Fixed some allocation bugs, and a play bug

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3584 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Marc Flerackers 2003-06-20 14:02:46 +00:00
parent 12c3dcc26d
commit 3c4f452b0c

View File

@ -108,6 +108,7 @@ status_t BShapeIterator::Iterate(BShape *shape)
break;
}
case OP_CLOSE:
case OP_CLOSE | OP_LINETO | OP_BEZIERTO:
{
IterateClose();
break;
@ -170,9 +171,10 @@ BShape::BShape(BMessage *archive)
while (archive->FindData("ops", B_INT32_TYPE, i++, (const void**)&opPtr, &size) == B_OK)
{
if (data->opCount + 1 < data->opSize)
if (data->opSize < data->opCount + 1)
{
int32 new_size = ((data->opCount + 1) / data->opBlockSize) * data->opBlockSize;
int32 new_size = ((data->opCount + data->opBlockSize) /
data->opBlockSize) * data->opBlockSize;
data->opList = (uint32*)realloc(data->opList, new_size * sizeof(uint32));
data->opSize = new_size;
}
@ -184,10 +186,12 @@ BShape::BShape(BMessage *archive)
while (archive->FindData("pts", B_POINT_TYPE, i++, (const void**)&ptPtr, &size) == B_OK)
{
if (data->ptCount + 1 < data->ptSize)
if (data->ptSize < data->ptCount + 1)
{
int32 new_size = ((data->ptCount + 1) / data->ptBlockSize) * data->ptBlockSize;
data->ptList = (BPoint*)realloc(data->ptList, new_size * sizeof(BPoint));
int32 new_size = ((data->ptCount + data->ptBlockSize) /
data->ptBlockSize) * data->ptBlockSize;
data->ptList = (BPoint*)realloc(data->ptList,
new_size * sizeof(BPoint));
data->ptSize = new_size;
}
@ -301,9 +305,10 @@ status_t BShape::AddShape(const BShape *otherShape)
shape_data *data = (shape_data*)fPrivateData;
shape_data *otherData = (shape_data*)otherShape->fPrivateData;
if (data->opCount + otherData->opCount < data->opSize)
if (data->opSize < data->opCount + otherData->opCount)
{
int32 new_size = ((data->opCount + otherData->opCount) / data->opBlockSize) * data->opBlockSize;
int32 new_size = ((data->opCount + otherData->opBlockSize) /
data->opBlockSize) * data->opBlockSize;
data->opList = (uint32*)realloc(data->opList, new_size * sizeof(uint32));
data->opSize = new_size;
}
@ -312,9 +317,10 @@ status_t BShape::AddShape(const BShape *otherShape)
otherData->opCount * sizeof(uint32));
data->opCount += otherData->opCount;
if (data->ptCount + otherData->ptCount < data->ptSize)
if (data->ptSize < data->ptCount + otherData->ptCount)
{
int32 new_size = ((data->ptCount + otherData->ptCount) / data->ptBlockSize) * data->ptBlockSize;
int32 new_size = ((data->ptCount + otherData->ptBlockSize) /
data->ptBlockSize) * data->ptBlockSize;
data->ptList = (BPoint*)realloc(data->ptList, new_size * sizeof(uint32));
data->ptSize = new_size;
}
@ -342,9 +348,10 @@ status_t BShape::MoveTo(BPoint point)
}
else if (fBuildingOp != 0)
{
if (data->opCount + 1 < data->opSize)
if (data->opSize < data->opCount + 1)
{
int32 new_size = ((data->opCount + 1) / data->opBlockSize) * data->opBlockSize;
int32 new_size = ((data->opCount + data->opBlockSize) /
data->opBlockSize) * data->opBlockSize;
data->opList = (uint32*)realloc(data->opList, new_size * sizeof(uint32));
data->opSize = new_size;
}
@ -356,9 +363,10 @@ status_t BShape::MoveTo(BPoint point)
fBuildingOp = OP_MOVETO;
// Add point
if (data->ptCount + 1 < data->ptSize)
if (data->ptSize < data->ptCount + 1)
{
int32 new_size = ((data->ptCount + 1) / data->ptBlockSize) * data->ptBlockSize;
int32 new_size = ((data->ptCount + data->ptBlockSize) /
