET_DEFINES += HAIKU_MINIMUM_BUILD ;
}
case "*" : {
HAIKU_BUILD_TYPE = regular ;
EnableBuildFeatures regular_image ;
HAIKU_DEFINES += HAIKU_REGULAR_BUILD ;
TARGET_DEFINES += HAIKU_REGULAR_BUILD ;
}
}
Echo "Starting build of type $(HAIKU_BUILD_TYPE) ..." ;

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@ -50,9 +50,6 @@ rule PreprocessPackageInfo source : directory : architecture
;
local target = $(source:BSG=package-info)-package-info ;
if $(HAIKU_BUILD_TYPE) = bootstrap {
target = $(target)-bootstrap ;
}
MakeLocate $(target) : $(directory) ;
PreprocessPackageOrRepositoryInfo $(target) : $(source) : $(architecture)
@ -97,11 +94,9 @@ rule PreprocessPackageOrRepositoryInfo target : source : architecture
# useCPP - Filter the source file through the C preprocessor after the
# placeholder substitutions have been performed.
local defines = HAIKU_PACKAGING_ARCH=$(architecture) ;
local defines = HAIKU_PACKAGING_ARCH=$(architecture)
HAIKU_$(HAIKU_BUILD_TYPE:U)_BUILD ;
local sedReplacements = %HAIKU_PACKAGING_ARCH%,$(architecture) ;
if $(HAIKU_BUILD_TYPE) = bootstrap {
defines += HAIKU_BOOTSTRAP_BUILD ;
}
if $(secondaryArchitecture) {
defines += HAIKU_SECONDARY_PACKAGING_ARCH=$(secondaryArchitecture) ;
sedReplacements
@ -159,8 +154,9 @@ rule BuildHaikuPackage package : packageInfo
local grist = [ FHaikuPackageGrist $(package) ] ;
local tempDir
= [ FDirName $(HAIKU_PACKAGES_BUILD_DIR_$(architecture)) $(grist) ] ;
local tempDir = [ FDirName
$(HAIKU_PACKAGES_BUILD_DIR_$(architecture)) $(HAIKU_BUILD_TYPE) $(grist)
] ;
local scriptDir = [ FDirName $(tempDir) scripts ] ;
# build the package info and locate the package

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@ -181,7 +181,7 @@ requires {
lib:libicutest
lib:libicutu
lib:libicuuc
#ifndef HAIKU_BOOTSTRAP_BUILD
#ifdef HAIKU_REGULAR_BUILD
lib:libjpeg
lib:libpng
#endif

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@ -173,7 +173,7 @@ provides {
requires {
lib:libfreetype
#ifndef HAIKU_BOOTSTRAP_BUILD
#ifdef HAIKU_REGULAR_BUILD
lib:libjpeg
lib:libpng
#endif

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@ -181,7 +181,7 @@ requires {
lib:libicutest
lib:libicutu
lib:libicuuc
#ifndef HAIKU_BOOTSTRAP_BUILD
#ifdef HAIKU_REGULAR_BUILD
lib:libjpeg
lib:libpng
#endif

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@ -182,7 +182,7 @@ requires {
lib:libicutest
lib:libicutu
lib:libicuuc
#ifndef HAIKU_BOOTSTRAP_BUILD
#ifdef HAIKU_REGULAR_BUILD
lib:libjpeg
lib:libpng
#endif

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@ -32,7 +32,7 @@ requires {
lib:libicutest_%HAIKU_SECONDARY_PACKAGING_ARCH%
lib:libicutu_%HAIKU_SECONDARY_PACKAGING_ARCH%
lib:libicuuc_%HAIKU_SECONDARY_PACKAGING_ARCH%
#ifndef HAIKU_BOOTSTRAP_BUILD
#ifdef HAIKU_REGULAR_BUILD
lib:libjpeg_%HAIKU_SECONDARY_PACKAGING_ARCH%
lib:libpng_%HAIKU_SECONDARY_PACKAGING_ARCH%
#endif

View File

@ -181,7 +181,7 @@ requires {
lib:libicutest
lib:libicutu
lib:libicuuc
#ifndef HAIKU_BOOTSTRAP_BUILD
#ifdef HAIKU_REGULAR_BUILD
lib:libjpeg
lib:libpng
#endif

View File

@ -30,7 +30,7 @@ requires {
lib:libicutest_%HAIKU_SECONDARY_PACKAGING_ARCH%
lib:libicutu_%HAIKU_SECONDARY_PACKAGING_ARCH%
lib:libicuuc_%HAIKU_SECONDARY_PACKAGING_ARCH%
#ifndef HAIKU_BOOTSTRAP_BUILD
#ifdef HAIKU_REGULAR_BUILD
lib:libjpeg_%HAIKU_SECONDARY_PACKAGING_ARCH%
lib:libpng_%HAIKU_SECONDARY_PACKAGING_ARCH%
#endif

View File

@ -182,7 +182,7 @@ requires {
lib:libicutest
lib:libicutu
lib:libicuuc
#ifndef HAIKU_BOOTSTRAP_BUILD
#ifdef HAIKU_REGULAR_BUILD
lib:libjpeg
lib:libpng
#endif

View File

@ -32,7 +32,7 @@ requires {
lib:libicutest_%HAIKU_SECONDARY_PACKAGING_ARCH%
lib:libicutu_%HAIKU_SECONDARY_PACKAGING_ARCH%
lib:libicuuc_%HAIKU_SECONDARY_PACKAGING_ARCH%
#ifndef HAIKU_BOOTSTRAP_BUILD
#ifdef HAIKU_REGULAR_BUILD
lib:libjpeg_%HAIKU_SECONDARY_PACKAGING_ARCH%
lib:libpng_%HAIKU_SECONDARY_PACKAGING_ARCH%
#endif