* The debug_thread_info records now, which signals the debugger wishes

not to be notified.
* Added debugger commands for setting/getting of thread signal ignore
  masks and signal handlers.
* Renamed user_debug_fault_occurred() to a more correct
  user_debug_exception_occurred(). It no longer sends a `stopped' message,
  but the new one dedicated to exceptions. Additionally the number of the
  signal is supplied that will be sent, when the thread continues (without
  indicating to ignore the event).


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11703 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold 2005-03-12 21:43:35 +00:00
parent 03f92cacce
commit 293a59b0e9
2 changed files with 213 additions and 8 deletions

View File

@ -55,6 +55,12 @@ struct thread_debug_info {
port_id debug_port;
// the port the thread is waiting on for commands from the nub thread
uint64 ignore_signals;
// the signals the debugger is not interested in
uint64 ignore_signals_once;
// the signals the debugger wishes not to be notified of, when they
// occur the next time
struct arch_thread_debug_info arch_info;
};
@ -139,7 +145,7 @@ void destroy_thread_debug_info(struct thread_debug_info *info);
void user_debug_pre_syscall(uint32 syscall, void *args);
void user_debug_post_syscall(uint32 syscall, void *args, uint64 returnValue,
bigtime_t startTime);
bool user_debug_fault_occurred(debug_why_stopped fault);
bool user_debug_exception_occurred(debug_exception_type exception, int signal);
bool user_debug_handle_signal(int signal, struct sigaction *handler,
bool deadly);
void user_debug_stop_thread();

