Fixed bugs.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8803 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1,32 +1,73 @@
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/*
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** Copyright 2003-2004, Stefano Ceccherini (burton666@libero.it). All rights reserved.
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** 2004, Michael Pfeiffer (laplace@users.sourceforge.net).
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** Distributed under the terms of the OpenBeOS License.
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**
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** History
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** 2003-2004 Initial implementation by Stefano Ceccerini.
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** 2004/08/03 Testing, bug fixing and implementation of quick sort by Michael Pfeiffer.
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*/
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// TODO: we need to include this as _PointerList_ is declared there.
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// I wonder if we should add a PointerList.h file, then ObjectList.h would contain
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// a copy of the declaration
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#include <ObjectList.h>
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// TODO: Implement quick sort
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#include <stdlib.h>
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// Note: Method Owning() is inlined in header file ObjectList.h
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// TODO: I used bubble sort, which is notably the slowest possible sorting algorithm
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// Why ? Laziness. Fix that!
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// Test the class.
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#include <List.h>
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typedef int (* GenericCompareFunction)(const void *, const void *);
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typedef int (* GenericCompareFunctionWithState)(const void *, const void *, void *);
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// Declaration of class _PointerList_ is inlined to be independet of the
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// header file ObjectList.h
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#ifndef __OBJECT_LIST__
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class _PointerList_ : public BList {
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public:
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_PointerList_(const _PointerList_ &list);
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_PointerList_(int32 itemsPerBlock = 20, bool owning = false);
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~_PointerList_();
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static void *BSearch(const void *key, const void *start,
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size_t numItems, size_t size,
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GenericCompareFunction compareFunc);
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typedef void *(* GenericEachFunction)(void *, void *);
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typedef int (* GenericCompareFunction)(const void *, const void *);
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typedef int (* GenericCompareFunctionWithState)(const void *, const void *,
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void *);
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typedef int (* UnaryPredicateGlue)(const void *, void *);
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static void *BSearchWithState(const void *key, const void *start,
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size_t numItems, size_t size,
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GenericCompareFunctionWithState compareFunc, void *state);
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void *EachElement(GenericEachFunction, void *);
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void SortItems(GenericCompareFunction);
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void SortItems(GenericCompareFunctionWithState, void *state);
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void HSortItems(GenericCompareFunction);
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void HSortItems(GenericCompareFunctionWithState, void *state);
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void *BinarySearch(const void *, GenericCompareFunction) const;
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void *BinarySearch(const void *, GenericCompareFunctionWithState, void *state) const;
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int32 BinarySearchIndex(const void *, GenericCompareFunction) const;
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int32 BinarySearchIndex(const void *, GenericCompareFunctionWithState, void *state) const;
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int32 BinarySearchIndexByPredicate(const void *, UnaryPredicateGlue) const;
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bool Owning() const;
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bool ReplaceItem(int32, void *);
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protected:
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bool owning;
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};
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#endif
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// Forward declarations
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static void *BinarySearch(const void *key, const void **items,
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int32 numItems,
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_PointerList_::GenericCompareFunction compareFunc,
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int32& index);
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static void *BinarySearch(const void *key, const void **items,
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int32 numItems,
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_PointerList_::GenericCompareFunctionWithState compareFunc, void *state,
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int32& index);
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// Implementation of class _PointerList_
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_PointerList_::_PointerList_(int32 itemsPerBlock, bool own)
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:
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@ -72,6 +113,7 @@ _PointerList_::EachElement(GenericEachFunction function, void *arg)
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void
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_PointerList_::SortItems(GenericCompareFunction compareFunc)
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{
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if (compareFunc) {
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int32 numItems = CountItems();
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if (numItems > 1) {
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@ -85,7 +127,6 @@ _PointerList_::SortItems(GenericCompareFunction compareFunc)
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}
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}
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}
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}
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}
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}
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@ -107,7 +148,6 @@ _PointerList_::SortItems(GenericCompareFunctionWithState compareFunc, void *stat
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}
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}
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}
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}
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}
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}
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@ -116,23 +156,42 @@ _PointerList_::SortItems(GenericCompareFunctionWithState compareFunc, void *stat
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void
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_PointerList_::HSortItems(GenericCompareFunction sortFunction)
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{
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//TODO: Does "H" stand for "Heap" ? Should we use Heap Sort here ?
