* Style cleanups.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37434 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -5,16 +5,18 @@
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#ifndef _LAYOUT_H
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#ifndef _LAYOUT_H
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#define _LAYOUT_H
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#define _LAYOUT_H
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#include <Alignment.h>
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#include <Alignment.h>
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#include <Archivable.h>
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#include <Archivable.h>
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#include <List.h>
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#include <List.h>
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#include <Size.h>
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#include <Size.h>
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class BLayoutItem;
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class BLayoutItem;
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class BView;
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class BView;
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class BLayout: public BArchivable {
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class BLayout : public BArchivable {
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public:
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public:
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BLayout();
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BLayout();
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BLayout(BMessage* archive);
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BLayout(BMessage* archive);
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@ -58,13 +60,11 @@ public:
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BLayoutItem* item);
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BLayoutItem* item);
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protected:
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protected:
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// TODO: Since memory allocations can fail, we should return a bool and
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// TODO: Since memory allocations can fail, we should return a bool and
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// undo the addition, if false.
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// undo the addition, if false.
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virtual void ItemAdded(BLayoutItem* item);
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virtual void ItemAdded(BLayoutItem* item);
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virtual void ItemRemoved(BLayoutItem* item);
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virtual void ItemRemoved(BLayoutItem* item);
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private:
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private:
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friend class BView;
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friend class BView;
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@ -74,4 +74,5 @@ private:
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BList fItems;
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BList fItems;
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};
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};
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#endif // _LAYOUT_H
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#endif // _LAYOUT_H
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@ -5,14 +5,17 @@
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#ifndef _LAYOUT_ITEM_H
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#ifndef _LAYOUT_ITEM_H
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#define _LAYOUT_ITEM_H
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#define _LAYOUT_ITEM_H
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#include <Alignment.h>
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#include <Alignment.h>
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#include <Archivable.h>
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#include <Archivable.h>
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#include <Rect.h>
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#include <Rect.h>
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#include <Size.h>
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#include <Size.h>
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class BLayout;
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class BLayout;
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class BView;
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class BView;
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class BLayoutItem: public BArchivable {
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class BLayoutItem: public BArchivable {
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public:
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public:
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BLayoutItem();
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BLayoutItem();
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@ -53,8 +56,7 @@ public:
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virtual status_t Archive(BMessage* into, bool deep = true) const;
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virtual status_t Archive(BMessage* into, bool deep = true) const;
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virtual status_t AllArchived(BMessage* into) const;
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virtual status_t AllArchived(BMessage* into) const;
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virtual status_t AllUnarchived(const BMessage* from);
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virtual status_t AllUnarchived(const BMessage* from);
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private:
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private:
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friend class BLayout;
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friend class BLayout;
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@ -64,4 +66,5 @@ private:
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void* fLayoutData;
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void* fLayoutData;
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};
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};
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#endif // _LAYOUT_ITEM_H
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#endif // _LAYOUT_ITEM_H
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