cleaned up the TRACE() calls in TCPEndPoint a bit.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20533 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Hugo Santos 2007-04-03 14:25:39 +00:00
parent d7e473d310
commit 2d1f81eb1d

View File

@ -209,7 +209,7 @@ TCPEndpoint::Connect(const struct sockaddr *address)
RecursiveLocker locker(&fLock);
TRACE((" TCP: Connect(): in state %d\n", fState));
TRACE((" TCP:%p.Connect(): in state %d\n", this, fState));
// Can only call connect() from CLOSED or LISTEN states
// otherwise endpoint is considered already connected
@ -223,7 +223,7 @@ TCPEndpoint::Connect(const struct sockaddr *address)
// TODO: get a net_route_info instead!
if (fRoute == NULL) {
fRoute = gDatalinkModule->get_route(gDomain, (sockaddr *)address);
TRACE((" TCP: Connect(): Using Route %p\n", fRoute));
TRACE((" TCP:%p.Connect(): Using Route %p\n", this, fRoute));
if (fRoute == NULL)
return ENETUNREACH;
}
@ -232,7 +232,8 @@ TCPEndpoint::Connect(const struct sockaddr *address)
status_t status = gEndpointManager->SetConnection(this,
(sockaddr *)&socket->address, address, fRoute->interface->address);
if (status < B_OK) {
TRACE((" TCP: Connect(): could not add connection: %s!\n", strerror(status)));
TRACE((" TCP:%p.Connect(): could not add connection: %s!\n",
this, strerror(status)));
return status;
}
@ -246,7 +247,7 @@ TCPEndpoint::Connect(const struct sockaddr *address)
fReceiveWindowShift++;
}
TRACE((" TCP: Connect(): starting 3-way handshake...\n"));
TRACE((" TCP:%p.Connect(): starting 3-way handshake...\n", this));
fState = SYNCHRONIZE_SENT;
fInitialSendSequence = system_time() >> 4;
@ -274,7 +275,8 @@ TCPEndpoint::Connect(const struct sockaddr *address)
status = acquire_sem_etc(fSendLock, 1, B_RELATIVE_TIMEOUT | B_CAN_INTERRUPT, timeout);
TRACE((" TCP: Connect(): Connection complete: %s\n", strerror(status)));
TRACE((" TCP:%p.Connect(): Connection complete: %s\n",
this, strerror(status)));
return status;
}
@ -381,7 +383,7 @@ TCPEndpoint::SendData(net_buffer *buffer)
* fSendMaxSegmentSize;
chunk = gBufferModule->split(buffer, chunkSize);
TRACE((" TCP::Send() split buffer at %lu (buffer size %lu, mss %lu) -> %p\n", chunkSize, socket->send.buffer_size, fSendMaxSegmentSize, chunk));
TRACE((" TCP:%p.Send() split buffer at %lu (buffer size %lu, mss %lu) -> %p\n", this, chunkSize, socket->send.buffer_size, fSendMaxSegmentSize, chunk));
if (chunk == NULL)
return B_NO_MEMORY;
} else
@ -476,7 +478,8 @@ TCPEndpoint::ReadData(size_t numBytes, uint32 flags, net_buffer** _buffer)
RecursiveLocker locker(fLock);
TRACE(("read %lu bytes, %lu are available\n", numBytes, fReceiveQueue.Available()));
TRACE(("TCP: %p.ReadData(): read %lu bytes, %lu are available\n",
this, numBytes, fReceiveQueue.Available()));
if (numBytes < fReceiveQueue.Available())
release_sem_etc(fReceiveLock, 1, B_DO_NOT_RESCHEDULE);
@ -723,7 +726,7 @@ TCPEndpoint::Receive(tcp_segment_header &segment, net_buffer *buffer)
// this is a pure acknowledge segment - we're on the sending end
if (fSendUnacknowledged < segment.acknowledge
&& fSendMax >= segment.acknowledge) {
TRACE(("header prediction send!\n"));
TRACE(("TCP:%p.Receive(): header prediction send!\n", this));
// and it only acknowledges outstanding data
// TODO: update RTT estimators
