resize support
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@7603 a95241bf-73f2-0310-859d-f6bbb57e9c96
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385e94dbf4
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@ -661,7 +661,7 @@ STRACE(("ServerWindow(%s)::CreateLayerTree()\n", fTitle.String()));
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fSession->ReadInt32(&childCount);
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fSession->ReadInt32(&childCount);
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Layer *newLayer;
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Layer *newLayer;
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newLayer = new Layer(frame, name, token, resizeMask, flags, desktop->GetDisplayDriver());
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newLayer = new Layer(frame.OffsetToCopy(0.0, 0.0), name, token, resizeMask, flags, desktop->GetDisplayDriver());
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delete name;
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delete name;
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// there is no way of setting this, other than manual. :-)
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// there is no way of setting this, other than manual. :-)
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@ -1555,6 +1555,14 @@ void ServerWindow::DispatchMessage(int32 code)
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}
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}
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case AS_WINDOW_RESIZE:
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case AS_WINDOW_RESIZE:
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{
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{
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float xResizeBy;
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float yResizeBy;
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fSession->ReadFloat(&xResizeBy);
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fSession->ReadFloat(&yResizeBy);
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fWinBorder->ResizeBy(xResizeBy, yResizeBy);
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printf("===> ddd = %f %f", xResizeBy, yResizeBy);
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// TODO: Implement
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// TODO: Implement
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STRACE(("ServerWindow %s: Message Resize unimplemented\n",fTitle.String()));
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STRACE(("ServerWindow %s: Message Resize unimplemented\n",fTitle.String()));
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break;
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break;
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