* Coding style cleanup

* Applied the changes that were done to MouseInputDevice:
	- use BObjectList,
	- take adventage of BPathMonitor node monitor message fieds
	- remove the device in the polling thread upon ioctl() error
* Added TODOs about refactoring the code together with MouseInputDevice.
Untested, but the code is so similar, I am pretty confident it still works.
(famous last words... will test soon anyways)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28421 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus 2008-11-01 11:40:48 +00:00
parent 239fd643df
commit 287f426f6a
3 changed files with 134 additions and 139 deletions

View File

@ -1,13 +1,7 @@
SubDir HAIKU_TOP src add-ons input_server devices touchpad ;
SetSubDirSupportedPlatformsBeOSCompatible ;
UsePrivateHeaders input ;
UsePrivateHeaders input shared ;
Addon <input>touchpad :
TouchpadInputDevice.cpp
: be input_server ;
Package haiku-inputkit-cvs :
<input>touchpad :
boot home config add-ons input_server devices ;

View File

@ -49,7 +49,7 @@ const static char *kTouchpadDevicesDirectoryPS2 = "input/touchpad/ps2";
class TouchpadDevice {
public:
TouchpadDevice(BInputServerDevice& target, const char* path);
TouchpadDevice(TouchpadInputDevice& target, const char* path);
~TouchpadDevice();
status_t Start();
@ -76,22 +76,22 @@ class TouchpadDevice {
char* _BuildShortName() const;
status_t GetSettingsPath(BPath &path);
status_t _GetSettingsPath(BPath &path);
private:
BInputServerDevice& fTarget;
BString fPath;
int fDevice;
TouchpadInputDevice& fTarget;
BString fPath;
int fDevice;
input_device_ref fDeviceRef;
mouse_settings fSettings;
bool fDeviceRemapsButtons;
input_device_ref fDeviceRef;
mouse_settings fSettings;
bool fDeviceRemapsButtons;
thread_id fThread;
volatile bool fActive;
thread_id fThread;
volatile bool fActive;
bool fIsTouchpad;
touchpad_settings fTouchpadSettings;
bool fIsTouchpad;
touchpad_settings fTouchpadSettings;
};
@ -118,10 +118,12 @@ instantiate_input_device()
// #pragma mark -
TouchpadDevice::TouchpadDevice(BInputServerDevice& target, const char *driverPath)
TouchpadDevice::TouchpadDevice(TouchpadInputDevice& target,
const char* driverPath)
:
fTarget(target),
fDevice(-1),
fDeviceRemapsButtons(false),
fThread(-1),
fActive(false),
fIsTouchpad(false)
@ -138,7 +140,6 @@ TouchpadDevice::TouchpadDevice(BInputServerDevice& target, const char *driverPat
fSettings.map.button[2] = B_TERTIARY_MOUSE_BUTTON;
#endif
fDeviceRemapsButtons = false;
};
@ -152,13 +153,12 @@ TouchpadDevice::~TouchpadDevice()
status_t
TouchpadDevice::GetSettingsPath(BPath &path)
TouchpadDevice::_GetSettingsPath(BPath &path)
{
status_t status = find_directory(B_USER_SETTINGS_DIRECTORY, &path);
if(status < B_OK)
if (status < B_OK)
return status;
path.Append(TOUCHPAD_SETTINGS_FILE);
return B_OK;
return path.Append(TOUCHPAD_SETTINGS_FILE);
}
@ -170,7 +170,7 @@ TouchpadDevice::Start()
return errno;
// touchpad settings
if(ioctl(fDevice, MS_IS_TOUCHPAD, NULL) == B_OK){
if (ioctl(fDevice, MS_IS_TOUCHPAD, NULL) == B_OK) {
LOG("is touchpad %s\n", fPath.String());
fIsTouchpad = true;
}
@ -178,25 +178,23 @@ TouchpadDevice::Start()
fTouchpadSettings = kDefaultTouchpadSettings;
BPath path;
status_t status = GetSettingsPath(path);
status_t status = _GetSettingsPath(path);
BFile settingsFile(path.Path(), B_READ_ONLY);
if(status == B_OK && settingsFile.InitCheck() == B_OK){
if(settingsFile.Read(&fTouchpadSettings, sizeof(touchpad_settings))
!= sizeof(touchpad_settings))
{
if (status == B_OK && settingsFile.InitCheck() == B_OK) {
if (settingsFile.Read(&fTouchpadSettings, sizeof(touchpad_settings))
!= sizeof(touchpad_settings)) {
LOG("failed to load settings\n");
}
}
UpdateTouchpadSettings();
UpdateSettings();
char threadName[B_OS_NAME_LENGTH];
snprintf(threadName, B_OS_NAME_LENGTH, "%s watcher", fDeviceRef.name);
fThread = spawn_thread(_ThreadFunction, threadName,
kMouseThreadPriority, (void *)this);
kMouseThreadPriority, (void*)this);
if (fThread < B_OK)
status = fThread;
@ -222,6 +220,9 @@ TouchpadDevice::Stop()
fActive = false;
// this will stop the thread as soon as it reads the next packet
close(fDevice);
fDevice = -1;
if (fThread >= B_OK) {
// unblock the thread, which might wait on a semaphore.