View File

@ -19,7 +19,7 @@
#include <user_debugger.h>
#include <arch/user_debugger.h>
//#define TRACE_USER_DEBUGGER
#define TRACE_USER_DEBUGGER
#ifdef TRACE_USER_DEBUGGER
# define TRACE(x) dprintf x
#else
@ -180,6 +180,8 @@ clear_thread_debug_info(struct thread_debug_info *info, bool dying)
atomic_set(&info->flags,
B_THREAD_DEBUG_DEFAULT_FLAGS | (dying ? B_THREAD_DEBUG_DYING : 0));
info->debug_port = -1;
info->ignore_signals = 0;
info->ignore_signals_once = 0;
}
}
@ -195,6 +197,9 @@ destroy_thread_debug_info(struct thread_debug_info *info)
info->debug_port = -1;
}
info->ignore_signals = 0;
info->ignore_signals_once = 0;
atomic_set(&info->flags, 0);
}
}
@ -578,17 +583,37 @@ stop_thread(debug_why_stopped whyStopped, void *additionalData)
* problem).
*/
bool
user_debug_fault_occurred(debug_why_stopped fault)
user_debug_exception_occurred(debug_exception_type exception, int signal)
{
return (stop_thread(fault, NULL) != B_THREAD_DEBUG_IGNORE_EVENT);
// ensure that a debugger is installed for this team
struct thread *thread = thread_get_current_thread();
port_id nubPort;
status_t error = ensure_debugger_installed(B_CURRENT_TEAM, &nubPort);
if (error != B_OK) {
dprintf("user_debug_exception_occurred(): Failed to install debugger: "
"thread: %ld: %s\n", thread->id, strerror(error));
return error;
}
// prepare the message
debug_exception_occurred message;
message.origin.thread = thread->id;
message.origin.team = thread->team->id;
message.origin.nub_port = nubPort;
message.exception = exception;
message.signal = signal;
status_t result = thread_hit_debug_event(
B_DEBUGGER_MESSAGE_EXCEPTION_OCCURRED,
&message, sizeof(message), B_EXCEPTION_OCCURRED, NULL, true);
return (result != B_THREAD_DEBUG_IGNORE_EVENT);
}
bool
user_debug_handle_signal(int signal, struct sigaction *handler, bool deadly)
{
// check, if a debugger is installed and is interested in team creation
// events
// check, if a debugger is installed and is interested in signals
struct thread *thread = thread_get_current_thread();
int32 teamDebugFlags = atomic_get(&thread->team->debug_info.flags);
if (~teamDebugFlags
@ -961,6 +986,8 @@ debug_nub_thread(void *)
debug_nub_write_memory_reply write_memory;
debug_nub_set_breakpoint_reply set_breakpoint;
debug_nub_set_watchpoint_reply set_watchpoint;
debug_nub_get_signal_masks_reply get_signal_masks;
debug_nub_get_signal_handler_reply get_signal_handler;
debug_nub_prepare_handover_reply prepare_handover;
} reply;
int32 replySize = 0;
@ -1072,7 +1099,8 @@ debug_nub_thread(void *)
struct thread *thread
= thread_get_thread_struct_locked(threadID);
if (thread->team == thread_get_current_thread()->team) {
if (thread
&& thread->team == thread_get_current_thread()->team) {
flags |= thread->debug_info.flags
& B_THREAD_DEBUG_KERNEL_FLAG_MASK;
atomic_set(&thread->debug_info.flags, flags);
@ -1307,6 +1335,175 @@ debug_nub_thread(void *)
break;
}
case B_DEBUG_MESSAGE_SET_SIGNAL_MASKS:
{
// get the parameters
thread_id threadID = message.set_signal_masks.thread;
uint64 ignore = message.set_signal_masks.ignore_mask;
uint64 ignoreOnce = message.set_signal_masks.ignore_once_mask;
uint32 ignoreOp = message.set_signal_masks.ignore_op;
uint32 ignoreOnceOp = message.set_signal_masks.ignore_once_op;
TRACE(("nub thread %ld: B_DEBUG_MESSAGE_SET_SIGNAL_MASKS: "
"thread: %ld, ignore: %llx (op: %lu), ignore once: %llx "
"(op: %lu)\n", nubThread->id, threadID, ignore,
ignoreOp, ignoreOnce, ignoreOnceOp));
// set the masks
cpu_status state = disable_interrupts();
GRAB_THREAD_LOCK();
struct thread *thread
= thread_get_thread_struct_locked(threadID);
if (thread
&& thread->team == thread_get_current_thread()->team) {
thread_debug_info &threadDebugInfo = thread->debug_info;
// set ignore mask
switch (ignoreOp) {
case B_DEBUG_SIGNAL_MASK_AND:
threadDebugInfo.ignore_signals &= ignore;
break;
case B_DEBUG_SIGNAL_MASK_OR:
threadDebugInfo.ignore_signals |= ignore;
break;
case B_DEBUG_SIGNAL_MASK_SET:
threadDebugInfo.ignore_signals = ignore;
break;
}
