New communication class that will be used by app_server - BWindow/BView ... later, maybe by every class!

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4429 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Adi Oanca 2003-08-31 17:32:04 +00:00
parent ae1338ef78
commit 2eaa0ee692

385
src/kits/app/Session.cpp Normal file
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@ -0,0 +1,385 @@
#include "Session.h"
#include <malloc.h>
#include <stdio.h>
//extern BSession *main_session = NULL;
//------------------------------------------------------------------------------
BSession::BSession(port_id receivePort, port_id sendPort, bool isPortLink = false)
{
fSendPort = sendPort;
fReceivePort = receivePort;
fSendCode = AS_SESSION_MSG;
fSendBuffer = NULL;
fSendPosition = 4;
fReceiveBuffer = NULL;
fReceiveSize = 1024;
fReceivePosition = 1024;
if ( !isPortLink ){
fSendBuffer = (char*)malloc(1024);
fReceiveBuffer = (char*)malloc(1024);
}
}
//------------------------------------------------------------------------------
BSession::BSession( const BSession &ses){
fSendPort = ses.fSendPort;
fReceivePort = ses.fReceivePort;
fSendCode = AS_SESSION_MSG;
fSendBuffer = NULL;
fSendPosition = 4;
fReceiveBuffer = NULL;
fReceiveSize = 1024;
fReceivePosition = 1024;
fSendBuffer = (char*)malloc(1024);
fReceiveBuffer = (char*)malloc(1024);
}
//------------------------------------------------------------------------------
BSession::~BSession()
{
free(fSendBuffer);
free(fReceiveBuffer);
}
//------------------------------------------------------------------------------
void BSession::SetSendPort( port_id port ){
fSendPort = port;
}
//------------------------------------------------------------------------------
void BSession::SetRecvPort( port_id port ){
fReceivePort = port;
}
//------------------------------------------------------------------------------
char *BSession::ReadString()
{
int16 len = 0;
char *str = NULL;
if ( ReadData( &len, sizeof(int16)) != B_OK )
return NULL;
if (len){
str = (char*)malloc(len);
if ( ReadData(str, len) != B_OK ){
delete str;
str = NULL;
}
}
return str;
}
//------------------------------------------------------------------------------
status_t BSession::ReadBool( bool* b ){
return ReadData( b, sizeof(bool) );
}
//------------------------------------------------------------------------------
status_t BSession::ReadInt8( int8* i ){
return ReadData( i, sizeof(int8) );
}
//------------------------------------------------------------------------------
status_t BSession::ReadInt16( int16* i ){
return ReadData( i, sizeof(int16) );
}
//------------------------------------------------------------------------------
status_t BSession::ReadInt32( int32* i ){
return ReadData( i, sizeof(int32) );
}
//------------------------------------------------------------------------------
status_t BSession::ReadInt64( int64* i ){
return ReadData( i, sizeof(int64) );
}
//------------------------------------------------------------------------------
status_t BSession::ReadFloat(float *f)
{
return ReadData(f, sizeof(float));
}
//------------------------------------------------------------------------------
status_t BSession::ReadFloatFromInt(float *f)
{
int32 i;
status_t rv;
rv = ReadData( &i, sizeof(int32));
*f = (float)i;
return rv;
}
//------------------------------------------------------------------------------
status_t BSession::ReadDouble(double *d)
{
return ReadData(d, sizeof(double));
}
//------------------------------------------------------------------------------
status_t BSession::ReadDoubleFromInt(double *d)
{
int64 i;
status_t rv;
rv = ReadData( &i, sizeof(int64));
*d = (double)i;
return rv;
}
//------------------------------------------------------------------------------
status_t BSession::ReadPoint(BPoint *point)
{
return ReadData( point, sizeof(BPoint));
}
//------------------------------------------------------------------------------
status_t BSession::ReadPointFromInts(BPoint *point)
{
int32 ipoint[2];
status_t rv;
rv = ReadData( &ipoint, 2 * sizeof(int32));
point->x = (float)ipoint[0];
point->y = (float)ipoint[1];
return rv;
}
//------------------------------------------------------------------------------
status_t BSession::ReadRectCR(clipping_rect *rect)
{
return ReadData( rect, sizeof(clipping_rect));
}
//------------------------------------------------------------------------------
status_t BSession::ReadRect(BRect *rect)
{
return ReadData( rect, sizeof(BRect));
}
//------------------------------------------------------------------------------
status_t BSession::ReadRectFromInts(BRect *rect)
{
int32 irect[4];
status_t rv;
rv = ReadData( irect, 4 * sizeof(int32));
rect->left = (float)irect[0];
rect->top = (float)irect[1];
rect->right = (float)irect[2];
rect->bottom = (float)irect[3];
return rv;
}
//------------------------------------------------------------------------------
status_t BSession::ReadData( void *data, int32 size)
{
if ( fReceivePort == 0 )
return B_BAD_VALUE;
while (size > 0)
{
while (fReceiveSize == fReceivePosition)
{
int32 fRecvCode;
status_t rv;
do{
while( (rv = read_port(fReceivePort, &fRecvCode, fReceiveBuffer, 1024)) ==
B_WOULD_BLOCK);
} while( fRecvCode != AS_SESSION_MSG && rv != B_BAD_PORT_ID );
if ( rv == B_BAD_PORT_ID )
return B_BAD_PORT_ID;
fReceivePosition = 4;
fReceiveSize = *(int32*)fReceiveBuffer;
}