data->ptBlockSize) * data->ptBlockSize;
data->ptList = (BPoint*)realloc(data->ptList, new_size * sizeof(BPoint));
data->ptSize = new_size;
}
@ -387,9 +395,10 @@ status_t BShape::LineTo(BPoint point)
{
if (fBuildingOp != 0)
{
if (data->opCount + 1 < data->opSize)
if (data->opSize < data->opCount + 1)
{
int32 new_size = ((data->opCount + 1) / data->opBlockSize) * data->opBlockSize;
int32 new_size = ((data->opCount + data->opBlockSize) /
data->opBlockSize) * data->opBlockSize;
data->opList = (uint32*)realloc(data->opList, new_size * sizeof(uint32));
data->opSize = new_size;
}
@ -401,9 +410,10 @@ status_t BShape::LineTo(BPoint point)
}
// Add point
if (data->ptCount + 1 < data->ptSize)
if (data->ptSize < data->ptCount + 1)
{
int32 new_size = ((data->ptCount + 1) / data->ptBlockSize) * data->ptBlockSize;
int32 new_size = ((data->ptCount + data->ptBlockSize) /
data->ptBlockSize) * data->ptBlockSize;
data->ptList = (BPoint*)realloc(data->ptList, new_size * sizeof(BPoint));
data->ptSize = new_size;
}
@ -432,9 +442,10 @@ status_t BShape::BezierTo(BPoint controlPoints[3])
{
if (fBuildingOp != 0)
{
if (data->opCount + 1 < data->opSize)
if (data->opSize < data->opCount + 1)
{
int32 new_size = ((data->opCount + 1) / data->opBlockSize) * data->opBlockSize;
int32 new_size = ((data->opCount + data->opBlockSize) /
data->opBlockSize) * data->opBlockSize;
data->opList = (uint32*)realloc(data->opList, new_size * sizeof(uint32));
data->opSize = new_size;
}
@ -446,9 +457,10 @@ status_t BShape::BezierTo(BPoint controlPoints[3])
}
// Add points
if (data->ptCount + 3 < data->ptSize)
if (data->ptSize < data->ptCount + 3)
{
int32 new_size = ((data->ptCount + 3) / data->ptBlockSize) * data->ptBlockSize;
int32 new_size = ((data->ptCount + data->ptBlockSize) /
data->ptBlockSize) * data->ptBlockSize;
data->ptList = (BPoint*)realloc(data->ptList, new_size * sizeof(BPoint));
data->ptSize = new_size;
}
@ -467,9 +479,10 @@ status_t BShape::Close()
// If there was a previous line/bezier op, add the op
if (fBuildingOp & (OP_LINETO | OP_BEZIERTO))
{
if (data->opCount + 1 < data->opSize)
if (data->opSize < data->opCount + 1)
{
int32 new_size = ((data->opCount + 1) / data->opBlockSize) * data->opBlockSize;
int32 new_size = ((data->opCount + data->opBlockSize) /
data->opBlockSize) * data->opBlockSize;
data->opList = (uint32*)realloc(data->opList, new_size * sizeof(uint32));
data->opSize = new_size;
}
@ -507,9 +520,10 @@ void BShape::SetData(int32 opCount, int32 ptCount, uint32 *opList,
{
shape_data *data = (shape_data*)fPrivateData;
if (opCount > data->opSize)
if (data->opSize < opCount)
{
int32 new_size = (opCount / data->opBlockSize) * data->opBlockSize;
int32 new_size = ((opCount + data->opBlockSize) /
data->opBlockSize) * data->opBlockSize;
data->opList = (uint32*)realloc(data->opList, new_size * sizeof(uint32));
data->opSize = new_size;
@ -518,9 +532,10 @@ void BShape::SetData(int32 opCount, int32 ptCount, uint32 *opList,
memcpy(data->opList, opList, opCount * sizeof(uint32));
data->opCount = opCount;
if (ptCount > data->ptSize)
if (data->ptSize < ptCount)
{
int32 new_size = (ptCount / data->ptBlockSize) * data->ptBlockSize;
int32 new_size = ((ptCount + data->ptBlockSize) /
data->ptBlockSize) * data->ptBlockSize;
data->ptList = (BPoint*)realloc(data->ptList, new_size * sizeof(BPoint));
data->ptSize = new_size;