// set ignore once mask
switch (ignoreOnceOp) {
case B_DEBUG_SIGNAL_MASK_AND:
threadDebugInfo.ignore_signals_once &= ignoreOnce;
break;
case B_DEBUG_SIGNAL_MASK_OR:
threadDebugInfo.ignore_signals_once |= ignoreOnce;
break;
case B_DEBUG_SIGNAL_MASK_SET:
threadDebugInfo.ignore_signals_once = ignoreOnce;
break;
}
}
RELEASE_THREAD_LOCK();
restore_interrupts(state);
break;
}
case B_DEBUG_MESSAGE_GET_SIGNAL_MASKS:
{
// get the parameters
replyPort = message.get_signal_masks.reply_port;
thread_id threadID = message.get_signal_masks.thread;
status_t result = B_OK;
// get the masks
uint64 ignore = 0;
uint64 ignoreOnce = 0;
cpu_status state = disable_interrupts();
GRAB_THREAD_LOCK();
struct thread *thread
= thread_get_thread_struct_locked(threadID);
if (thread) {
ignore = thread->debug_info.ignore_signals;
ignoreOnce = thread->debug_info.ignore_signals_once;
} else
result = B_BAD_THREAD_ID;
RELEASE_THREAD_LOCK();
restore_interrupts(state);
TRACE(("nub thread %ld: B_DEBUG_MESSAGE_GET_SIGNAL_MASKS: "
"reply port: %ld, thread: %ld, ignore: %llx, "
"ignore once: %llx, result: %lx\n", nubThread->id,
replyPort, threadID, ignore, ignoreOnce, result));
// prepare the message
reply.get_signal_masks.error = result;
reply.get_signal_masks.ignore_mask = ignore;
reply.get_signal_masks.ignore_once_mask = ignoreOnce;
replySize = sizeof(reply.get_signal_masks);
sendReply = true;
break;
}
case B_DEBUG_MESSAGE_SET_SIGNAL_HANDLER:
{
// get the parameters
thread_id threadID = message.set_signal_handler.thread;
int signal = message.set_signal_handler.signal;
struct sigaction &handler = message.set_signal_handler.handler;
TRACE(("nub thread %ld: B_DEBUG_MESSAGE_SET_SIGNAL_HANDLER: "
"thread: %ld, signal: %d, handler: %p\n", nubThread->id,
threadID, signal, handler.sa_handler));
// check, if the thread exists and is ours
cpu_status state = disable_interrupts();
GRAB_THREAD_LOCK();
struct thread *thread
= thread_get_thread_struct_locked(threadID);
if (thread
&& thread->team != thread_get_current_thread()->team) {
thread = NULL;
}
RELEASE_THREAD_LOCK();
restore_interrupts(state);
// set the handler
if (thread)
sigaction_etc(threadID, signal, &handler, NULL);
break;
}
case B_DEBUG_MESSAGE_GET_SIGNAL_HANDLER:
{
// get the parameters
replyPort = message.get_signal_handler.reply_port;
thread_id threadID = message.get_signal_handler.thread;
int signal = message.get_signal_handler.signal;
status_t result = B_OK;
// check, if the thread exists and is ours
cpu_status state = disable_interrupts();
GRAB_THREAD_LOCK();
struct thread *thread
= thread_get_thread_struct_locked(threadID);
if (thread) {
if (thread->team != thread_get_current_thread()->team)
result = B_BAD_VALUE;
} else
result = B_BAD_THREAD_ID;
RELEASE_THREAD_LOCK();
restore_interrupts(state);
// get the handler
if (result == B_OK) {
result = sigaction_etc(threadID, signal, NULL,
&reply.get_signal_handler.handler);
}
TRACE(("nub thread %ld: B_DEBUG_MESSAGE_GET_SIGNAL_HANDLER: "
"reply port: %ld, thread: %ld, signal: %d, "
"handler: %p\n", nubThread->id, replyPort,
threadID, signal,
reply.get_signal_handler.handler.sa_handler));
// prepare the message
reply.get_signal_handler.error = result;
replySize = sizeof(reply.get_signal_handler);
sendReply = true;
break;
}
case B_DEBUG_MESSAGE_PREPARE_HANDOVER:
{
TRACE(("nub thread %ld: B_DEBUG_MESSAGE_PREPARE_HANDOVER\n",
@ -1392,7 +1589,7 @@ install_team_debugger_init_debug_infos(struct team *team, team_id debuggerTeam,
RELEASE_TEAM_DEBUG_INFO_LOCK(team->debug_info);
// set the user debug flags of all threads to the default
// set the user debug flags and signal masks of all threads to the default
GRAB_THREAD_LOCK();
for (struct thread *thread = team->thread_list;
@ -1403,6 +1600,8 @@ install_team_debugger_init_debug_infos(struct team *team, team_id debuggerTeam,
& ~B_THREAD_DEBUG_USER_FLAG_MASK;
atomic_set(&thread->debug_info.flags,
flags | B_THREAD_DEBUG_DEFAULT_FLAGS);
thread->debug_info.ignore_signals = 0;
thread->debug_info.ignore_signals_once = 0;
}
}