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const bool hasItems = !IsEmpty();
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void* firstItem = NULL;
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if (hasItems) {
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// append first item after sorting the list
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firstItem = ItemAt(0);
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RemoveItem((int32)0);
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}
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SortItems(sortFunction);
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if (hasItems) {
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AddItem(firstItem);
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}
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}
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void
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_PointerList_::HSortItems(GenericCompareFunctionWithState sortFunc, void *state)
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{
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//TODO: Same as above
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const bool hasItems = !IsEmpty();
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void* firstItem = NULL;
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if (hasItems) {
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// append first item after sorting the list
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firstItem = ItemAt(0);
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RemoveItem((int32)0);
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}
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SortItems(sortFunc, state);
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if (hasItems) {
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AddItem(firstItem);
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}
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}
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void *
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_PointerList_::BinarySearch(const void *key, GenericCompareFunction compareFunc) const
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{
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return BSearch(key, Items(), CountItems(), sizeof(void *), compareFunc);
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int32 index;
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return ::BinarySearch(key, (const void **)Items(), CountItems(), compareFunc, index);
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}
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@ -140,19 +199,17 @@ void *
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_PointerList_::BinarySearch(const void *key,
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GenericCompareFunctionWithState compareFunc, void *state) const
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{
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return BSearchWithState(key, Items(), CountItems(), sizeof(void *), compareFunc, state);
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int32 index;
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return ::BinarySearch(key, (const void**)Items(), CountItems(), compareFunc, state, index);
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}
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int32
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_PointerList_::BinarySearchIndex(const void *key, GenericCompareFunction compareFunc) const
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{
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void *item = BSearch(key, Items(), CountItems(), sizeof(void *), compareFunc);
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if (item)
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return IndexOf(item);
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return -1;
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int32 index;
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::BinarySearch(key, (const void**)Items(), CountItems(), compareFunc, index);
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return index;
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}
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@ -160,30 +217,39 @@ int32
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_PointerList_::BinarySearchIndex(const void *key,
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GenericCompareFunctionWithState compareFunc, void *state) const
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{
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void *item = BSearchWithState(key, Items(), CountItems(),
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sizeof(void *), compareFunc, state);
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if (item)
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return IndexOf(item);
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return -1;
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int32 index;
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::BinarySearch(key, (const void**)Items(), CountItems(), compareFunc, state, index);
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return index;
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}
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int32
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_PointerList_::BinarySearchIndexByPredicate(const void *key, UnaryPredicateGlue predicate) const
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{
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int32 numItems = CountItems();
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int32 result = -1;
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for (int32 index = 0; index < numItems; index++) {
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result = predicate(ItemAtFast(index), (void *)key);
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if (result)
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break;
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void** items = (void**)Items();
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int32 low = 0;
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int32 high = CountItems()-1;
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int result = 0;
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int index = 0;
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while (low <= high) {
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index = (low + high) / 2;
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const void* item = items[index];
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result = predicate(item, (void*)key);
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if (result > 0) {
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high = index - 1;
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} else if (result < 0) {
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low = index + 1;
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} else {
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return index;
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}
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}
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return result;
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}
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if (result < 0) {
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index ++;
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}
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return -(index+1);
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}
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bool
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_PointerList_::ReplaceItem(int32 index, void *newItem)
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@ -197,67 +263,60 @@ _PointerList_::ReplaceItem(int32 index, void *newItem)
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return true;
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}
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// Implementation of static functions
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static void *
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BSearch(const void *key, const void *start,
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size_t numItems, size_t size,
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GenericCompareFunction compareFunc)
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static void * BinarySearch(const void* key, const void** items, int32 numItems,
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_PointerList_::GenericCompareFunction compareFunc, int32& index)
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{
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const char *base = (const char *)start;
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const void *p;
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int low;
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int high;
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int result;
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size_t i;
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for (low = -1, high = numItems; high - low > 1;) {
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i = (high + low) >> 1;
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p = (void *)(base + (i * size));
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result = compareFunc(key, *(void **)p);
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if (result == 0)
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break;
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else if (result < 0)
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high = i;
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else
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low = i;
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}
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if (result == 0)
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return *(void **)p;
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int32 low = 0;
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int32 high = numItems-1;
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int result = 0;
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index = 0;
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while (low <= high) {
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index = (low + high) / 2;
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const void* item = items[index];
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result = compareFunc(key, item);
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if (result < 0) {
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high = index - 1;
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} else if (result > 0) {
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low = index + 1;
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} else {
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return (void*)item;
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}
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}
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if (result > 0) {
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index ++;
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}
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index = -(index+1);
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return NULL;
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}
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static void *
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BSearchWithState(const void *key, const void *start,
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size_t numItems, size_t size,
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GenericCompareFunctionWithState compareFunc, void *state)
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static void * BinarySearch(const void* key, const void** items, int32 numItems,
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_PointerList_::GenericCompareFunctionWithState compareFunc, void* state, int32& index)
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{
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const char *base = (const char *)start;
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const void *p;
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int32 low = 0;
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int32 high = numItems-1;
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int result = 0;
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index = 0;
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while (low <= high) {
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index = (low + high) / 2;
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const void* item = items[index];
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result = compareFunc(key, item, state);
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if (result < 0) {
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high = index - 1;
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} else if (result > 0) {
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low = index + 1;
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} else {
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return (void*)item;
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}
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}
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int low;
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int high;
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int result;
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size_t i;
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for (low = -1, high = numItems; high - low > 1;) {
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i = (high + low) >> 1;
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p = (void *)(base + (i * size));
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result = compareFunc(key, *(void **)p, state);
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if (result == 0)
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break;
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else if (result < 0)
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high = i;
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else
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low = i;
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}
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if (result == 0)
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return *(void **)p;
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if (result > 0) {
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index ++;
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}
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index = -(index+1);
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return NULL;
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}
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}
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