whitespace cleanup

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26826 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Maurice Kalinowski 2008-08-05 21:09:01 +00:00
parent 39b5c37418
commit 2b273dbc5d

View File

@ -67,9 +67,9 @@ RawDecoder::Setup(media_format *ioEncodedFormat,
if (ioEncodedFormat->type != B_MEDIA_RAW_AUDIO && ioEncodedFormat->type != B_MEDIA_RAW_VIDEO)
return B_ERROR;
fInputFormat = *ioEncodedFormat;
if (ioEncodedFormat->type == B_MEDIA_RAW_VIDEO) {
fInputSampleSize = ioEncodedFormat->u.raw_video.display.line_count * ioEncodedFormat->u.raw_video.display.bytes_per_row;
fInputFrameSize = fInputSampleSize;
@ -80,10 +80,10 @@ RawDecoder::Setup(media_format *ioEncodedFormat,
// since ioEncodedFormat is later passed to the application by BMediaTrack::EncodedFormat()
// we need to remove non public format specifications
// remove non format bits, like channel order
ioEncodedFormat->u.raw_audio.format &= B_AUDIO_FORMAT_MASK;
switch (ioEncodedFormat->u.raw_audio.format) {
case B_AUDIO_FORMAT_UINT8:
case B_AUDIO_FORMAT_INT8:
@ -91,20 +91,20 @@ RawDecoder::Setup(media_format *ioEncodedFormat,
case B_AUDIO_FORMAT_INT32:
case B_AUDIO_FORMAT_FLOAT32:
break; // ok to pass through
case B_AUDIO_FORMAT_INT24:
ioEncodedFormat->u.raw_audio.format = B_AUDIO_FORMAT_INT32;
break;
case B_AUDIO_FORMAT_FLOAT64:
ioEncodedFormat->u.raw_audio.format = B_AUDIO_FORMAT_FLOAT32;
break;
default:
TRACE("RawDecoder::Setup: unknown input format\n");
return B_ERROR;
}
// since we can translate to a different buffer size,
// suggest something nicer than delivered by the
// file reader (perhaps we should even report wildcard?)
@ -142,7 +142,7 @@ status_t
RawDecoder::NegotiateAudioOutputFormat(media_format *ioDecodedFormat)
{
char s[1024];
string_for_format(*ioDecodedFormat, s, sizeof(s));
TRACE("RawDecoder::NegotiateAudioOutputFormat enter: %s\n", s);
@ -158,7 +158,7 @@ RawDecoder::NegotiateAudioOutputFormat(media_format *ioDecodedFormat)
case media_raw_audio_format::B_AUDIO_INT:
ioDecodedFormat->u.raw_audio.valid_bits = fInputFormat.u.raw_audio.valid_bits;
break; // we can produce this on request
default:
switch (fInputFormat.u.raw_audio.format & B_AUDIO_FORMAT_MASK) {
case media_raw_audio_format::B_AUDIO_SHORT:
@ -167,13 +167,13 @@ RawDecoder::NegotiateAudioOutputFormat(media_format *ioDecodedFormat)
ioDecodedFormat->u.raw_audio.format = fInputFormat.u.raw_audio.format & B_AUDIO_FORMAT_MASK;
ioDecodedFormat->u.raw_audio.valid_bits = 0;
break;
case media_raw_audio_format::B_AUDIO_INT:
case B_AUDIO_FORMAT_INT24:
ioDecodedFormat->u.raw_audio.format = media_raw_audio_format::B_AUDIO_INT;
ioDecodedFormat->u.raw_audio.valid_bits = fInputFormat.u.raw_audio.valid_bits;
break;
case media_raw_audio_format::B_AUDIO_FLOAT:
case B_AUDIO_FORMAT_FLOAT64:
default:
@ -191,13 +191,13 @@ RawDecoder::NegotiateAudioOutputFormat(media_format *ioDecodedFormat)
fOutputSampleSize = (ioDecodedFormat->u.raw_audio.format & B_AUDIO_FORMAT_SIZE_MASK);
fOutputFrameSize = fOutputSampleSize * ioDecodedFormat->u.raw_audio.channel_count;
if (ioDecodedFormat->u.raw_audio.byte_order == 0)
ioDecodedFormat->u.raw_audio.byte_order = B_MEDIA_HOST_ENDIAN;
ioDecodedFormat->u.raw_audio.channel_mask = 0;
ioDecodedFormat->u.raw_audio.matrix_mask = 0;
if (ioDecodedFormat->u.raw_audio.buffer_size < 128 || ioDecodedFormat->u.raw_audio.buffer_size > 65536) {
ioDecodedFormat->u.raw_audio.buffer_size = AudioBufferSize(
ioDecodedFormat->u.raw_audio.channel_count,
@ -207,9 +207,9 @@ RawDecoder::NegotiateAudioOutputFormat(media_format *ioDecodedFormat)
// round down to exact multiple of output frame size
ioDecodedFormat->u.raw_audio.buffer_size = (ioDecodedFormat->u.raw_audio.buffer_size / fOutputFrameSize) * fOutputFrameSize;
}
fOutputBufferFrameCount = ioDecodedFormat->u.raw_audio.buffer_size / fOutputFrameSize;
// setup input swapping function
if (fInputFormat.u.raw_audio.byte_order == B_MEDIA_HOST_ENDIAN) {
fSwapInput = 0;
@ -288,7 +288,7 @@ RawDecoder::NegotiateAudioOutputFormat(media_format *ioDecodedFormat)
break;
}
break;
case B_AUDIO_FORMAT_INT8:
switch (ioDecodedFormat->u.raw_audio.format) {
case B_AUDIO_FORMAT_UINT8:
@ -431,14 +431,14 @@ RawDecoder::NegotiateAudioOutputFormat(media_format *ioDecodedFormat)
debugger("RawDecoder::NegotiateAudioOutputFormat unknown input format\n");
break;
}
fChunkBuffer = 0;
fChunkSize = 0;
fStartTime = 0;
string_for_format(*ioDecodedFormat, s, sizeof(s));
TRACE("RawDecoder::NegotiateAudioOutputFormat leave: %s\n", s);
if (ioDecodedFormat->type == 0)
debugger("RawDecoder::NegotiateAudioOutputFormat ioDecodedFormat->type == 0");
/*
@ -499,7 +499,7 @@ RawDecoder::Decode(void *buffer, int64 *frameCount,
}
// XXX should change channel order here for
// B_AUDIO_FORMAT_CHANNEL_ORDER_WAVE and B_AUDIO_FORMAT_CHANNEL_ORDER_AIFF
if (fSwapOutput)
fSwapOutput(buffer, *frameCount * fInputFormat.u.raw_audio.channel_count);
return *frameCount ? B_OK : B_ERROR;