int32 copySize = fReceiveSize - fReceivePosition;
if (size < copySize)
copySize = size;
memcpy(data, fReceiveBuffer + fReceivePosition, copySize);
/* workaround for: data += copySize */
uint8 *d = (uint8*)data;
d += copySize;
data = d;
size -= copySize;
fReceivePosition += copySize;
}
return B_OK;
}
//------------------------------------------------------------------------------
status_t BSession::WriteString(const char *string)
{
int16 len = (int16)strlen(string);
len++;
WriteData(&len, sizeof(int16));
return WriteData(string, len);
}
//------------------------------------------------------------------------------
status_t BSession::WriteBool(const bool& b)
{
return WriteData(&b, sizeof(bool));
}
//------------------------------------------------------------------------------
status_t BSession::WriteInt8(const int8& i)
{
return WriteData(&i, sizeof(int8));
}
//------------------------------------------------------------------------------
status_t BSession::WriteUInt8(const uint8& i)
{
return WriteData(&i, sizeof(uint8));
}
//------------------------------------------------------------------------------
status_t BSession::WriteInt16(const int16& i)
{
return WriteData(&i, sizeof(int16));
}
//------------------------------------------------------------------------------
status_t BSession::WriteUInt16(const uint16& i)
{
return WriteData(&i, sizeof(uint16));
}
//------------------------------------------------------------------------------
status_t BSession::WriteInt32(const int32& i)
{
return WriteData(&i, sizeof(int32));
}
//------------------------------------------------------------------------------
status_t BSession::WriteUInt32(const uint32& i)
{
return WriteData(&i, sizeof(uint32));
}
//------------------------------------------------------------------------------
status_t BSession::WriteInt64(const int64& i)
{
return WriteData(&i, sizeof(int64));
}
//------------------------------------------------------------------------------
status_t BSession::WriteUInt64(const uint64& i)
{
return WriteData(&i, sizeof(uint64));
}
//------------------------------------------------------------------------------
status_t BSession::WriteFloat(const float& f)
{
return WriteData(&f, sizeof(float));
}
//------------------------------------------------------------------------------
status_t BSession::WriteFloatAsInt(const float& f)
{
int32 i;
i = (int32)f;
return WriteData(&i, sizeof(int32));
}
//------------------------------------------------------------------------------
status_t BSession::WriteDouble(const double& d)
{
return WriteData(&d, sizeof(double));
}
//------------------------------------------------------------------------------
status_t BSession::WriteDoubleAsInt(const double& d)
{
int64 i;
i = (int64)d;
return WriteData(&i, sizeof(int64));
}
//------------------------------------------------------------------------------
status_t BSession::WritePoint(const BPoint& point)
{
return WriteData(&point, sizeof(BPoint));
}
//------------------------------------------------------------------------------
status_t BSession::WritePointAsInt(const BPoint& point)
{
int32 ipoint[2];
ipoint[0] = (int32)point.x;
ipoint[1] = (int32)point.y;
return WriteData(ipoint, 2 * sizeof(int32));
}
//------------------------------------------------------------------------------
status_t BSession::WriteRect(const clipping_rect& rect)
{
return WriteData(&rect, sizeof(clipping_rect));
}
//------------------------------------------------------------------------------
status_t BSession::WriteRectAsInt(const BRect& rect)
{
int32 irect[4];
irect[0] = (int32)floor(rect.left);
irect[1] = (int32)floor(rect.top);
irect[2] = (int32)floor(rect.right);
irect[3] = (int32)floor(rect.bottom);
return WriteData(&irect, 4 * sizeof(int32));
}
//------------------------------------------------------------------------------
status_t BSession::WriteRect(const BRect& rect)
{
return WriteData(&rect, sizeof(BRect));
}
//------------------------------------------------------------------------------
status_t BSession::WriteData(const void *data, int32 size)
{
if ( fSendPort == 0 )
return B_BAD_VALUE;
if (size <= 0)
return B_BAD_VALUE;
if (1024 - fSendPosition > size)
{
memcpy(fSendBuffer + fSendPosition, data, size);
fSendPosition += size;
return B_OK;
}
status_t rv = B_OK;
status_t temp_rv;
do
{
int32 copySize = 1024 - fSendPosition;
if (size < copySize)
copySize = size;
memcpy(fSendBuffer + fSendPosition, data, copySize);
/* workaround for: data += copySize */
uint8 *d = (uint8*)data;
d += copySize;
data = d;
size -= copySize;
fSendPosition += copySize;
if (fSendPosition != 1024)
return B_OK;
*((int32*)fSendBuffer) = fSendPosition;
while( (temp_rv = write_port(fSendPort, fSendCode, fSendBuffer,
fSendPosition)) == B_WOULD_BLOCK);
if (temp_rv != B_OK)
rv = temp_rv;
fSendPosition = 4;
} while (size > 0);
return rv;
}
//------------------------------------------------------------------------------
status_t BSession::Sync()
{
if (fSendPosition <= 4)
return B_OK;
status_t rv;
*(int32*)fSendBuffer = fSendPosition;
while( (rv = write_port(fSendPort, fSendCode, fSendBuffer,
fSendPosition)) == B_WOULD_BLOCK);
fSendPosition = 4;
return rv;
}
//------------------------------------------------------------------------------
void BSession::Close()
{
Sync();
delete this;
}
//------------------------------------------------------------------------------