suspend_thread(fThread);
@ -230,14 +231,14 @@ TouchpadDevice::Stop()
status_t dummy;
wait_for_thread(fThread, &dummy);
}
close(fDevice);
}
status_t
TouchpadDevice::UpdateSettings()
{
// TODO: This is duplicated in MouseInputDevice.cpp -> Refactor
CALLED();
// retrieve current values
@ -272,21 +273,28 @@ TouchpadDevice::UpdateSettings()
ioctl(fDevice, MS_SET_TYPE, &fSettings.type);
return B_OK;
}
status_t
TouchpadDevice::ReadTouchpadSettingsMsg(BMessage* msg)
{
msg->FindBool("scroll_twofinger", &(fTouchpadSettings.scroll_twofinger));
msg->FindBool("scroll_multifinger", &(fTouchpadSettings.scroll_multifinger));
msg->FindFloat("scroll_rightrange", &(fTouchpadSettings.scroll_rightrange));
msg->FindFloat("scroll_bottomrange", &(fTouchpadSettings.scroll_bottomrange));
msg->FindInt16("scroll_xstepsize", (int16*)&(fTouchpadSettings.scroll_xstepsize));
msg->FindInt16("scroll_ystepsize", (int16*)&(fTouchpadSettings.scroll_ystepsize));
msg->FindInt8("scroll_acceleration", (int8*)&(fTouchpadSettings.scroll_acceleration));
msg->FindInt8("tapgesture_sensibility", (int8*)&(fTouchpadSettings.tapgesture_sensibility));
msg->FindBool("scroll_twofinger",
&(fTouchpadSettings.scroll_twofinger));
msg->FindBool("scroll_multifinger",
&(fTouchpadSettings.scroll_multifinger));
msg->FindFloat("scroll_rightrange",
&(fTouchpadSettings.scroll_rightrange));
msg->FindFloat("scroll_bottomrange",
&(fTouchpadSettings.scroll_bottomrange));
msg->FindInt16("scroll_xstepsize",
(int16*)&(fTouchpadSettings.scroll_xstepsize));
msg->FindInt16("scroll_ystepsize",
(int16*)&(fTouchpadSettings.scroll_ystepsize));
msg->FindInt8("scroll_acceleration",
(int8*)&(fTouchpadSettings.scroll_acceleration));
msg->FindInt8("tapgesture_sensibility",
(int8*)&(fTouchpadSettings.tapgesture_sensibility));
return B_OK;
}
@ -295,7 +303,7 @@ TouchpadDevice::ReadTouchpadSettingsMsg(BMessage* msg)
status_t
TouchpadDevice::UpdateTouchpadSettings()
{
if(fIsTouchpad){
if (fIsTouchpad) {
ioctl(fDevice, MS_SET_TOUCHPAD_SETTINGS, &fTouchpadSettings);
return B_OK;
}
@ -306,14 +314,27 @@ TouchpadDevice::UpdateTouchpadSettings()
void
TouchpadDevice::_Run()
{
// TODO: Exact duplicate of MouseDevice::_Run() -> Refactor
uint32 lastButtons = 0;
while (fActive) {
mouse_movement movements;
memset(&movements, 0, sizeof(movements));
if (ioctl(fDevice, MS_READ, &movements) != B_OK)
if (ioctl(fDevice, MS_READ, &movements) != B_OK) {
if (fActive) {
fThread = -1;
fTarget._RemoveDevice(fPath.String());
} else {
// In case active is already false, another thread
// waits for this thread to quit, and may already hold
// locks that _RemoveDevice() wants to acquire. In another
// words, the device is already being removed, so we simply
// quit here.