@ -746,11 +749,12 @@ TRACE(("header prediction send!\n"));
} else if (segment.acknowledge == fSendUnacknowledged
&& fReceiveQueue.IsContiguous()
&& fReceiveQueue.Free() >= buffer->size) {
TRACE(("header prediction receive!\n"));
TRACE(("TCP:%p.Receive(): header prediction receive!\n", this));
// we're on the receiving end of the connection, and this segment
// is the one we were expecting, in-sequence
fReceiveNext += buffer->size;
TRACE(("receive next = %lu!\n", (uint32)fReceiveNext));
TRACE(("TCP:%p.Receive(): receive next = %lu!\n",
this, (uint32)fReceiveNext));
fReceiveQueue.Add(buffer, segment.sequence);
release_sem_etc(fReceiveLock, 1, B_DO_NOT_RESCHEDULE);
@ -806,7 +810,7 @@ TRACE(("receive next = %lu!\n", (uint32)fReceiveNext));
}
// remove duplicate data at the start
TRACE(("* remove %ld bytes from the start\n", drop));
TRACE(("* remove %ld bytes from the start\n", drop));
gBufferModule->remove_header(buffer, drop);
segment.sequence += drop;
}
@ -831,7 +835,7 @@ TRACE(("* remove %ld bytes from the start\n", drop));
}
segment.flags &= ~(TCP_FLAG_FINISH | TCP_FLAG_PUSH);
TRACE(("* remove %ld bytes from the end\n", drop));
TRACE(("* remove %ld bytes from the end\n", drop));
gBufferModule->remove_trailer(buffer, drop);
}
@ -860,7 +864,7 @@ TRACE(("* remove %ld bytes from the end\n", drop));
// TODO: handle this!
if (buffer->size == 0 && advertisedWindow == fSendWindow
&& (segment.flags & TCP_FLAG_FINISH) == 0) {
TRACE(("duplicate ack!\n"));
TRACE(("TCP:%p.Receive(): duplicate ack!\n", this));
fDuplicateAcknowledgeCount++;
gStackModule->cancel_timer(&fRetransmitTimer);
@ -877,10 +881,10 @@ TRACE(("duplicate ack!\n"));
// there is no outstanding data to be acknowledged
// TODO: if the transmit timer function is already waiting
// to acquire this endpoint's lock, we should stop it anyway
TRACE(("all inflight data ack'd!\n"));
TRACE(("TCP:%p.Receive(): all inflight data ack'd!\n", this));
gStackModule->cancel_timer(&fRetransmitTimer);
} else {
TRACE(("set retransmit timer!\n"));
TRACE(("TCP:%p.Receive(): set retransmit timer!\n", this));
// TODO: set retransmit timer correctly
if (!gStackModule->is_timer_active(&fRetransmitTimer))
gStackModule->set_timer(&fRetransmitTimer, 1000000LL);
@ -894,7 +898,7 @@ TRACE(("set retransmit timer!\n"));
if (segment.acknowledge > fSendQueue.LastSequence() && fState > ESTABLISHED) {
// our TCP_FLAG_FINISH has been acknowledged
TRACE(("FIN has been acknowledged!\n"));
TRACE(("TCP:%p.Receive(): FIN has been acknowledged!\n", this));
switch (fState) {
case FINISH_SENT:
@ -924,7 +928,7 @@ TRACE(("FIN has been acknowledged!\n"));
// TODO: ignore data *after* FIN
if (segment.flags & TCP_FLAG_FINISH) {
TRACE(("peer is finishing connection!"));
TRACE(("TCP:%p.Receive(): peer is finishing connection!\n", this));
fReceiveNext++;
fFlags |= FLAG_NO_RECEIVE;
@ -967,7 +971,7 @@ TRACE(("peer is finishing connection!"));
if (buffer->size > 0) {
fReceiveQueue.Add(buffer, segment.sequence);
fReceiveNext = fReceiveQueue.NextSequence();
TRACE(("adding data, receive next = %lu!\n", (uint32)fReceiveNext));
TRACE(("TCP %p.Receive(): adding data, receive next = %lu!\n", this, (uint32)fReceiveNext));
release_sem_etc(fReceiveLock, 1, B_DO_NOT_RESCHEDULE);
// TODO: real conditional locking needed!