Implemented BPrivateScreen::SetMode()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12522 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -24,8 +24,8 @@
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// Description: BPrivateScreen is the class which does the real work
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// for the proxy class BScreen (it interacts with the app server).
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//------------------------------------------------------------------------------
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#include <Window.h>
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#include <stdlib.h>
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#include "AppServerLink.h"
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@ -263,6 +263,9 @@ BPrivateScreen::GetModeList(display_mode **mode_list, uint32 *count)
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status_t
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BPrivateScreen::GetMode(uint32 workspace, display_mode *mode)
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{
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if (mode == NULL)
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return B_BAD_VALUE;
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BAppServerLink link;
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link.StartMessage(AS_SCREEN_GET_MODE);
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link.Attach<screen_id>(ID());
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@ -289,18 +292,23 @@ BPrivateScreen::GetMode(uint32 workspace, display_mode *mode)
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status_t
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BPrivateScreen::SetMode(uint32 workspace, display_mode *mode, bool makeDefault)
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{
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// TODO: Implement
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status_t status = B_ERROR;
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/*
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if (mode == NULL)
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return B_BAD_VALUE;
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BAppServerLink link;
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PortMessage reply;
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link.SetOpCode(AS_SET_MODE);
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link.StartMessage(AS_SCREEN_SET_MODE);
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link.Attach<screen_id>(ID());
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link.Attach<uint32>(workspace);
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link.Attach<display_mode>(*mode);
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link.Attach<bool>(makeDefault);
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link.FlushWithReply(&reply);
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reply.Read<status_t>(&status);
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*/
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int32 code = SERVER_FALSE;
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link.FlushWithReply(&code);
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status_t status = B_ERROR;
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if (code == SERVER_TRUE)
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link.Read<status_t>(&status);
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return status;
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}
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