}
// TOAST!
return;
}
uint32 buttons = lastButtons ^ movements.buttons;
@ -326,8 +347,6 @@ TouchpadDevice::_Run()
movements.clicks, movements.wheel_xdelta, movements.wheel_ydelta);
LOG("%s: x: %ld, y: %ld\n", device->device_ref.name, deltaX, deltaY);*/
BMessage *message = NULL;
// Send single messages for each event
if (buttons != 0) {
@ -355,7 +374,7 @@ TouchpadDevice::_Run()
}
if ((movements.wheel_ydelta != 0) || (movements.wheel_xdelta != 0)) {
message = new BMessage(B_MOUSE_WHEEL_CHANGED);
BMessage* message = new BMessage(B_MOUSE_WHEEL_CHANGED);
if (message == NULL)
continue;
@ -373,7 +392,7 @@ TouchpadDevice::_Run()
status_t
TouchpadDevice::_ThreadFunction(void* arg)
{
TouchpadDevice* device = (TouchpadDevice *)arg;
TouchpadDevice* device = (TouchpadDevice*)arg;
device->_Run();
return B_OK;
}
@ -383,6 +402,8 @@ BMessage*
TouchpadDevice::_BuildMouseMessage(uint32 what, uint64 when, uint32 buttons,
int32 deltaX, int32 deltaY) const
{
// TODO: Exact duplicate of MouseDevice::_BuildMouseMessage() -> Refactor
BMessage* message = new BMessage(what);
if (message == NULL)
return NULL;
@ -403,6 +424,8 @@ void
TouchpadDevice::_ComputeAcceleration(const mouse_movement& movements,
int32& deltaX, int32& deltaY) const
{
// TODO: Exact duplicate of MouseDevice::_ComputeAcceleration() -> Refactor
// basic mouse speed
deltaX = movements.xdelta * fSettings.accel.speed >> 16;
deltaY = movements.ydelta * fSettings.accel.speed >> 16;
@ -430,6 +453,8 @@ TouchpadDevice::_ComputeAcceleration(const mouse_movement& movements,
uint32
TouchpadDevice::_RemapButtons(uint32 buttons) const
{
// TODO: Exact duplicate of MouseDevice::_RemapButtons() -> Refactor
if (fDeviceRemapsButtons)
return buttons;
@ -464,8 +489,8 @@ TouchpadDevice::_BuildShortName() const
string.CopyInto(name, slash + 1, string.Length() - slash);
//int32 index = atoi(name.String()) + 1;
BString final = "Touchpad_";
final+= name;
BString final = "Touchpad ";
final += name;
LOG("NAME %s, %s\n", final.String(), fPath.String());
@ -484,7 +509,6 @@ TouchpadInputDevice::TouchpadInputDevice()
CALLED();
StartMonitoringDevice(kTouchpadDevicesDirectoryPS2);
_RecursiveScan(kTouchpadDevicesDirectoryPS2);
}
@ -493,11 +517,7 @@ TouchpadInputDevice::~TouchpadInputDevice()
{
CALLED();
StopMonitoringDevice(kTouchpadDevicesDirectoryPS2);
int32 count = fDevices.CountItems();
while (count-- > 0) {
delete (TouchpadDevice *)fDevices.RemoveItem(count);
}
fDevices.MakeEmpty();
#if DEBUG
fclose(sLogFile);
@ -541,14 +561,14 @@ TouchpadInputDevice::Control(const char* name, void* cookie,
LOG("%s(%s, code: %lu)\n", __PRETTY_FUNCTION__, name, command);
TouchpadDevice* device = (TouchpadDevice*)cookie;
if (command == MS_SET_TOUCHPAD_SETTINGS){
if (command == B_NODE_MONITOR)
return _HandleMonitor(message);
if (command == MS_SET_TOUCHPAD_SETTINGS) {
device->ReadTouchpadSettingsMsg(message);
return device->UpdateTouchpadSettings();
}
if (command == B_NODE_MONITOR)
return _HandleMonitor(message);
if (command >= B_MOUSE_TYPE_CHANGED
&& command <= B_MOUSE_ACCELERATION_CHANGED)
return device->UpdateSettings();
@ -557,46 +577,46 @@ TouchpadInputDevice::Control(const char* name, void* cookie,
}
// TODO: Test this. USB doesn't work on my machine
status_t
TouchpadInputDevice::_HandleMonitor(BMessage* message)
{
CALLED();
const char* path;
int32 opcode;
if (message->FindInt32("opcode", &opcode) < B_OK)
if (message->FindInt32("opcode", &opcode) != B_OK
|| (opcode != B_ENTRY_CREATED && opcode != B_ENTRY_REMOVED)
|| message->FindString("path", &path) != B_OK)
return B_BAD_VALUE;
if (opcode != B_ENTRY_CREATED && opcode != B_ENTRY_REMOVED)
return B_OK;
BEntry entry;
BPath path;
dev_t device;
ino_t directory;
const char *name;
if (message->FindInt32("device", &device) < B_OK
|| message->FindInt64("directory", &directory) < B_OK
|| message->FindString("name", &name) < B_OK)
return B_BAD_VALUE;
entry_ref ref(device, directory, name);
status_t status;
if ((status = entry.SetTo(&ref)) != B_OK)
return status;
if ((status = entry.GetPath(&path)) != B_OK)
return status;
if ((status = path.InitCheck()) != B_OK)
return status;
if (opcode == B_ENTRY_CREATED)
status = _AddDevice(path.Path());
else
status = _RemoveDevice(path.Path());
return _AddDevice(path);
return status;
#if 0
return _RemoveDevice(path);
#else
// Don't handle B_ENTRY_REMOVED, let the control thread take care of it.
