From 339676b60859f8c12ac1a7e9d6b97012b82ad5c0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Axel=20D=C3=B6rfler?= Date: Thu, 2 Apr 2009 10:05:13 +0000 Subject: [PATCH] * This time, I actually got it right, thanks Alexandre... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29866 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- src/servers/app/drawing/DrawingEngine.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/servers/app/drawing/DrawingEngine.cpp b/src/servers/app/drawing/DrawingEngine.cpp index 15d4c660e0..8d88b4323a 100644 --- a/src/servers/app/drawing/DrawingEngine.cpp +++ b/src/servers/app/drawing/DrawingEngine.cpp @@ -861,7 +861,7 @@ DrawingEngine::FillRegion(BRegion& r, const rgb_color& color) // NOTE: region expected to be already clipped correctly!! BRect frame = r.Frame(); if (!fPainter->Bounds().Contains(frame)) { - // NOTE: I am not quite sure yet how this can happen, but apparantly it + // NOTE: I am not quite sure yet how this can happen, but apparently it // can (see bug #634). // This function is used for internal app_server painting, in the case of // bug #634, the background of views is painted. But the view region