improved 3D init programming. NV11 gained 44% speed, NV15 gained 21% speed, NV18 and other cards remain at the same speed. These gains (or about) are in all resolutions, all colordepths. If your CPU is fast enough of course. Bumped version to 0.75. There's no doubt about it, if you use 3D, upgrade!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16931 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1,7 +1,7 @@
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/* NV Acceleration functions */
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/* Author:
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Rudolf Cornelissen 8/2003-2/2006.
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Rudolf Cornelissen 8/2003-3/2006.
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This code was possible thanks to:
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- the Linux XFree86 NV driver,
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@ -599,8 +599,9 @@ status_t nv_acc_init_dma()
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{
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/* init some function blocks */
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ACCW(DEBUG1, 0x00118700);
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/* DEBUG2 has a big influence on 3D speed for NV15 (confirmed) */
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ACCW(DEBUG2, 0x24f82ad9);
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/* DEBUG2 has a big influence on 3D speed for NV11 and NV15
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* (confirmed b3 and b18 should both be '1' on both cards!) */
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ACCW(DEBUG2, 0x24fc2ad9);
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ACCW(DEBUG3, 0x55de0030);
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/* copy tile setup stuff from 'source' to acc engine */
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@ -91,7 +91,7 @@ status_t nv_general_powerup()
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{
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status_t status;
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LOG(1,("POWERUP: Haiku nVidia Accelerant 0.74 running.\n"));
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LOG(1,("POWERUP: Haiku nVidia Accelerant 0.75 running.\n"));
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/* log VBLANK INT usability status */
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if (si->ps.int_assigned)
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