return B_OK;
#endif
}
void
TouchpadInputDevice::_RecursiveScan(const char* directory)
{
CALLED();
BEntry entry;
BDirectory dir(directory);
while (dir.GetNextEntry(&entry) == B_OK) {
BPath path;
entry.GetPath(&path);
if (entry.IsDirectory())
_RecursiveScan(path.Path());
else
_AddDevice(path.Path());
}
}
@ -605,9 +625,9 @@ TouchpadInputDevice::_FindDevice(const char *path)
{
CALLED();
for (int32 i = fDevices.CountItems(); i-- > 0;) {
TouchpadDevice* device = (TouchpadDevice*)fDevices.ItemAt(i);
if (!strcmp(device->Path(), path))
for (int32 i = fDevices.CountItems() - 1; i >= 0; i--) {
TouchpadDevice* device = fDevices.ItemAt(i);
if (strcmp(device->Path(), path) == 0)
return device;
}
@ -631,7 +651,7 @@ TouchpadInputDevice::_AddDevice(const char *path)
return B_NO_MEMORY;
}
input_device_ref *devices[2];
input_device_ref* devices[2];
devices[0] = device->DeviceRef();
devices[1] = NULL;
@ -648,39 +668,15 @@ TouchpadInputDevice::_RemoveDevice(const char *path)
if (device == NULL)
return B_ENTRY_NOT_FOUND;
fDevices.RemoveItem(device);
input_device_ref *devices[2];
input_device_ref* devices[2];
devices[0] = device->DeviceRef();
devices[1] = NULL;
UnregisterDevices(devices);
delete device;
fDevices.RemoveItem(device);
return B_OK;
}
void
TouchpadInputDevice::_RecursiveScan(const char* directory)
{
CALLED();
BEntry entry;
BDirectory dir(directory);
while (dir.GetNextEntry(&entry) == B_OK) {
BPath path;
entry.GetPath(&path);
if (!strcmp(path.Leaf(), "serial")) {
// skip serial
continue;
}
if (entry.IsDirectory())
_RecursiveScan(path.Path());
else
_AddDevice(path.Path());
}
}

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@ -12,7 +12,8 @@
#include <InputServerDevice.h>
#include <InterfaceDefs.h>
#include <List.h>
#include <ObjectList.h>
#include <stdio.h>
#define DEBUG 1
@ -20,30 +21,34 @@
class TouchpadDevice;
class TouchpadInputDevice : public BInputServerDevice {
public:
TouchpadInputDevice();
~TouchpadInputDevice();
public:
TouchpadInputDevice();
virtual ~TouchpadInputDevice();
virtual status_t InitCheck();
virtual status_t InitCheck();
virtual status_t Start(const char* name, void* cookie);
virtual status_t Stop(const char* name, void* cookie);
virtual status_t Start(const char* name, void* cookie);
virtual status_t Stop(const char* name, void* cookie);
virtual status_t Control(const char* name, void* cookie,
uint32 command, BMessage* message);
virtual status_t Control(const char* name, void* cookie,
uint32 command, BMessage* message);
private:
status_t _HandleMonitor(BMessage* message);
void _RecursiveScan(const char* directory);
friend class TouchpadDevice;
// TODO: needed by the control thread to remove a dead device
// find a better way...
TouchpadDevice* _FindDevice(const char* path);
status_t _AddDevice(const char* path);
status_t _RemoveDevice(const char* path);
status_t _HandleMonitor(BMessage* message);
void _RecursiveScan(const char* directory);
BList fDevices;
TouchpadDevice* _FindDevice(const char* path);
status_t _AddDevice(const char* path);
status_t _RemoveDevice(const char* path);
BObjectList<TouchpadDevice> fDevices;
#ifdef DEBUG
public:
static FILE *sLogFile;
static FILE* sLogFile;
#endif
};