change field name of mouse position
change device message handling a bit git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9065 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
59fda8c176
commit
3278758030
@ -161,8 +161,8 @@ InputServer::InitKeyboardMouseStates(void)
|
||||
// This is where we determine the screen resolution from the app_server and find the center of the screen
|
||||
// sMousePos is then set to the center of the screen.
|
||||
|
||||
sMousePos.x = 200;
|
||||
sMousePos.y = 200;
|
||||
fMousePos.x = 200;
|
||||
fMousePos.y = 200;
|
||||
|
||||
if (LoadKeymap()!=B_OK)
|
||||
LoadSystemKeymap();
|
||||
@ -630,28 +630,31 @@ InputServer::HandleSetMousePosition(BMessage *message, BMessage *outbound)
|
||||
|
||||
ASSERT(outbound == message);
|
||||
|
||||
sMousePos.x = 200;
|
||||
sMousePos.y = 200;
|
||||
fMousePos.x = 200;
|
||||
fMousePos.y = 200;
|
||||
|
||||
int32 xValue,
|
||||
yValue;
|
||||
int32 xValue, yValue;
|
||||
|
||||
message->FindInt32("x",xValue);
|
||||
PRINT(("[HandleSetMousePosition] x = %lu:\n",xValue));
|
||||
|
||||
switch(message->what){
|
||||
case B_MOUSE_MOVED:{
|
||||
// get point and button from msg
|
||||
if((outbound->FindInt32(X_VALUE,&xValue) == B_OK) && (outbound->FindInt32(Y_VALUE,&yValue) == B_OK)){
|
||||
sMousePos.x += xValue;
|
||||
sMousePos.y += yValue;
|
||||
outbound->ReplaceInt32(X_VALUE,sMousePos.x);
|
||||
outbound->ReplaceInt32(Y_VALUE,sMousePos.y);
|
||||
}
|
||||
case B_MOUSE_MOVED:
|
||||
case B_MOUSE_DOWN:
|
||||
case B_MOUSE_UP:
|
||||
// get point and button from msg
|
||||
if((outbound->FindInt32(X_VALUE, &xValue) == B_OK)
|
||||
&& (outbound->FindInt32(Y_VALUE, &yValue) == B_OK)) {
|
||||
fMousePos.x += xValue;
|
||||
fMousePos.y += yValue;
|
||||
outbound->RemoveName(X_VALUE);
|
||||
outbound->RemoveName(Y_VALUE);
|
||||
outbound->AddPoint("where", fMousePos);
|
||||
outbound->AddInt32("modifiers", fKey_info.modifiers);
|
||||
}
|
||||
break;
|
||||
}
|
||||
// Should be some Mouse Down and Up code here ..
|
||||
// Along with some Key Down and up codes ..
|
||||
|
||||
// some Key Down and up codes ..
|
||||
default:
|
||||
break;
|
||||
|
||||
|
@ -187,12 +187,13 @@ private:
|
||||
bool sEventLoopRunning;
|
||||
bool sSafeMode;
|
||||
port_id sEventPort;
|
||||
BPoint sMousePos;
|
||||
|
||||
uint16 sKeyboardID;
|
||||
|
||||
KeyboardSettings fKeyboardSettings;
|
||||
MouseSettings fMouseSettings;
|
||||
|
||||
BPoint fMousePos; // current mouse position
|
||||
key_info fKey_info; // current key info
|
||||
key_map fKeys; // current key_map
|
||||
char *fChars; // current keymap chars
|
||||
|
Loading…
Reference in New Issue
Block a user